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Your Game Creation Dream Team

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PedroSteckecilo
Gone Gonzo
Posts: 2408
Joined: 7 Feb 2008

Personally, I would love to see a collaboration from the following people...

A Classic Style JRPG developed by
Kazuyoshi Tsugawa (Scenario Writer: Skies of Arcadia, Suikoden V)
Masato Kato (Scenario Writer: Chrono Trigger, Chrono Cross, Xenogears)
Yasumi Matsuno (Game Designer: Final Fantasy Tactics, Final Fantasy XII, Ogre Battle, Vagrant Story, FFTA 1+2 etc.)
Toshiro Tsuchida (Battle Director/Game Designer: Final Fantasy X, Front Mission 1-4)
Yuuji Horii (Game Designer: Dragon Quest 1-9, Chrono Trigger)

Something Done By...
Hideo Kojima (Designer: Metal Gear Series)
Bioware Design/Writing Team (Anything done by Bioware, duh)
Kojima's raw creativity tempered by the much more sane and applicable creativity of the Bioware guys.

And the most desired of all something... ANYTHING developed by...
Tim Schafer (Designer/Writer: Psychonauts, Grim Fandango, Day of the Tentacle yada yada yada)
Shigesato Itoi (Designer/Writer: Earthbound/Mother Series)

Does anyone else have any improbably, unorthodox or flat out AWESOME Game Building Dream Teams they would like to see?

sammyfreak
Gone Gonzo
Posts: 1549
Joined: 5 Dec 2007

Quentin Tarrentino doing dialogue and art direction for a new Valve franchise.

To be honest I think we give to much credit to individual game designers, isn't game design much more of a team effort? Look at Valve or Blizzard, they give credit to the entire team.

PedroSteckecilo
Gone Gonzo
Posts: 2408
Joined: 7 Feb 2008

It is a team effort, but look at something like FFXII, the first 20 hours or so were directed by one guy, the next 30 hours or so were directed by 3 others, and they are vastly different in style.

As well take Chrono Trigger as a perfect example of a "Dream Team" at work, or any of the Tim Schafer games. Not ALL individual creators make a difference, but there are some out there who are notable in their talent.

j-e-f-f-e-r-s
Gone Gonzo
Posts: 1828
Joined: 14 Nov 2007

Easy peasy:

Creative director- Me, obviously. I comes up with the basic ideas

Vice creative director- Tomonobu Itagaki (Ninja Gaiden). We'd have to morphine him a little, just to make sure he doesn't get too up himself.

Lead designer- Yoshitaka Amano (Final Fantasy, lots of other stuff). That man's stuff is just etheral.

Lead writers- Alan Moore, Clive Barker (look, it's not his fault Jericho was shit)

Music composer- Nobuo Uematsu. As if I have to explain.

Chief Level Design- Jordan Mechner (Prince of Persia)

Publisher- Anyone that isn't EA

PedroSteckecilo
Gone Gonzo
Posts: 2408
Joined: 7 Feb 2008

j-e-f-f-e-r-s:

Vice creative director- Tomonobu Itagaki (Ninja Gaiden). We'd have to morphine him a little, just to make sure he doesn't get too up himself.

Lead writers- Alan Moore, Clive Barker (look, it's not his fault Jericho was shit)

You'd need alot of Morphine, I think Itagaki's ego drinks it for breakfast. And Alan Moore would be like an enraged elephant the second you suggested he write anything that isn't a comic or novel. He might also flip out if you told him to tone down the kinky sex...

j-e-f-f-e-r-s
Gone Gonzo
Posts: 1828
Joined: 14 Nov 2007

PedroSteckecilo:

You'd need alot of Morphine, I think Itagaki's ego drinks it for breakfast. And Alan Moore would be like an enraged elephant the second you suggested he write anything that isn't a comic or novel. He might also flip out if you told him to tone down the kinky sex...

