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Paperboy Posts: 11 Joined: 10 Sep 2007 | |
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Paperboy Posts: 12 Joined: 30 Apr 2008 | Enter The Matrix. An OK game but it has some flaws. Black button to shoot? Why? I've gotten rid of it though. |
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Anonymous Source Posts: 2 Joined: 30 Apr 2008 | I have bought some unquestionable turds. The most offensive would have to be "TimeStalkers" for the Dreamcast. From the awful music, "Pokemon" style monster capturing, combat that was a cure for insomnia, dungeons that rivaled the best artistic masterpieces drawn in kindergarten, and the punishing level system. WHY AM I ALWAYS REDUCED TO LEVEL ONE EVERY TIME I DEFEAT A BOSS?! I contemplated physically destroying the disc so that it wouldn't depreciate the Dreamcast as a whole. $29 dollars here. The second had to be World of Warcraft. Why does everyone playing that game have a personality disorder? I've spoken on forums, in towns, I've aided other players during fights. I've done everything possible to join a party but people are content to play with their exclusive friends and to hell with everyone else. Isn't it a community based game? $58 dollars there. Star Trek: New worlds unfortunately spurned me next. I had high hopes for this game. The designers were from the team that created "Starfleet Command"; one of the best strategy games I've ever played, and it was a technical crap fest. The story was interesting, the interface was visually captivating, the audio felt cannon, and yet they screwed up everything else. You couldn't save (a sin in RTS games), there were graphical glitches galore, and it had a difficulty curve that demanded you to use the level skip code. $60 there. Lastly it would have to be Final Fantasy XII. I know I'm going to be assulted here but, how does this qualify as a game? You use scripts to let the game play for you. Sure it's nice to not have to worry about who's on potion duty, but I wondered where the "walk to the next story trigger" script was to be collected. If I turned off the scrips then I would have to rely on the cliched stolid political japanese story which is dreged in pretentiousness. Characters that are as bland as they are pretty. A colour scheme so vibrant that it seems as if a rainbow is carving out your eyes. And the most infuriating point was the derivative fetch quests. Princess: "Okay I got the magic stone, can we retake the kingdom now?" Yay! Artificial extensions! $59.99 for that tripe. |
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Copy Clerk Posts: 88 Joined: 30 Apr 2008 | I don't know if anyone's ever played it, but Baroque. It seemed to have such a cool story and I was willing to put up with "hardcore dungeon crawling" for it, but gameplay blew, and it was horribly executed. Not to mention frustratingly vague. |
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Anonymous Source Posts: 1 Joined: 30 Apr 2008 | Klingon Honor Guard. A first-person shooter with a Star Trek theme -- what could go wrong? This game was so bad that I actually brought it back to the store and they refunded my money. |
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Copy Clerk Posts: 100 Joined: 19 Mar 2008 | Bioshock. It was a great game and I enjoyed playing it for the whole roughly 10 hours it took me to completely complete it. It should have been a rental as it doesn't have much replay either. I would also agree with Lego SW but I got a good 50 hours out of it and I still play online from time to time. |
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Copy Clerk Posts: 56 Joined: 25 Mar 2008 | Unlimited Saga for me as well. I hope you're happy killing off an enjoyable series Square Enix. |
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Paperboy Posts: 13 Joined: 3 Jan 2008 |
I have to agree here, I just don't find a third person shooter with 4 enemy types, 6 guns, and a handful up (unbearably small) multiplayer maps much fun. I liked the precieved "innovation" and the graphics, but the gameplay was severely lacking. |
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Copy Clerk Posts: 88 Joined: 30 Apr 2008 |
I understand why people hate FFXII so much, but I do admire they were trying to do something different with the series. True, Gambits kind of ruined it and the summons were now ships, but they still kept that tradition of those summon names in there somewhere. The game's not for everyone, I guess. Strangely enough, I racked up 110 hours in FFXII doing the hunts and hey, the voice acting was far better than X. Though is that saying much? XD; |
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Paperboy Posts: 13 Joined: 3 Jan 2008 | I'm sorry, but I will never stop believing that the FF series is some recruitment tool for a cult. |
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Copy Clerk Posts: 72 Joined: 28 Apr 2008 | ^I can see where you're coming from. |
