Topic Index
KOTOR MMO: What would you like to see?

Username:Password:
Log In
 (Pages: 1, 2, 3, 4, 5)
Mr. Nucking Futz
BANNED
Posts: 67
Joined: 17 Apr 2008

Spinozaad:
No, no The Force Unleashed, please!

While being an über-bad ass mofo who can rampage through any army like a knife through hot butter is awesome (KotOR II: The Sith Lords with a Dark Side character, anyone?), it just wouldn't work for a MMO.

Spinozaad:
No, no The Force Unleashed, please!

While being an über-bad ass mofo who can rampage through any army like a knife through hot butter is awesome (KotOR II: The Sith Lords with a Dark Side character, anyone?), it just wouldn't work for a MMO.

why would it not work in a mmo sure force users would have a huge advantage in combat. but against 3-4 other players well i could see them getting pummeld.

now of course you would have to tone down the force powers untill the last few lvls and make the exp requirements much higher than say your adverage class. and weapon resriction would be a must but still its doable.

User was banned for: does anyone know why. (Permanent)
hypothetical fact
Pulitzer Laureate
Posts: 702
Joined: 8 Oct 2008

I just want to see the resurgance of the gun slinger jedi. If anyone remembers kotor 2 you could play through the whole game without using a lightsaber and stay on par if not better than your double bladed friends.

TrevorOfCrete
Copy Clerk
Posts: 101
Joined: 14 Jun 2008

could this be Star Wars Galaxy 2 in terms of epic fail?

Amnestic
Gone Gonzo
Posts: 3203
Joined: 22 Aug 2008

Also...
If you're lightsaber slices somebody...you die.
No HP, no numbered life system...just death.

Let me say it again...DEATH. Instant. The headshot of the game besides an actual headshot is getting sliced with a lightsaber.

Fine, but if I shoot you with a blaster you should be crippled or dead, same as the storm troopers/rebel troops at the start of Episode 4. If I stab you with a cortosis weave vibroblade, you'd better fall over and be unable to get up because you have a massive gaping hole in your side.

No, see that wouldn't work. Why? Because MMOs run on this thing called "balance". It'd be no fun if One shot=any enemy dead because you'd be 'dying' every few minutes once an enemy gets their attack through. Corpse runs are not fun. Ever.

Bulletinmybrain
Gone Gonzo
Posts: 2972
Joined: 22 Jun 2008

How about this, If your playing damage eating thicky and lets say you have a rifle...How about you can try a rifle butt and knock some poor bastard down running at you with a blade? It seems fair.

Or make jedis undesirably weak as they should be. Running around in fucking cloth shoudn't sheild mah mancannon.

Also, Light characters could get a sheild of sorts to shield themselves from damage more like a tank while darkies focus on killing.

Uszi
Muckraker
Posts: 244
Joined: 10 Feb 2008

How about no playable Jedi?
How about blaster actually being viable weapons?

TsunamiWombat
Gone Gonzo
Posts: 1840
Joined: 6 Sep 2008

Uszi:
How about no playable Jedi?
How about blaster actually being viable weapons?

Thiiisssss

All the fanboys who cry "BUT WE PLAY STARWARS TO BE JEDI!" Aren't real fanboys. A real starwars nerd yearns only to be a Stormtrooper says me! And you can go back to playing Jedi Academy for that.

klakkat
Beat Writer
Posts: 197
Joined: 24 May 2008

Ugh. Please, no Light Whips. That would be enough to keep me from buying it. Doublesabers are bad enough, and those were way too powerful in KoToR 1 and 2.

Amnestic
Gone Gonzo
Posts: 3203
Joined: 22 Aug 2008

klakkat:
Ugh. Please, no Light Whips. That would be enough to keep me from buying it. Doublesabers are bad enough, and those were way too powerful in KoToR 1 and 2.

dual wielding two sabers or a saber+Short saber was better than double bladed I found. You could fit more upgrade crystals in. ;D

Uszi
Muckraker
Posts: 244
Joined: 10 Feb 2008

TsunamiWombat:

Thiiisssss

All the fanboys who cry "BUT WE PLAY STARWARS TO BE JEDI!" Aren't real fanboys. A real starwars nerd yearns only to be a Stormtrooper says me! And you can go back to playing Jedi Academy for that.

Screw Jedi.
I want to be a wookie, a professional Dancer.

---Oooooh, wait.

But seriously, more blaster battles, fewer Jedi.

Serge Drago
Paperboy
Posts: 21
Joined: 15 Jul 2008

Not sure if this was pointed out yet, but the Jedi count would depend on what the time line is. If it's during the Madalorian Wars than there should be a large amount of Jedi wandering around however if it's past the Jedi Civil War than shouldn't the number be minimal?

