| (Pages: 1, 2, 3, 4, 5, 6) | |
Gone Gonzo Posts: 4095 Joined: 14 Jan 2008 | |
Anonymous Source Posts: 6 Joined: 11 Jul 2008 | I'm semi-surprised Jack of Blades from the Fable games (original and TLC) hasn't been mentioned as Bad Boss yet. All the backstory building up around him, with the all-powerful sword, and then in the end you just end up pincushioning him. |
Paperboy Posts: 26 Joined: 30 May 2008 | Good end boss: Baal from Diablo 2: LoD. I thoroughly enjoyed fighting him because of the atmosphere of the fight, what was in stake, and how hard he is to fight against as anything other than a Barbarian or a Tank Druid. The fact that you fight in the Worldstone chamber gave me quite a few wow points that it kept me trying to beat him after I was killed 4 times as a Paladin. Bad end boss: 343 Guilty Spark from Halo 3. I thought I'd end up fighting the Gravemind towards the end of the game, but fighting him felt like a big middle finger to me. The boss was a friggen joke to me, like how Yahtzee said, it's like fighting a wheelchair bound cross-eyed hobbit while you're armed with the BFG9000. |
Press Junketeer Posts: 493 Joined: 27 Mar 2008 |
I killed him without needing to use one potion with a well built skeleton summonancer. All i lost was one skeletal mage. He is not to hard but he is pretty fun for a basic boss |
Muckraker Posts: 275 Joined: 11 Jul 2008 | Good end Boss: I always liked Andross from Lylat Wars. The harder version that is, the one that had killer eyes and brains! |
Infamous Scribbler Posts: 622 Joined: 10 Sep 2007 | Sin and Punishment's final boss. You have to fight a planet. A planet. That throws meteors and laserbeams at you. God, that was amazing. Bad boss... Metroid Prime. Turns from some kind of spider-crab- rock into a floating squid. The hardest thing about that battle was trying to stop laughing for long enough to shoot the bloody thing. |
Paperboy Posts: 11 Joined: 30 May 2008 | Great boss - Dullahan from Golden Sun the Lost Age. Not the final boss but by far the most difficult. He can attack 3 times per fight round. Golden sun is a turn based RPG for those of you that don't know. Bad boss (short list) - Red Steel had a boss? really? Halo 3. Geddon from WoW. You didn't know you were the living bomb? |
Copy Clerk Posts: 56 Joined: 5 May 2008 | Good Boss - The strider you face in Half Life 2 Episode 1, where it destroys scenery around you like an angry god. Makes you feel so badass to finally take it down. Bad Boss - Armoured Core 2: Another Age. Because you had to play through the game to get to it. |
Paperboy Posts: 13 Joined: 9 Jul 2008 | Good End Boss: Malak from KotOR I. I found myself really sympathising with Revan and how Malak had backstabbed him. It felt good to cut that guy up. And when I did the trick to turn him into a dancing Twi'lek it was even better. Bad End Boss: Mr Mohawk from Halo 2... One thing I enjoyed about Halo was that the few 'Bosses' it had didn't feel like bosses. The first time you met Hunters was just the Covenant sending in the cavalry. I didn't see the Prophet you killed in H2 as a boss either; you just walked up, boarded and punched his skull in. Tartarus was just boring. The only way to spruce it up was to fight him while in a Banshee and the novelty of that wore off quick. |
Beat Writer Posts: 205 Joined: 10 Jul 2008 | Good End Boss: Bad End Boss: |
Beat Writer Posts: 150 Joined: 6 Nov 2006 | Good: The Boss, Liquid Snake, Liquid Oceleot, Vamp, Dagoth Ur Tes3, Dagonn, Tes4, Elder God Legacy of Kain: Defiance. FF7: Crisis Core both 'end bosses' were awesome fights, specially the 'last fight' which wasn't really a 'boss'. Zack could kick Clouds ass! Kefka FF6. Bad: FF7; Sepiroth, Seriously, you had nothing but limit breaks, it was just pathetically easy! Bioshock end boss, Enchanted Arms last boss kinda sucked imo, but it did have a Twist I DIDN'T expect... man that gay guy was annoying... Final Boss in Rogue Galaxy kinda sucked, only because I never actually beat it... Man that sucker is hard... when your 20 levels to low. :P Meh: Assassins Creed end boss, XenoSagas end boss, but you don't really play xenosaga for the gameplay, you play it for the story. ;), and the Neverwinter Nights end bosses... |
