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Copy Clerk Posts: 59 Joined: 23 Aug 2008 | |
King of the Yetis Posts: 1878 Joined: 15 Jul 2008 | I think you should have hit the search button boss. This topic could get a role in a Romero film. |
Copy Clerk Posts: 59 Joined: 23 Aug 2008 |
I did, but for some reason my browser kept 'nonresponding' every time I tried, so I crossed my fingers and hoped no one posted something like this. |
Press Junketeer Posts: 442 Joined: 29 Jul 2008 | For some reason while there was always a lot of vauge hype about it, nobody I knew seemed willing to elaborate what the deal was with it. |
Copy Clerk Posts: 59 Joined: 23 Aug 2008 |
Lol... Did my post help at all ? =P |
Beat Writer Posts: 193 Joined: 16 Aug 2008 | I think the developers are lazy. "Create everything" sounds like a gimmick from people with no imagination, besides I think it will ware off pretty fast |
King of the Yetis Posts: 1878 Joined: 15 Jul 2008 |
Heh. We should try that. Sell copies of Microsoft word for $70 a pop. CREATE YOUR OWN ADVENTURE! THE ONLY LIMIT IS YOUR IMAGINATION! |
Copy Clerk Posts: 59 Joined: 23 Aug 2008 |
The game comes with 60 maps on the disc, I think ? And yah, I have a feeling this game's gonna be the kinda game I'm extremely hyped about, play it for a few days and get tired of it =/ I'm hoping the user-created content might keep me playing for awhile, still o.o |
Copy Clerk Posts: 91 Joined: 24 Mar 2008 | Doesn't Halo 3 have a "Forge"(map maker/editer) and a lasting Xbox live record for like top 5 played games currently? i'd think being aloud to play on personal or strangers mapswould be farely interesting as long as a few people become expertly skilled at it. |
Pulitzer Laureate Posts: 827 Joined: 9 Aug 2008 |
Forge lets you customize your maps(very limited, by the way). LBP lets you create them from the ground up. |
Gone Gonzo Posts: 6129 Joined: 30 Jan 2008 |
Talk to Jumplion. |
Press Junketeer Posts: 360 Joined: 4 May 2008 | Essentially, it sounds like any Map Editor/ Garrys Mod. I think people will tire with it and move onto the main game...but wait, the main games is rather minimal |
Muckraker Posts: 339 Joined: 8 Nov 2007 | LBP = The Incredible Machine as a platformer. And why on earth does almost nobody make that comparison? I played TIM to death though, have some experience with level design in a few other games as well and am planning to go absolutely mad with this thing. Still a lot of question marks on the specifics in my mind about this one though. But then, I like to know things to the exact points. jebussaves88: |
Copy Clerk Posts: 52 Joined: 23 Apr 2008 | Seriously, I'm trying to understand how so many people are getting hyped about this game... apparently. I have to say I personally haven't heard of many people aside from a select few in forums I frequent, but it doesn't seem to be extremely widely talked about. So it's a 2D platformer that allows you to create your own levels. Anyone ever played N? Platform Runner? Fancy pants? These are 3 free flash games that are 2d platformers with their own specific style. One of which has a complete level creating/editing process. N has over 500 levels, Platform runner has some very cool designed levels with completely customizable characters and you compete against other people. Fancy Pants has great control elements and awesome artistic direction. Yet PS3 is using it's immense power to run an glorified version of those games mixed together. Wow. I'm bored already. This is just the new ploy to get 'casual gamers' to start playing games. This is for all those mothers out there stuck cleaning the house who are too fat to bother with Wii Fit. LittleBigPlanet is a failure in the making for anyone with the slightest amount of experience in gaming. |
Infamous Scribbler Posts: 574 Joined: 23 Feb 2008 | I don't see what the big deal is with this game. I feel like there is something that I'm not getting. |
Gone Gonzo Posts: 2577 Joined: 22 Jun 2008 |
So mario the best selling 2d platformer was terrible and only played by fat housewives I guess? |
Paperboy Posts: 23 Joined: 20 May 2008 | I'm exited about the game. I've always enjoyed making my own maps in Timesplitters so I think this will be great too. The only problem I can think of is that LBP looks too happy and cheerfull. I, myself, love the colours and all but it makes the game look like a kid's game. I don't think a lot of 'kids' are going to enjoy making their own maps. |
Gone Gonzo Posts: 1000 Joined: 2 Jan 2008 |
Or don't, unless you want to hear about volcanoes shaped like genitals. The long and short of it is that the degree of customization is very high, the artistic style is very interesting, and it appears to be a 2D (or 2-and-a-half-D) platformer, which many oldschool gamers look back on with love. - J |
Beat Writer Posts: 183 Joined: 1 May 2008 | I want it. It looks great and i just love the idea. |
Copy Clerk Posts: 52 Joined: 23 Apr 2008 |
