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Copy Clerk Posts: 120 Joined: 2 Jun 2008 | |
Muckraker Posts: 349 Joined: 6 Apr 2008 | Fahrenheit....what o_O Wait! No...I mean Indigo Prophecy!...gaggggh! Sorry, I don't remember, it was bad though, something involving Mayans, Oranges and Rogue AI's and a litte scary ghost girl. |
Paperboy Posts: 41 Joined: 13 Jun 2008 | Actually, I quite liked the CoD4 ending, it didn't try to wrap things up in an 'oh so nice you are the hero we win' type of way, and it kept in the style of the games realism, the 'good guys' don't just walk in, win and walk out cheering. Half life OpFor had an awful ending, you defeat the huge monster and save the world, then G-man hops in and pretty much throws you in a jail somewhere, there wasn't any feeling of reward and it seemed just a half-assed repeat of the original half life's ending |
Beat Writer Posts: 172 Joined: 9 Jun 2008 | Ninja Gaiden 2... After beating those ass raping, cheap bosses with hits you cannot dodge, you deserve more. Hell, if you can beat that game on the hardest difficulty, Team Ninja should come to your house and host a kegger with strippers. Halo 2 ending sucked, mostly because I didn't realize at the time that I was on the last level and bam, game over. Now you get to wait for a sequal. Loved the ending to COD4. Surreal and sad. I loved Price. Freespace 2, kinda left you hanging as if there should be a sequal, but no... no sequal. And there should have been, that game kicked ass. I still play it, since it is just about the only thing my POS computer will run. I had read about the ending to AC before I got there so I wasn't as dissapointed. I actually found it really interesting to see what all the symbols and quotes written on the walls were refereces to. Kinda makes me look forward to a sequal a little more, dispite the lack of closure. Every Mario game that ever existed or ever will exist. Princess Peach needs to give it up to Mario. Her ass would be Bowser food if it wern't for poor little Mario. |
Paperboy Posts: 18 Joined: 19 Jun 2008 |
There would have been a sequel if Interplay hadn't gone under and Volition was moved to a different publisher. And the ending to that game was badass anyways: Terrans and Vasudans get invariably "pwned" regardless of how much tail Alpha 1 kicked. I'm thinking the large number of people who hated Half Life 2's ending don't think it's necessarily bad, but they just don't want the game to end. Also, CoD4's ending was fantastic: it was gritty, realistic, and made killing Zakhaev that much more satisfying (like the bastard didn't already have it coming). |
Paperboy Posts: 12 Joined: 26 Feb 2008 | "Gunman Chronicles", hands down. It was a pretty good variation on the Half-Life engine, the customisable weapons were good, as was having "Cortana, only completely insane" as a companion for part of it. Then for the final fight, we go up against our protagonist's arch-enemy, who we've spent the whole game chasing across three planets! And then....I end up shooting random cannon fodder while the AI has a thrilling giant robot brawl with said arch-enemy. Then a cutscene where he abandons the mecha to fight mano-a-mano....and then a giant monster pops up and eats him. |
Gone Gonzo Posts: 4795 Joined: 28 Nov 2007 |
That was Indigo Prophecy in North America, Farenheit everywhere else. And I agree. Too bad, because the game was actually quite fun up till then. |
Copy Clerk Posts: 81 Joined: 3 Jan 2008 |
This is the funniest thing about what the Princess should have done for Mario. WARNING: It's not the most appropriate song ever, and there's a lot of cursing, etc...you've been warned. |
Beat Writer Posts: 172 Joined: 9 Jun 2008 | MercFox1: There would have been a sequel if Interplay hadn't gone under and Volition was moved to a different publisher. And the ending to that game was badass anyways: Terrans and Vasudans get invariably "pwned" regardless of how much tail Alpha 1 kicked. Agreed, it was a very good ending. Good meaning the good guys got their asses handed to them. And I knew about Interplay and Volition, I still want Freespace 3. |
Beat Writer Posts: 189 Joined: 20 Feb 2008 | Half-Life 2 was rather anti-climactic. Episode 1's ending was fairly predictable, but given that the Episodes are really only 1/3 each of a single game, I'm not going to complain. Halo 2's ending wasn't very good. Bad cliffhanger. Freelancer ended with what amounted to a Deus Ex Machina. It wouldn't have been that difficult to alter the ending so it's dependent on your actions. |
Muckraker Posts: 235 Joined: 21 May 2008 | Mass effect for me, It had |
Paperboy Posts: 13 Joined: 24 Apr 2008 | Oblivion. "Hey look, the guy turned into a dragon, do I get to help him in any way?" "No, you just watch." "But I'm the main charater, why do I have to sit here and be useless?" "Because we spent millions of dollars on this game, and damnit all to hell if we ain't gonna make you sit here and enjoy it!" Better do better with Fallout 3 a**holes. |
Copy Clerk Posts: 72 Joined: 5 Feb 2008 |