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Copy Clerk Posts: 67 Joined: 19 Dec 2007 | Shadow Run |
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Paperboy Posts: 36 Joined: 30 Apr 2008 | I don't buy many games, specifically because most of the suck. I've tried many but bought few. Of course, every now and then I buy a game without trying it and it usually turns out poorly. Red Steel: I've never been a fan of console first-person shooters, but the controls were terrible. A friend and I tried playing multiplayer and gave up after ten minutes. I never would have bought it, but I got my Wii the first day they came out and it was one of the few games available. $60 I'll never get back. Guitar Hero 3: Who didn't buy this game? I loved 1 and 2, but 3 lost me -- the characters were stupider than usual, the song selection left a lot to be desired, and the more difficult songs were just an insane racket. I paid way too much for that game to be so disappointed. I got a lot more enjoyment out of Rock Band, even if it did cost a fair bit more. Need for Speed Carbon (Wii): I'm generally a fan of racing games and used to love playing High Stakes, but Carbon was a combination of poor controls, annoying busy races, and a lot of driving around just to start a race. Sure, customizing your car is cool, but that doesn't make a racing game good -- it still needs racing. Thankfully I didn't buy it, but I pity my sister for my less-than-impressed reaction to this Christmas present. MMORPGs: I've played WoW for nearly a year, and though I found the grind excrutiating at times, it was overall a good game with lots of things done right. But tired of the grind, I looked at others. LOTRO, DDO, City of Heros, Guild Wars -- every one of them, despite each having some redeeming qualities, has all of the negatives of WoW and few of the positives. Thankfully some of these I gave up on after the 7 day trial, but others I paid the initial $20 for, only to cancel my subscription a week later. There are many other games I would never buy, but these are the ones I bought and regretted. |
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Anonymous Source Posts: 3 Joined: 15 Jan 2008 | THAW, or Tony Hawk's American Wasteland |
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Copy Clerk Posts: 116 Joined: 21 Jan 2008 | X3 - Reunion: Good god it was boring. Total waste of £5 but at least it gave me something to moan about on PulseBox. P.M. |
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Paperboy Posts: 18 Joined: 30 Apr 2008 | SSBB: I HATED it, the only point of the game is to be a big service to Nintendo fanboys, which I have NEVER considered myself to be. The characters are unbalanced, the graphics look last-gen, there is no skill involved, and all you do is move and mash the attack button. Oh, and the level editor is the most pathetic I have seen in years. FFXII: Playing FFXII, I felt that I wasn't so much "playing" the game as much as "experiencing" it. It felt like watching any fantasy movie you care to name with all of the things you don't like to watch (characters walking from place to place in a non-epic way, overly long dialog sequences with no real point or effect) and very little of the things you do want to see (epic battles, awesome special effects, etc.) The main thing that left me baffled was the combat. Who on Earth decided that combat should consist of you clicking a monster then repeatedly attacking it with no input whatsoever unless you wanted to cast an underpowered spell. I returned it and bought Oblivion, which isn't painfully linear, requires you to actually have input in combat, and has a sprawling, open game world with tons of customization. World of Warcraft: The biggest waste of money ever. $50 for the game plus $14 for each month? Not mention that the game basically uses the same combat from FFXII, but with crap graphics, a ridiculously immature and annoying community, and painful grind. Also, every single person follows the exact same path and the only element of customization is picking a skill for your character to specialize in, which only causes others to make fun of your choice. I don't see how people get so hopelessly addicted to it, it is not fun, it does not compel me to keep playing for "one more quest", and it doesn't make me want to stay on and chat with all the cool people in the community, probably because they don't exist to begin with. |
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Anonymous Source Posts: 1 Joined: 30 Apr 2008 | lemme see... NWN2 - just never got into it. Bought it on the basis of the advice of a friend and could never properly enjoy it. Glad i never had to pay for STALKER, though, borrowing it from a friend was one of my wiser moves; it was just too damn long, my interest waned quickly when i was having to drop everything i had to get somewhere before i died of mutant dog rape. good game n all, but so damned slow. |
