Maybe if the game companies actually spent more time on 1 game instead of 10 (plus all the shitty sequels) people would be more inclined to actually buy the game. Now i'm not saying pirating games is right, but i can completely understand why some people do it. Over the past few years games have gone down in quality and up in price (with a few exceptions) as well as releasing about 10+ games in one year. If the company is working on that many games at once then it's pretty obvious that the quality will be lacking, the story is pretty much non exhistant, the game play is just a clone of another game and it's all over in about 5 hours. (not to mention if they're making that many games at once they obviously can afford to) Now do you really want to spend £30 on something you can complete in a day?? Not to mention spending £30 on 10 things you can complete in a day. That's if you even decide to continue playing it after 5 minutes. We don't have money to waste on endless games untill we find one we like. And as for sending things back to the shop, i have tried this (inc brand new sealed games!) only to be turned away... or worse, have only half my money returned! now who's the robbing bastard? not me that's for sure.
i for one value my money and i also value my games and i'm not going to waste my money on something that's complete turd, aimed at a 2 year old and a clone of every other game on the friggin planet. If i really like a game or i'm looking forward to something i WILL buy it, but if it's something that looks like the other 50 games that's come out in the past 2 years then i'll be more inclined to download and test it, if i like it THEN i buy it, if i don't then they can feck off. so in short, what i'm saying is, maybe if the companies actually put some effort and soul into their games, then the gamers would put some effort into buying the damn thing!
Game companies are only hurting themselves by releasing the same old shit every year (again with a few exceptions) and people know this, which is why they download their games. If they are that concerned about people downloading games then they should drop their prices and i'm pretty sure more people would buy it, i know i would. Look at Orange box, it was cheap, contained 4 great games (2 of which were pretty unique) and i don't know a single person who downloaded it. if more companies took this approach then they wouldn't have to worry about money as much. It's about quality, not quantity!
Oh yeah, and off topic: i'm fed up of all this "look at the perty graphics" shit, a game is NOT about looking all nice and shiny, it's about the game play, the content, the experience and oh yeah, having some fun! but it seems a lot of companies have forgotten this. If i wanted to see realistic trees i'd go outside! if a games not fun then who's gonna buy it(apart form those who just wanna look at some characters big breasts). If the majority of development is spent on making something shiny and realistic, then there's no time left for the other stuff... the IMPORTANT stuff which makes a game WORTH buying. Plus is doesn't help the matter even more when they're trying to churn things out asap. Take some time to make your game a fun experience and i garentee more people will take the time to buy it and enjoy it. I could say a lot more but this it turning out to be a rather long post.</rant>
I used to pirate almost all my games. I got them from a friend who had these pirate cd-roms with loads of games on them. Now I buy all my games, mostly when they are a few months old and cost next to nothing. I usualy get 4 or 5 games for the price of one (and I'm talking A-class titles like C&C3, Company of heroes, The Witcher, FEAR...). I noticed PC games drop in price much quicker then console games do though.
nikomas1: I did try to get a summer job but its hard when you or your parents dont have any contacts.
It's called McDonalds...suck it up, we've all been there(jobwise, and if not McD, then another type), no contacts needed...and usually within walking distance.
dannydamage: The games industry has had pirates from day 1, if it was going to kill the industry, it would have died years ago.........it certainly wouldn't have grown into the money making behemoth it is today.
Dumb. Storytime:
Man jumps off a 100-story building. When falling past floor 10, he thinks to himself "I dunno what all the fuss is about."
Just because things appear all fine and dandy doesn't mean they will continue to be so.
goodman528: My point is, if it's much better for a games developer to have 10k more people play his game illegally than to have 1k more people play the game legally. The more people know about a game, the more people that play a game, the money the developers will get from their games, and in the long run, for a game series, it really doesn't matter whether or not people are playing it legally or illegally.
Unless the videogame is open source, this is BS. There is a reason why The Sims was considered a success. It wasn't because a lot of people played it, it was because a lot of people bought it legitimately and played it. I mean somewhere around 50 million legit copies.
