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Pulitzer Laureate Posts: 894 Joined: 14 May 2008 | |
Paperboy Posts: 26 Joined: 13 Dec 2007 | Definitly Half Life two Raven Holm when i played it on hard was absolutly nightmarish i played it with the lights off and when someone came in the room i jumped out of my skin, I lived in fear of the fast head crab zombies and most of all the poison ones they could take a grenadfe and not die! Also later in the game when city 17 rebels you got this feeling of liberation very good atmosphere though water hazard felt more like a cruise than a death dash |
Paperboy Posts: 44 Joined: 18 Mar 2008 |
No there isnt anything "rong" with me. Learn to type complete words.
Why not?
You know that game existed pre-xbox, right? Wrong is spelled with a 'W', you actually DID spell "squirrels" correctly, but spelled multiplayer, that (twice!), with, sorry, and wrong incorrectly. And you replaced "too" with a number.
It wasnt innovative in the slightest, it was childish humor. Unless you consider childish humor to be "innovative." Also, Conker is hardly an "immersive" game, maybe look up what that word means, and you might have a better ability to respond. |
Anonymous Source Posts: 9 Joined: 24 Apr 2008 | Ahh, System Shock 2 is probably my most memorable terrifying atmosphere... the first time I played it I got as far as the crew quarters, had virtually no health, one healing hypo, a bag of crisps, and a broken pistol. I was so frightened that my character hid behind the counter in a canteen for ten minutes before I could muster the courage to come out. The whole experience was made far worse by the hybrids setting off the automatic doors as they wandered about in the corridor, muttering crazy-talk and death threats. I knew that any second one would wander in and murder me. It honestly felt like it was MY life, and not that of my character that was at risk. I like Bioshock a lot as a game, but after I had become used to being regenerated without fail I got that Boris from Goldeneye "I am Invinssseeable!" mentality, which stopped me feeling scared, so the creepy factor was spoiled quite a lot. Still think it's a beautiful interesting world, just not frightening. |
Infamous Scribbler Posts: 559 Joined: 26 May 2008 | I can't say WoW, or any other MMO for that matter, because half of every MMO base are retarded d-bags, who want nothing more to frag you. I'm gonna go with GTA4 and my top pick, Assasin's Creed coming in a close second. Anyone whose played GTA4 and just sat on top of a building and watched the civilians just act can tell you that the developers did a wonderful job of creating the game, despite it erring on the real side a bit too far. Assasin's Creed is huge, with maybe not the level of interactivity one would desire, but the game just has a 'feel,' knowmsaying? |
Muckraker Posts: 346 Joined: 2 Jan 2008 |
I think that for things like atmosphere especcially, the graphics can make a HUGE difference. You had a nice experience playing system shock. But for somebody who has played bioshock first, I can imagine something looking less good will also be less atmospheric... like putting one finger in 0 degree water and another in 40 degree water and then put them both in 20 degree water... |
Beat Writer Posts: 220 Joined: 7 Jun 2008 | BioShock overall. I have played many games with great and even better stories, such as FFX, but the overall feel of the environment and tone greatly made up for the story, which was still great but only had one major twist. I just wish the difficulty was harder. Even the Brass Balls achivement was pretty easy if you conserve your ammo. |
Copy Clerk Posts: 86 Joined: 5 Feb 2008 |
And I, despite absolutely hating Bioshock, think it's ridiculous to claim everyone is inexperienced (as if 5-6 years is inexperienced) just because their opinion differs from yours. Half-Life 2 sucked me in, but it was really the two episodes (especially ep. 1) that pulled me in the most. And, although the game was incomplete, KOTOR II really had a great atmosphere, a much darker one than the original. EDIT: Apologies to whoever I quoted. I had pulled up this post when there was still only one page, and didn't get around to replying until now. So, I hadn't realized your post had already been addressed. |
Anonymous Source Posts: 1 Joined: 29 May 2008 | I'm going to say Morrowind. Just stopping and observing the Ascadian Isles... breathtaking. Apart from that, I'm going to say World of Warcraft, the starting areas in particular, and Ace Combat 5 & 6. |
