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Gone Gonzo Posts: 2319 Joined: 20 Dec 2007 | |
Press Junketeer Posts: 377 Joined: 7 Nov 2007 |
yep, I loved SimCity 2000 but I couldn't seem to get into 3000 or later the same way. |
Pulitzer Laureate Posts: 880 Joined: 19 May 2008 | Expansions to games that doesn't add anything new, but only ups the power level of everything. I always get bored with GTA games before I finish them as well. |
Copy Clerk Posts: 68 Joined: 9 Jun 2008 | Bioshock was boring as hell, I forced my way through it. |
Beat Writer Posts: 169 Joined: 20 Feb 2008 |
Ya know for a second I thought you typed Xenogears instead of Xenosaga. Yeah I'll agree that was a real turning point for most RPG's during the last generation of gaming where movies became the standard and took up more time playing than the gamer playing. Always something I hated when the movie would move the plot instead of myself taking the active(the point of playing a video game) and turning it into the passive. Don't get me wrong I love seeing the occasional clip and even yes, english voice acting. But there is a point where there the scenes take up too much time that requires the player to put down the controller(aside from the introduction, conclusion, and games that require disc changing). Get me involved in the arguement or let me see the programmers use the in game graphics to move the story, overall it is done well and accepted and doesnt take the controller out of the player's hands. |
Anonymous Source Posts: 10 Joined: 24 May 2008 | About 70% of RPG's. Especially those text only ones. Also, the Sims. |
Anonymous Source Posts: 6 Joined: 16 Jun 2008 | JRPG games leave me so cold. Oh and any game with "Sid Meier's..." as a prefix to a title. Man. So boring. |
Muckraker Posts: 321 Joined: 25 Mar 2008 |
Oh lordy, it's my soulmate :o I find the HL games to be boring as heck. The world may seem immersive to some, but to me it just feels like one boring... well, I can't really call it a ride... a stroll, perhaps? Even though that's too much of a compliment. I've also tried Halo for the PC. Maybe it's because the PC has higher standards involving certain genres, but it's just mindnumbingly boring. Halo 3 on the demopods in the stores, however, is fun. But on PC, I'm just used to... better :s Oh, and how could I forget Maple Story? You basically stand in the middle of some monsters, and tap the attack button 'till your keyboard is broken. Grats! You're level 3 now! edit: remembering a few more now: Morrowind's combat system. Miss, miss, miss, miss, miss, miss, miss, miss, hit!, miss, miss |
Muckraker Posts: 230 Joined: 21 May 2008 | Operation Flashpoint PLayed resistence (3rd game) and i thought "Wow, what a great story" (watching the first few cut scenes), then you have to escape from this building and escape the town your in 'cause the russians are invading, LOVIN THIS SO FAR.... Then you actually get a gun, boy, that game got old and gay fast. |
Anonymous Source Posts: 5 Joined: 17 Jun 2008 | Metal Gear Solid games, WAAYYY too many cutscenes, too slow, would be better as a movie |
Muckraker Posts: 266 Joined: 7 Jan 2008 | Sims I win. Despite the joy of living out sadistic fantasies that involves trapping people in deathtraps, you pretty much spend hours watching your characters playing on the PC and doing tasks that are already boring in real life. Also i'm pretty bored by Japanese RPG Round-Based Combat Systems as well as text adventures. There may be some brilliantly written IFs out there, but most of them turn me off by amplifying the tedious parts of graphical adventures... |
Paperboy Posts: 21 Joined: 17 Jun 2008 | For me, I would have to say Assassin's creed. It had a brillant concept, and the sneaking around, running across buildings, driving a needle into the skull bit was pretty fun, but the combat system sucks harsh. most of my combat expierence is mainly holding block, waiting for someone to attack me so that I can pull of some really amazing cinematic sequences involving stabbing and slicing. The assassinating part is alot pretty interesting, but to get to that part, you have to run around, pickpocketing people, getting flags, etc, etc, over and over again. And worse, you can't skip to the assination part even after yu have completed it, which basically made it have zero replay value. As for the turn based combat thing, I don't really mind it if it doesn't get too long. Most RPGs with TBC usually have some boss with a HUGE hp bar which basically turns it into a clicking fest because once you found out the right sequence, there really isn't alot of other ways to go about doing it. As far as I know, the only one which doesn;t bore me would be the pokemon games, just because everyone is on the same page. |