There is a reason why The Sims sold so many copies and also saw a lot of expansion packs. It wasn't because a lot of people played it, it was because a lot of people bought it legitimately and played it.
Yes, and maxis are robbing bastards. They're not content with the money they get from people playing the sims legally, so they have to release god knows how many add on packs, which are NOT cheap and have hardly any "content". I own the sims 2 and some of the add ons and i wish i hadn't wasted my money on the shit they call "new content". The pets expansion was just laughable. Yes it was nice you could make your own pet and breed, but there was no content, the pets had a couple of animations which were replayed over and over in your house (such as your cat jumping on and off furnature, big whoop) and there were like 2 toys your pets could use. So in the end you got a very expensive, visually appealing virtual pet, that was actually even more useless than those crappy tamogotchies that used to rule the world. i won't be buying any sims 2 add ons in the future as it's just another example of how shiny graphics are more "important" than game play.
What they should do instead is combine the expansions into 1 big expansion and i'd quite happily buy that instead of trying to take my well earned money just so they can make even more crap add ons.
Dumb. Storytime:
Man jumps off a 100-story building. When falling past floor 10, he thinks to himself "I dunno what all the fuss is about."
Just because things appear all fine and dandy doesn't mean they will continue to be so.
Again, there wouldn't be such a huge problem with downloading games if the companies actually made games that were worth buying. And yes, there have been pirates from day one. the only difference is games were actually decent back then and more people liked them enough to buy them, even after pirating, so if it's anyones fault its the companies. Stop using downloading as an excuse to make shite games and steal our hard earned cash and stop using dumb metaphors to defend your point.
And when you get home from your job, sit down with the new full priced game you've bought and find out you've spent your hard earned cash on a piece of shit, you see justice in that?
There's nothing I hate more than spending my cash on something that turns out to be much shitter than expected. And with all the hype surrounding EVERY bit of media (games, film, tv, music) that counts for quite a lot of potential purchases, or "MUST BUYS" as every product claims to be and a lot of potential disappointments.
That's why I try before I buy, and not with demos. If something is genuinely good, then I'll still enjoy it AFTER finishing the download and buying a legit copy and finishing it all over again.
Speaking of those same media, they may as well be forcing you to buy it. Simple psychology (if not further in some cases) followed by beautiful graphics and breasts (in most cases) with some voice over shouting "BUY THIS GAME! THIS MAGAZINE SAID IT'S THE BEST, THAT ONE SAID IT'S FUCKING AWESOME, SOME OF 'EM SAY IT'S BETTER THAN ANYTHING IN THIS WORLD, BUY IT NOW AT THESE PLACES FOR FAR MORE MONEY THAN YOU SHOULD PAY.........GO.......GO........GOOOOOOOO!"
Oh, and drug dealers that give away free samples? That's news to me. Do they go do to door or stick samples on the front of magazines?
Games are a luxury item. You are not harmed by 'does not meet your expectations', nor are you harmed by abstaining from purchasing or experiencing these luxuries. Companies in various luxury-related industries tend to enjoy having repeat customers, and getting them to come back by addressing their concerns on quality, through a refund or some other method, is something they may do. If they don't, then don't buy their products, but don't use their products without paying for them either.
If you are not finding reviews and reviewers who share YOUR taste and that give you the information you need to know concerning a game, you either need to continue looking until you do, or accept the 'risk' involved when making a purchase. If you buy into the hype, that's your problem.
Your requirement that a game has to be good enough to play through twice before you will buy it is an interesting concept, except for the problem that while you might honestly stick to this (you do, 100% of the time, yes?), others do not. Additionally, if you spend significant time playing the game to its completion, and decide the game isn't worth your money, you are, in effect, straight up dishonest. You found it worth spending some time on, and apparently more time than a demo would entail, but somehow it's not worth money. Just as you say you cannot get your money back from the company, they cannot get their money 'back' from you for what you did experience. Perhaps if there was a way you can send part of the full price, would that be acceptable to you? Again, extending this beyond you, the problem arises with determining who would honestly do this, and who would just take it because they can. Who wouldn't want to just pay whatever they wanted for whatever it is they wanted?
