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Paperboy Posts: 38 Joined: 22 Jan 2008 | |
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Paperboy Posts: 38 Joined: 22 Jan 2008 | I second I wanna be the guy can barely get pass the second room |
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Copy Clerk Posts: 55 Joined: 21 Mar 2008 | Uhm... Paradise, Oblivion on max difficulty anyone? I think I broke 4 of my best weapons during that fight... And that crazy cookiewoman in PsychoNauts with the lights off was interesting. |
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Paperboy Posts: 14 Joined: 7 Feb 2008 | Maaaaaan, Phoenix Wright: Ace Attorney - Trials and Tribulations, the 2nd bit with Godot , 2'nd witness. Anyone played it? Impossible... Had to use GameFAQs and now I feel real dirty :( |
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Paperboy Posts: 36 Joined: 1 Mar 2008 | Any Kane and Lynch level on any difficulty, that aiming system makes me want to cut my self with the disc's broken shards. |
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Copy Clerk Posts: 117 Joined: 28 Feb 2008 | GTA vice city. driving to the mall, shooting EVERY window pane in the whole damn place, and driving back to your mantion. in under 5 minutes....i spawned cars in the mall and couldnt do driveby's fast enough, then you get to the 2nd floor.... |
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Beat Writer Posts: 176 Joined: 20 Feb 2008 |
Well, that's because IG suck. Certainly they're the hardest faction, you can't rush with them because their infantry are worthless. Anyway, I'd name virtually every Freelancer level starting with the attack on Tekagi's Arch. That was when I had to use cheat codes to get myself invincibility to get anywhere. |
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Muckraker Posts: 269 Joined: 15 Nov 2007 | Ghosts 'n Goblins. Doesn't really matter which level. |
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Paperboy Posts: 28 Joined: 21 Mar 2008 | Both Alma battles got me the first time through Ninja Gaiden, not really levels tho. But for a level, The Monastery...just evil. This sounds stupid but Mauvais Garcon in the GH3 bonus list is a spawn of satan in french, and Raining Blood, no comment on that *flips off RB* The Goron Mask kids game on the moon in Majora's mask, only done it once and I tried for literally almost 2 hours. Skedar Ruins from Perfect Dark (N64) was also quite hard |
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Anonymous Source Posts: 1 Joined: 31 Aug 2007 | The fight with Hollister in Gun (don't laugh, I got it for like 2 bucks)... Freak shoots me to death with his rifle behind 5 boulders for across the field yet 4 shotgun shells, almost thirty rifle/sniper rifle shots, an entire quickdraw gauge, and a whole flask (plus one glup) of whiskey later and I still can't kill him. |
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Press Junketeer Posts: 429 Joined: 17 Oct 2007 |
But on the other hand, two Leman Russes, a Baneblade, a hellhound or two, a Kasrkrin squad, an ogryn group and full infantry rushing... |
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Paperboy Posts: 27 Joined: 15 Mar 2008 |
Oh god. I actually threw my controller at the wall after about half an hour and now it has a distinct rattle in it because something inside broke from the impact. That essentially ruined a flawless game, in my opinion. |
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Paperboy Posts: 19 Joined: 23 Mar 2008 | Every planet in Mass effect not directly connected to the main storyline. |
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Paperboy Posts: 36 Joined: 1 Mar 2008 |
On what difficulty? Anything above normal and its understandable. |
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Gone Gonzo Posts: 2597 Joined: 28 Nov 2007 | Mass Effect...Insanity difficulty...*twitches* |
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Paperboy Posts: 31 Joined: 22 Mar 2008 | For me the 17th mission on Fire emblem Path of Radiance. It's 4 missions long there are way more enemies than allies. And not to mention your in a swamp so all your units are almost useless. and on top of that Ike for half the mission has to carry a half dead princess making him actually useless. And he's my best character. I swear to god if that game didn't have a good story line I would own one less game. |
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Paperboy Posts: 27 Joined: 23 Mar 2008 | Final Fantasy X's Seymour was easy as hell, I beat up to Omnis using only Rikku. With no Sphere Grid. But I hated almost every level in the games "Bart vs. the World" and "Bart vs. the Space Mutants" or whatever those games were called. The controls were horrible. |