Muckraker Posts: 348 Joined: 8 Jun 2008 | The first Manhunt. It doesn't get any better than fighting for your life to film some sick fuck's snuff film. Especially when the sick fuck is Brian Cox. AWESOME. |
Copy Clerk Posts: 73 Joined: 17 Apr 2008 | Well hell, i'm bored and meant to be studying for exams, so it wouldn't be right if i didn't procrastinate and add in my two cents on the old/new thing here. I have to say i had the same reaction as StatikShock to everyone posting bioshock. Or at the very least "Bioshock, hands down". It's not that it didn't have great atmosphere, it's damned good! Really damned good! But it's certainly got a lot of competitors. And if you've played the earlier games in the series, you've *seen it before* I do think games have more atmosphere these days. Not as a general rule, most games coming out are still rubbish. But there's certainly a growing recognition of the potential of games to tell wonderful stories, and I think more developers are interested in taking advantage of that. This is, of course, on the back of a lot of old games that really did set the world on fire - fallout, starcraft, system shock. Some would seem a little dated now (because they've inspired so many titles after them that have the advantage of graphics). Some were so well made and original that they're as good as anything today. *Everyone* who games should eventually give fallout and starcraft a go, for example. So it's not all blind nostalgia. And I think older gamers will be less excited about new stuff that is the same as old stuff but with a facelinf. But there's no denying that there's some amazing games coming out - GTAIV for example. And there's no denying that , even if I've seen it before, people who play bioshock or halo are definately feeling 'immersion' - possibly more than i did back when i played system shock because of advances in the industry. Just harder to get exited about stuff that seems less original to me than to people with a shorter history. PS, i'm not *that* old, i've been gaming just less than 2 decades. Any really old farts like to comment? :P |
Beat Writer Posts: 220 Joined: 21 Nov 2007 | For me, four games spring to mind. These games just sucked me right into their respective worlds and refused to let go. One of many reasons they remain some of my favorite titles. Half-Life series |
Muckraker Posts: 287 Joined: 13 May 2008 |
QFT. Housemate knocked on the wall next to my open door and had a knife sail past them I was so tripped on this game. One I haven't seen yet, Giants: Citizen Kuboto (spelling :( ). The game wasn't necessarily the best in terms of graphics but I was finding myself genuinely rushing to complete missions in time and feeling sympathetic for the little smarties. |
Infamous Scribbler Posts: 668 Joined: 6 Dec 2007 | Digital Devil Saga. That game gets weirder every five minutes. I also liked Metroid Prime 1 and 2 (I haven't played 3, nor do I have a Wii). Draqon Quest VIII also deserves a mention. Look at the NPCs. They breathe. |
Anonymous Source Posts: 1 Joined: 17 Jun 2008 | Pirates, Elite, Dune II, Syndicate, UFO ...... just before I grew up! :-) |
Anonymous Source Posts: 9 Joined: 15 Jun 2008 | Just parroting what others have said, but Silent Hill and Bioshock stand out most for me, especially Bioshock. It's not just the sound and all, but the Splicers. Sure, after a while the limited number of personalities and models they have gets bit old, but when they play dead, or shut off the lights and screw with you, or pretend to be statues, it's fantastic. |
Pulitzer Laureate Posts: 961 Joined: 19 May 2008 | Most Valve games, Grim Fandango and Super Mario Sunshine. The first Silent Hill, because when I played the second I knew what to expect. The first one scared the hell out of me. |
Pulitzer Laureate Posts: 794 Joined: 22 Mar 2008 |
Well, who wants to read an entire topic? Time is money Static, and JD's rolling in it.
Your single handedly the worst grammer nazi I have ever seen. You continue to glance but not read, otherwise you would see that JD mentions the multiplayer which never made it to the new Conkers Bad Fur Day, so it is implied that his talking about the N64 game. Ahhh, if they only kept the old multiplayer the game might be thanked for being a straight out port. Might. You did well on spelling and looking like a arrogant git, however you failed by NOT READING. God, if that other nazi was here he would show you how its done. But, his too busy pointing out childrens spelling mistakes even though their only eight. Thats a true grammer nazi, or communist as he likes to think.
