Topic Index
Games that bore you the most...

Username:Password:
Log In
 (Pages: 1, 2, 3)
ElArabDeMagnifico
Gone Gonzo
Posts: 2319
Joined: 20 Dec 2007

Resistance and Halo 3.

Halo 3 had such potential to be on the scale of "Battlefield" - I mean, look at all the weapons and vehicles! Then I get "capture the flag" and only 16 players on some small sized maps? It's fun for a few hours but I don't see what keeps people hooked.

and resistance is just boring, the only things that feel like they aren't "artificial" are the aliens. I would have much rather wanted to play an alien and gunned down those lifeless shell's they call "Allies" or "Squadmates" in that crap game. It gets cooler when you get hedgehog grenades and things like that, but overall I can't push myself through it because it's just frikin' boring. I'll admit that Resistance 2 actually does look pretty promising and interesting, so it's good to hear that the first game did good so that the second could get some more money and work out the kinks.

nightfish
Press Junketeer
Posts: 377
Joined: 7 Nov 2007

Mr. Jims:
When I got SimCity 3000, the gameplay definitely felt kinda blech and stale.

yep, I loved SimCity 2000 but I couldn't seem to get into 3000 or later the same way.

poleboy
Pulitzer Laureate
Posts: 880
Joined: 19 May 2008

Expansions to games that doesn't add anything new, but only ups the power level of everything. I always get bored with GTA games before I finish them as well.

Oh-Wiseone
Copy Clerk
Posts: 68
Joined: 9 Jun 2008

Bioshock was boring as hell, I forced my way through it.

Tenmar
Beat Writer
Posts: 169
Joined: 20 Feb 2008

Sethran:
This may sound strange but, the combat segments of the Xenosaga games.

Xenosaga, for those who don't know, is a series of JRPGs that take the Japanese art of storytelling to a level previously unheard of. Literally 60-70% of the game is cinematic.

Because it's like that, I always looked at Xenosaga as a semi-interactive movie and, thanks to my love of a good story, I always found myself getting bored and irritated with the combat because it always seemed like it was trying to get in my way before I could find out 'what happens next'.

Ya know for a second I thought you typed Xenogears instead of Xenosaga. Yeah I'll agree that was a real turning point for most RPG's during the last generation of gaming where movies became the standard and took up more time playing than the gamer playing. Always something I hated when the movie would move the plot instead of myself taking the active(the point of playing a video game) and turning it into the passive.

Don't get me wrong I love seeing the occasional clip and even yes, english voice acting. But there is a point where there the scenes take up too much time that requires the player to put down the controller(aside from the introduction, conclusion, and games that require disc changing). Get me involved in the arguement or let me see the programmers use the in game graphics to move the story, overall it is done well and accepted and doesnt take the controller out of the player's hands.

AussiePat
Anonymous Source
Posts: 10
Joined: 24 May 2008

About 70% of RPG's. Especially those text only ones.

Also, the Sims.

Mikit0707
Anonymous Source
Posts: 6
Joined: 16 Jun 2008

JRPG games leave me so cold. Oh and any game with "Sid Meier's..." as a prefix to a title. Man. So boring.

Saphatorael
Muckraker
Posts: 321
Joined: 25 Mar 2008

SaberFire:
Any Valve game.

I fail to find what makes these games fun to other people.

Oh lordy, it's my soulmate :o

I find the HL games to be boring as heck. The world may seem immersive to some, but to me it just feels like one boring... well, I can't really call it a ride... a stroll, perhaps? Even though that's too much of a compliment.

I've also tried Halo for the PC. Maybe it's because the PC has higher standards involving certain genres, but it's just mindnumbingly boring. Halo 3 on the demopods in the stores, however, is fun. But on PC, I'm just used to... better :s

Oh, and how could I forget Maple Story? You basically stand in the middle of some monsters, and tap the attack button 'till your keyboard is broken. Grats! You're level 3 now!

edit: remembering a few more now:
Bioshock was pretty boring, I expected at least a bit of fun. Instead I just got the typical 'go from A to B... oh wait you can't, something random popped up in the way and now you have to go to C, kill some evil dude and backtrack' that I so dredgingly hate.