Beat Writer Posts: 167 Joined: 10 Oct 2007 | Good End Boss - Serious Sam Bad End Boss - Serious Sam 2 |
Copy Clerk Posts: 107 Joined: 16 Jan 2008 | Good Boss: Saren from Mass Effect, I know that a lot of petulance and hate has been thrown at this guy but seriously, he's a boss with emotion. You can see how wracked with Guilt he is and want to put him out of his misery, and I also like the fact you can talk him into doing it himself, ending his life against the Reaper's will. The only part I hated was the end part, an emotional scene where you have finally slain the bastard, then he gets Borged. Disappointment. Then again Seth Green piloted a space ship so I'm not complaining about this game. Bad Boss: Jack of Blades, both mortal and Dragon form. The first, meh, if you get enough spells and Bow points you can take the bugger down fairly quickly, but the second incarnatuion was just salt in the wound. It would've been better if you fought him as a living god, not a god damn dragon. Wow, he stops and does bugger all while you slash at his nostril cavity, the possibilities are limitless. |
Beat Writer Posts: 158 Joined: 7 Mar 2008 | Good Boss: Malak from KotOR 1 (the ONLY KotOR game). Everything leading up to it made the final fight full of emotion, and fighting in a big room with a huge space battle just outside the windows is cool Bad Boss: 500 lb nun chuck guy at the end of the tutorial part of Ninja Gaiden. For being the first freaking boss in the game he was ridiculously hard and the power of his constant blocking and attacks felt cheap. the only way to do anything to him was to constantly do that "flying cicada" or something attack where you jump off a wall and slash down. |
Press Junketeer Posts: 368 Joined: 25 Feb 2008 | Good: Dr. Wallace Breen in HL2. He didn't do anything himself but being allowed to pummel his machine with the corpses of his underlings was amusing. Bad: Anything in Jericho, the 1-click-gimmick ones in particular(lighthammer, corpse behemoths, the first set of sumerians, the firstborn himself) as well as the "keep shooting untill it stops shooting back" crowd(maltheus, the gladiators, blind behemoths, vicus, final group of sumerians) and the swarms of flying cultists whenever the developers had no idea of what to use as boss instead(end of act 1...) Roberta, Robert and Al'Mualim in Assasin's creed; block block block counter block block block counter. Srry i spoiled the gameplay for the entire last hour or so. Any rts map where the final boss is a single rediculously powerful unit. At that point strategy goes out of the window and you just zerg it with whatever you got. Sovereign Incarnate from mass effect, all he does is jump arround and shoot rockets. Everthing from gears of war exept the brumak, bezerkers are plain stupid with the clucky movement, the corpser is just... meh and the same applies to the seeders. RAAM himself is plain impossible without co-op because the ally ai is so retarded(hint: no melee on a guy who wields a 25mm gatling gun as sidearm please) |
Infamous Scribbler Posts: 660 Joined: 11 Jul 2008 | Bad bosses - MK and a vast range of other fighting games, where the end boss is someone who can kill you in two hits, and has all sorts of near unblockable undodgable attacks... Good bosses - The goldfish in Earthworm Jim, after getting thru a nightmare level where he's been throwing armies at you , you get to his room, where he's in his bowl on a table...and... |