SWO, before the restructure, allowed people to become Jedi after getting enough badges then they were sent on a quest and had to help defend a village four times. Now you can pick Jedi off the bat, Jedi/Sith should be earned not given.

mr mcshiznit
Press Junketeer
Posts: 445
Joined: 10 Apr 2008

In total non-joking manner, i would like to not see it made. I just think it would be a bad idea thats all.

TsunamiWombat
Gone Gonzo
Posts: 1840
Joined: 6 Sep 2008

Serge Drago:
Not sure if this was pointed out yet, but the Jedi count would depend on what the time line is. If it's during the Madalorian Wars than there should be a large amount of Jedi wandering around however if it's past the Jedi Civil War than shouldn't the number be minimal?

SWO, before the restructure, allowed people to become Jedi after getting enough badges then they were sent on a quest and had to help defend a village four times. Now you can pick Jedi off the bat, Jedi/Sith should be earned not given.

Also this.

It's possible everyone could be a Jedi during this period, and I HOPE it's during the Mandalorian war and it lets you be a Mandalorian. mmmMmMmM.

Atrer
Copy Clerk
Posts: 90
Joined: 17 Jul 2008

Hows about lets not make a KotOR MMO? Seriously they've been multiplying like rabbits recently (MMORPGs that is), with Pirates of the Caribbean Online, Atlantica Online, etc. Its just going to turn out to be another bland at best experience (pessimistic as that statement may be it's also the most likely scenario) so I think they should just stick to the tried-and-true single player KotOR experience with an online mode maybe tied onto that, and if that isn't done at least throw in a single player story seperate from the online one.

bittman
Paperboy
Posts: 48
Joined: 11 Sep 2008

I'd be much happier with a KOTOR 3 than a KOTOR MMO actually...

hippo24
Muckraker
Posts: 256
Joined: 29 Apr 2008

I mean if they took the style from SWG (star wars galaxies the original not the expantion) and placed it in the KOTOR universe I would still buy it, let alone if they actually improved upon it.

Beowulf DW
Press Junketeer
Posts: 455
Joined: 12 Jul 2008

If there was space combat and exploration, I'd buy it. I love dogfighting. Forget the lightsabers. Give me a starfighter any day.

As to the Jedi issue, I think a good way to solve it would be random chance. Make it so that only one in every 10,000 profiles created is Force Sensitive. If you really want that lightsaber but you're not force sensitive, your character could go through extremely costly operations to become capable of wielding lightsabers, a la General Grievous (he was a total bad ass in the cartoons).

foolsama
Anonymous Source
Posts: 6
Joined: 2 Jul 2008

Beowulf DW:
If there was space combat and exploration, I'd buy it. I love dogfighting. Forget the lightsabers. Give me a starfighter any day.

Then you obviusly don't want a KotOR MMo, you want a TIE Fighter or Rogue Squadron MMO. KotOR had no space battles worth mentioning.

Rath709
Beat Writer
Posts: 150
Joined: 18 Mar 2008

foolsama:

Beowulf DW:
If there was space combat and exploration, I'd buy it. I love dogfighting. Forget the lightsabers. Give me a starfighter any day.

Then you obviusly don't want a KotOR MMo, you want a TIE Fighter or Rogue Squadron MMO. KotOR had no space battles worth mentioning.

Apart from the massive fleet battle that raged around the Star Forge and ended in the destruction of the same? Might not have been playable, but still note-worthy.

Beowulf DW:
As to the Jedi issue, I think a good way to solve it would be random chance. Make it so that only one in every 10,000 profiles created is Force Sensitive.

With those figures, there would probably be about five Jedi in the whole world, and none on the same server.

----

A Star Wars game needs to be the right mixture of KotoR, Rogue Squadron and The Force Unleashed style physics.

With a Twi'lek Jedi who wields two lightsabers in the grip of cybernetic lekku.

bittman
Paperboy
Posts: 48
Joined: 11 Sep 2008

Beowulf DW:
As to the Jedi issue, I think a good way to solve it would be random chance. Make it so that only one in every 10,000 profiles created is Force Sensitive. If you really want that lightsaber but you're not force sensitive, your character could go through extremely costly operations to become capable of wielding lightsabers, a la General Grievous (he was a total bad ass in the cartoons).

Please never design an MMORPG. Haha, random chance with profiles, are you serious? Would you pay for a game to then have to pay for 10,000 more accounts to get the jedi which you want to play?

I don't see a "jedi problem" as:
1) it is old republic (where jedi are plentiful anyway)
2) Jedi aren't invincible
3) Everyone will probably be force sensitive anyway. If they aren't, they're probably awesome in other ways (e.g. Droids or Wookies). Do you really think that when everyone can force push it will be unbalanced to something that can snipe you from an unbelievable distance?