Morrowind's combat system. Miss, miss, miss, miss, miss, miss, miss, miss, hit!, miss, miss
*150 arrows later* Cliff Racer falls to the ground.
It gets better when you manage to get decent skill levels (thankfully).

CTU_Agent24
Muckraker
Posts: 230
Joined: 21 May 2008

Operation Flashpoint

PLayed resistence (3rd game) and i thought "Wow, what a great story" (watching the first few cut scenes), then you have to escape from this building and escape the town your in 'cause the russians are invading, LOVIN THIS SO FAR.... Then you actually get a gun, boy, that game got old and gay fast.

Arbiter4285
Anonymous Source
Posts: 5
Joined: 17 Jun 2008

Metal Gear Solid games, WAAYYY too many cutscenes, too slow, would be better as a movie

Frybird
Muckraker
Posts: 266
Joined: 7 Jan 2008

Sims

I win.

Despite the joy of living out sadistic fantasies that involves trapping people in deathtraps, you pretty much spend hours watching your characters playing on the PC and doing tasks that are already boring in real life.

Also i'm pretty bored by Japanese RPG Round-Based Combat Systems as well as text adventures. There may be some brilliantly written IFs out there, but most of them turn me off by amplifying the tedious parts of graphical adventures...

Megamet
Paperboy
Posts: 21
Joined: 17 Jun 2008

For me, I would have to say Assassin's creed. It had a brillant concept, and the sneaking around, running across buildings, driving a needle into the skull bit was pretty fun, but the combat system sucks harsh. most of my combat expierence is mainly holding block, waiting for someone to attack me so that I can pull of some really amazing cinematic sequences involving stabbing and slicing. The assassinating part is alot pretty interesting, but to get to that part, you have to run around, pickpocketing people, getting flags, etc, etc, over and over again. And worse, you can't skip to the assination part even after yu have completed it, which basically made it have zero replay value.

As for the turn based combat thing, I don't really mind it if it doesn't get too long. Most RPGs with TBC usually have some boss with a HUGE hp bar which basically turns it into a clicking fest because once you found out the right sequence, there really isn't alot of other ways to go about doing it. As far as I know, the only one which doesn;t bore me would be the pokemon games, just because everyone is on the same page.

sw
Paperboy
Posts: 11
Joined: 16 Jun 2008

Pretty much every RPG created in the 'Baulder's Gate' style (actually I will exclude Planescape Tormet from the list just cause of its atmosphere).

The single most boring thing I have ever had to do in a game was getting my breath bar up for a mission in GTA san andreas, a hint early on that you should occasionally go for a swim might have prevented the fucking tedious hour spent diving underwater floating to the surface and repeating. Reminded me of gym class at school; a shame as its the one really shoddy bit of design in an otherwise great game

satanrules
Anonymous Source
Posts: 4
Joined: 6 Dec 2007

Anything released by Nintendo after the Gamecube died. BLEHK.

Stammer
Infamous Scribbler
Posts: 671
Joined: 16 Apr 2008

I know a lot of you guys will hate me for saying this, but Starcraft. I like skirmishes, but the campaign mode I just found boring as all hell. The game is really slow-paced in general, but adding all of the dialogue and seemingly pointless objectives just makes the game boring to me.

It's been like 4 years since I've played it, but from what I remember, there was one level that wasn't anything more than like an hour of simply waiting. You could have every enemy in the level slaughtered, but you still had to wait an hour for something. Like Yahtzee did with Super Paper Mario, I had to go and entertain myself while playing a video game.

(You were all probably expecting another World of Warcrap stint out of me, but I found the game more 'easy' than 'boring')

_Serendipity_
Copy Clerk
Posts: 77
Joined: 15 Jun 2008

Possibly controvertially, Zelda: Twilight Princess.