Also, you don't cover the concept of a game that is perfectly enjoyable when played to its conclusion once. Nothing extra tacked on you need to go back for. No unlockable features, or bloat, or cruft that requires larger and larger design teams try and satisfy this 'replayability' requirement you demand. This requirement is the death of any smaller developer.
You may think that because these large developers can afford to soak up losses due to pirating that it doesn't hurt the industry, but you're already seeing the effect: mergers, takeovers, layoffs, and cutting 'non-AAA' titles. Then there's what you don't directly see, where a small group of people can't develop a small, enjoyable game because they can't afford to soak up the losses the huge companies can through 'lowest-common-denominator' production. If you think that this hasn't happened, and isn't happening now, I can tell you right now you're very mistaken.
mcknee: Yes, and maxis are robbing bastards. They're not content with the money they get from people playing the sims legally, so they have to release god knows how many add on packs, which are NOT cheap and have hardly any "content". I own the sims 2 and some of the add ons and i wish i hadn't wasted my money on the shit they call "new content". The pets expansion was just laughable. Yes it was nice you could make your own pet and breed, but there was no content, the pets had a couple of animations which were replayed over and over in your house (such as your cat jumping on and off furnature, big whoop) and there were like 2 toys your pets could use. So in the end you got a very expensive, visually appealing virtual pet, that was actually even more useless than those crappy tamogotchies that used to rule the world. i won't be buying any sims 2 add ons in the future as it's just another example of how shiny graphics are more "important" than game play.
What they should do instead is combine the expansions into 1 big expansion and i'd quite happily buy that instead of trying to take my well earned money just so they can make even more crap add ons.
Dumb. Storytime:
Man jumps off a 100-story building. When falling past floor 10, he thinks to himself "I dunno what all the fuss is about."
Just because things appear all fine and dandy doesn't mean they will continue to be so.
Again, there wouldn't be such a huge problem with downloading games if the companies actually made games that were worth buying. And yes, there have been pirates from day one. the only difference is games were actually decent back then and more people liked them enough to buy them, even after pirating, so if it's anyones fault its the companies. Stop using downloading as an excuse to make shite games and steal our hard earned cash and stop using dumb metaphors to defend your point.
Stop using excuses to avoid taking responsibility for your bad purchasing decisions.
KSarty: Out of curiosity, how old are you? I run into this a lot on other gaming forums. Younger gamers can't figure out how people can afford all of this stuff while assuming that everyone else on the forum is their age. I'm not saying your post is bad or anything, I'm just curious. I'm 22 and I have a full-time job with pretty decent pay and no current debt so I can afford to buy myself the toys that I want when I want.
On the issue of piracy, I won't really comment because I've argued about piracy for a long time online and I've just given up.
*Sigh* Im turning 16 soon, I Didn't post that right did I? I know people with jobs and all can afford their own games but I know spoiled kids who get a new game like several times a month while i have to beg to borrow one and thats what i realy meant.
I did try to get a summer job but its hard when you or your parents dont have any contacts.
If you can formulate the opinion i'd love to hear it, Im more interested in what you think than to contredict you. I guess ill be on in a hour or so, Please respond ^^.
You think you need contacts to get a job? Get off your ass and put in applications, get on craigslist and look for job ads, make calls. That's what everyone else does.
paulgruberman: -Some text....and then-..... You may think that because these large developers can afford to soak up losses due to pirating that it doesn't hurt the industry, but you're already seeing the effect: mergers, takeovers, layoffs, and cutting 'non-AAA' titles. Then there's what you don't directly see, where a small group of people can't develop a small, enjoyable game because they can't afford to soak up the losses the huge companies can through 'lowest-common-denominator' production. If you think that this hasn't happened, and isn't happening now, I can tell you right now you're very mistaken.