No, Mario was a game the perfect platformer for it's time. There were no other games that were so advanced and had such a memorable character in it, in fact, saying that, there weren't many other games that had COLOR. The fact that you would consider comparing my argument to Mario is laughable. I loved Mario when it was out and when it was the greatest game of it's time. Now there are SO MANY other things you could do with the technology we have now! But instead recycling a couple of old ideas in a desperate attempt to appeal to a larger community is what comes of the once great developer's minds. Why, in this day and age, would play a 2D platformer anyway? That sense of nostalgia will wear off when you like the 1000's of others recreate a 32 bit Super Mario level. There are so many games out there with ideas that break the mould and have entirely new concepts, so why go backwards? Just go to Kongregate and play some flash games. Same amount of enjoyment, and you save money. |
Paperboy Posts: 20 Joined: 24 Apr 2008 | The incredible machine was an incredible addiction. I don't know why more people are not seeing the comparison either. I thought of that right away. I don't think this game will get old at all. I only stopped playing the incredible machine because my hard drive took a dump and I could not find the disk for that game. |
Paperboy Posts: 20 Joined: 24 Apr 2008 | Bulletinmybrain: Decroux: Anyone ever played N? Platform Runner? Fancy pants? These are 3 free flash games that are 2d platformers with their own specific style. One of which has a complete level creating/editing process. N has over 500 levels, Platform runner has some very cool designed levels with completely customizable characters and you compete against other people. Fancy Pants has great control elements and awesome artistic direction. Yet PS3 is using it's immense power to run an glorified version of those games mixed together. Wow. I'm bored already. This is just the new ploy to get 'casual gamers' to start playing games. This is for all those mothers out there stuck cleaning the house who are too fat to bother with Wii Fit. LittleBigPlanet is a failure in the making for anyone with the slightest amount of experience in gaming. So mario the best selling 2d platformer was terrible and only played by fat housewives I guess? No, Mario was a game the perfect platformer for it's time. There were no other games that were so advanced and had such a memorable character in it, in fact, saying that, there weren't many other games that had COLOR. The fact that you would consider comparing my argument to Mario is laughable. I loved Mario when it was out and when it was the greatest game of it's time. Now there are SO MANY other things you could do with the technology we have now! But instead recycling a couple of old ideas in a desperate attempt to appeal to a larger community is what comes of the once great developer's minds. Why, in this day and age, would play a 2D platformer anyway? That sense of nostalgia will wear off when you like the 1000's of others recreate a 32 bit Super Mario level. There are so many games out there with ideas that break the mould and have entirely new concepts, so why go backwards? Just go to Kongregate and play some flash games. Same amount of enjoyment, and you save money. You sound a little jaded. LBP is a mix of 2d and 3d. The art style is fresh but the gaming is a great combination of adventure game and puzzle solving. It is meant to be easy to learn and difficult to master. Give it a chance before you condemn it. I am not saying it will be great. I am saying it has potential to be a grand experience. |
Gone Gonzo Posts: 1000 Joined: 2 Jan 2008 | I stopped playing The Incredible Machine when I got a copy of The Even More Incredible Machine. ...which I still play sometimes. - J |
Pulitzer Laureate Posts: 827 Joined: 9 Aug 2008 | I'm surprised Jumplion hasn't jumped in to defend this game yet. |
Muckraker Posts: 269 Joined: 24 Jul 2008 | It looks good, but in terms of creating stuff I think i'd rather have Far Cry 2. The map maker looks sooo class! |
Gone Gonzo Posts: 6129 Joined: 30 Jan 2008 | The main attraction with this game is the sheer scope of the customisability of the game itself, as in, to such a degree that you could theoretically make any other Platformer, or any one you can think of. Or at least thats what I keep hearing, this isn't exactly the title that is keeping me the most interested. |
Gone Gonzo Posts: 1323 Joined: 11 Jun 2008 | i can't wait to see all their weird little widgets that people will invent |
Gone Gonzo Posts: 2846 Joined: 10 Mar 2008 | Awww, you guys are so sweet. I was at school anyway, atleast it gives me something to do for the rest of the day. So first off, I'll try to answer everyone's questions, but before that I would like to state that I can understand if this game is not for you, but what I cannot forgive is that you bash the game without knowing anything about it which is what alot of people are doing (or with any other game for that matter). Don't expect to much from this game, that's what alot of people are doing. I've seen people ask "Well, can you make it into an FPS/RPG/RTS/Point n' Click/ect..." and obviously you can't, but why does it need to? It's supposed to be simple an all that, so over complicating it would make it lose its appeal very quickly. Don't expect too much from this game, it's not going to be the mod game to end all games but it will do a significant amount to help the UGC games out and going. This game, while limited to the tools they give you (similar to Spore), is a huge step for UGC without the need of hacking a game to mod it or anything else similar to modding. Now to answer the people sorry for the quote stack that is to come. 1.