Copy Clerk Posts: 62 Joined: 4 Jul 2008 | I don't really have any good end bosses - I suppose killing Sephiroth in FF7 was okay. Worst End Boss: This is a toss up between Final Fantasy IX and X. With Final Fantasy IX - who the hell was Necron and why should I care? With Final Fantasy 7, you know Sephiroth is the big bad guy, and you fight him and kill him. With Final Fantasy IX - you kill the guy you THINK is the main villian... and then out of nowhere comes a different guy. You never hear of him except at the VERY end, and he looks stupid. And with Final Fantasy X, you fight against a squiggly white ball with tentacles, and you can't even die. It was terrible. Having said that, both games are great, with the exception of the lousy end bosses. |
Gone Gonzo Posts: 1898 Joined: 14 Nov 2007 |
I think the whole thing with Necron is it was a 'Deus Ex Machina' moment. FF9 plays a lot on theatrical concepts, and the idea of a god appearing out of nowhere at the show's climax is one that's been around since Greek Tragedy. Necron was meant to be a WTF moment, or so I read into it at least. And he doesn't look that stupid. Worst boss for me? Tartarus. The original Halo game was cool in that it had no bosses. All the enemies you fought were soldiers, whom you could fight using a number of different tactics. Then Tartarus comes along in Halo 2 and it's a case of following the pattern: let the Elites bring his shield down, then take a few potshots at him. Rinse and repeat. |
Gone Gonzo Posts: 4475 Joined: 24 Apr 2008 |
oh i remember, but i still think vamp was worse Why? i lied I was killing that fucking whore for 5 hours. |
Gone Gonzo Posts: 1239 Joined: 8 Apr 2008 |
Necron at least had a purpose and an origin. That wasn't nearly as bad as shoving Zeromus in at the end of FFIV after every other "Here's the real villain" twist throughout the game. |
Anonymous Source Posts: 1 Joined: 12 Jul 2008 | Good Boss Fight: Almalexia from Morrowind's Tribunal expansion. It really felt good killing her, especially after you hear her paln to kill you and turn you into a martyr. Especially after you get Hopesfire, a really cool balde, and Barilzar's Mazed Band. Bad Boss Fight: Nihilanth from Half Life 1. Boring, monotonous, and ugly. Enough said. Even Worse Boss fight: The Stupid Teleporter Thing from Half Life 2. I mean, come on! |
Paperboy Posts: 36 Joined: 24 Mar 2008 | Good: Mithos from Tales of Symphonia. Seriously, with all the emotion put into the character as well as the premise for the fight is just awesome. And the setting and music just makes it all the more epic. Especially the second round. Bad: Enclablosa from Kingdom Under Fire: Circle of Doom. Well, not bad, just meh. He's not even that hard really. If you have a good ranged weapon, its no problem really. Hell, the boss right before Enclablosa was harder. |
Gone Gonzo Posts: 1212 Joined: 9 Dec 2007 | Good: The Boss, MGS3: Hard, emotional; everything. Bad: The end one from Shadow of the Colossus. C'mon, folks! Time your jumps well and a couple of stabs later he's bloody dead! Disappointing, considering his predecessors were way harder. |
Press Junketeer Posts: 379 Joined: 25 Nov 2007 | The only ending-boss battle I really liked was going up against Breen in HL2, because a) it didn't feel so much like a "boss fight" as the real cumulation of all your efforts, and b) I just wanted to shut his smarmy ass UP. If we're counting mid-bosses, though, quite a few of the ones in Call of Cthulhu: Deep Corners of the Earth were straight-out insane. Disappointing end bosses: - Mehrunes Dagon, Oblivion. I mean, seriously. Deus ex machina much, Bethesda? |
Beat Writer Posts: 205 Joined: 10 Jul 2008 | I think the worst end boss fight ever was Jinpachi Mishima in Tekken 5. |
Gone Gonzo Posts: 3498 Joined: 27 Apr 2008 | Bad boss: Vamp MGS4 |
Anonymous Source Posts: 7 Joined: 2 Jul 2008 | Bad: I have to agree with Dagon from Oblivion although Akasha from UT 3, (ill probably take a lot of heat for this one) the Archfiend from Ninja Gaiden 2 and Gabe from Rainbow Six Vegas 2 are all close seconds. Good: Halos 1 and 2 were both good, Turoks was good albeit was totally quick time events. General RAAM from Gears 1 and Dagra Dai from NG 2. |
