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Anonymous Source Posts: 5 Joined: 18 Apr 2008 | |
Anonymous Source Posts: 10 Joined: 6 Apr 2008 | Hm, dunno. Probably a random fool walking around in a drunk haze but when you get near me I'll take your head off with my 50" longsword, then chop it up into sand-sized bits. |
Paperboy Posts: 36 Joined: 8 Feb 2008 | The Combine from Half life 2. |
Copy Clerk Posts: 71 Joined: 10 Apr 2008 | Think Slippy from lylat wars ... although if there was any way to be more annoying I'd go for that. Alternatively one of the nameless bad guys that run in and attack the hero one by one and get butchered in inventive ways to show how badass he is. |
Press Junketeer Posts: 358 Joined: 20 Dec 2007 | I'd be that jerk vendor just before a boss battle in RPGs who sells the best/ the crappiest equipment and ungodly prices. "you'd like a rusted broken butterknife? 60,000 gold and your soul please." |
Gone Gonzo Posts: 1019 Joined: 9 Dec 2007 | The guy who breaks the fourth wall with the only line he has in the entire course of the game. |
Paperboy Posts: 32 Joined: 20 Mar 2008 | "Your princess is in another castle!" Or... one of the NPCs from Psychonauts. Any of them. They're all so freakin' awesome! |
Copy Clerk Posts: 124 Joined: 19 Mar 2008 | I'd be really average looking so you couldn't remember if you talked to me yet or not but when you talk to me again I would always say the exact same thing and it would be like 8 screens of really boring text that is insignificant to the plot that you can't skip through |
Paperboy Posts: 12 Joined: 15 Feb 2008 | Toss up between trainer and quest giver, probably end up doing both. <<Welcome, young <class>. I sent for you because your power is growing, and you will be needed in the struggle against the <thing> wrought upon us by the <enemy>. Learn your lessons well, and we might just prevail.>> "We might just prevail" means that we are locked in an eternal struggle, except in the occasional cut scene where someone wins something. |
Copy Clerk Posts: 67 Joined: 16 Apr 2008 | Re-occuring neutral bad/good guy making it hard for you to know if I'm good or bad. Then during the final battle against the last boss, when you are about to die eg. brought the boss health to value-X, he will regenerate to full health and obliviate your whole party kinda in an cutscene. Just when he is about to crush you, I'll turn up and block his attack and everyone will be "Whoooaaaa!!" over that. Then I of course kill him with 1 attack. Then the whole place will start to expload as classic cliché and no one will know what happened to me. Then in the second game, if you have a save file from the first game, you'd start the game with my ultimate attack! Cool huh?! And of course, a mini-game where you catch up what happened to me. -nods- It'd be the awesome. |
Anonymous Source Posts: 10 Joined: 31 Oct 2007 | im the guy who owns the shop that stocks the item you need for a quest. but of course i wont sell it to you cuz im a jerk. and well you have to kill me to get it. but welll.... that sok cuz im A jerk to everyone , and everyone kills me. thats just life for an NPC |
Paperboy Posts: 45 Joined: 22 Jan 2008 | Thats easy I would be Scissorman from Clock Tower. Just imagine it |
Copy Clerk Posts: 121 Joined: 11 Jan 2008 | Iwo uld beon eoft hebi zar rec it iz en sof Moo nsi defro mear thbo unda ndta lkgib be rish alld ay. |
Copy Clerk Posts: 70 Joined: 24 Mar 2008 | I'd be Liu Kang's evil twin from Mortal Kombat (I get asked this alot... No relation.) I'd be the wandering Item/Weapon sellsmen/bot that would somehow find myself halfway into dungeons looking for (Someone special/device/treasure) and take the time to sell items/weapons to you. While needing to be rescued/released from traps half the time who would later save you in a near fatal event. |
Beat Writer Posts: 214 Joined: 25 Feb 2008 | Anything invulnerable. Preferably with annoying repeating lines. |
Anonymous Source Posts: 9 Joined: 28 Feb 2008 | I'd be the snot nosed kid from Wind Waker that follows you around, but to the extreme. |
Muckraker Posts: 313 Joined: 18 Jan 2008 |
Hi Navi! I would be the merchant selling the best equipment in the game, located in the middle of the final dungeon. Just to see the player question how I'm able to even be there. |