Okay, so you're saying major company A went and bought indy company A, sacked a load of the original team and bastardised the company because of piracy? And not because they saw a great game in their catalogue that they could whore for the next decade or two?
AGAIN (how many times?), I'm not saying everyone should download everything. I'm not even saying people should download independent stuff, I stated that I (personally) see nothing wrong in 'trying before you buy'. Demos aren't always accurate and may only let you play a half decent portion of the game and hide the fact the rest of it is a pile of poop. And we all know what I've said 18 times about reviews in this day and age. It's not about finding a reviewer with "my taste", it's about finding a reviewer that isn't going to whore something so they'll get money, free stuff.....OR FRIENDS ON INTERNET FORUMS!
Payola scandal anyone?
If it were as simple as taking a game back to the store and getting what I paid for it, then it would be a different matter.
Stop using excuses to avoid taking responsibility for your bad purchasing decisions.
Excuse me, but if a game is advertised as being amazingly awesome, having lots of new content and features, then i think i am justified in being pissed off at the lack of awesomeness and content. I am not making excuses for my own bad judgement, i admitt, i bought the game, it was shit, but that is not my fault, that's the publishers fault for making it out to be more awesome than it actually is, and they shouldn't be making money from lies. If you can't handle my opinion about a game i actually BOUGHT, then don't friggin reply.
ebay is a blessing, selling old stockpiled computer hardware is pretty much how I make my money. Selling old stuff is also pretty good. ASSUMING you have something to sell almost every day you could make 500 dollars a week.
Anyway, gaming is simply put, too expensive - we need to find out how to bring the equilibrium price for games to be 30 dollars instead of 60. I just bought Clear Sky for 30 bucks on steam, seriously what the hell? I hardly ever find games this good for that price, why is everything else that's brand new at 60 bucks?
Excuse me, but if a game is advertised as being amazingly awesome, having lots of new content and features, then i think i am justified in being pissed off at the lack of awesomeness and content. I am not making excuses for my own bad judgement, i admitt, i bought the game, it was shit, but that is not my fault, that's the publishers fault for making it out to be more awesome than it actually is, and they shouldn't be making money from lies. If you can't handle my opinion about a game i actually BOUGHT, then don't friggin reply.
And then you wonder why people download games...
If a game is falsely advertised, you have legal recourse to demand refund from the company. If you disagree with the opinions of others concerning the 'awesomeness' of the game, there is no legal, moral, or justifiable reason it should suddenly be free of charge for failing the 'mcknee-level of awesome' requirement.
Stop using excuses to avoid taking responsibility for your bad purchasing decisions.
Excuse me, but if a game is advertised as being amazingly awesome, having lots of new content and features, then i think i am justified in being pissed off at the lack of awesomeness and content. I am not making excuses for my own bad judgement, i admitt, i bought the game, it was shit, but that is not my fault, that's the publishers fault for making it out to be more awesome than it actually is, and they shouldn't be making money from lies. If you can't handle my opinion about a game i actually BOUGHT, then don't friggin reply.
And then you wonder why people download games...
If you can't handle his reply to your post then keep your mouth shut, moron. You are making excuses for your bad judgement - you want people to take care of you. You're too dumb to make smart purchasing decisions so you think you should be protected from that and that it's the game company's fault that your subjective idea of good doesn't match theres and your inability as a clueless consumer to not listen to marketing lingo.
There is a reason why The Sims sold so many copies and also saw a lot of expansion packs. It wasn't because a lot of people played it, it was because a lot of people bought it legitimately and played it.