The plot is much thicker than that. You just have to dig to find it, something I particularly enjoyed about it. And there's definitely a closing monologue. She rants for like ten minutes, and she tells you what happens to all of your comrades and the planets you go to and then asks you what you're going to do with your future. What I think sucked about it is that for some completely unknown reasons (I know, time constraints Lucasarts is Satan, blah blah blah) your friends pretty much stay out of the way after your last Jedi Master. It's just pointless. And then the ship flying off. Bluch. Completely changing the subject, I still think when the G-Man interrupts Alyx and says "Time, Doctor Freeman?" is one of the best parts of the game. Maybe I suffer from fanboyism when it comes to Half-Life, though. |
Anonymous Source Posts: 3 Joined: 18 Jun 2008 | Assassin's Creed - Great game, no real ending Psi-Ops - Ends with a "To Be Continued" but never will be Metal Gear Solid 2 - Too long and too boring Resident Evil 4 - Only due to how cliched it was Army of Two - You don't get to fight the guy who screwed you over Manhunt - For all the same reasons Yahtzee stated in his review |
Paperboy Posts: 19 Joined: 10 Jun 2008 | Death Trap Dungeon (I know its very old -,-) You get to the bottom of the dungeon, beat the dragon, and instead of getting the extraordinary treasures you had been promising at the beginning, a little midget comes out of a hole and laugh. The End My dad was so pissed off when he arrived there xD |
Paperboy Posts: 14 Joined: 19 Jun 2008 | Halo 2 is at the top of my list, but I would also have to say that the bad ending in Bioshock hits a nerve. Rainbow Six Vegas was bad too. In exception for the fourth one, I would say that any Call of Duty game (or any WW2 game) has a bad ending: "Congratulations! You won the war!" |
Copy Clerk Posts: 83 Joined: 19 Jun 2008 | I'd say the worst ending ever was F.E.A.R. Extraction point, because it ends with your pilot dying and you looking at a city. WTF?? i don't even know if the pointman died or what happened to him. awful ending. the assassin's creed ending made me want to break my xbox in half however |
BANNED Posts: 42 Joined: 26 Apr 2008 | #1 worst ending ever, Clive Barkers Jericho. You fight your way through all sorts of demons and monsters, and you confront the final battle, (which is piss easy) then you win,the bad guy named Arnold Leech comes in and sais " I started this and I'll finish it' he then runs at the Final Boss(called the firstborn)while you wuss out and dive down into a deep pool of water... and thats it, nothing else, you have no idea where the Hell you are, If the final boss of the game actually dies or kills leech and still conquers the world, wether you live or die, or anything. You're just left there in a complete cliffhanger. User was banned for: Real Jackasses. (Permanent) |
Paperboy Posts: 45 Joined: 26 Dec 2007 | I like TSL, and I really did enjoy the ending of the game. It's rather subtle, and symoblic. But I count the meeting with the Jedi Council, the murder of Darth Sion and Darth Nihilus, and Kreia's rant at the end of the game, as part of the ending. I also enjoyed the DS ending, which implied you took over the remenants of the Sith empire while the Republic begins to crumbles. But to get back on topic, Jumpstart 3rd Grade "Mystery Mountain" (Don't ask, I was in the 3rd Grade, you see, and someone gave me this game as a gift and...) In the game, you face off against Polly, the sterotypical evil genuis/self-centered little brat. Polly, feeling herself smart, decided to flunk the final exam of her class for fun, believing that the teacher would get the joke and give Polly the "A+". After all, Polly is an evil genuis. But the teacher didn't get the joke, so Polly got an F. In response, Polly decided to activate her little time machine and send her droid army to change history...to match the wrong answers she has given on the exam. Thereby getting Polly an A. The results are not pretty: The Statue of Liberty being made of licourse, Polly being the center of the universe, and a Chimp now the President of the United States. Here's how it ended, in case somehow you guys love Jumpstart: EDIT: Oh dear. It seems I have actually misrememberd how the ending actually was. The real ending was even worse than the previous one. Here it is, from Wikipedia: |
Beat Writer Posts: 132 Joined: 16 Apr 2008 |
Manhunt didn't end horribly at all. The boss fight he mentioned is only halfway through the game. The gunplay is piss easy, but only once you understand the mechanics of it. I don't remember Yahtzee even mentioning Manhunt's ending. It was a classic final level, but if you consider only the FMV as the ending, it's pretty wasteful. |
Muckraker Posts: 257 Joined: 20 Jun 2008 | I have to say that Doom 1 + 2 had the worst endings ever. After the first one it's like "Ok now I'm going to earth" then in Doom 2 nothing happens after you SOMEHOW kill that thing thats attatched to the wall. |
Paperboy Posts: 21 Joined: 19 Jun 2008 | Resident evil 4 |
