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Why do I hate this?

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1trakm1nd
Paperboy
Posts: 40
Joined: 21 Jun 2008

hmm this is a tough call i find alot of games i play i like even if i don't perticularily find a greater part of it fun and what not, but i fail to usually be stopped by that because i think to myself "well its better than doing nothing", but if it all boils down to what game i dislike the most, i cant quite decide, so looking through my plethora i remember quite well how much i dispise Qbert in the sheer fact that none of the control settings will work well unless you're drunk and blind in 1 eye with your left hand chopped off.

and that is just a NES game, ask me about something a little higher in date like custom robo...

KineticX49
Anonymous Source
Posts: 9
Joined: 5 Oct 2008

Phoenix Arrow:

TheBadass:
Devil May Cry 4, no doubt. I don't know what it was about that game that just made me want to hurl it out a window, but I seriously loathed it.

Dickhead of a character? Guns that don't do anything? Obnoxiously difficult timed jumping puzzles where a hoarde of enemies spawn in if you fail? Sections where you meant to just guess which way you're going completely at random, and if you get it wrong you warp back to the start? One button that makes all others useless by comparison? Sections where you have to roll a giant dice for about 10 minutes before you can advance? Those bastard sword enemies that fly at you constantly and can only be killed after they've attacked you? The fact that you HAVE to use these to defeat 80% of the bosses?
I could go on...

Inclined to agree there too. Absolutely shit game. However I know why I hate it so whatever.

Crackdown I agree with too. Had the makings of a game i'd like but I couldn't get into it.

TOGSolid
Press Junketeer
Posts: 389
Joined: 15 Jul 2008

Grand Theft Auto.
I really have no idea why these are popular games.

LOOY
Copy Clerk
Posts: 75
Joined: 14 Apr 2008

Decoy Doctorpus:
Twighlight princess. I can't explain why, but for some reason I really fucking hate that game.

That game makes me kill babies.

Fraser.J.A
Muckraker
Posts: 283
Joined: 17 May 2007

This thread makes me a sad panda, because I loved Twilight Princess!

...and HATED Phantom Hourglass. I didn't mind it at first, but the longer it went on the duller it got. Never made it halfway through that game. As soon as I got mildly stuck I threw it back on the shelf with enthusiasm and haven't picked it up since.

stompy
Gone Gonzo
Posts: 2913
Joined: 21 Jan 2008

Oblivion. Argh, I heard it was pretty good, and then I played it... right, back to the store with you.

FranicalFrazical
Beat Writer
Posts: 175
Joined: 5 May 2008

KOTOR 2 - I just couldn't get in to it....I really wanted to but for some reason I couldn't

TMAN10112
Beat Writer
Posts: 167
Joined: 4 Jul 2008

Counterstrike: sorce, at first I hated it for no reason, but after a couple of weeks I tryed it agian and started to like it.

pieeater911
Press Junketeer
Posts: 367
Joined: 27 Jun 2008

Resistance: Fall of Man.
Everyone said it was great, but when I got to play it I felt that it was a pretty standard FPS game.

Conker: Live and Reloaded.
They KILLED this game. Sure, the updated graphics were nice, but they censored it far more than the original, and they completely got rid of all of the old multiplayer modes from the 64. The new modes would've been a great addition, so long as I could play the older ones as well. But no, we can't have that.

dukethepcdr
Press Junketeer
Posts: 385
Joined: 9 May 2008

the protaginist:
my vote goes for Crackdown.
it has everything i like about a game,Free-roam,3rd person,shooter,superhero.
it's probably becuase of the lack of a plot.

