Yes |
25.3% (48) | |
No |
1.6% (3) | |
Yes if it isn't ridiculously difficult |
42.1% (80) | |
I like a little bit of challenge but not enough to make me frustrated |
30.5% (58) | |
If I have to retry a section more than once, I don't like the game |
0.5% (1) |
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Paperboy Posts: 34 Joined: 14 May 2008 | |
Muckraker Posts: 246 Joined: 19 Jan 2008 | I only like difficult games when the difficulty isn't cheap, difficult-for-the-sake-of-it sort of stuff. Some games are "difficult" because they require so much playing time to get even close to half finishing them (I'm looking at you Final Fantasy games). A game like Ninja Gaiden is doubly special because it all about skill. |
Gone Gonzo Posts: 2566 Joined: 21 Jan 2008 | I'm in the 'variable difficulty' camp. I usually play the game on normal, to soak in the story and learn the gameplay. Then I'll go to hard if I want to face the challenge. If you can change the difficulty from "your mum can do it" to something like Veteran or Hard in GRAW, I think that's the middle ground. |
Beat Writer Posts: 143 Joined: 17 Apr 2008 |
well if you only care about the final result, why do you play games? which will eventually end with nothing more than you switch the box off. achieving nothing tangible. |
Gone Gonzo Posts: 1767 Joined: 12 May 2008 |
HAH! I got big boss emblem after about 4 weeks of trying. But it was weird, because when I saw the screen that said I did it, I was all like screaming and jumping and shit, and my roomates all like "dude it's just a frucking game". |
Muckraker Posts: 247 Joined: 22 Apr 2008 | It depends heavily on the genre of game, but i do like a certain challenge to my games. But not Ninja Gaiden 2 kind of challenging, frustration is not something i want out of a game :P |
Gone Gonzo Posts: 2820 Joined: 8 May 2008 |
End result of fun (I have nothing better to do(I get my work done before gaming and I have no good books)) |
Copy Clerk Posts: 98 Joined: 30 Apr 2008 | I like games that are challenging in a way in which if I die its my own fault and not because the game cheats or require me to be psychic. For example the final part of HL ep2 ware you have to toss the bombs on to the strider things was challenging in a good way even if it was beyond frustrating. Challenging in a bad way is for example is the snipers in Perfect dark zero, ware they can kill you in a few hits but you have no idea what direction the shot came from or can even see them w/o a zooming scope, forcing a replay of the full level dozens of times till the AI misses you enough for you to find the shooters |
Infamous Scribbler Posts: 513 Joined: 23 May 2008 | I want a game that will kick my ass sometimes, one I will really have to work for to beat, but the quality has to be good because if it isn't then I won't play because it isn't worth my time. |
Paperboy Posts: 28 Joined: 18 Nov 2007 |
Lol I don't post often but this guy's posts crack me up. These quotes are too ridiculous...he has to be kidding, right? |
King of the Yetis Posts: 1308 Joined: 15 Jul 2008 | The game must require at least some learning on my part to win. It's why I tend to stay away from rpg's these days (particularly the Japanese kind) because your progress is directly tied to how long you've spent on the game? Can't beat that boss? Grind more. I like to come away from a game knowing I've improved myself even if it's in a small and relatively pointless way. |
Gone Gonzo Posts: 1868 Joined: 14 Sep 2007 | Hmm. I want a challenge. I want to be pushed. But this shouldn't really involve dieing more than a couple of times. No exceptions. |
Infamous Scribbler Posts: 620 Joined: 20 Jul 2008 | Pushing your limits is always good, makes you feel like you actually accomplished something in the world of gaming. But if a game is at the point where you just stop playing because its so annoyingly difficult, I despise them. |
Paperboy Posts: 16 Joined: 20 Jul 2008 | I always play games on "normal" difficulty level first. I do that because I think thatīs how developers imagined their game to be played. Also, games have become easier to complete nowadays (especially when it comes to FPS:s, almost impossible to die, all we are required to do is to hide and wait. That is rather pointless! |
Press Junketeer Posts: 434 Joined: 10 Sep 2007 |
You achieve nothing tangible either way. The "final result" he was talking about in this case was having fun for a while. The only reason to play games is to have fun in some way. The "sense of achievement" you talk about is the game tricking you into thinking you accomplished something, and for a lot of people, the feeling of beating a difficult game is a lot less important than having fun with the game itself. I don't really care if the best part of playing a game for you, is when you sit back, put the controller down, and watch the credits scroll. But really, to think that by playing on hard mode, you inherently accomplished anything greater than if you had played on easy, is just plain silly. How much fun you had from the whole experience is the only thing that actually matters. |
Gone Gonzo Posts: 1252 Joined: 18 Sep 2007 | I don't mind difficult games so long as the difficulty feels "fair". If a puzzle is tough but the clues are there, then I'll keep plugging away; if a puzzle is tough because the game holds back a crucial piece, then stuff it. If NPCs are tougher than me in a shooter, I'll keep finding ways to get those crucial extra rounds into 'em without taking so much fire in return; if NPCs can see through walls and across continents to snipe me at ranges that render them as single pixels, then I'll let the robots kill each other and get back to games humans can play. -- Steve |
Anonymous Source Posts: 10 Joined: 21 Jul 2008 | I hate games that are too easy. There's no sense of accomplishment when the game holds your hand all the way through. If I wanted to be entertained by something I didn't have to think about, I'd watch a movie. I want CHALLENGE. Nothing gives me more joy than beating something that requires skill to get through. Whether it's a rough pattern in a bullet-hell shmup or a fight in an FPS that pushes me to the edge of my health, ammo, and wits, I want the game to push me to the edges of my skill. If that means I die a few times and have to replay a level a few times, so be it. Easy games are boring. http://www.youtube.com/watch?v=Ib8MPhzMxlw <- This is a real game. |
