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Gone Gonzo Posts: 2646 Joined: 21 Aug 2008 | |
Gone Gonzo Posts: 2806 Joined: 20 Dec 2007 | It's always the people with a shitty game who complain about piracy. |
Gone Gonzo Posts: 2646 Joined: 21 Aug 2008 |
I wouldn't say that GOW1 was a truly shitty game, but it was certainly a horrifically mediocre experience on the PC. But let's leave that out of this discussion because there are obviously quite a few people who would disagree with our sentiments. |
Gone Gonzo Posts: 2806 Joined: 20 Dec 2007 | I'm not really talking about just the game. It was an awful port. I mean, I should have been weary once I saw that there were still 360 buttons on the ****ing UI. Plus it was on 360 for a year, and then when it comes to PC it sells 1 million and Blezinski was dissapointed. |
Gone Gonzo Posts: 1767 Joined: 13 Feb 2008 | Well, it makes sure that people who want the game actually have to pay for it. Say someone loves Gears of War, owns a great gaming pc and a 360, and they pirate games often. Well, if the game was released on both platforms, what do you think they would do? EDIT: I don't mean it's a good argument. I'm just interpreting it. |
Muckraker Posts: 247 Joined: 27 Nov 2007 | If people are savvy enough to spend money on PC hardware, they are savvy enough not wanting to deal with ludicrous MicroSoft Live Multiplayer Services that you have to pay extra for if you want multiplayer for the game (see Halo and GoW for PC). Since when are PC gamers happy about paying additional fees for Multiplayer unless it's an MMO? And how happy are they about installing ADDITIONAL software in order to be able to play online for just that? Also, the same people are savvy enough not to deal with DRM bullshit where we're supposed to allow the gaming companies take a dump in our mouths and we're supposed to swallow it all and like it. It just angers me that he thinks he is so high and mighty that he can push all gamers into one pile of pirates. The guy's obviously a cunt and the fact that he's not happy about how GoW went on the PC - which was a mediocre port (surprise!) and he expects us to warship it? Fuck Bleszinki. Fuck his arse so hard until it smells like burnt rubber. |
Gone Gonzo Posts: 2806 Joined: 20 Dec 2007 | Oh, for those who don't know, GFWL is free now. Still, that wasn't the case when GeOW came out on PC. |
Press Junketeer Posts: 412 Joined: 9 Sep 2008 | what a cunt i bet they would make money out of it anyway. i think what they fear is that the pc gamers who downloaded the game will be the first ones to bash it since they dont have to justify the purchase to themselves. so i agree with ElArabDeMagnifico |
Gone Gonzo Posts: 6167 Joined: 30 Jan 2008 | And everyone knows its completely impossible to pirate games for the 360. |
Gone Gonzo Posts: 1767 Joined: 13 Feb 2008 |
Yes, yes, we all know it's possible. Thing is, it's far less prominent than PC piracy. |
Gone Gonzo Posts: 2646 Joined: 21 Aug 2008 |
Err, I own a great gaming PC and I never pirate games that I love. And with the continued success of Steam every year, I know I am not at all alone in this regard. |
Gone Gonzo Posts: 2806 Joined: 20 Dec 2007 | -but those smart enough to play gears of war are smart enough to go pirate the disc! With the Fall update coming up, it'll be even easier to pirate! Quickly! To the PS3 or the Wii! |
Gone Gonzo Posts: 6167 Joined: 30 Jan 2008 |
Could that be because PC gaming is far more prominent than 360 gaming? |
Beat Writer Posts: 220 Joined: 21 Nov 2007 |
Usually because they know that, deep down, PC gamers won't want to waste 60+ bucks on that shit pile of programming. This statement is yet another example of how "out of touch" Epic has become. They used to be a force on the PC. Now they're too busy trying to give Cliffy B full reign over everything that they haven't realized how arrogant and idiotic that man has become. He had one good idea and has since proceeded to throw up all over himself. They add 2 players slots to online games in GOW2 and Cliffy proclaims it as a huge step forward in online gaming. What a jack ass. Besides, look at the debacle they've created with the Unreal Engine 3. Check out the lawsuit Silicon Knights had against them. I used to love Epic, but now it's clearly evident that they've not only stopped caring about PC gamers, but gamers in general. |
Gone Gonzo Posts: 1011 Joined: 1 Dec 2007 |
Not counting steam, computer games are 14 % of the games sold. |
Gone Gonzo Posts: 6167 Joined: 30 Jan 2008 |
Sold - exactly my point. Its the fact that the PC is the most popular console (probably, I'm kinda guessing here) and the best (definitely here) that actually causes it to be the epicenter of software piracy. If the average Wii user knew how to pirate software (a casual gamer is unlikely to) they would do so as well. |
Press Junketeer Posts: 463 Joined: 24 Sep 2008 | I'm completely certain that I've also heard of this guy saying something similarly retarded in the not-too-distant past. Can anybody help me out? I'm not talking about the engine dispute with the Too Human people (although that was another pretty big black mark on Epic), so what was it? |
Gone Gonzo Posts: 1011 Joined: 1 Dec 2007 |
Wouldn't the fact that without Steam PC games are outsold by Console games at a 7 to 1 ratio seem to indicate PC gaming isn't the epicenter of gaming? |
Gone Gonzo Posts: 1767 Joined: 13 Feb 2008 |
I'm not talking about actual numbers of games sold/owned, I'm talking about proportions. The average PC gamer is far more likely to have pirated games than the average |
Gone Gonzo Posts: 6167 Joined: 30 Jan 2008 |
What gives you that idea? |
Gone Gonzo Posts: 6167 Joined: 30 Jan 2008 |
For the Ps3 its more of a practical issue - not as many people have a blu-ray burner drive on their PC. |
Gone Gonzo Posts: 1011 Joined: 1 Dec 2007 |
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Press Junketeer Posts: 429 Joined: 31 Aug 2008 |
Who cares? PC's don't need a crappy game like Gears of War. |
Press Junketeer Posts: 395 Joined: 22 Sep 2008 |