Y'see, it was the first 3D Zelda game I bought, and I really, really wanted to like it, mostly because it was one of only two Wii games I had at the time.
Anyway, it was fairly fun for the first 4 hours or so, but once the main quest got estalished it was just dungeon after dungeon after dungeon after dungeon and it bored the hell out of me...

I may try and slog through it again soon...

Stammer
Infamous Scribbler
Posts: 671
Joined: 16 Apr 2008

In response to Serendipity's statement about Twilight Princess... I really wish that Nintendo would actually go to the extent of making a game in which the Wii remote was your sword, and the Nunchuck was held as a shield or other weapon. The two together could have endless possibilities. Make it so you press one button and you can change weapons, then you can lob grenades or something. I mean, why is it you hold the controller in one hand like a sword, yet you still use "A" to attack?

JaguarWong
Beat Writer
Posts: 208
Joined: 5 Jun 2008

Can we have the thread title changed to:
"Games that lots of other people really like that you got bored of and would like to make a big deal about because it makes you feel that you're 'different'."

Just for the sake of accuracy you understand...

PedroSteckecilo
Gone Gonzo
Posts: 1790
Joined: 7 Feb 2008

I got REALLY bored with GTAIV, stupid "friends" always interrupting my mission doing, stupid hard missions, so pointless.

Melaisis
Gone Gonzo
Posts: 1099
Joined: 9 Dec 2007

Assassin's Creed, hands down.

I know its a game purely about killing people, but really, if Hitman can make every level different in a modern-day setting, then a game set two thousand years ago should be able to do the trick too.

OnlyWonderBoy
Paperboy
Posts: 17
Joined: 11 Jun 2008

Wow people think Bioshock is boring? I think the story alone is enough to save that game from being boring. Plus getting from point A to B is fun if the gameplay is done right, which it was.

shaboinkin
Copy Clerk
Posts: 51
Joined: 13 Apr 2008

Sethran:

The same could be said of just about all video games...

What makes a video game a video game is that it allows you to do a specific thing, and I can't think of any games that let you do something different every chance it gets.

I amend the above statement. Grand Theft Auto could technically count as a game that would let you do something different every chance it gets, but I personally get bored with sandbox mode because there's nothing driving my actions anymore. In the linear storyline, however, it gets repetitive.

For instance, Portal - You go into a room, solve puzzles with portals. Go into a room, solve puzzles with portals and blocks. Go into a room, solve puzzles. Go into a room, solve puzzles with portals and blocks. Wash, rinse, repeat.

Hating a game for having a repetitive concept is like hating a pizza for having bread in it. A pointless waste.

The level design in Gears of War certainly isn't repetitive, and in all actuality there is more to Gears of War than running and shooting. There are several puzzle-like segments, such as the Berserker fights and the kryll levels, as well as the corpser boss battle.

i dont know..tell me what level didnt have some conveniently place 'block' in your way for you to duck behind. It got tired looking at pretty much every area of the map scattered with little blocks. Sure the areas changed from citys, to some tunnels, to a house, but every level had that same concept behind it: toss in a few blocks to support their new 'cover system'.

Thats why i liked hl2 in some ways. Just use that gravity gun to pick up a barrel and duck and walk behind to as cover, if you wanted to. Gears of wars uses a cover system that you must use or you die in 2 seconds, and that just bored me. I'd get hit, wait a second for my health to recharge, then run to that block over there and shoot again.

Maybe cause i like those old school shooters where you just run and gun, cause i see myself doing that in pretty much any fps now and days.

CosmicStorms
Paperboy
Posts: 40
Joined: 1 Mar 2008

FreelancerADP:
Mass Effect.

It was so boring it prompted me to sell all of my 360 games except CoD4 and Halo 3.

I have since added GTA IV.

Once the random trash became harder than the bosses, it was all downhill from there.

Amen to that, on hardcore it took me longer to kill a Krogan Warlord than the last boss, I still loved it though.

