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Muckraker Posts: 238 Joined: 10 Feb 2008 | |
Press Junketeer Posts: 409 Joined: 24 May 2008 | Is this a shot at Nuts and Bolts? That's what is tough about this thread: virtually every successful game I can think of has been thoroughly remade and sequeled. |
Gone Gonzo Posts: 6167 Joined: 30 Jan 2008 | Thats not even the worst of it. They're upgrading it by making it open world and centering around scavenger hunt gameplay and vehicle sections (oh, and really butt-ugly versions of the original characters). Someone shoot this thing, it clearly wants to die. Ok, Pokemon Snap. It was the best of the non-main series Pokemon games (for the time, the graphics were good and the gameplay was challenging), but a rail shooter where you don't actually shoot anything? Everyone would hate it today. |
Infamous Scribbler Posts: 532 Joined: 7 Nov 2007 | Super Mario Bros |
Pulitzer Laureate Posts: 954 Joined: 15 Jun 2008 | Metroid. Zero Mission's not BAD, but it's not the original Metroid either. Way too bastardised. But they fixed that by having Metroid as an unlockable on the cartridge, so all's good. Also, Megaman X. Not that it really needs a remake, but if they remake it it's sure to go the way of Metroid/Zero Mission ie. horribly easy |
Press Junketeer Posts: 454 Joined: 22 Aug 2008 | Tetris. |
Paperboy Posts: 42 Joined: 18 Sep 2008 | Chrono Trigger. Admittedly, I'm looking forward to it for no reason other than I can't find it anywhere now. I just hope they don't change anything, all I want to see is a port, if they try to change everything I'll be royally pissed and the first to say so. |
Pulitzer Laureate Posts: 839 Joined: 16 Aug 2008 | Diablo 2...Now they make 3...Will it be good? NO! |
Beat Writer Posts: 184 Joined: 20 Sep 2008 | Duck Hunt. |
Pulitzer Laureate Posts: 954 Joined: 15 Jun 2008 |
Sequel =\= remake |
Muckraker Posts: 270 Joined: 17 Jun 2008 | Baldurs gate 1 and 2. Simply no need to change ANYTHING! IMO |
Anonymous Source Posts: 1 Joined: 29 Sep 2008 | Castlevania: symphony of the night. |
Copy Clerk Posts: 103 Joined: 13 May 2008 |
They already remade Super mario Bros: The NEW Super Mario Bros. |
Pulitzer Laureate Posts: 954 Joined: 15 Jun 2008 |
NSMB isn't a remake of SMB, it's just a new installment for DS with heavy influences from past SMB games... I think |
Press Junketeer Posts: 464 Joined: 4 Sep 2008 |
I totally agree. I mean, I'd love to play it again, or even a sequal. But it will never be anywhere close as good to the original. |
Gone Gonzo Posts: 1088 Joined: 8 Apr 2008 | A TRUE remake can hardly ever ruin a game, because the only thing a true remake would do is improve the graphics and tweak a few other things into modern standards. This of course leads to one thing that CAN ruin a game in a true remake... voiceovers. As a kid, playing our favorite games, we let our imaginations give voices to the characters, and hearing a voice completely different from the voice we imagined for that character would completely remove any immersion the game had to offer. That being said, as Indigo Dingo offered, the change of general tastes can also cause a remake to ruin a game. |
Infamous Scribbler Posts: 587 Joined: 23 Jan 2008 | None. Or All. See bellow. Quite honestly every game ever made has the potential to be rebuilt better as no game ever made was perfect. More technology = more potential, saying games would be worst now because we have better technology is perplexingly paradoxical. However remakes in general are futile and yet another egregious stab at originality. Sequels, however, adapted to today's technology's, could be quite amusing. A good example would be pokemon snap. As Indigo_Dingo put it, "a rail shooter where you don't shoot anything"... Well rail shooters are old and needless altogether... Why not pump it up with a cry2 engine and instead make it a game about exploration? Find the pokemon you're looking for in a photo-realistic world and take shots of them. You could even toss in day/night cycles or take it 2 steps further and make an in-game calendar, where you could only find certain pokemons during certain seasons at certain times. Now here's a revolutionary concept. Can you honestly say that wouldn't be orgasm inducing to any pokemon fan? No you can't, and if you can you're a liar. The problem isn't picking up an old game and updating it to today's technologies, the problem is doing it very wrong just in order to capitalize on a starving franchise (see: ...Just about everything Nintendo does lately). A good example this is Prince of Persia. The original was one of the first "timeless classics" for PC, the "Prince of Persia 3D" was a huge hunk of shit and rusty nuts that should be erased from history, but the new ones after, and including, Sands of Time are pretty damn sweet. So if you mean remake in the straight sense of the word, then yeah, they would all be bad because remakes suck by default, but if you meant "new sequel game adapted to today's technology", then all games could, potentially, be good, if done correctly. |
Pulitzer Laureate Posts: 706 Joined: 19 Dec 2007 | If by "if remade" you mean "if remade to appeal to modern gamers" (Which basically means "It needs to appeal to drooling morons who like shiny colours and big guns... and who can't read more than four words at a time"). Planescape: Torment. "We've got to streamline it!" |
Beat Writer Posts: 141 Joined: 24 Sep 2008 | Boogerman: A Pick and Flick Adventure I don't want to see that in todays graphics.. |
Press Junketeer Posts: 454 Joined: 22 Aug 2008 |
