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Anonymous Source Posts: 10 Joined: 22 Jun 2008 | |
Paperboy Posts: 36 Joined: 25 Jun 2008 | I was dissappointed, This was my first GTA game i've played in full (I played in the sandbox of my friends efforts before.) For one (like everyone stated) there is not enough to do in the city other than missions, it's too easy to loose the cops, and the game offers only short little nuggets on excitement in the missions. |
Beat Writer Posts: 222 Joined: 6 Dec 2007 | Some good points in here, far from the "I hate GTA4 because it's cool to be different" sense you get in other places. I wasn't really disappointed, but then this is all about expectations. The last GTA game I played was GTA3. I pretty much knew it was just a sandbox game in general with the missions tacked on. I play the GTA games as a way to just screw around and check out the story when I want to. I didn't expect GTA4 to be any different and that's what it was for me. Honestly I was impressed with the increased level of sandbox-ism in GTA4, simply because the city has a pulse of its own. A lot of my friends have given me grief about how I don't like the "dating sim" or "ultra-realistic" elements in the game. They are thankfully optional, but I don't feel like it was time well spent - while watching tv or going bowling or whatnot is a nice addition to the game's immersion, I'm not sure if I really thought they were necessary. I'd have to say that the Saints Row 2 trailer, which parodies this, explains it better than me. I wasn't really disappointed, but the praise it got was a bit over the top. |
Copy Clerk Posts: 124 Joined: 19 Mar 2008 | The one thing I am a little disappointed about was that when you pull the e-brake it all of a sudden feels like you are driving on Ice and you slide sideways forever no matter how fast you were going I feel like that should have been adjusted before the final release. I know if you do it properly you still can execute e-brake turns it's just that the cars seem to react unrealistically when you don't do it properly. |
Press Junketeer Posts: 392 Joined: 11 May 2008 | disappointed? not at first...let me break down my experience into chunks: Hour 1 Hour 5 Hour 10 Hour 25 Hour 45 Hour 60 Hour 65 Hour 70 So yeah, a bit disappointed... |
Anonymous Source Posts: 9 Joined: 8 Feb 2008 |
I think they did a bad job of informing the consumers about it but they did in fact mention this several times over the past few years. I am not surprised that most people didn't know this in advance though as the pre-release hype was about the game and not whether it continues the other characters' stories. Many, many (and I mean MANY) moons ago when Vice City was being developed and released, Rockstar made it clear that Vice City is NOT GTA IV. They pointed out that although the game is new, the world was the same. They mentioned it again when San Andreas came out that the numbering system would not be correct because GTA IV would start a whole new world. Of course, San Andreas came out a long time ago and most people either never heard of their reasoning regarding the titles or it has been forgotten since. I do however agree that they should have made it more clear recently. Cheers. |
Paperboy Posts: 22 Joined: 20 May 2008 | I wasn't really disappointed because I never heve high expactations hen I first begin a game. However there are a few things to complain about in GTA IV. Socialising is pretty boring after a while. A lot of weapons are missing and speaking about weapons: why do they give me 5 grenades in a mission right after I spent money on buying 25 molotovs cocktails. I also don't like it that killing the Most Wanted didn't have any reward, or that you have to kill all 200 flying rats to get something. |
Beat Writer Posts: 222 Joined: 6 Dec 2007 |
As sad as it sounds in my geekdom, I recalled moments in the Initial D anime where the e-brake and regular brakes are used in tandem to create the right kind of slide. After figuring this out I figured out that depressing the regular brake after a quick tap on the e-brake gets me the "Drifts" I'm looking for. Not like it still isn't a bit overkill to watch you spin out at the wrong times. |
Muckraker Posts: 293 Joined: 26 Apr 2008 |
I found this too. When Niko's walking normally he's alright (well sort of), but the second that you crouch it's as if he's moving from square to square on a checkers board. And Honestly, who jumps like that. |
Beat Writer Posts: 159 Joined: 2 Apr 2008 | GTAIV kicked Halo off my "Most Overhyped piece of crap I have ever had to put up with" pedestal. That is one hell of an achievement, believe me. |
Press Junketeer Posts: 373 Joined: 20 Jun 2008 | I was impressed how much better it is than the other insallments. BUT i was talled, intensely, that the story was the best in the series, and as a novel writer in my spare time i will say that the story was much better but not that much better. |
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To answer Foolkiller's point about the character's belonging to the gta 3 world, I understand that and if thats the direction Rockstar wanted to go then thats their perogative, my problem is that nothing was said about that decision in the pre release hype, and because of that i ended up spending money on a misguided pretence, as my main reason for investing in the game was to see the story continued. As i'm sure there are many other gamers out there like me I can only assume that the lack of information on the decision to start anew character-wise was purposefully witheld. Other than that i completely agree with you!