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Paperboy Posts: 16 Joined: 11 Mar 2008 | Hmmm...the original TMNT on NES...F that game. I agree with the people who are saying that the 8/16 bit era games were worlds harder. We had to play with out difficulty sliders, save points, etc. Contra without the 30 lives code? Dragon Warrior 1 - an RPG with ONE FREAKIN' PC?!? Metroid - gah, don't even get me started. LOZ - Just finding the damn dungeons, let alone beating them. You kids have it easy today :-) (And btw, I'm 26.) |
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Paperboy Posts: 13 Joined: 23 Mar 2008 | The bank job in GTA:VC, the "protect the hideout" mission in Jak 2, the fat boss in Shenmue 2 (oh dear god, my fingers were sore after beating the fucker to a bleeding pulp only to be slapped in the face by the QTE sequence), the level with Maximillian in Eternal Darkness. Those were the games I finished despite shedding many many frustrated tears. The games I didn't bother finishing: The presumably last boss in Rayman; and last but not least the final mission i Tiberian Sun - Firestorm |
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Paperboy Posts: 42 Joined: 19 Mar 2008 | the original ghosts and goblins. Only two hits before death and the developers forgot the save function. It wasn't on purpose, they truly sent out games and forgot about the save... |
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Paperboy Posts: 13 Joined: 21 Mar 2008 | LoZ Majora's Mask |
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Paperboy Posts: 28 Joined: 21 Mar 2008 |
Which Faction, GDI was F-ing easy as hell, until the giant robot...*Eye twitches* |
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Paperboy Posts: 13 Joined: 23 Mar 2008 |
Hmm, you know I don't remember. Must be the GDI because I was placed in the middle of a tiberium field and those mutants from NOD were swarming my base every fifth second. I can still see them regenerating while my poor boys died from poisoning. |
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Muckraker Posts: 315 Joined: 22 Mar 2008 | Several Levels in R6V2. Only because I wasn't used to squad tactics |
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Paperboy Posts: 31 Joined: 3 Jan 2008 | Bugger. I'me really enjoying Psychonauts but if that Meat Circus level really is as bad as people say, it sounds like the game's gonna need a killer payoff to make up for it. My candidates are the entirety of Oblivion for a start: |
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Anonymous Source Posts: 9 Joined: 25 Mar 2008 | The entire FLOCKING BUSTARD, as Yahzee would have it, Legend of the Dragon Game for PS2. It is a poor quality game based on a ripoff of Jackie Chan Adventures by some Canadian animation studio with the most generic plot ever. Furthermore, its fighting system appears to have been made by obsessive-compulsives with photographic memory. If you EVER want to win in the damned game you have to repeat 284382314 button sequences ABSOLUTELY PERFECTLY. You don't do this for just special attacks, however. Oh no. You do this for EVERYTHING. For energy attacks. For countering energy attacks. For taunting your enemy. For wiping your ass. Well, perhaps not the last two, but you get the point. My dear aunt, bless her soul, does not know a decent game from a hole in the ground. The only decent game she has ever gotten me (FFX, and I stopped playing that after about a month of being sick of the same thing over and over, give me Breath of Fire II any day) must have been a mistake, because this past christmas she got me Legend of the Dragon and-get this-King's Field: The Ancient City. Now. I went on Wikipedia, and looked up King's Field. There are apparently SEVEN GAMES IN THIS SERIES. A first person RPG with crappy hit detection and character models that look like the undead, plus levels that do diddly shit, and there are SEVEN OF THEM. Good lord, either Agetec is maintained by Satan or the People Really Creepily Into Cranial Intrusion couldn't find any pickaxes. Being as the rest of my game collection isn't much better, I spent two weeks waiting for it to be suddenly good, killing giant maggots with a mace to get money to get crappy spells and exorbitantly expensive mushrooms that refill your magic. First Dungeon! A mine full of zombies and oozes that you nearly have to kill yourself to get close enough to attack-and they poison you. Also, about half of the lower levels is flooded with poison. On top of that, there's an entire section full of poison gas you have to realize about halfway through is there for