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Paperboy Posts: 11 Joined: 16 Apr 2008 | Table Tennis for the 360 |
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Paperboy Posts: 37 Joined: 16 Apr 2008 | Dragon quest for the ps2 drove me insane with plinky plonky music and enemys that wouldn't scare a baby knat luckly got my money back Devil may cry 2 was way too easy enjoy the games just for the combat but when the enemies aren't that difficult well it sucks elder scrolls three with all the hype and some shop guys recomendation i bought it just got bored was too free roam for me and confusin and boring incredibly boring now i know a few have said call of duty 4 i got this free from work for the pc and found it too be the best fps i have ever played yes the single player is quick to get through on the easier settings but the multiplayer is awesome |
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Beat Writer Posts: 141 Joined: 16 Jan 2008 | Fuckula Rasa As you can see, I'm a little angry about these titles. |
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Anonymous Source Posts: 10 Joined: 1 May 2008 | RC Racer Pro - I didn't exclusively buy it, came in a pack of 3 games...it sucked...hard. Cheers Shieldsy |
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Paperboy Posts: 46 Joined: 6 Apr 2008 |
I know, and what's really sad is that they were working with a really interesting concept. Its a game that could have been good, even (dare I say) great, if they had actually put effort into making it. |
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Paperboy Posts: 47 Joined: 24 Nov 2007 | Sim City Societies, NFL Head Coach, Assassin's Creed |
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Anonymous Source Posts: 2 Joined: 24 Apr 2008 | Spider man. My freind recomended it and the $10 it cost at the hawk shop could have been better spent, on a pile of shit. |
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Anonymous Source Posts: 7 Joined: 23 Apr 2008 | Parasite Eve, that game sucked my soul out through my eye sockets after only an hour. |
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Paperboy Posts: 19 Joined: 1 May 2008 | Magna Carta. That battle system is whack. :\ |
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Anonymous Source Posts: 2 Joined: 24 Apr 2008 | Hmm.. Games I wish I hadn't bought. Teenage Mutant Ninja Turtles for the DS was a big letdown. Bought it on special for $30, and since then I've never seen it not on special. It sucks, big time and was a massive disappointment after loving earlier TMNT games. Also it's a game by 4kids productions. Need for speed carbon for the DS is too repetitive (you have to grind the same tracks over and over to unlock new stuff) and the racing is a bit dull after playing earlier NFS games. Spent fucking $60 on it. Detonator for the PS2, found it on special for $20. Played it once and then never played it again, a boring puzzle game that I hated. Wave race: Blue storm for the GameCube. I liked Wave Race 64 and found it on special for $20, played it once and never again. Not too appealing but hey, it looks nice on my shelf. That's all I can think of right now. |
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Gone Gonzo Posts: 3672 Joined: 28 Nov 2007 |
As much of a cliche as it is to say this, if you think this is a button masher with no skill involved, you aren't playing the game right, |
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Beat Writer Posts: 188 Joined: 21 Feb 2008 | Assassin's Creed. The first time I played through it I was bored by the fifth mission. I started doing the bare minimum of investigation missions, reach high points, and saving citizen missions just so the game would be over sooner. I kept seeing 9.0 and higher reviews so I thought maybe they were seeing something I wasn't. So I replayed the game, this time doing every last investigation and side mission (except the flags, I hate when sandbox game developers include that shit). I even unlocked most of the achievements since I was playing on the 360. I still didn't see what those reviewers were seeing. Maybe what they were seeing was ad revenue. Assassin's Creed is a really mediocre game. I'd have given it a 7.5, and that's being kind. |
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Anonymous Source Posts: 8 Joined: 24 Apr 2008 | WoW. I'd rather play something that is actually AMUSING me instead of taking over my life. 'nuff said. |