Anonymous Source Posts: 3 Joined: 14 Jul 2008 | Good Final Bosses |
Anonymous Source Posts: 8 Joined: 27 Jan 2008 | [quote=Ultrajoe] Bad: Vamp from MGS4... quote] whoa spoiler |
Muckraker Posts: 340 Joined: 3 Jan 2008 | If i may Good Bad
Why does everyone say that? I just sat by the window near the staircase the whole time and beat him effortlessly, which in my opinion is a broken boss battle. I did like the Hate. Fun to parry, hit then rip off embedded armor. |
Copy Clerk Posts: 54 Joined: 9 Jul 2008 | No real point in posting this late in the entire thread, but what-the-shit, I'm bored. Good = Yggdrasiel (spellcheck? whatever) from Tales of Symphonia for getting the most creative vote (A JRPG without turn-based combat? Hark, I think I hear hell freezing over and Valve going bankrupt. Seriously, though, look into it, its fun), but Fontaine/Atlas/The Hulk from Bioshock was challenging enough to be enjoyable, even on the easy setting, but not overly-so to be infuriating. Bad = Bowser in Paper Mario (The first one, on N64. Yes, I had one, what of it?). I mean, you had to fight that little wanker about three times or so, with an un-loseable (man, my spelling blows tonight) Peach vs. The Witch fight in the middle. Double yoo-tee-eff, mate? Ugly = Majora's mask, from...Majora's Mask. Mostly, though, the middle form. I mean, the first one is cute (like a jellyfish, or something) and the third is intimidating. The middle form just looks like a load of organs scooped out of a few recently-deceased car-crash victims and surgerically attached (by that I mean crudely sewn-and-burned)to a creepy, possibly dangerous-to-hold-too-tightly-onto mask. |
Anonymous Source Posts: 2 Joined: 7 Jul 2008 | Well, IMO, I kinda liked Warhawk from Twisted Metal Black. It may not be very different from other boss battles, but it was the first airborne combatant in Twisted Metal and made me think, "Oh crap..." when I first saw him. |
Copy Clerk Posts: 54 Joined: 9 Jul 2008 | Pardon the what must sound like an attack, but wasn't the real end-bosses to Shadow of the Colossus that small legion of soldiers that try to kill the now uber-you? Please don't take this the wrong way, that was just the impression I was under. If I'm mistaken, please let me know, I don't want to sound like a prick. Sorry in advance. |
Muckraker Posts: 275 Joined: 13 Mar 2008 | For the good end boss, I'm going to go for Fou-Lu in Breath of Fire 4. Came at you three times, each of which is more brutally punishing than the last. With the buildup given, fighting him is absolutely satisfying, despite his horrific murder power in his final form. And what's more, you don't even have to fight him at all; he can be bypassed entirely - or rather, joined with... Okami had some epic bosses as well, given that each one ended their own little chapter. Ninetails had a buildup that was practically mythical, with the cloud-shrouded environment, the big red moon, the unfamiliar constellation mimicking divinity in the sky. Lechku and Nechku had the absolute best music in the game, and no one can ever convince me that a pair of dapper clockwork demon owls are not badass. Dark Cloud comes to mind first for suck end bosses, though. Most of the bosses through the game are manageable, if not downright easy, but the end boss is damn near impossible, with three forms, each of which more infuriatingly difficult than the last. There is a point at which something becomes so challenging it ends up un-fun. So un-fun it halts enjoyment completely. And when I can't even goddamn well finish the game... |
Paperboy Posts: 26 Joined: 9 Jul 2008 | |
Bad: I am going with Mehrunes Dagon as well. Really there was no fight for you to join in just sit back and watch Martin destroy him.
Good: Well its not one boss but the final boss run on Ninja Gaiden: Black. You get to fight four of the most fun bosses from throughout the game and an old one to end it but this time with some new tricks.