Soul calibur |
44.2% (23) | |
Tekken |
26.9% (14) | |
Dead or alive |
9.6% (5) | |
Mortal Kombat |
9.6% (5) | |
Street fighter |
3.8% (2) | |
Killer instinct |
5.8% (3) |
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Press Junketeer Posts: 441 Joined: 29 Jul 2008 | |
King of the Yetis Posts: 1875 Joined: 15 Jul 2008 | I'd say fight night was button mashtastic. |
Pulitzer Laureate Posts: 860 Joined: 26 Mar 2008 | Tough call. Tekken is the king of "dial a combo" but you can get further in Soul Calibur by mashing buttons. |
Beat Writer Posts: 149 Joined: 5 Aug 2008 | I went with DOA. I think they define button mashing. |
Anonymous Source Posts: 5 Joined: 23 Apr 2008 | Hmm check out the Facebreaker demo thats pretty button mashy. Also maybe Killer Insinst I don't remember doing anything but button mash on that :) |
Pulitzer Laureate Posts: 961 Joined: 19 May 2008 |
I totally diasgree. If anything, DOA is the only one that doesn't ecnourage it, because with good timing you can win a fight with nothing but counters. |
Press Junketeer Posts: 441 Joined: 29 Jul 2008 | I personally found street fighter to be the least button mashey, or at least street fighter 3. |
Pulitzer Laureate Posts: 860 Joined: 26 Mar 2008 | Virtua Fighter is the most skill reliant . You can hand it the crown now. |
Beat Writer Posts: 210 Joined: 5 Jun 2008 | Soul Calibur by absolute miles. Especially 2 + 3 (I haven't played 4 yet for this very reason). Virtua Fighter is by far the least and DOA has a bad rep for this that is undeserved - DOA4 in particular was almost in Virtua Fighter territory. Tekken has a horrible engine but not a particularly button mashy one. SF is still the daddy of fighters though! |
Paperboy Posts: 15 Joined: 9 Apr 2008 | Soul Calibur I use 'THROW' button! |
Press Junketeer Posts: 441 Joined: 29 Jul 2008 | Remember people it can be either basic school of button mashing. The lil' button style or the high roller technique or various mixes of the two. |
Gone Gonzo Posts: 6900 Joined: 28 Nov 2007 |
The last one was the same way. If you button mash with anybody, you will get your ass handed to you. The only way to make it through is learn a character, learn their combos, and mix them up. Oh, and learn where a button masher will hit you so you wipe the floor with them. |
Paperboy Posts: 35 Joined: 22 May 2008 | Soul Calibur... Number 4: Then i won, with no idea what the hell i was even pressing :S |
Paperboy Posts: 27 Joined: 4 Mar 2008 | Soul Calibur. I love the series, and it's great fun to play with non-mashers, but playing with mashers sucks. You probably won't win buton mashing if the person you're fighting is good enough, but at least you can get through the singleplayer and beat less skilled people. The least button-mashey is obviously Guilty Gear. Considering two hits do about 5% of someone's health and a proper combo of anywhere from 6 to 16 does, often, more than half someone's health... You likely won't get away mashing against a pro in SF, I admit, but you're even less likely to get away with it in GG. You can't even special spam like a masher can in SF because mashing = roman cancels. I ALWAYS see mashers accidently use RC's. Also button mashing isn't the worst thing in fighting games, tourney players are. (I say that because it encompasses everything wrong with fighters: infinites, crossups, cheap mixup combos, unblockable setups, and projectile lockdowns.) |
Press Junketeer Posts: 429 Joined: 24 Nov 2007 | Totally agree with Shinkada. It's painful to watch a Guilty Gear button-masher. It's painful to watch ANY button-masher, for that matter. |
Press Junketeer Posts: 372 Joined: 20 Jul 2008 | Soul Calibur, which is one of the reasons I like playing it because I can't remember all those damn moves if my life depened on it. |
Copy Clerk Posts: 121 Joined: 22 Feb 2008 | I opted for Soul Calibur, especially number 2 which I had on Xbox with it's handy "instant combo" button. Either that or Tekken. |
Muckraker Posts: 284 Joined: 5 Feb 2008 |
100% Agreed. But the best is when they accidentally enter Instant Kill mode and then frantically try to get out of it before they get punished. XD |
Press Junketeer Posts: 441 Joined: 29 Jul 2008 | Roman cancel? |
Paperboy Posts: 27 Joined: 4 Mar 2008 | Roman Cancelling is a technique in Guilty Gear. You press three face buttons during a move and you flash red. It uses half of your tension (special) gauge, and immediately cancels what you're doing. Mainly used for either getting out of missed, long-cooldown moves to stop people from punishing you for them (like a whiffed shoryken ripoff) or extending combos. Watching a button masher roman cancel a light punch = hilarious. |
Muckraker Posts: 284 Joined: 5 Feb 2008 | Edit: Shinkada beat me to it. |