Who says there can't be kinky sex?

And I'm sure he'd love writing games. After all, games now are in exactly the same place comics were 20 years ago. They're hugely popular, but they're still perceived as throw away items, or toys for kids by the public at large.

Don't worry, my team is going to be the one to produce the 'Citizen Kane'/'Watchmen' of videogames. It's all going to change...

PedroSteckecilo
Gone Gonzo
Posts: 2408
Joined: 7 Feb 2008

Did you read The Black Dossier? Too much weird sex.

Sylocat
Infamous Scribbler
Posts: 596
Joined: 13 Nov 2007

Story & dialogue:
First choice: Suda 51
Second choice: Tim Schafer
(if I could get the two of them to work together, that would be eight shades of awesome)

Combat director: Tetsuya Nomura (or whoever came up with the KH battle system. No second choices)
Character design: Tomonobu Itag... er... never mind. I mean, I don't know. Honest. ^_^;
Art direction: Gavin Bocquet (he production designed both Star Wars AND Stardust, now THAT's an art director)
Level design: Koichi Hayashida (Super Mario Galaxy)

Soycopter
Copy Clerk
Posts: 54
Joined: 3 Jul 2008

I would have Chuck Norris. JUST Chuck Norris.... With some help from Miyamoto..

Jumplion
Gone Gonzo
Posts: 2859
Joined: 10 Mar 2008

Soycopter:
I would have Chuck Norris. JUST Chuck Norris.... With some help from Miyamoto..

Sorry, he's booked for a project with my company :P

(as far as i know, the following developers havn't made a game together)

Though, i'd love to finaly Mix an actual game with Insomniac and Naughty Dog. Not just a little easter egg like having Ratchet be an unlockable driving in Jak X, I mean a whole game together. Those two have a great relationship together and to finaly make a game together would be discovering a brand new efficient and cheap alternative for gasoline.

shatnershaman
Gone Gonzo
Posts: 3002
Joined: 8 May 2008

My dream team is just plain ole Bungie. I don't like others games as much as Halo. (Yes their older games suck). Publisher would go to *GASP!* EA, that way I will defiantly be able to play it (Halo cellphone, Halo PSP, Halo Watch)

Hey Joe
Gone Gonzo
Posts: 1398
Joined: 23 Dec 2007

Ken Levine, Tim Schaefer and American McGee to combine to make the most twisted shooter of all time.

HSIAMetalKing
Gone Gonzo
Posts: 1464
Joined: 2 Jan 2008

Lead Designer: Me

Lead Writer: Terry Pratchett

Art Direction: Jack Kirby (You didn't say these people had to be alive.)

Programmers: A legion of obedient Japanese programming specialists.

Lord Krunk
Gone Gonzo
Posts: 2508
Joined: 3 Mar 2008

HSIAMetalKing:
Lead Designer: Me

Lead Writer: Terry Pratchett

Art Direction: Jack Kirby (You didn't say these people had to be alive.)

Programmers: A legion of obedient Japanese programming specialists.

*sniff* Terry Pratchett has Alzheimer's... It'll never happen...

Tim Schafer and Valve. It's my pick. Just think about the possibility of an FPS version of Psychonauts, where you explore the mind of GLaDOS!

Lord Krunk
Gone Gonzo
Posts: 2508
Joined: 3 Mar 2008

Soycopter:
I would have Chuck Norris. JUST Chuck Norris.... With some help from Miyamoto..

Uhh, I'm fed up with that STUPID B-GRADE REDNECK!!!

Rob Sharona
Muckraker
Posts: 250
Joined: 29 May 2008

It would be interesting to see what would happen if Shigeru Miyamoto worked with someone other than Nintendo. Imagine him hanging out with th JRPG heavyweights knocking ideas around. Or him and Tim Schafer. Imagine something new and insane like Psychonauts but with flawless gameplay and Nintendo polish? It would be the perfect game!

 
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