It's very important for me to point this out. The PC is a huge market, not just in North America, but worldwide, where gaming consoles haven't managed to take a foothold due to steep prices and cultural differences (Russia and other ex-USSR territories are a good example). PC gaming also includes casual games in Internet browsers, a market that the Wii hasn't even been able to fully attract. Digital distribution methods aren't included in most figures, either, since the exact numbers aren't disclosed publicly. However, according to the PC Gaming Alliance, 70% of PC games sold are distributed digitally, so looking at brick and mortar sales figures is incredibly misleading. As for piracy, console culture doesn't really revolve around it; while there are certainly subcultures, it's often too much hassle for the average console fan to deal with; why spend lots of time and money getting your system modded at the risk of damaging it, then downloading and burning all your games, when you can just pick it up risk-free from the nearest store? PC gamers tend to be more technically-inclined and cerebral individuals, and piracy is so ingrained in PC culture that it's almost impossible to be a hardcore PC gamer without knowing how to pirate a game, but console players aren't the types to go for that sort of thing en masse; hassle-free gaming is precisely the reason most go for consoles, after all. As for Gears 2, I'm not all that upset. The game looks good, presentation-wise, but I found the first to be stale after the first half-hour. They dragged the same mundane concept out for about eight hours without introducing any new gameplay; I don't like seeing all there is to see as soon as I pick up a game, and when the mechanics grow boring that quickly, no amount of polish will save it. The story was just enough to keep me going, but I reinstalled it recently to give it another chance and I just couldn't be bothered to get past the first hour of the game; it was arduous, like an obstacle I had to overcome to prove something, rather than fun in itself. Of course, the fact that the PC port of the game was garbage probably doesn't help either, new content or not, and when you don't even bother to support the game beyond the first (extremely limited) patch, it shows how much you and your publishers care about your customers. |
Infamous Scribbler Posts: 527 Joined: 19 May 2008 | I enjoyed gears of war, I thought it was a fun game and don't see why some people despise it so much. I have the PC version of it and it's not mediocre. They said the first Gears would not come to PC but what happened? it came to PC. It will eventually come to PC, guarantee, although I fear it would be accompanied by shitty ass DRM |
Press Junketeer Posts: 389 Joined: 15 Jul 2008 |
Holy shit that's an even bigger cop out than Lucasarts used to justify not bringing SW:FU to the PC. He essentially just said that every PC Gamer is a pirate. Fuck Epic. They've gone from being one of the best dev companies in the business to being a bunch of self-absorbed morons. No matter really. Everything they've put out after they got their Unreal Engine 3 out has been watered down drivel consisting of nothing but lackluster, clunky gameplay painted almost entirely in shades of brown and grey. |
Gone Gonzo Posts: 2806 Joined: 20 Dec 2007 |
Yeah but those only count the initial sales, PC games have a lot of longevity. The ration isn't too far off though but it's always changing, sometimes 3 to 1, 5 to 1, or the one you just put. Still, I thought we've established that PC gaming has been the minority since...Nintendo came into the race. |
Beat Writer Posts: 218 Joined: 11 Aug 2008 | Not including digital distribution sales in a count of PC games sold is like trying to find the number of people in the world and only counting the white folks. It's only focusing on one tiny slice of a big pie. I didn't like GOW on the console or the PC but the idea of paying for online for the PC struck me as hilarious. At first I thought Microsoft was joking, but apparently they weren't. I don't blame CliffyB personally because he's just following the trend of most paranoid developers and assuming that all PC owners are Leet-speaking HAX0r5. I will blame the general development community though, because it's become popular to assume that the PC market is dead and that everyone loves consoles. |
Gone Gonzo Posts: 1011 Joined: 1 Dec 2007 |
Obviously the actual figure is higher, likely 1 to 5 as El Arab has said. But I don't think digital distribution would account for a sufficiently higher discrepancy as to make it a majority. However I have no evidence in this regard, so I shall add IMHO. IMHO |
Gone Gonzo Posts: 1452 Joined: 7 Sep 2008 |
Oh yeah- I remember the incredibly asinine argument that a Lucasarts spokesperson gave about why TFU wouldn't come to pc (instead of stating the real reason): something about all of the technology being way too advanced for any but the finest pc's to run such a game... This might have not been completely invalid if TFU was only released for something like the PS3, but to release the thing on the PSP and PS2....And the Wii?! Oh, the excuses that people come up with these days to not release stuff on the pc..... |
Copy Clerk Posts: 84 Joined: 7 Sep 2008 | Don't they know that you can get a torrent for a 360 game too? It's not that hard, it just takes some time. Not making a game just because SOME people might torrent it (by some I mean a lot) is just shit. 95% of the torrents that are downloaded don't even have online-capable CD keys, probably the better half of Gears of War. |
Muckraker Posts: 241 Joined: 20 Mar 2008 | Didn't Gears of War for the PC have some horrible stuttering problem? |
From: http://www.joystiq.com/2008/09/29/gears-of-war-2-skorge-in-multiplayer-no-pc-version-rumored-ma/
Err, I suppose someone better tell Valve to abandon the good ship PC gaming? I should have known that since I do 2-4 major system builds for other people (and myself) every year, I should have been savvy enough to pirate the 50+ PC games I've bought in the last two years.
...But what do you think of this line of reasoning?
Oh and:
Never again >:[