Yes, and maxis are robbing bastards. They're not content with the money they get from people playing the sims legally, so they have to release god knows how many add on packs, which are NOT cheap and have hardly any "content". I own the sims 2 and some of the add ons and i wish i hadn't wasted my money on the shit they call "new content". The pets expansion was just laughable. Yes it was nice you could make your own pet and breed, but there was no content, the pets had a couple of animations which were replayed over and over in your house (such as your cat jumping on and off furnature, big whoop) and there were like 2 toys your pets could use. So in the end you got a very expensive, visually appealing virtual pet, that was actually even more useless than those crappy tamogotchies that used to rule the world. i won't be buying any sims 2 add ons in the future as it's just another example of how shiny graphics are more "important" than game play.
What they should do instead is combine the expansions into 1 big expansion and i'd quite happily buy that instead of trying to take my well earned money just so they can make even more crap add ons.
Dumb. Storytime:
Man jumps off a 100-story building. When falling past floor 10, he thinks to himself "I dunno what all the fuss is about."
Just because things appear all fine and dandy doesn't mean they will continue to be so.
Again, there wouldn't be such a huge problem with downloading games if the companies actually made games that were worth buying. And yes, there have been pirates from day one. the only difference is games were actually decent back then and more people liked them enough to buy them, even after pirating, so if it's anyones fault its the companies. Stop using downloading as an excuse to make shite games and steal our hard earned cash and stop using dumb metaphors to defend your point.
Again, it's your own fucking fault for spending money on a virtual pet. Read reviews before you buy, rent games, try the demos, stop acting like a tool and then whining like a child because you want trade-backs.
I don't strongly condemn piracy, but seriously: man up. All these justifications are just that- justifications of what you know is a criminal and morally tenuous act. I have friends who pirate, and I don't like it, but at least they don't pretend they have some contrived right to it.
EDIT: I would add, that I actually sympathize with those who cannot afford to have the things they want. But stealing is not the best way to correct the problem. Can anyone think of a different solution?
If a game is falsely advertised, you have legal recourse to demand refund from the company. If you disagree with the opinions of others concerning the 'awesomeness' of the game, there is no legal, moral, or justifiable reason it should suddenly be free of charge for failing the 'mcknee-level of awesome' requirement.
And when did i say it should be free exactly?? If you actually read my other post further up you will notice i said games should be CHEAPER not free. Get your facts right before you judge please. Cheaper games would stop the majority of people pirating games because if they don't like it, then they're not much out of pocket, giving them less reason to complain about it. This also means the companies would be making more money even though the price is lowered, because more people can afford to buy it. There's always going to be someone who pirates games, but you can't please everyone.
A good example, that's non game related, is adobe products. Do they really need to charge £500+ for the software? I am an artist and i can't afford to shell out that much money for something i can do for free (pencil and paper). If they lowered the price to £100 or so, then i'd buy it tomorrow, but that's never going to happen because big companies like that are all about making money. At the end of the day, more people would buy these products if they were actually affordable, which would actually increase their profit. I don't know anyone who has a legit copy of Photoshop, but i know plenty of people who have downloaded it. Pretty much all of them said it was because it was too expensive.
The same applies to games. It's not like they have to make them super cheap, just don't rip us off. They say you get what you pay for, but in this case you don't, you just end up out of pocket and pissed off.
Plus, what about the parents who have kids demanding all these games? They end up shelling out for a game that keeps their "little darlings" entertained for 5 minutes. Then they want another one. Yes the parent is responsible for buying the games, and it's upto them to do that, but at the end of the day it costs more than it's worth, and this is why the majority of people download games. So in short, lower your prices and lower piracy at the same time(thus gaining more profit in the long run), and it's win win.
Okay, so you're saying major company A went and bought indy company A, sacked a load of the original team and bastardised the company because of piracy? And not because they saw a great game in their catalogue that they could whore for the next decade or two?
AGAIN (how many times?), I'm not saying everyone should download everything. I'm not even saying people should download independent stuff, I stated that I (personally) see nothing wrong in 'trying before you buy'. Demos aren't always accurate and may only let you play a half decent portion of the game and hide the fact the rest of it is a pile of poop. And we all know what I've said 18 times about reviews in this day and age. It's not about finding a reviewer with "my taste", it's about finding a reviewer that isn't going to whore something so they'll get money, free stuff.....OR FRIENDS ON INTERNET FORUMS!