Though your right about it not being innovative, its hardly "childish humour". God, the game was rated for teens and adults! ... though that didnt stop me from getting a copy when I was ten.
Any game can be immersive, just start playing and when you die of starvation you will know its immersive. |
Pulitzer Laureate Posts: 894 Joined: 14 May 2008 |
Then World of Warcraft and Everquest I vote to be the two most immersive games in the world! |
Gone Gonzo Posts: 2913 Joined: 21 Jan 2008 | I gotta go with Bioshock. The music was wonderfully done, and the way it played with you... to bad the actual game was easy as hell. HL2 also has good atmoshpere ('specially Ravenholm). |
Beat Writer Posts: 216 Joined: 13 Feb 2008 |
Yeah, I'm sorry. I edited the post. (Starcraft) |
Beat Writer Posts: 151 Joined: 10 Jun 2008 | I thought of another one, and usually an RTS can't fit into an "atmosphere" category... but Age of Empires 2 was an awesome game that really immersed you into the civilizations you were building (talking single player here)... I still love to go back and play through those campaigns every now and then and listen to the stories... the game really does a great job of making you feel like you're building an empire and going through the troubles those people faced... not always completely historically accurate, but it tries and does really well... |
Pulitzer Laureate Posts: 961 Joined: 19 May 2008 | HL2 (and the episodes) is pretty much an exercise in atmosphere and immersion, so that gets my vote. Always got my adrenaline pumping when combine start swarming an area and the fighting music starts. Another vote for Flashback and the prequel (Another World?) |
Anonymous Source Posts: 6 Joined: 16 Jun 2008 | Shadow of the Colossus. Butt loads of atmosphere! And Outcast (1997 Infogrames) had really cool atmosphere... please tell me somebody else has played that game. Man it did not get the praise it deserved. |
Beat Writer Posts: 210 Joined: 5 Jun 2008 |
"You're" Oh, and "grammar" |
Copy Clerk Posts: 61 Joined: 19 Sep 2007 | Back to read what others said (and see if there was anything I didn't play ;P). Alien vs Predator - All three campaigns really worked incredibly well. You really got into crawing around on ceilings as the alien, being a stealthy prick as a predator, and just shooting anything that moved as a human because you were the squishiest thing alive. The first Unreal. The first part of the game where you're wandering down corridors listening to people get murdered in front of you and you don't have a weapon yet - loved it. Later in the game it fell off a bit, but I think it was worth mentioning just for the opening. Someone mentioned the Fallout games a bit further up. As much as I loved (and still love) those games, I always felt a bit detached while playing them, partly because it was turn based and partly because of the perspective I think. Didn't stop them being fantastic, just not necessarily an immersive atmosphere. PS 'Nazi', not 'nazi' ;) |
Gone Gonzo Posts: 3966 Joined: 24 Apr 2008 | Ill actually say WoW, its big and pretty, with a lot of colours and 'secrets' its just fun to wander. then i quit and now i cry as i work... |
Gone Gonzo Posts: 2501 Joined: 3 Mar 2008 | Morrowind, so engaging. I loved the unknown planet at the end of KOTOR 1, just the music and the atmosphere...I feel happy... The White Chamber. I can't shut up about it. Just play it, so I can get some sleep, and you can't. |
Anonymous Source Posts: 2 Joined: 17 Jun 2008 | I would have to agree with this, for a number of reasons. I like the poltergheist monster (whats not to like about a moving fireball or lightening ball that throws objects at you) and the sound of a bloodsucker which is always interesting. Also, I like that fact that the npc's tend to use broken English, which underlines the fact that you're in Russia. People may think this is down to bad translation but its clearly deliberate. |