Paperboy Posts: 11 Joined: 16 Jun 2008 | Pretty much every RPG created in the 'Baulder's Gate' style (actually I will exclude Planescape Tormet from the list just cause of its atmosphere). The single most boring thing I have ever had to do in a game was getting my breath bar up for a mission in GTA san andreas, a hint early on that you should occasionally go for a swim might have prevented the fucking tedious hour spent diving underwater floating to the surface and repeating. Reminded me of gym class at school; a shame as its the one really shoddy bit of design in an otherwise great game |
Anonymous Source Posts: 4 Joined: 6 Dec 2007 | Anything released by Nintendo after the Gamecube died. BLEHK. |
Infamous Scribbler Posts: 671 Joined: 16 Apr 2008 | I know a lot of you guys will hate me for saying this, but Starcraft. I like skirmishes, but the campaign mode I just found boring as all hell. The game is really slow-paced in general, but adding all of the dialogue and seemingly pointless objectives just makes the game boring to me. It's been like 4 years since I've played it, but from what I remember, there was one level that wasn't anything more than like an hour of simply waiting. You could have every enemy in the level slaughtered, but you still had to wait an hour for something. Like Yahtzee did with Super Paper Mario, I had to go and entertain myself while playing a video game. (You were all probably expecting another World of Warcrap stint out of me, but I found the game more 'easy' than 'boring') |
Copy Clerk Posts: 77 Joined: 15 Jun 2008 | Possibly controvertially, Zelda: Twilight Princess. Y'see, it was the first 3D Zelda game I bought, and I really, really wanted to like it, mostly because it was one of only two Wii games I had at the time. I may try and slog through it again soon... |
Infamous Scribbler Posts: 671 Joined: 16 Apr 2008 | In response to Serendipity's statement about Twilight Princess... I really wish that Nintendo would actually go to the extent of making a game in which the Wii remote was your sword, and the Nunchuck was held as a shield or other weapon. The two together could have endless possibilities. Make it so you press one button and you can change weapons, then you can lob grenades or something. I mean, why is it you hold the controller in one hand like a sword, yet you still use "A" to attack? |
Beat Writer Posts: 208 Joined: 5 Jun 2008 | Can we have the thread title changed to: Just for the sake of accuracy you understand... |
Gone Gonzo Posts: 1790 Joined: 7 Feb 2008 | I got REALLY bored with GTAIV, stupid "friends" always interrupting my mission doing, stupid hard missions, so pointless. |
Gone Gonzo Posts: 1099 Joined: 9 Dec 2007 | Assassin's Creed, hands down. I know its a game purely about killing people, but really, if Hitman can make every level different in a modern-day setting, then a game set two thousand years ago should be able to do the trick too. |
Paperboy Posts: 17 Joined: 11 Jun 2008 | Wow people think Bioshock is boring? I think the story alone is enough to save that game from being boring. Plus getting from point A to B is fun if the gameplay is done right, which it was. |
Copy Clerk Posts: 51 Joined: 13 Apr 2008 |
i dont know..tell me what level didnt have some conveniently place 'block' in your way for you to duck behind. It got tired looking at pretty much every area of the map scattered with little blocks. Sure the areas changed from citys, to some tunnels, to a house, but every level had that same concept behind it: toss in a few blocks to support their new 'cover system'. Thats why i liked hl2 in some ways. Just use that gravity gun to pick up a barrel and duck and walk behind to as cover, if you wanted to. Gears of wars uses a cover system that you must use or you die in 2 seconds, and that just bored me. I'd get hit, wait a second for my health to recharge, then run to that block over there and shoot again. Maybe cause i like those old school shooters where you just run and gun, cause i see myself doing that in pretty much any fps now and days. |
Paperboy Posts: 40 Joined: 1 Mar 2008 |
Amen to that, on hardcore it took me longer to kill a Krogan Warlord than the last boss, I still loved it though. Anyway, my vote goes for the Battlefield Bad Company Demo, you die in about 2 hits, so then you spawned years away from the combat, so you now have to spend the next 5 minutes running to the battle to get killed again. |
Muckraker Posts: 250 Joined: 1 Nov 2007 | Oblivion. How is spending half the game getting from one place to the other fun...how? |
Beat Writer Posts: 126 Joined: 15 Jun 2008 |