Payola scandal anyone?
If it were as simple as taking a game back to the store and getting what I paid for it, then it would be a different matter.
"Indy company A" is under no obligation to sell themselves to anybody if they believe they can make money on their own. Why do they do it, then?
So because you've heard of one or more reviewers padding their reviews in return for some sort of reward, all reviewers must be doing so? By that logic: we've heard some people never pay for the games they play, so everyone must be doing it.
So because you've heard of one or more reviewers padding their reviews in return for some sort of reward, all reviewers must be doing so? By that logic: we've heard some people never pay for the games they play, so everyone must be doing it.
And you obviously don't have a single burnt CD, Game or DVD in your collection? Of course not.
[/interest in repeating my OPINION to the "perfect gamers"]
If you can't handle his reply to your post then keep your mouth shut, moron. You are making excuses for your bad judgement - you want people to take care of you. You're too dumb to make smart purchasing decisions so you think you should be protected from that and that it's the game company's fault that your subjective idea of good doesn't match theres and your inability as a clueless consumer to not listen to marketing lingo.
Again, it's your own fucking fault for spending money on a virtual pet. Read reviews before you buy, rent games, try the demos, stop acting like a tool and then whining like a child because you want trade-backs.
Oh look at how mature we are with the name calling... sigh. And here i am thinking we can have an adult discussion about things.
I don't see why you are attacking me for having an opinion. I am not in any way insulting any of you and i refuse to resort to your mentality.
Yes, i do read reviews before i buy, but most reviews are quite varied. Some people sugarcoat it, others lay into it when it's not deserved. At the end of the day the only way you can know if a game is any good or not is to buy it. So yes it is my fault, but that doesn't mean my opinion isn't valid, and it doesn't give you the right to throw insults around. I would rent games if there was actually some place round here that rents them, but unfortunately there isn't as i live in a small area, we're lucky we even have a Game shop. I am not a moron, a tool or a child thank you and i don't personally download games. All i'm saying is things should be cheaper for what you get. It would help both the gamers and the companies in the long run, and this is why the majority of people download games in the first place.
Can you honestly say you would object to games being cheaper??
dannydamage: And you obviously don't have a single burnt CD, Game or DVD in your collection? Of course not.
[/interest in repeating my OPINION to the "perfect gamers"]
Take it easy everyone else
So if one person does it, it's okay?
And if I said I don't, you'd somehow believe ME? Fine:
My response to the RIAA suing small families for exhorbitant amounts of cash for one of their kids downloading songs? I stopped buying CDs from any music label represented by the RIAA. Even if a song I hear on the radio by a band sounded good - if they were under one of those record labels, they're not getting my money, and I can live with not listening to whatever else they might have that could be good. I've got my old CDs, and some of those are crap. Still not pirating.
Any games I have that are on non-original media are literally and honestly backups, because I learned I'm an uncoordinated klutz after epic all-nighter play session. Before I learned to back stuff up, (and during times when my damned burner stops working) I've repurchased games that I've damaged. Rock Band being the recent example. Never drum for hours and then hop over to push the eject button on your 360 so you can watch a movie... or at least don't be a klutz like me when you do. Ended up effectively punching the 360 because my arms felt like noodles; the CD flopped around in the 360, and I got the circle-burn effect. I also have quite a collection of crap games. Still not pirating.
I'm not trying to say the industry doesn't need change. I'm just saying that if you practice piracy, accept that you've made that decision and all that it entails, and don't try to justify it as mandated by this or that. Those may be your reasons for doing it, but they're not justifications.
Piracy isn't going to change the system for the better, either. Only people getting through to the game developers that they have got to change, as it's only now (finally!) starting with the music industry.