Most likely, LBP will suffer with "The Sims" syndrome (I think that's what it's called) I have no doubt in my mind that LBP will get boring eventually, but all games suffer from that eventually. "Create everything" is exactly what God-games/UGC games do, and is that a problem? With LBP, however, even the most uncreative person can conjour up something to impress his/her friends. Technically, though, this game has only been in production for 2 years and it's more of a tech demo than anything. When it was first announced in GDC, it was only 6 months in production. 2.
Well, if the popularity of Garry's Mod has anytyhing to say about this, then I think it's safe to say that some people will be absolutely addicted to this game. Hell, have you seen what people created in Garry's Mod? There are some commited people out there. 3.
I belive I faced you before (could be wrong though, and If I am, sorry my mistake). Just for the record, there is a pay version of N on the XBLA, which does show that people are willing to pay for things that are free in their "flash version". And if LBP is a glorified version of all those put together, then by god it's going to be the best thing ever! I bet that if LBP was on the Wii, either nobody would care but nobody would say "I don't get it" because it's on the god damn Wii. But, noOooOO, because it's on the PS3 and therefore with Sony, everyone jumps on the "hate" wagon and starts bashing it. I guarantee you that if LBP was on the Wii nobody would give a damn because it's for the "casual audience". LBP is trying to appeal to both casual audiences and "hardcore" audiences, it's friendly enough for people new to games but complex enough to have an enourmous amount of depth. With every other level editor or map editor I've played with, I was bored with it in 10 minutes because of the limited options I had. Hopefully, this will not be the case for LBP as I could build, as previous people have mentioned, a giant penis volcano. I don't know many map/level editors that can let me do that, but obviously there are some. *sigh* why is it that whenever something new and interesting comes up that is different from our usuall [yahtzee]gunmetal gray and dogshit brown[/yahtzee] FPSs, everyone gets jaded and refuses to acknolage it. I havn't seen any hate for Killzone 2, Resistance 2, Gears of War 2, Fable 2, Fallout 3, Left 4 Dead, inFamous, SPORE (because it's from fucking Will Wright) and so many other games I probably forgot to mention. I see hate for Mirror's Edge for it's graphics being "wierd" when it is easily distinguishable and obviously shows a distopian utopia and people have called it "running THE GAME!" even though that every FPS requires you to run. What the fuck is that? I thought people forgave party games for not having a story if any at all? I thought people were so fucking nostalgic for "the good ole days" and shit that they wanted "Bionic Commando Rearmed" with it's classic 2D side-scrolling action. And I thought every game get's old after a while? The Wii and all party games are proof of that. Listen, I do not care if you're not going to get this game or if it's just not for you, I understand that not ever UGC game is going to appeal to everyone. But by god, I didn't think some of you would be so jaded as to outright say that the game is nothing special and nothing new and that it sucks because it's the very thing you guys want, classic 2D platforming. Are we so jaded that only the little kids can enjoy something unique and original? Are we? Well, I had a longer post but for some reason got deleted. Fortunately I copied/pasted the other half but I still had to write the other half. Oh well. |
Section Editor Posts: 133 Joined: 11 Jan 2008 | I think a lot depends on the ease of implementing complex ideas in LBP. I've seen the videos where you can construct rather complex machines from a handful of cardboard cutouts ... it looks easy enough, but that might only be after you've completely familiarized yourself with the controls. Hopefully it will be relatively intuitive or at least come with an excellent tutorial - the harder it is to create your own levels, the less robust and lasting this game will be. |
Gone Gonzo Posts: 1323 Joined: 11 Jun 2008 | Another huge issue here as far as appeal factor is the general aesthetic of 1st party Sony titles and the fans of those games. Ratchet & Clank, Resistance, LocoRoco, Ape Escape, Flow, Patapon, Ico, Shadow of the Collosus, Sly Cooper, Twisted Metal, Warhawk, Echocrome, etc. i mean none of this fits the prototypical douche bag with guns aesthetic that seems to fill the space of shooter games these days. Personally, I think Sony is underrated and their first party development has the creative depth comparable to Nintendo. In this context, Little Big Planet makes sense and it's in line with the sensibilities of most Sony purchasers. |
Gone Gonzo Posts: 1000 Joined: 2 Jan 2008 |
He's like clockwork, that boy. - J |
So, wut do you guys think about LittleBigPlanet ?
From what I've seen, this game has potential of Game Of The Year. It looks like the most fun I'm gonna have in all my 10 years of gaming.
For those of you who don't know what LittleBigPlanet is, I'll post a preview and maybe a vid or two that should sum the game up pretty well:
LittleBigPlanet Customize Trailer
LittleBigPlanet 'Online Features'