Press Junketeer Posts: 433 Joined: 4 Dec 2007 | STALKER: Shadow of Chernobyl. I'm amazed this one didn't get many mentions. Protecting a wounded friend from a pack of hungry dogs with naught but a pistol, a knife, and a grenade which I can't use because a shrapnel might hit my friend. I manage to fight off the dogs, but I don't have a medkit. So I trust him to survive, and go to find someone willing to trade a medkit away. I search for about an hour, but no one I find has a medkit to spare. I go back to my friend, but he's not there. Suddenly, I'm attacked by a pair of boars! One flees, but I know I can sell boar hooves for fairly good money, so I pursue. On my way, I pass over a corpse in the boars' lair. I dispatch the boar, and go back to see what the dead man has to offer. It's my friend. I'm traveling, and I'm becoming increasingly hungry. I forgot to buy some bread back at the village. I come up on a camp, but I know people in the Zone don't trade away food. I sit there, let a man finish his song on his guitar, pull out my pistol and put a bullet between his eyes. The other two people freak and pull out their weapons! I retreat behind a tree for cover, and take out the other two after a short gunfight. Food enough for a couple days. I'm traveling again, trying to get to the bar, my normal path is currently being traveled by a large group of bandits, so my only other choice is through a valley home to a very large pack of dogs, there's so many because people usually take the other route, so no one ever bothers them. I take out the biggest, scariest gun I have, and trod ahead. When the dogs start to rush at me, I open fire in their general direction. The gunfire frightens them, and they run away, all but one, one I hit. It's behind the pack, limping desperately away from me. I look over toward the bandits, hoping none of them were alerted by the gunfire. They are all looking around, looking for cover for the potential fight. I duck behind a bush and wait for them to dismiss it and walk on so I can get to the bar. And the broken english, which does so much to help it, but probably is due to mistranslation. And none of it's scripted, so it's impossible to know what's next and there's always something to do. EDIT: It's also the only game to make me want to know the history of Russia and to delve into learning the Russian language (which is incredibly easy to learn). |
Pulitzer Laureate Posts: 961 Joined: 19 May 2008 | vdgmprgrmr (buy some wovels will ya...), that sounds really cool. I love immersive games and it sounds like it fits the bill. After reading your post I started digging around for reviews, and I definitely think I'll buy the game. This is probably what finally convinced me :D
EDIT: I have a question though. The same review claims that the game is incredibly buggy when run on Vista. Do you have any comments about this, because installing XP is not an option for me? |
Press Junketeer Posts: 433 Joined: 4 Dec 2007 | I don't have Vista, and don't plan on having Vista for a very long time, so I don't know what to say. One of the patches might fix it, though. It's supposedly pretty buggy on its own (although the only thing I ever noticed was a dog spawning in front of me) but people say the patches fixed most of them (I haven't seen any dogs spawn in front of me, or even around me). Running Vista with it might be a killer, though, if you don't have an elite computer, Vista being a bit of a memory-hog. It's not the stablest game I've played, but it still works great for me. I'm running XP with 768 mb RAM, 1.26 GHz, Nvidia GeForce 7600 GS on extremely low graphics and it stutters occasionally in big fights. I don't know exactly how much Vista takes up, so you might do some research beforehand. Nice to know I got someone to try it out. Wovels, eh? I don't know about wovels, but I certainly know vwls r fr wmps. Nd thr xpnsv, t. |
Muckraker Posts: 280 Joined: 9 Jun 2008 | The game had mixed feelings from gamers, but I thought Assassin's Creed did a wonderful job of creating a mood and atmosphere of a 12th century terminator. Uber repetative missions sucked, but the atmosphere was great. Also COD4. The single player missions sucked me in. I played through on Veteran difficulty and it had me on the edge of my seat. |
Muckraker Posts: 280 Joined: 9 Jun 2008 | AvP, good one. I remember playing as the marines and hearing a that Predator sound for the first time. Scared the heck out of me. The original Unreal was a really good one too. I also remember those first few moments and all the chaos. I also seem to remember a hallway where all the lights go out and you get attacked. Ahh... good times. |
I wouldn't say Conkers Bad Fur Day is innovative (it looked a lot like Banjo and Kazooie just more blood and poop), but there is no denying that it was a funny game with some pretty fun multiplayer, I even went and played it again on the xbox and it was still just as fun except it looked prettier sounded better and you could play it on xbox live (which unfortunately was populated with kids out of school).
Did someone mention Crimson Skies already?