EDIT: And I agree with Rath, but most likely force unleashed + rogue squadron won't feature in game design anyway. KOTOR style is close to turn-based, both of the above would just make it Battlefield GalaxyFarFarAway42

Rath709
Beat Writer
Posts: 150
Joined: 18 Mar 2008

I can't see Bioware deviating much from the KotoR/Mass Effect template. Though EA may force them to place in game ads for Pepsi, just with Star Wars text over them rather than English.

EDIT:

Online high stakes Pazaak.

Shadow88
Paperboy
Posts: 38
Joined: 15 Oct 2008

Hi fist post here. So a few points
1> the "light Whips" do exist however whip tech =/= saber tech therefor it could work
2> the Jedi issue it would be ok to have alot of force users given the time period
3> the balance issues are a problem due to the nature of the Force i mean how do you counter geting picked up and tossed like a basketball into a pit or a reactor (and the sith lord nails the three pointer with trooper XYZ's carcas)? are we just going to limit the powers to pushing, bloking and the obliglatory lightning? i'd call that chopping the forces balls off.

AgentCLXXXIII
BANNED
Posts: 425
Joined: 3 Aug 2008

Ever notice in Star Wars no one is smart enough to either:

A. Use two lightsabers, block with one, attack with the other? They always swing them at completely seperate times or in the same direction. Damn staging...

B. Carry a blaster and a lightsaber. Block the lightsaber with the lightsaber, then take them out with the gun.

I don't care about balance. Long live realism. There needs to be less health bars, less numbers, and more "I got hit, I am dying".

User was banned for: .. (Permanent)
Mr. Nucking Futz
BANNED
Posts: 67
Joined: 17 Apr 2008

AgentCLXXXIII:
Ever notice in Star Wars no one is smart enough to either:

A. Use two lightsabers, block with one, attack with the other? They always swing them at completely seperate times or in the same direction. Damn staging...

B. Carry a blaster and a lightsaber. Block the lightsaber with the lightsaber, then take them out with the gun.

I don't care about balance. Long live realism. There needs to be less health bars, less numbers, and more "I got hit, I am dying".

yea because lightsabers and the force is so real, what part of fiction do you not get.

User was banned for: does anyone know why. (Permanent)
Amnestic
Gone Gonzo
Posts: 3203
Joined: 22 Aug 2008

Mr. Nucking Futz:

AgentCLXXXIII:
Ever notice in Star Wars no one is smart enough to either:

A. Use two lightsabers, block with one, attack with the other? They always swing them at completely seperate times or in the same direction. Damn staging...

B. Carry a blaster and a lightsaber. Block the lightsaber with the lightsaber, then take them out with the gun.

I don't care about balance. Long live realism. There needs to be less health bars, less numbers, and more "I got hit, I am dying".

yea because lightsabers and the force is so real, what part of fiction do you not get.

Probably the part where for some reason characters are forced to ignore common sense and instead always take the hard route, even when the easier, more streamlined and all together superior route should be obvious to their character.

But hey, that's just me.

searanox
BANNED
Posts: 633
Joined: 22 Sep 2008

What do I want to see?

Preferably, nothing. Get Obsidian on the next game and make it single-player-only. Frankly, they did a way better job with the source material and writing than BioWare, but just didn't have the time to finish it properly. Give them a bigger budget and all the time they need, and they'll make an amazing game. It's kind of sad that the best use of the Star Wars Expanded Universe comes from a video game that was rushed out the door and wasn't as good as it could have been because of it.

User was banned for: Far Cry 2's Incendiary Nonsensibility. (3 days)
urprobablyright
Pulitzer Laureate
Posts: 820
Joined: 10 Apr 2008

Isn't KOTR like a turn based/text based puzzle solving RPG or something? (only played half an hour worth of one of the games and it sucked) That would -stink- for an RPG, even worse than like fantasy star online

In my opinion Jedi Knight is the best starwars series.

klemmi
Anonymous Source
Posts: 5
Joined: 8 Sep 2008

I would like to see a skill system where it is not point and click.

Also make it an option to be something else than jedi/sith and still stand a chance.

TsunamiWombat
Gone Gonzo
Posts: 1840
Joined: 6 Sep 2008

searanox:
What do I want to see?

Preferably, nothing. Get Obsidian on the next game and make it single-player-only. Frankly, they did a way better job with the source material and writing than BioWare, but just didn't have the time to finish it properly. Give them a bigger budget and all the time they need, and they'll make an amazing game. It's kind of sad that the best use of the Star Wars Expanded Universe comes from a video game that was rushed out the door and wasn't as good as it could have been because of it.