Anyway, my vote goes for the Battlefield Bad Company Demo, you die in about 2 hits, so then you spawned years away from the combat, so you now have to spend the next 5 minutes running to the battle to get killed again.

SomeBritishDude
Muckraker
Posts: 250
Joined: 1 Nov 2007

Oblivion. How is spending half the game getting from one place to the other fun...how?

Sethran
Beat Writer
Posts: 126
Joined: 15 Jun 2008

shaboinkin:
i dont know..tell me what level didnt have some conveniently place 'block' in your way for you to duck behind. It got tired looking at pretty much every area of the map scattered with little blocks. Sure the areas changed from citys, to some tunnels, to a house, but every level had that same concept behind it: toss in a few blocks to support their new 'cover system'.

Thats why i liked hl2 in some ways. Just use that gravity gun to pick up a barrel and duck and walk behind to as cover, if you wanted to. Gears of wars uses a cover system that you must use or you die in 2 seconds, and that just bored me. I'd get hit, wait a second for my health to recharge, then run to that block over there and shoot again.

Maybe cause i like those old school shooters where you just run and gun, cause i see myself doing that in pretty much any fps now and days.

It's a wartime era, of course there is going to be plenty of rubble 'conveniently placed'. The human survivors carpet bombed the entire world save for a few safe locations, and the Locust did the rest. Debris is everywhere and it's up to you to make use of it. You don't have to just use the blocks either. There are plenty of walls, rails, cars, etc. I once hid behind an oven that was out in the middle of the street for some reason.

The 'use cover or die' aspect of Gears of War adds a bit of realism to the fantasy genre where every other soldier is a superhero who can run headfirst into a gunfight and survive. I can understand why you might not like it because it forces you to use cover, but that doesn't make it boring, just irritating. It's something relatively new in the army of superpowered god-made-flesh soldiers that are on the cover of just about every FPS in the market now, since we don't use health packs anymore. If boring to you is something that's different from the mainstream then I guess there's nothing to do for it.

Doctor Panda
Paperboy
Posts: 50
Joined: 17 Apr 2008

Depressingly enough, Morrowind. I really *want* to like that game. I'm a big fan of so many other sandboxy RPGs. Love them to bits. But try as I might I just couldn't stay focused.

mwhite67
Copy Clerk
Posts: 124
Joined: 19 Mar 2008

Assassins Creed, it's a 15 hour game with 15 minutes of original gameplay that you do over and over and over again

SargentToughie
Gone Gonzo
Posts: 3396
Joined: 14 Jun 2008

ooh, that's an easy one, The most boring game that I've ever played would have to be Kingdom hearts 2.

I don't need a two hour long tutorial, Thank you.

Geo Da Sponge
Muckraker
Posts: 309
Joined: 14 May 2008

JaguarWong:
Can we have the thread title changed to:
"Games that lots of other people really like that you got bored of and would like to make a big deal about because it makes you feel that you're 'different'."

Just for the sake of accuracy you understand...

I second this.

Stubee
Muckraker
Posts: 270
Joined: 17 Jun 2008

Half life 2, and any metal gear solid games. Actually ANY stealth games. Who wants to sneak when you can open up a can of whup ass in someones face!

Serious Sam > Solid Snake

Jumplion
Gone Gonzo
Posts: 2346
Joined: 10 Mar 2008

Stubee:
Half life 2, and any metal gear solid games. Actually ANY stealth games. Who wants to sneak when you can open up a can of whup ass in someones face!

Serious Sam > Solid Snake

Someone who has the intelligence to think things through ;P then the new MGS might be good for you.

The Bandit
Copy Clerk
Posts: 79
Joined: 5 Feb 2008

runtheplacered:

YuppySlime:
Any RPG. It's the turn based combat and the fetch-quests.

So, wait.. you hate RPG's that have turn based combat and fetch quests? Or you hate all RPG's because you were misguided in the idea that they had to be turn based and have fetch quests?