Press Junketeer Posts: 482 Joined: 24 Oct 2007 | I'm sorry but I'm one of those who likes 'em hard and dirty. There is nothing like getting really good at really hard games (especially hack 'n slash games like God of War, Ninja Gaiden, Devil May Cry; where getting good means pulling off insane combo chains against the most rock hard and unforgiving enemies you can think of), it's a feeling you will never understand as for you don't enjoy difficult games. |
Muckraker Posts: 277 Joined: 20 Mar 2008 |
The harder it is the more I enjoy it... Could you imagine an RTS game, where you're AI enemies don't even bother to BUILD an army?? Wow, that would be sooooooooooo....... fun... I can't play an "easy" game. Seeing my enemies run into walls for six hours on an FPS, or just simply WALKING through a level on a game, really doesn't seem like fun. What's the point of playing then? Unless you talk about story. That's the only time, I could come close to doing it on easy, if I couldn't beat a certain boss. |
Paperboy Posts: 36 Joined: 17 Apr 2008 | I like games that are easy enough on lower diffuculties but can be super hard on higher diffuculties (Guitar Hero, CoD 4, ETC.) |
Paperboy Posts: 15 Joined: 20 Jul 2008 | I like challenging games, as long as they're challenging for the right reasons. For me, a good challenge comes from... Bad challenges come from... |
Beat Writer Posts: 130 Joined: 21 Nov 2007 | If it's painfully difficult with sections that require tactially figuring out... AKA COD4 on extreme, then I love them, or if they'r just stupidly hard, like Ninja Gaiden Sigma |
Press Junketeer Posts: 434 Joined: 10 Sep 2007 |
Ah, Touhou. It's games like this that make me want to get good at scrolling shooters. |
Press Junketeer Posts: 428 Joined: 8 Jul 2008 | I like a challenge if it's not ridiculous, I don't like it when I |
Anonymous Source Posts: 10 Joined: 21 Jul 2008 |
Not too hard. Just have to keep practicing. Though I can't beat that particular stage yet, I can do Hard Mode on most of the Windows games. And it feels damned good the first time you punch through the final boss on a one credit clear. |
Paperboy Posts: 15 Joined: 14 Jul 2008 | I voted for difficulty without getting too ridiculous. I think when it comes to difficulty in video games, I can accept it so long as there is a good reward waiting for me. By this I refer to my favorite aspect of a good game: Replayability. Specifically, a game that allows new weapons for the second time around, different modes of play, etc, really makes it all worth it. (See: RE:4, Parasite Eve 2, and so on) |
Paperboy Posts: 11 Joined: 14 Jul 2008 | I like a challenge at times. I mean sure the mindless kill everything you see and your some kind of super hero are okay to pass the time for a few minutes, but when I actually want to sit down and play video games I like to thing I am not wasting my time on something a ten year old can do. I like to play games like Rainbow 6 series and GRAW 1 and 2 they're a challenge and make me think so when I look around and see all the dead terrorists and I don't have a scratch on me I kind of feel like I achieved something. |
Beat Writer Posts: 223 Joined: 23 Apr 2008 | Games like Ninja Gaiden are the limit of my ability. They are very difficult. But I do love it when games are difficult, but not unbeatable. If I don't have any gripes about the controlls, then usually the game dosen't get frustrating for me. I'm looking at you Alone in the Dark! and I don't like games that should be easier than they are like Far Cry. I just started playing... why does it take twenty pistol shots to kill a guy? |
Muckraker Posts: 296 Joined: 9 Nov 2007 | I guess that's why difficulty settings have been invented right? ;) I do not play my games on difficult mode. I don't feel much greater accomplishment when a game has been real hard, though I can understand that others do. |
Muckraker Posts: 323 Joined: 4 Jun 2008 |
I do the same in terms of difficulty and you're probably right about that as well. I disagree with you when it comes to it being impossible to die in FPS's (just from your statement here you've clearly either played most on easy or have had little experience in the genre), many reasons why they're harder than you say: |
Copy Clerk Posts: 86 Joined: 12 Jul 2008 | Devil May Cry 3... hard, but fun none the less and truly "Crazy" when you get good enough to beat it on Dante Must Die |
Press Junketeer Posts: 374 Joined: 21 Nov 2007 |
"You shall not headshot me THIS time Sniper #1,233!!!" |
Press Junketeer Posts: 399 Joined: 6 Jul 2008 |
Fun is the whole fucking point, idiot. Why did you think humanity invented video games? |
Beat Writer Posts: 193 Joined: 6 Nov 2007 | I like real difficulty. I don't like fake difficulty (http://tvtropes.org/pmwiki/pmwiki.php/Main/FakeDifficulty). The former makes the game a challenge that I want to beat. The latter just makes me hate the game. *ignores the flame war perpetuated by frustrated people above* |
Copy Clerk Posts: 69 Joined: 20 Jul 2008 | Ok, difficult games can really piss me off sometimes. Especially if its a really good game and you just wanna progress to the next bit but can't. Easy games also piss me off. When I finish a game that was easy or I pussied out and chose the easy difficulty, I always feel disapointed with how damn easy the game is. To be honest, I love it when games don't have a difficulty selection. |
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Well, it all depends on how the difficulty works.
For Example, shooters. Most of them play the health see-saw, where if you turn the difficulty up, you lose the health but your foes gain it. And if you turn the difficulty down, you gain health and your enemies lose it. While this is OK to an extent, It does not replace a good AIwho will break up and try to flank you, or react quicker.