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Paperboy Posts: 18 Joined: 21 Feb 2008 | Silent Hill Origins on the PS2- Seriously? This shoudl've STAYED a PSP exclusive add-on to the Silent Hill Series. Mario Party 8- OH GOOD GOD. There are only, like, 35 minigames in total, the levels are stupid and repetitive and there's no point to even renting it for more than a day. Siren- If you've played it, you know why. For those who haven't, Siren is a game with little potential. The fact that you have to go back through levels to make sure you kicked a pebble far enough so another person can see it and pick it up, put it in a freezer for five minutes and stick it up his nose, cuz for some reason, that'll help you kill the un-killable enemies that lay wait with their sniper rifles outside is reason enough to get aggrevated with it. |
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Copy Clerk Posts: 72 Joined: 28 Apr 2008 |
I really don't see why everyone thinks WoW is such a great MMO. Is it the first one they've played or something? |
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Anonymous Source Posts: 2 Joined: 1 May 2008 | This thread finally convinced me to sign up. Star Wars: Empire at War - poorly designed, space battles were meh and the ground campaign was terrible. Couldn't even get past the first Jedi mission after three tries. This has made me apprehensive of trying any future Petroglyph game again. Supreme Commander Gold Edition - no matter what I do I just can't egt a game economy running, and I still get over-run. The storyline was shit, so I cut out the middle man and watched the crappy FMV's on youtube. Civilization: Call to Power - I must state in Activision's rip-off defence that this game had a lot of innovations going for it that Sid Meier's offspring (at the time owned by Microprose) or any future Civ game hasn't bothered to consider. Instead of units that improve the landscape, you assign tax income to Public Works then plop down the improvements on the land. The game had technologies and units that went past 2020. You could build cities in space or in the ocean. Trade was easily visible and could be pirated. It showed things in 3-D for the first time. However the AI was shit, the game was ugly, and it was a massive resource hog for the time. Civilization: Test of Time - lots of new graphic upgrades and two bland scenarios using the game's four-layered-maps does not justify the high price for a game I already owned. My first exercise in being burnt by game developers. It barely ran on my old HP Pavilion and won't install on newer machines. Empire Earth 2 - I liked the original, I really did. The scenarios were well-crafted, units were balanced, and it was a decent game for its time. The expansion pack for the original, when Mad Doc Software started putting their hand into it, was a real fore-runner of things to come with a lack of originality, poor design, crappy graphics, and no innovation. EE2 was a spin-off that needed much more polishing. Leading to the worst game I have ever bought... Empire Earth 3 - this game proves that there can be no benevolent God. Why this game, with graphics worse than Warcraft 3, requires a top-end machine to run it is beyond me. The unit reactions are crap, the game has been dumbed down significantly for 'people new to RTS', and it is a mission to just load the damn thing. The closest this game has to innovation is World Conquest mode, which I couldn't full get with its supposed add-on powers and Bantus in England and etc. First time I have ever written to a game company to tell them they suck. Command & Conquer 3 Kane's Wrath - the game is what you'd expect of an expansion pack from EA - some new units, shinier graphics, maybe a new map or two, and a short campaign. Otherwise it adds nothing. It's Global Conquest mode is shit (why they have that piece of shit instead of something much more simple - like the map they use in their storyline) and all it does is needlessly slow down one's PC with new graphics demands. |
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Paperboy Posts: 40 Joined: 18 Jan 2008 |
It's pretty simple, actually. Build mass extractors on the mass nodes, and build power plants everywhere else. It's about the simplest resource management you can find in an RTS, there's not much you can do to cock it up. Assuming you haven't removed the game from your HDD, you could try plaing some skirmishes with an AI partner. It'll give you a chance to acclimate youself with the game's mechanics. |
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Anonymous Source Posts: 5 Joined: 1 May 2008 | Sins of a Solar Empire- Played the bajeezus out of it for three weeks and then just got bored of it. Then again, that's typical of me and RTS games, but even still, I rarely buy RTS games at full price. Timesplitters: Future Perfect- Everytime I remember that I own this game, I just HAVE to play it for weeks on end, forgoing food and sleep and work and my six children so that I can craft the PERFECT deathmatch map and then kill zombies in it. Speaking of, I just got an idea for a PERFECT deathmatch map... |
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Definitely bioshock for me, but not for the reason you may think. It turns out buying a game that is played underwater isnt good for someone with aquaphobia.