some later purpose after you've died three times TRYING TO FIGURE OUT THE FECKING PLACE. Finally, I get the Magical Macguffin Stone to heal some bitchy waif's mom, and I get my first spell: FIREBALL! Yay! Now the game actually looks like it's going somewhere. I grab the spell, equip it through KF:TAC's labyrinthine menu system, and go kill giant maggots with it. Glee! Then, I run out of magic and go to the store. Guess how much every mushroom that refills your magic is? 400 gold! Half the cost of your mace, the only decent weapon in the game! After this, I basically said "fuck it all" and put the thing down. I have not touched it since. Frankly, I'm wondering why I bothered after I found out you could only break crates and barrels at level 10 and it still used the "Few-And-Far-Between-Save-Point-System." While you're at it, Agetec, why not use a password system. Ooh, and I know! [steamgeek] You can carve it on punchcards and play it on Mr. Babbage's miraculous Difference Engine![/steamgeek] Now, on the other hand...Contra HARDCORPS may be hard as hell, but it's also insanely fun, so I love it to death. |
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Copy Clerk Posts: 105 Joined: 14 Feb 2008 | ghosts and goblins And a game for the SNES called Doomtroopers, never actually made it past the first boss, the dude wouldn't stop puking and I died every time. |
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Beat Writer Posts: 170 Joined: 25 Mar 2008 | Not really a game disk, since it's for the DS... but there's this part fairly early in Mario RPG: Partners in Time (or w/e it's called), in which you send off the 2 babies on the upper screen, to walk around on platforms in the dark. If you fall off (into a pit of spikes), you get sent right back to the start. I sold the game out of sheer frustration, just because it's such a shitty part that didn't fit in the game at all. |
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Paperboy Posts: 23 Joined: 25 Mar 2008 | Bad level design? Anytime you design an area to be a maze but make it ugly as balls to look at, and then on top of that break it up with random encounters. The sewers in FFVIII and the Bevelle dungeon in FFX are just awful. I hate a lot of the levels in DMC3 too... too many to really list. Level design was not one of that games strengths. The two missions before the last were especially annoying due to their length and the fact that they were in the way of the fun (fighting Vergil). |
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Paperboy Posts: 35 Joined: 25 Mar 2008 | Every single championship aside from the first two in Micro Machines Turbo 64. I have beaten every single racing game I have ever owned (including F-Zero GX), save for this little infuriating bastard ^$^^ $~@&*& ^&*&^!%^$ !#@$. *mumble mumble twitch* |
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Beat Writer Posts: 157 Joined: 25 Mar 2008 | The final fight of Final Fantasy VIII. |
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Paperboy Posts: 49 Joined: 22 Mar 2008 | hmm, I really enjoyed the final fight on ffviii (irvine rawks :D) I really try to stay calm during games but i lacked the skill to complete one of the 'virtual' levels on mario sunshine (the one that you have to hitch a ride to the little island to access) and it really drove me nuts by pointing out my cackhandedness over & over again *bites knuckles* but my demon always was & will remain magimaster on ffvi (3). after defeating him with an ill equipped crew i have never nor will i probably ever experience such elation. That boss has stopped me replaying that game at all forever. :( |
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Anonymous Source Posts: 5 Joined: 25 Mar 2008 | ....Silent Hill 4, just the whole game especially the apartment level or the one outside of it I can never remember what it was called. It's a shame there wasn't an option to shove those swords that pin the ghosts down up into their arses. |
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Paperboy Posts: 19 Joined: 25 Mar 2008 | Dynasty Warriors 4, Battle of the Nanman, hard difficulty. Try beating that without busting a nut trying to accomplish everything.. |
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Paperboy Posts: 31 Joined: 12 Mar 2008 | Anyone played Jurassic Park III DNA Factor for GBA? You'd collect these pointless DNA capsules throughout an already tough (but not undoable level) then have to inject the DNA at the end. If you made one tiny mistake you had to start the whole darn colectathon level over again ARGH! |
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I second I wanna be the guy can barely get pass the second room