THANK YOU! Finally somebody else that remembers this game! |
Infamous Scribbler Posts: 527 Joined: 19 May 2008 |
Then your going to be happy with the DS remake. The ONLY different thing I have heard about it is that they are adding 1 new dungeon. Other than that, it's the exact same art style (just more clear and less pixelated), same story, same everything. Even though it would be awesome, I still have that fear of an FF 6 and 7 remake going wrong. I LOVE those games and they were great, but it's almost too risky to try and remake them, almost better left untouched as they are. |
Paperboy Posts: 27 Joined: 10 Sep 2008 |
Oh lordy! I think that if they remade american mcgee's Alice, that would be absolutsly treacharous and disgusting( not to mention over sadistic) |
Paperboy Posts: 21 Joined: 11 Jun 2008 | Shenmue, you wouldn't be able to find terribly awesome english voice actors of the same fantastic quality. |
Copy Clerk Posts: 67 Joined: 17 Jun 2008 | The Simpsons or X-Men arcade cabinets, the 4-player and 6-player ones respectively. For the day and age, they were brilliant and ridiculously fun. Alas, the three button beat 'em up's have gone the way of the horse and carriage, so any remake today would introduce all sorts of silly gimmicks that would ruin the fun I had as a kid playing the originals. |
Copy Clerk Posts: 125 Joined: 29 Aug 2008 | Final Fantasy VI. Part of the reason we were so drawn to it was the design of the 2D graphics...now imagine that in 3D on the DS with graphics a little better than N64-PS1 era graphics. It'd lose all of the charm of Yoshitaka Amano's character designs as well as the darker screen design thanks to the "staticy" look of the DS's 3D technology. You'd reeeeallly be better off just making a 3D version of Final Fantasy VII with today's technology...and I am not saying Final Fantasy XII's graphics, because then that'd mean everyone's walking around look like they haven't slept in a few days and like their faces are really really dirty or made out of porcelain with painted-on-abs, as detailed as the backgrounds in XII were. They've used Nomura's style in 3D before (Crisis Core, Dirge of the Cerberus) It at least would work better than making VI in 3D. (Sure they could do teh same designers as 9 but the separation is about one console generation and about 6-8 years of technology. Even IX had that "staticy" look) King's Quest VII, Toonstruck, Beneath a Steel Sky, Curse of Monkey Island, Space Quest VI. Remaking a game with such nice cartoony 2D graphics already would remove all the artstyle from it. There are indeed times when 3D is not greater than 2D. Movies like Hoodwinked should have taught us that. |
Infamous Scribbler Posts: 527 Joined: 19 May 2008 |
I think if they did remake it with a 3d approach, they would have to do the same art style as Dissidia, which I think would work fine for it and still do justice to Amano's original design. The whole photo realistic approach indeed does not always work, it can take a lot of charm out of old games such as 6. |
Paperboy Posts: 17 Joined: 4 Sep 2008 | chrono trigger, breath of fire and secret of mana |
Beat Writer Posts: 173 Joined: 12 Apr 2008 | Metal Warriors for the Super Nintendo if put into a 3D perspective. |
Copy Clerk Posts: 84 Joined: 7 Sep 2008 | Any classic 2D platformer that has a 3D remake. |
Paperboy Posts: 46 Joined: 3 Sep 2008 | Custer's Revenge. |
Muckraker Posts: 326 Joined: 23 Apr 2008 | Mega Man! They messed with the series on Mega Man 7 and 8, and we all know how terrible those games were. Alas, Capcom has brought both a gasp of amazment and a sigh of relief from me with its newer, yet pixely challenged Mega Man 9. |
Anonymous Source Posts: 4 Joined: 11 Sep 2008 | I actually remember MGS: Sons of Liberty being amazing... yet I rebought it recently and found the controls to be clunky and the game to be much much worse than the superb game I had in my memory :( I think it was mainly the controls that done it... Also the reason I revisited it was as I had just finished MGS:4 whish probably didn't favour Sons of Liberty at all. Maybe some games are just better as nostalgia. |
Beat Writer Posts: 162 Joined: 14 Sep 2008 | Megaman 2, FF VI and VII, Super Castlevania IV, Vectorman, Teenage Mutant Ninja Turtles: Turtles In Time, ActRaiser and Strider Please don't make a remake of Strider. That game is just too awesome. |
Beat Writer Posts: 137 Joined: 16 May 2008 | Not to be a buzzkill, but I'm of the mind that games, particularly good ones, should not be remade. It's like the decade-long fan movement to have Final Fantasy 7 redone with current generation graphics. I like FF7 and I had a great time playing it, but there is just no appeal there for me to revisit it just because it's prettier. Now that we have the Virtual Console, XBLA, PC emulators, etc. people can find those older games easily and cheaply. I guess my biggest fear though is that by remaking older games, it will ultimately wreck their legacy. I can sum up this feeling in 3 words: Greedo shooting first. |
Copy Clerk Posts: 125 Joined: 29 Aug 2008 |
err you know Seven was good, right? |
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This one should be easy:
We all have those games we spent hours on when we were younger, that immediately bring back waves of sweet nostalgia when played today, but that we are 100% certain would be turned into utter crap if they were remade for the next-generation.
My example: Banjo-Kazooie. That game was awesome, but I'm certain it would not be improved with havoc physics and a cover system.