Beat Writer Posts: 150 Joined: 10 Jun 2008 | Dead Rising had fun endings, if you actually bothered to get the real ones Deus Ex: Invisible War had an awful ending because the game claimed to be open-ended non-linear but EVERYTHING ended the same way, no matter what you chose to do... and it all culminated with some super hippy environmentalist slogans about how humans are bad and the earth is doomed and blah blah blah... Any games that are based on assumed trilogies, like Assassin's Creed or Halo 2, really shouldn't be counted... Although I would count Halo 2 because between Halo 2 and Halo 3 were supposed to be a number of books explaining how Halo 2's ending of "I'm on a ship and I'm gonna kill this guy" and Halo 3's beginning of "I'm abandoned in a forest and half-dead" even come close to connecting... but I don't think they ever wrote the books... |
Paperboy Posts: 21 Joined: 19 Jun 2008 |
I did get the real one, where you fight the guy on the tank. I didn't like it much because it still implied that frank became a zombie. |
BANNED Posts: 2 Joined: 20 Jun 2008 | I would have to say qiute alot of games fit the criteria, but a few would be: Kingdom Hearts 2 User was banned for: What Happened?. (Permanent) |
Beat Writer Posts: 150 Joined: 10 Jun 2008 |
Really how? It says he escaped from the town, told the world about the zombies and the U.S. Government admitted it... how does it imply he's a zombie? |
Paperboy Posts: 21 Joined: 19 Jun 2008 |
The game ends with the text, "And yet he complained that his belly was not full." Thats a quote from Robin the Bobbin, a poem about a "glutton" that eats people. |
Muckraker Posts: 349 Joined: 6 Apr 2008 |
True enough, however you'd tend to treat those like an arcade game, got the gameplay, forget the story hehe. Doom 3 however...they went to all the trouble of putting in all that interactivity, the datadiscs, the cutscenes, all wasted *grumbles*... |
Beat Writer Posts: 150 Joined: 10 Jun 2008 | Still not seeing how that says Frank is a zombie... at the most I could see it insinuate that the zombie outbreak wasn't done "outbreaking" into the world as a whole... but how does it refer to Frank himself? The ending insinuates that he's not a zombie cause I doubt anyone would listen to the ramblings of a Zombie or publish his papers... hell, the whole cannibalism thing would've been enough for the U.S. Government to just say he's crazy... yah, i don't think Frank becomes a zombie, it doesn't make sense and doesn't go with the ending at all... |
Paperboy Posts: 21 Joined: 19 Jun 2008 |
"And yet he complained that his belly was not full." is talking about frank himself, i'm guessing the cure only prolonged his life to do the stuff it said he did. That or be became like hannibal. |
Beat Writer Posts: 166 Joined: 27 Sep 2007 | Both of BioShock's endings were pretty spectacularly bad, but it started with the end boss. I didn't get hit once on the hardest difficulty setting. Seriously man, WTF? He even looked stupid. And you're "rewarded" with one of 2 pathetic endings. They're both groan worthy in my opinion. Assassin's Creed, because it didn't end. It just stopped. Any of Oblivion's story lines, since none of the end bosses were even mildly difficult or rewarding (seriously, I can find better swords than Jyggalag), but the main story the most because it was just plain horrible. |
Beat Writer Posts: 150 Joined: 10 Jun 2008 | That's just an assumption. There's nothing that says it's talking about Frank himself. In fact, it's an awful assumption to assume it's nothing less than a metaphor for the greater overall story. Especially considering the final title pages only speak about Frank once and that was in the first one, but after that never mention Frank again. |
Beat Writer Posts: 155 Joined: 5 May 2008 | Half Life 2 ep 2: Not a bad ending just a Noooooooooooooooo... ending. |
Beat Writer Posts: 159 Joined: 10 Feb 2008 |
I'd argue that as why it's a good ending. Classic Tragic ending, and it nicely breaks the cliche of the calvary arriving just in the nick of time to save your ass by having them arrive about 2 minutes too late. It's mile High club that feels weird and out of place, considering we just saw everyone die. |
Press Junketeer Posts: 357 Joined: 11 Jan 2008 | Although it did make a clear resolution, I had hoped the ending to the near perfect Sanitarium could have been longer. Also, Myst IV: Revelation. After all the epic puzzles you have to go through, the ending is very short and lowkey. ***MYST IV SPOILER*** more specifically, you have to help the countless women on serenia, and yet you never see them thanking you afterwards ***END OF SPOILER*** Myst III: Exile was quite short also. Shadow of the Colossus: I understand some loved the ending but I didn't find it that fascinating. I'm guessing the baby ended up being the protagonist from ICO? For some reason, it just felt to me like they made the illogical ending up out of thin air. Halo: Again, too short. There appears to be a pattern here.
True... so true... |
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fatal frame 2.
at the end of the "happy" ending she kills her sister.
thats it.