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smallharmlesskitten
Gone Gonzo
Posts: 2493
Joined: 3 Apr 2008

if u want go to this link and it will help you design your game make a full game design document and the like

http://www.sloperama.com/advice/specs.htm

but no going to 2k australia with your idea. MINE, my 2k. or at least lemme finish my design first

broadband
Press Junketeer
Posts: 441
Joined: 15 Dec 2007

well maybe the nightmare end can be used like a fake one, and once you do some kind of archievement you would be capable to continue after that scene and see the real ending after of somes challenges

Curbsidewhiskey
Paperboy
Posts: 20
Joined: 12 May 2008

well either way i think it still needs more work. If any one has any more ideas feel free to share and ill put them to use.

Asehujiko
Muckraker
Posts: 322
Joined: 25 Feb 2008

The manor should contain a realistic ammount of makeshift weapons. I'm always annoyed at kitchens that for some reason contain no knives at all or storages with huge piles of logs around but no axe or saw in sight.

Weapons should also be based arround the area of the house you are exploring.
Living room/lounge - decorative swords
Kitchen - knives/rolling pins
Bedrooms - guns
Yard/shed - large tools like axes
etc

And make the swing speed realistic. I can swing a fire axe about 3 times faster then the guy in condemned even tho he's supposed to be something supernatural and i'm a regular person who doesn't do much physical work.

Dayantis
Copy Clerk
Posts: 84
Joined: 3 Jan 2008

Explain the fundamental differences to "Alone in the Dark"...

Anarchemitis
Gone Gonzo
Posts: 4492
Joined: 23 Dec 2007

'Should be able to find any weapon made in the past 15 years and a selection of 300 weapons dating back over 130 years.

AmericanIdiot1993
Anonymous Source
Posts: 3
Joined: 18 May 2008

i think it would be a cool idea if the character keeps thinking he sees glimpses of someone in the house. after a few times he realizes he's not imagining it, and tries to follow the person to ask for help or watever. after tracking him/her down into a room, the door suddenly locks itself and the person distorts until it becomes some badass zombie creature you have to fight. it could be a boss battle or something.

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