Obsidian IS Biowares bitch for making things they don't want to make, but i've yet to see them make a good game. I still havn't forgiven them for ruining Neverwinter Nights 2.

urprobablyright:
Isn't KOTR like a turn based/text based puzzle solving RPG or something? (only played half an hour worth of one of the games and it sucked) That would -stink- for an RPG, even worse than like fantasy star online

In my opinion Jedi Knight is the best starwars series.

No, it's a RPG with turnbased elements. It's hard to describe, but the combat IS turn based but sped up enough It almost looks like real time (sort of like an MMO's turn based combat actually) except you can pause the action at any time to issue orders/make tactical decisions. It uses the d20 system from Dungeons and Dragons as well.

PMetal
Paperboy
Posts: 30
Joined: 6 Aug 2008

Lack of subscription would be nice.

BadXAsh
Anonymous Source
Posts: 8
Joined: 15 Oct 2008

I would love to see this not be Jedi-fest 2009. Don't get me wrong I love the Jedi, I would love to play a Jedi in the new KoToR MMO... But... If everyone running around is a Jedi then I will take it upon myself to play something different. So i hope that other classes aren't left behind in an effort to put Jedi's up on the Uber Class Pedestal. Know what I mean?

TsunamiWombat
Gone Gonzo
Posts: 1840
Joined: 6 Sep 2008

The thing is, traditionally, MOST Jedi aren't badass unstoppable forces of nature. We just only see the exemplars- Mace Windu, Obi Wan Kenobi, Qui Gon Jinn, Count Dooku, Anakin and Luke Skywalker, etc etc. Remember how many Jedi got shot down in Attack of the Clones, remember how many Jedi the Mandalorians slaughtered during the war- they even built special force resistant cages to withhold their powers. It takes a rare combination of exceptional force sensitivity, force POWER (because sensitivity isn't the same), discipline, and blahblahblahblah. The point is, most Jedi can take on a squad of Stormtroopers easy, maybe. Not a large group of combat droids, or a squad of Mandalorians, etc. Jedi are primarily warrior monks/diplomats; especially during the era of the Clone wars, most Jedi only knew basic saber combat. During the OLD REPUBLIC era, Jedi DID function as soldiers but it was also an era of high technoligy- Selkaath Medikits and Cortosis Weave armor and weaponry for example.

searanox
BANNED
Posts: 633
Joined: 22 Sep 2008

TsunamiWombat:
Obsidian IS Biowares bitch for making things they don't want to make, but i've yet to see them make a good game. I still havn't forgiven them for ruining Neverwinter Nights 2.

Obsidian have some awesome writers on their teams, and people who really understand RPG gameplay. The problem is that they really, really lack on the technical side. BioWare themselves aren't that great, but Obsidian's games are some of the worst-performing, buggiest things I've ever seen. I think they might be improving, though - their new game, Alpha Protocol, looks pretty awesome graphically, and that might mean new artists and programmers.

User was banned for: Far Cry 2's Incendiary Nonsensibility. (3 days)
ThaBenMan
Gone Gonzo
Posts: 1277
Joined: 6 Mar 2008

It'd be cool if Sluissi were a player race. Then you could triple-wield lightsabers (one for the tail). There'd be some sort of penalty to retain balance, of course.

Good idea? Or retarded?

Amnestic
Gone Gonzo
Posts: 3203
Joined: 22 Aug 2008

TsunamiWombat:
The thing is, traditionally, MOST Jedi aren't badass unstoppable forces of nature. We just only see the exemplars- Mace Windu, Obi Wan Kenobi, Qui Gon Jinn, Count Dooku, Anakin and Luke Skywalker, etc etc. Remember how many Jedi got shot down in Attack of the Clones, remember how many Jedi the Mandalorians slaughtered during the war- they even built special force resistant cages to withhold their powers. It takes a rare combination of exceptional force sensitivity, force POWER (because sensitivity isn't the same), discipline, and blahblahblahblah. The point is, most Jedi can take on a squad of Stormtroopers easy, maybe. Not a large group of combat droids, or a squad of Mandalorians, etc. Jedi are primarily warrior monks/diplomats; especially during the era of the Clone wars, most Jedi only knew basic saber combat. During the OLD REPUBLIC era, Jedi DID function as soldiers but it was also an era of high technoligy- Selkaath Medikits and Cortosis Weave armor and weaponry for example.

I'd love to play as a Mandalorian by the way. Access to a Basilisk Wardroid as part of a quest/special event would be absolutely fucking awesome.

 (Pages: 1, 2, 3, 4, 5)
Topic Index

Reply to Thread

You must be logged in to post.
Username:  
Password:  
  

Not registered? Sign up for a free account!

Forum Jump: