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BANNED Posts: 67 Joined: 17 Apr 2008 | |
Pulitzer Laureate Posts: 702 Joined: 8 Oct 2008 | I just want to see the resurgance of the gun slinger jedi. If anyone remembers kotor 2 you could play through the whole game without using a lightsaber and stay on par if not better than your double bladed friends. |
Copy Clerk Posts: 101 Joined: 14 Jun 2008 | could this be Star Wars Galaxy 2 in terms of epic fail? |
Gone Gonzo Posts: 3203 Joined: 22 Aug 2008 |
Fine, but if I shoot you with a blaster you should be crippled or dead, same as the storm troopers/rebel troops at the start of Episode 4. If I stab you with a cortosis weave vibroblade, you'd better fall over and be unable to get up because you have a massive gaping hole in your side. No, see that wouldn't work. Why? Because MMOs run on this thing called "balance". It'd be no fun if One shot=any enemy dead because you'd be 'dying' every few minutes once an enemy gets their attack through. Corpse runs are not fun. Ever. |
Gone Gonzo Posts: 2972 Joined: 22 Jun 2008 | How about this, If your playing damage eating thicky and lets say you have a rifle...How about you can try a rifle butt and knock some poor bastard down running at you with a blade? It seems fair. Or make jedis undesirably weak as they should be. Running around in fucking cloth shoudn't sheild mah mancannon. Also, Light characters could get a sheild of sorts to shield themselves from damage more like a tank while darkies focus on killing. |
Muckraker Posts: 244 Joined: 10 Feb 2008 | How about no playable Jedi? |
Gone Gonzo Posts: 1840 Joined: 6 Sep 2008 |
Thiiisssss All the fanboys who cry "BUT WE PLAY STARWARS TO BE JEDI!" Aren't real fanboys. A real starwars nerd yearns only to be a Stormtrooper says me! And you can go back to playing Jedi Academy for that. |
Beat Writer Posts: 197 Joined: 24 May 2008 | Ugh. Please, no Light Whips. That would be enough to keep me from buying it. Doublesabers are bad enough, and those were way too powerful in KoToR 1 and 2. |
Gone Gonzo Posts: 3203 Joined: 22 Aug 2008 |
dual wielding two sabers or a saber+Short saber was better than double bladed I found. You could fit more upgrade crystals in. ;D |
Muckraker Posts: 244 Joined: 10 Feb 2008 |
Screw Jedi. ---Oooooh, wait. But seriously, more blaster battles, fewer Jedi. |
Paperboy Posts: 21 Joined: 15 Jul 2008 | Not sure if this was pointed out yet, but the Jedi count would depend on what the time line is. If it's during the Madalorian Wars than there should be a large amount of Jedi wandering around however if it's past the Jedi Civil War than shouldn't the number be minimal? SWO, before the restructure, allowed people to become Jedi after getting enough badges then they were sent on a quest and had to help defend a village four times. Now you can pick Jedi off the bat, Jedi/Sith should be earned not given. |
Press Junketeer Posts: 445 Joined: 10 Apr 2008 | In total non-joking manner, i would like to not see it made. I just think it would be a bad idea thats all. |
Gone Gonzo Posts: 1840 Joined: 6 Sep 2008 |
Also this. It's possible everyone could be a Jedi during this period, and I HOPE it's during the Mandalorian war and it lets you be a Mandalorian. mmmMmMmM. |
Copy Clerk Posts: 90 Joined: 17 Jul 2008 | Hows about lets not make a KotOR MMO? Seriously they've been multiplying like rabbits recently (MMORPGs that is), with Pirates of the Caribbean Online, Atlantica Online, etc. Its just going to turn out to be another bland at best experience (pessimistic as that statement may be it's also the most likely scenario) so I think they should just stick to the tried-and-true single player KotOR experience with an online mode maybe tied onto that, and if that isn't done at least throw in a single player story seperate from the online one. |
Paperboy Posts: 48 Joined: 11 Sep 2008 | I'd be much happier with a KOTOR 3 than a KOTOR MMO actually... |
Muckraker Posts: 256 Joined: 29 Apr 2008 | I mean if they took the style from SWG (star wars galaxies the original not the expantion) and placed it in the KOTOR universe I would still buy it, let alone if they actually improved upon it. |
Press Junketeer Posts: 455 Joined: 12 Jul 2008 | If there was space combat and exploration, I'd buy it. I love dogfighting. Forget the lightsabers. Give me a starfighter any day. As to the Jedi issue, I think a good way to solve it would be random chance. Make it so that only one in every 10,000 profiles created is Force Sensitive. If you really want that lightsaber but you're not force sensitive, your character could go through extremely costly operations to become capable of wielding lightsabers, a la General Grievous (he was a total bad ass in the cartoons). |
Anonymous Source Posts: 6 Joined: 2 Jul 2008 |
Then you obviusly don't want a KotOR MMo, you want a TIE Fighter or Rogue Squadron MMO. KotOR had no space battles worth mentioning. |
Beat Writer Posts: 150 Joined: 18 Mar 2008 |
Apart from the massive fleet battle that raged around the Star Forge and ended in the destruction of the same? Might not have been playable, but still note-worthy.
With those figures, there would probably be about five Jedi in the whole world, and none on the same server. ---- A Star Wars game needs to be the right mixture of KotoR, Rogue Squadron and The Force Unleashed style physics. With a Twi'lek Jedi who wields two lightsabers in the grip of cybernetic lekku. |
Paperboy Posts: 48 Joined: 11 Sep 2008 |
Please never design an MMORPG. Haha, random chance with profiles, are you serious? Would you pay for a game to then have to pay for 10,000 more accounts to get the jedi which you want to play? I don't see a "jedi problem" as: EDIT: And I agree with Rath, but most likely force unleashed + rogue squadron won't feature in game design anyway. KOTOR style is close to turn-based, both of the above would just make it Battlefield GalaxyFarFarAway42 |
Beat Writer Posts: 150 Joined: 18 Mar 2008 | I can't see Bioware deviating much from the KotoR/Mass Effect template. Though EA may force them to place in game ads for Pepsi, just with Star Wars text over them rather than English. EDIT: Online high stakes Pazaak. |
Paperboy Posts: 38 Joined: 15 Oct 2008 | Hi fist post here. So a few points |
BANNED Posts: 425 Joined: 3 Aug 2008 | Ever notice in Star Wars no one is smart enough to either: A. Use two lightsabers, block with one, attack with the other? They always swing them at completely seperate times or in the same direction. Damn staging... B. Carry a blaster and a lightsaber. Block the lightsaber with the lightsaber, then take them out with the gun. I don't care about balance. Long live realism. There needs to be less health bars, less numbers, and more "I got hit, I am dying". User was banned for: .. (Permanent) |
BANNED Posts: 67 Joined: 17 Apr 2008 |
yea because lightsabers and the force is so real, what part of fiction do you not get. User was banned for: does anyone know why. (Permanent) |
Gone Gonzo Posts: 3203 Joined: 22 Aug 2008 |
Probably the part where for some reason characters are forced to ignore common sense and instead always take the hard route, even when the easier, more streamlined and all together superior route should be obvious to their character. But hey, that's just me. |
BANNED Posts: 633 Joined: 22 Sep 2008 | What do I want to see? Preferably, nothing. Get Obsidian on the next game and make it single-player-only. Frankly, they did a way better job with the source material and writing than BioWare, but just didn't have the time to finish it properly. Give them a bigger budget and all the time they need, and they'll make an amazing game. It's kind of sad that the best use of the Star Wars Expanded Universe comes from a video game that was rushed out the door and wasn't as good as it could have been because of it. User was banned for: Far Cry 2's Incendiary Nonsensibility. (3 days) |
Pulitzer Laureate Posts: 820 Joined: 10 Apr 2008 | Isn't KOTR like a turn based/text based puzzle solving RPG or something? (only played half an hour worth of one of the games and it sucked) That would -stink- for an RPG, even worse than like fantasy star online In my opinion Jedi Knight is the best starwars series. |
Anonymous Source Posts: 5 Joined: 8 Sep 2008 | I would like to see a skill system where it is not point and click. Also make it an option to be something else than jedi/sith and still stand a chance. |
Gone Gonzo Posts: 1840 Joined: 6 Sep 2008 |
Obsidian IS Biowares bitch for making things they don't want to make, but i've yet to see them make a good game. I still havn't forgiven them for ruining Neverwinter Nights 2.
No, it's a RPG with turnbased elements. It's hard to describe, but the combat IS turn based but sped up enough It almost looks like real time (sort of like an MMO's turn based combat actually) except you can pause the action at any time to issue orders/make tactical decisions. It uses the d20 system from Dungeons and Dragons as well. |
Paperboy Posts: 30 Joined: 6 Aug 2008 | Lack of subscription would be nice. |
Anonymous Source Posts: 8 Joined: 15 Oct 2008 | I would love to see this not be Jedi-fest 2009. Don't get me wrong I love the Jedi, I would love to play a Jedi in the new KoToR MMO... But... If everyone running around is a Jedi then I will take it upon myself to play something different. So i hope that other classes aren't left behind in an effort to put Jedi's up on the Uber Class Pedestal. Know what I mean? |
Gone Gonzo Posts: 1840 Joined: 6 Sep 2008 | The thing is, traditionally, MOST Jedi aren't badass unstoppable forces of nature. We just only see the exemplars- Mace Windu, Obi Wan Kenobi, Qui Gon Jinn, Count Dooku, Anakin and Luke Skywalker, etc etc. Remember how many Jedi got shot down in Attack of the Clones, remember how many Jedi the Mandalorians slaughtered during the war- they even built special force resistant cages to withhold their powers. It takes a rare combination of exceptional force sensitivity, force POWER (because sensitivity isn't the same), discipline, and blahblahblahblah. The point is, most Jedi can take on a squad of Stormtroopers easy, maybe. Not a large group of combat droids, or a squad of Mandalorians, etc. Jedi are primarily warrior monks/diplomats; especially during the era of the Clone wars, most Jedi only knew basic saber combat. During the OLD REPUBLIC era, Jedi DID function as soldiers but it was also an era of high technoligy- Selkaath Medikits and Cortosis Weave armor and weaponry for example. |
BANNED Posts: 633 Joined: 22 Sep 2008 |
Obsidian have some awesome writers on their teams, and people who really understand RPG gameplay. The problem is that they really, really lack on the technical side. BioWare themselves aren't that great, but Obsidian's games are some of the worst-performing, buggiest things I've ever seen. I think they might be improving, though - their new game, Alpha Protocol, looks pretty awesome graphically, and that might mean new artists and programmers. User was banned for: Far Cry 2's Incendiary Nonsensibility. (3 days) |
Gone Gonzo Posts: 1277 Joined: 6 Mar 2008 | It'd be cool if Sluissi were a player race. Then you could triple-wield lightsabers (one for the tail). There'd be some sort of penalty to retain balance, of course. Good idea? Or retarded? |
Gone Gonzo Posts: 3203 Joined: 22 Aug 2008 |
I'd love to play as a Mandalorian by the way. Access to a Basilisk Wardroid as part of a quest/special event would be absolutely fucking awesome. |
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why would it not work in a mmo sure force users would have a huge advantage in combat. but against 3-4 other players well i could see them getting pummeld.
now of course you would have to tone down the force powers untill the last few lvls and make the exp requirements much higher than say your adverage class. and weapon resriction would be a must but still its doable.