Paperboy Posts: 26 Joined: 4 Apr 2008 | |
Infamous Scribbler Posts: 671 Joined: 16 Apr 2008 | Final Fantasy XI has a built-in macro system. /point motion /ma "Cure IV" [stpc] /dance4 |
Gone Gonzo Posts: 1547 Joined: 7 Mar 2008 | i used to have some great ones when playing quake, the macro for the rocket jump was rather handy i still laugh when ppl think it's cheating cause they can do it too |
Beat Writer Posts: 216 Joined: 25 Mar 2008 | I use 1 macro in World of Warcraft and I only use it because how they set up the action bar of pets is stupid. |
Muckraker Posts: 312 Joined: 27 Jun 2008 | Yeah, the only macros I ever used were in World of Warcraft. Mostly just raid macros and the like. |
Pulitzer Laureate Posts: 706 Joined: 1 Jan 2008 | Soldier Jumping script for TF2. I could do it myself but this little cheat makes life a lot easier. |
Copy Clerk Posts: 63 Joined: 4 Jul 2008 | Since I mainly play Source games these days, I don't find Macros that useful. Anything I would use it for... you can just bind a key to in source engine anyway. |
Beat Writer Posts: 196 Joined: 6 Nov 2007 | Not really. Only game I macro much on is WoW. Even then it's normally things like making my paladin spam /s on using any ability or making my Warlock shout Boo! after using a fear spell. |
Anonymous Source Posts: 6 Joined: 26 Jun 2008 | Using macros for DotA (Warcraft III custom map) makes things a lot easier. You can probably find a use for macros in most games out there . . . of course, some games will benefit more than others. |
Pulitzer Laureate Posts: 977 Joined: 2 Jan 2008 | When I was playing SWG, back during the first days of the holocron craze, people were all trying to master various random professions in order to attain Jedi-ness. I pulled the *ahem* best profession out of the hat in the form of merchant, which required that I stay online for ages at a time doing nothing whatsoever but letting my merchantile points build up. The problem with this was that the game would log you off if you were online doing nothing for too long, so to get around this problem, I built a macro that would have me sit down and stand up every five minutes. That worked, but it wasn't quite good enough. Saying certain things in SWG would cause an emote (if you said "Mad" you made an angry face, if you said "hungry" you opened your mouth, etc) and my friends had hours of fun having conversations that consisted almost entirely of random emote buzzwords (What? My friends are stupid). To this end, I built a macro that would have me sit down and stand up, but also keep saying some random words every thirty seconds or so, and the whole thing ran in a ten minute loop, then I left my guy parked in my house and went to work. Halfway through my day, my friend Nick called me to complain that it looked like I was bugged and couldn't move. He'd been talking to my bot for twenty minutes, asking it to go hunt with him and stuff, and figured I must be bugged. He'd even logged out and then back in three times. The bot only said four different things. After that I stopped using macros. It'll never be that good again. - J |
Copy Clerk Posts: 72 Joined: 4 Jul 2008 | I used to have a macro in Jedi Knight 2 that would do the character taunt while at the same time doing a standing jump thing, which made it look like this really awesome lightsaber dance. Other than that...of course I used macros in WoW, which was like, obsessed with its own macro-writing system. It was...mildly useful. Being able to apply Sunder Armor to a target you aren't targeting using (target=mouseover) really makes Warriors better-able to tank multiple mobs, buuuut since I don't tank much in WoW (or play, really), it's "eh." |
Gone Gonzo Posts: 1202 Joined: 11 Jun 2008 | targeting macros in WoW that's pretty much it. for the most part i try to avoid using macros, since too much automation defeats the point of even playing a videogame. i find it odd that some PC gamers view this optimization as being part of the gameplay experience. |
Copy Clerk Posts: 87 Joined: 19 Jun 2008 | macros are i think a waste of time, theres not a single game where it would give me an advantage |
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I recently received (for free) a Logitech G11 keyboard. The thing has got 16 keys with 3 toggle switches so that you can program up to 48 macros for any game. I've never played a game using macros...just wondering if anyone does and if you could give specific examples that would be great. Thanks.