DeadlyFred: Point of interjection: you cannot compare the theft of a tangible commodity to downloading bytes off the internet, period. If someone cannot afford to buy a game, then there would be no sale involved in the first place and hence no money lost if that same person were to download the game. If you are downloading things simply to avoid paying for them, that is a different matter entirely. Opting to spend your money predominantly on console titles rather than PC titles simply because pirate copies are so easy to acquire is the point at which software piracy does begin to have a real, negative impact on the industry.
Quite WRONG! Just because he doesn't have the money NOW doesn't mean he won't in the future.
Furthermore, you ARE a whiny little kid. I only had a Super Nintendo when I was younger. I never had a Playstation or a Dreamcast. I got my Nintendo 64 for Christmas from my Financially Secure Father, whom I only saw on Christmas and for two months in the summer. I was raised in a fairly poor family and we NEVER minded only getting a new game every other month or so. YOU are the spoiled one.
The only time we got any help with our gaming habit was when my mom went thirds with my brother and I on the Playstation 2 we got for the house. Other than that, we bought our own games (That started back when I was 10 or so) and accessories. Grow up and realize how good you really have it.
I don't know who the hell you're talking to, son. You must have me mistaken for someone else. I've bought every console/game I own, my plasma tv, my computer and I pay bills/mortgage on my house--by myself with my money. So you need to direct that little tirade where it belongs, not to me. I had both a SNES and a PSX when I was younger, because I bought them, again, with my own money.
Maybe if the game companies actually spent more time on 1 game instead of 10 (plus all the shitty sequels) people would be more inclined to actually buy the game. Now i'm not saying pirating games is right, but i can completely understand why some people do it. Over the past few years games have gone down in quality and up in price (with a few exceptions) as well as releasing about 10+ games in one year. If the company is working on that many games at once then it's pretty obvious that the quality will be lacking, the story is pretty much non exhistant, the game play is just a clone of another game and it's all over in about 5 hours. (not to mention if they're making that many games at once they obviously can afford to) Now do you really want to spend £30 on something you can complete in a day?? Not to mention spending £30 on 10 things you can complete in a day. That's if you even decide to continue playing it after 5 minutes. We don't have money to waste on endless games untill we find one we like. And as for sending things back to the shop, i have tried this (inc brand new sealed games!) only to be turned away... or worse, have only half my money returned! now who's the robbing bastard? not me that's for sure.
i for one value my money and i also value my games and i'm not going to waste my money on something that's complete turd, aimed at a 2 year old and a clone of every other game on the friggin planet. If i really like a game or i'm looking forward to something i WILL buy it, but if it's something that looks like the other 50 games that's come out in the past 2 years then i'll be more inclined to download and test it, if i like it THEN i buy it, if i don't then they can feck off. so in short, what i'm saying is, maybe if the companies actually put some effort and soul into their games, then the gamers would put some effort into buying the damn thing!
Game companies are only hurting themselves by releasing the same old shit every year (again with a few exceptions) and people know this, which is why they download their games. If they are that concerned about people downloading games then they should drop their prices and i'm pretty sure more people would buy it, i know i would. Look at Orange box, it was cheap, contained 4 great games (2 of which were pretty unique) and i don't know a single person who downloaded it. if more companies took this approach then they wouldn't have to worry about money as much. It's about quality, not quantity!
Oh yeah, and off topic: i'm fed up of all this "look at the perty graphics" shit, a game is NOT about looking all nice and shiny, it's about the game play, the content, the experience and oh yeah, having some fun! but it seems a lot of companies have forgotten this. If i wanted to see realistic trees i'd go outside! if a games not fun then who's gonna buy it(apart form those who just wanna look at some characters big breasts). If the majority of development is spent on making something shiny and realistic, then there's no time left for the other stuff... the IMPORTANT stuff which makes a game WORTH buying. Plus is doesn't help the matter even more when they're trying to churn things out asap. Take some time to make your game a fun experience and i garentee more people will take the time to buy it and enjoy it. I could say a lot more but this it turning out to be a rather long post.</rant>