Copy Clerk Posts: 56 Joined: 30 Aug 2007 | "Thank you Light Warriors for rescuing the princess!" |
Anonymous Source Posts: 9 Joined: 28 Feb 2008 |
Also, I would react to being hit, but never actually get hurt by it. This will either incredibly frustrate players, or allow them to take out their anger. |
Press Junketeer Posts: 420 Joined: 7 Nov 2007 | I am Barney Calhoun. |
Paperboy Posts: 44 Joined: 23 Jan 2008 | A Grudge Monster. That's nothing to do with the Sarah Michelle Gellar film, it's an old Pen & Paper RPG device for letting you know the GM is pissed off at your interpretation of his world as a free-roaming funhouse as opposed to the linear structure he put together where there is 1 (Und precisely vun) way of doing anything. Essentially a randomly placed high-power nasty popping up should you go too far of the beaten path of the adventure. I have seen them implemented most effectively in computer games though, and a big monster is a less contrived way of railroading a PC than the unclimbable ledge, inoperable door or "the ground stops here" obstructions some folks use. |
Beat Writer Posts: 211 Joined: 19 Jan 2008 | The show-off enemy soldier in a FPS who doesn't have the quiet decency to die quietly but has the pressing need to flip over the second floor railing of a balcony onto the ground while crying "agghh, hrrr". Thud! |
Paperboy Posts: 43 Joined: 12 Apr 2008 | I'd be one of the people on the audio recordings from system shock 2. one of the ones that die shouting "No, don't eat my legs *shotgun blasts* theres too many...!!" then you find my corpse later and take my shotgun |
Copy Clerk Posts: 91 Joined: 16 Mar 2008 | I'd be the stupid FPS medic, the one you have to give a healing command more than three times to before they start healing you. |
Pulitzer Laureate Posts: 726 Joined: 9 Jan 2008 | I would be the bum in Max Payne, wittles on about being in the police force and generally mumbles. Then when given a gun LET THE ASS WHOOPIN COMMENCE! |
Copy Clerk Posts: 79 Joined: 16 Apr 2008 | I would be Morte, the floating skull from Planescape: Torment. |
Muckraker Posts: 241 Joined: 20 Jan 2008 | I'd be Majora. I always wanted to be able to fly and do that crazy scream. |
Beat Writer Posts: 146 Joined: 13 Mar 2008 | Beautiful, cold, brilliant sorceress responsible for a good chunk of the pain and suffering in the game, though ultimately defeated due to short-sightedness regarding some not-so-loyal minion or risky device of power. |
Paperboy Posts: 44 Joined: 4 Oct 2007 |
So...you want to be the dues ex machina made flesh incarnate and defeat both the players and the Big Bad? |
Gone Gonzo Posts: 1282 Joined: 14 Sep 2007 | The Happiest Littlest Rebel Against The Combine Overlords. Cheerfully pardoning myself as I constantly lunge at Gordon Freeman during heavy guerrilla warfare situations. |
Beat Writer Posts: 166 Joined: 5 May 2008 | I would be the invincible NPC that sells weapons but if you attempt to hurt me I relentlessly chase you down like the scum you are!! (Whoa blood rush!) |
Paperboy Posts: 27 Joined: 7 May 2008 | I would be the evil villain who dies in one game only to come back with genetically enhanced superpowers later who also has no real motivation other than money and being an evil bastard. AKA: Albert Wesker. |
Copy Clerk Posts: 120 Joined: 24 Apr 2008 | I would be Timmy the smartie. Completely useless in most ways and occasionally funny. |
BANNED Posts: 146 Joined: 29 Apr 2008 | I'd probabley be Dr.Destroyer from Champions Online(The game may not be out till 2009, but I like how it's shaping up and how uber cool the boss fights will be, P.S., its an MMO from the MMO Gods at Cryptic Studioes). |
Paperboy Posts: 25 Joined: 7 May 2008 | Probably Malus from the N64 castlevania, purely because i loved listening to that little emo vampire play the violin at the menu screen. |
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lets see...i would either be a rebel from hl2 who thinks that personal space is overated in urban combat and abusing the lack of friendly fire by running in front of every goddam bullet you shoot or a combine who has some sort of fetish for explosive barrels and is never seen without them.