Pulitzer Laureate Posts: 839 Joined: 27 Aug 2008 | I've never understood the accusation of Soul Calibur's button-mashiness. I've never lost games to people who were just randomly pressing buttons. You just block then counter attack, or keep your distance and then don't give them a chance to mash buttons by keeping up the pressure. Weird. Anyways, how the hell is Super Smash Brother not on here? I came second with a bunch of friends in my second game and they own the damn thing. Utterly stupid. |
Press Junketeer Posts: 441 Joined: 29 Jul 2008 | Smash is not on here cause I have yet to ever see someone Button mash in it and win. |
Paperboy Posts: 27 Joined: 4 Mar 2008 | Correction: Smash is not here because it would be off-topic. "Poll: Most buttonmashey fighting game series." |
Press Junketeer Posts: 441 Joined: 29 Jul 2008 | That is debatable, but that is neither here nor there. |
Paperboy Posts: 27 Joined: 4 Mar 2008 | Yeah, I know, I just thought it'd be funny. If I'm gunna be non-bias and say Smash is a fighting game, I have to agree that it should be in the poll, DEPENDING on your definition of button mashing. If your definition of button mashing is: Then it shouldn't be. But if it's: Then it should definitely be up there and may even rival Soul Calibur. Also I've never seen someone win with button mashing in Guilty Gear so I don't see how that effects it being on the poll or not. |
Gone Gonzo Posts: 2041 Joined: 14 Sep 2007 | Uh... All of them? |
Muckraker Posts: 300 Joined: 17 Aug 2008 | lol i'm not the best in beat em ups, me thinks Dial a Combo games lend themselves more for button mashing. Soul calibur is quite a basher. has lots of combos makes it easy to mix em up |
Beat Writer Posts: 162 Joined: 18 May 2008 | Mortal Kombat, i think it was number one or two, i got up to the last boss without learning a single combo or looking at the attack guide. |
Press Junketeer Posts: 441 Joined: 29 Jul 2008 | Does anyone remember power stone? I cannot remember wether it was mashey or not. I do remember it being the first fun 3d fighter I can think of. |
Paperboy Posts: 27 Joined: 4 Mar 2008 | Well, if you count holding down and mashing light kick for the entire match as button mashing, I think we can all agree MK2 has already won... Powerstone is only a masher if Smash is. Like Smash, if you press anything at anytime, you'll lose. And like Smash, if you take 3 seconds to figure out what the buttons do, you have a good chance of winning. |
Muckraker Posts: 339 Joined: 8 Nov 2007 | Soul Calibur is exceedingly masher friendly. JaguarWong: DoA 4 even took a lot of the depth of DoA out of the game by removing features, causing many veterans to leave. Wake-up? Foot Stance? Dodge? Spacing? Sabaki's? Weight dependencies? All are of no consequence in DoA and part of basic knowledge in VF. In comparison to VF DoA 4 is simplicity incarnate. Note that having to take account of all this stuff is the very reason many people are turned away from VF, so saying 'depth = better game' is bs, rather, it's better catered for a certain audience. Shinkada: Souplex: |
Beat Writer Posts: 193 Joined: 18 Aug 2008 | Soul Calibur by a long way. I know I don't get it and there is a way to play properly, but it's so conducive to button-mashing that I just lose interest after five minutes. I couldn't believe so many people shelled out £40 for SC IV on its release date when so many of them were just going to mash buttons all night. |
Press Junketeer Posts: 441 Joined: 29 Jul 2008 | The thing about mashing in smash bros is you could easily kill yourself without your opponent even moving. |
Paperboy Posts: 27 Joined: 4 Mar 2008 | Vortigar: Ivy + Masher + Luck = Everyone Beaten. Mashers have no rhythm, no pattern, and it's impossible to predict when they're going to start randomly smacking the buttons that just happen to be ranged attacks, or when they'll decide to hold down while mashing. Also, when you say 'depending on the move' you're probably thinking of Force Roman Cancels. Some moves have very small frame periods where the game allows you to do a FRC. It's usually in moves that leave you more vulnerable; some characters rely on them for good combos (I-no). They're identical to RC's except can only be done, as I said, in small windows during specific moves, and take 25% tension rather than 50%. Mmm. Trivia. |
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Ah fighting games. A pillar of the vidjama game industry known for being the way to settle things like men.
However, one problem seems to pop up with fighting games: Button mashing.
So, in what game is it the biggest problem?
There is room for one more series on the list so if anyone has any suggestions toss em up.
Also other threads related to this one
http://www.escapistmagazine.com/forums/read/9.70535