The Bandit:

I mostly agree, mainly because I hate anything fantasy related.

And, do you think that RPG's have to be "fantasy related"?

I'm not sticking up for RPG's. I'm just kind of chuckling to myself because you guys are not even sure what they are, it would seem.

As for games that bore me.. games based off of physical sports, such as baseball or football bore me to no end, as do their real life counterparts.

Wow. You cut off part of my quote mentioning which RPGs I like (which were, in fact, non fantasy RPGs), making me wonder if you're deliberately being stupid just to make a point.

JaguarWong:
Can we have the thread title changed to:
"Games that lots of other people really like that you got bored of and would like to make a big deal about because it makes you feel that you're 'different'."

Just for the sake of accuracy you understand...

Or, "Games that you find boring, because, y'know, you found them boring." Assuming someone has a different opinion is doing it just to be cool is... Moronic? I disliked Bioshock, and lots of people loved it. Yet, I really like Halo, Half-Life, Mass Effect and a lot of other really popular games mentioned in this post. I really can't speak for anyone else, but I doubt anyone feels "cool" because they found a game to be boring. : /

ChristianxKrupps
Copy Clerk
Posts: 79
Joined: 11 Jun 2008

I must say those games that require you to take turns battling.
like LOTR game and all of those RPG fantasy ones

it's boring, unrealistic, and most of the attacks are lame.

i hate them

and i also find any racing game that isn't Juiced 2 boring

shaboinkin
Copy Clerk
Posts: 51
Joined: 13 Apr 2008

Sethran:

shaboinkin:
i dont know..tell me what level didnt have some conveniently place 'block' in your way for you to duck behind. It got tired looking at pretty much every area of the map scattered with little blocks. Sure the areas changed from citys, to some tunnels, to a house, but every level had that same concept behind it: toss in a few blocks to support their new 'cover system'.

Thats why i liked hl2 in some ways. Just use that gravity gun to pick up a barrel and duck and walk behind to as cover, if you wanted to. Gears of wars uses a cover system that you must use or you die in 2 seconds, and that just bored me. I'd get hit, wait a second for my health to recharge, then run to that block over there and shoot again.

Maybe cause i like those old school shooters where you just run and gun, cause i see myself doing that in pretty much any fps now and days.

It's a wartime era, of course there is going to be plenty of rubble 'conveniently placed'. The human survivors carpet bombed the entire world save for a few safe locations, and the Locust did the rest. Debris is everywhere and it's up to you to make use of it. You don't have to just use the blocks either. There are plenty of walls, rails, cars, etc. I once hid behind an oven that was out in the middle of the street for some reason.

The 'use cover or die' aspect of Gears of War adds a bit of realism to the fantasy genre where every other soldier is a superhero who can run headfirst into a gunfight and survive. I can understand why you might not like it because it forces you to use cover, but that doesn't make it boring, just irritating. It's something relatively new in the army of superpowered god-made-flesh soldiers that are on the cover of just about every FPS in the market now, since we don't use health packs anymore. If boring to you is something that's different from the mainstream then I guess there's nothing to do for it.

yah, i dislike realism in certain games. would figure why i dont like it too much. same could be said bout call of duty 4. Its fun to play with friends, but i still find it boring and lame to get shot 2-3 times and die.

Silvertounge
Beat Writer
Posts: 209
Joined: 17 Jun 2008

The UFO:After series. They're great at the start and you really want to see them through to the end because of their storylines, but the combat in between is just SO tedious. The same goes for many great games, The bards tale, Dungeon siege (1, expansion pack and 2), Mount and Blade, Neverwinter nights... The combat just gets so tedious after a while and just feels like a block in the road until you finally get to advance the story again. I could probably list a hundred games that fall into that cathegory, it would be easier to just list the exceptions.

 (Pages: 1, 2, 3)
Topic Index

Reply to Thread

You must be logged in to post.
Username:  
Password:  
  

Not registered? Sign up for a free account!