It's a wartime era, of course there is going to be plenty of rubble 'conveniently placed'. The human survivors carpet bombed the entire world save for a few safe locations, and the Locust did the rest. Debris is everywhere and it's up to you to make use of it. You don't have to just use the blocks either. There are plenty of walls, rails, cars, etc. I once hid behind an oven that was out in the middle of the street for some reason. The 'use cover or die' aspect of Gears of War adds a bit of realism to the fantasy genre where every other soldier is a superhero who can run headfirst into a gunfight and survive. I can understand why you might not like it because it forces you to use cover, but that doesn't make it boring, just irritating. It's something relatively new in the army of superpowered god-made-flesh soldiers that are on the cover of just about every FPS in the market now, since we don't use health packs anymore. If boring to you is something that's different from the mainstream then I guess there's nothing to do for it. |
Paperboy Posts: 50 Joined: 17 Apr 2008 | Depressingly enough, Morrowind. I really *want* to like that game. I'm a big fan of so many other sandboxy RPGs. Love them to bits. But try as I might I just couldn't stay focused. |
Copy Clerk Posts: 124 Joined: 19 Mar 2008 | Assassins Creed, it's a 15 hour game with 15 minutes of original gameplay that you do over and over and over again |
Gone Gonzo Posts: 3396 Joined: 14 Jun 2008 | ooh, that's an easy one, The most boring game that I've ever played would have to be Kingdom hearts 2. I don't need a two hour long tutorial, Thank you. |
Muckraker Posts: 309 Joined: 14 May 2008 |
I second this. |
Muckraker Posts: 270 Joined: 17 Jun 2008 | Half life 2, and any metal gear solid games. Actually ANY stealth games. Who wants to sneak when you can open up a can of whup ass in someones face! Serious Sam > Solid Snake |
Gone Gonzo Posts: 2346 Joined: 10 Mar 2008 |
Someone who has the intelligence to think things through ;P then the new MGS might be good for you. |
Copy Clerk Posts: 79 Joined: 5 Feb 2008 |
Wow. You cut off part of my quote mentioning which RPGs I like (which were, in fact, non fantasy RPGs), making me wonder if you're deliberately being stupid just to make a point.
Or, "Games that you find boring, because, y'know, you found them boring." Assuming someone has a different opinion is doing it just to be cool is... Moronic? I disliked Bioshock, and lots of people loved it. Yet, I really like Halo, Half-Life, Mass Effect and a lot of other really popular games mentioned in this post. I really can't speak for anyone else, but I doubt anyone feels "cool" because they found a game to be boring. : / |
Copy Clerk Posts: 79 Joined: 11 Jun 2008 | I must say those games that require you to take turns battling. it's boring, unrealistic, and most of the attacks are lame. i hate them and i also find any racing game that isn't Juiced 2 boring |
Copy Clerk Posts: 51 Joined: 13 Apr 2008 |
yah, i dislike realism in certain games. would figure why i dont like it too much. same could be said bout call of duty 4. Its fun to play with friends, but i still find it boring and lame to get shot 2-3 times and die. |
Beat Writer Posts: 209 Joined: 17 Jun 2008 | The UFO:After series. They're great at the start and you really want to see them through to the end because of their storylines, but the combat in between is just SO tedious. The same goes for many great games, The bards tale, Dungeon siege (1, expansion pack and 2), Mount and Blade, Neverwinter nights... The combat just gets so tedious after a while and just feels like a block in the road until you finally get to advance the story again. I could probably list a hundred games that fall into that cathegory, it would be easier to just list the exceptions. |
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Resistance and Halo 3.
Halo 3 had such potential to be on the scale of "Battlefield" - I mean, look at all the weapons and vehicles! Then I get "capture the flag" and only 16 players on some small sized maps? It's fun for a few hours but I don't see what keeps people hooked.
and resistance is just boring, the only things that feel like they aren't "artificial" are the aliens. I would have much rather wanted to play an alien and gunned down those lifeless shell's they call "Allies" or "Squadmates" in that crap game. It gets cooler when you get hedgehog grenades and things like that, but overall I can't push myself through it because it's just frikin' boring. I'll admit that Resistance 2 actually does look pretty promising and interesting, so it's good to hear that the first game did good so that the second could get some more money and work out the kinks.