I agree. When I read about Crackdown in the game reviews, it sounded like a great game. I played it and liked it for about an hour or so. Then I got totally bored with it and gave up on it for a while. I got it back out again a few weeks later and still couldn't get into it. Maybe you're right about the plot. Maybe a game can be too open ended and we really need some kind of reason for playing besides getting better weapons, vehicles etc when we are playing single player. There was some kind of half baked nonsense about needing to clean up the streets and defeat the different crime organizations. It seemed to me that you never really made a dent though. You'd kill a bunch of criminals, blow their stuff up etc. But when you died (not if, it's a given in this game) and came back out of the police center, it seemed like everything was back the way it was and you made no progress. Maybe that's what crime fighting is really like, but I prefer to play games where you can tell when you are acomplishing something.

dukethepcdr
Press Junketeer
Posts: 385
Joined: 9 May 2008

FranicalFrazical:
KOTOR 2 - I just couldn't get in to it....I really wanted to but for some reason I couldn't

It could have something to do with the plodding pace of the game and the dull and boring conversations you have with everyone. I'm a big Star Wars fan and really tried to like KOTOR 2 but couldn't do it either. I love the Knights of the Old Republic books and I love playing turn-based strategy games so it should be a no-brainer that this game (especially being made by the great guys at Bioware) should be fun, but to me it isn't.

haveyouseen_mywallet
Copy Clerk
Posts: 91
Joined: 30 Aug 2008

skate and mercenaries 2. i really don't even want to get into it, i'll break something.

ThaBenMan
Gone Gonzo
Posts: 1030
Joined: 6 Mar 2008

the protaginist:
my vote goes for Crackdown.
it has everything i like about a game,Free-roam,3rd person,shooter,superhero.
it's probably becuase of the lack of a plot.

My vote goes for Crackdown as well, but I think I've figured out what it is I don't like:
The combat. I think if I didn't have to fight any enemies and could just screw around with super jumping and super strength without them getting in the way, it'd be great. I know that if I clear out a neighborhood I can, but it's just such a chore to do so.

Erana
Infamous Scribbler
Posts: 553
Joined: 28 Feb 2008

I've gotten to play the Twilight Princess for the first time, and I must say that I had to force myself through the first dungeon before I began to like it. There was something that seemed so... Old, like playing the Water Temple on Ocarina of Time for the seventeenth time while in a bad mood.
Something kept bothering me, and after a while, I realised what it was.
Turning.
I kept getting bothered horribly by the fact that you actually had to make the motion to turn around. More realistic, true, but unavoidably loathesome.

As for the characters being all anime-ish, I was bothered by them at first, too. Having learned alot about Japanese culture in an intrest not fueled by anime or video games, (though I do partake in both) I found that the characters really took on the more traditional Japanese arcetypes than modern anime. In fact, as I continue to play it, I am finding that I like the storytelling aspect. Link actually fits into the world now, and he really seems to embody the young boy setting off to heroism through many culminating acts.

However, people here have made many valid points. There is a completely unnessary, "emo" feeling, and recycling areas like that is a little lowly for a Nentendo game, nowadays. I am really bothered by how underwhelming the beginning of the game is, too. Sure, you do get to meet the princess, but it lacks the near-mandatory meeting of the main antagonist while at an underprepared state, like being twarted by the antagonists of Seasons and Ages, like only being able to shoot bubbles of acid at the Majora's mask, like seeing Ganondorf atop his black steed, menacing the insignificant young Link...

I'm not quite sure how I feel about it, yet. I'm starting to fall in love, but I fear I might be sorely disappointed. I need to finish it and mull it over for now.

Calamity
Paperboy
Posts: 28
Joined: 22 Aug 2008

Lvl 64 Klutz:

The only game I can think of that I've hated for no apparent reason is Persona 3 FES, I really loved P3, but I just can't get into The Answer for the life of me.

Many many people didn't like The Answer. My theory is it's because you lose the nice blend of Sim and RPG that you get so accustomed to in P3 by Answers being a dungeon crawler.
In short: they tossed out an entire half of what made the game "whole".

As for my game, I'll go with Valkyrie Profile 2, I like the combat, and the story is okay, but I just have zero will to pick it up and finish it. No idea why...

ward.
Beat Writer
Posts: 176
Joined: 6 Aug 2008

Magic the gathering: battle grounds for the xbox, it's like something I could make on macromedia flash and has nothing to do with the actual game.

Plus every mission is an excersise in "do this in this order or fail".

TsunamiWombat
Gone Gonzo
Posts: 1406
Joined: 6 Sep 2008

Calamity:

Lvl 64 Klutz:

The only game I can think of that I've hated for no apparent reason is Persona 3 FES, I really loved P3, but I just can't get into The Answer for the life of me.

Many many people didn't like The Answer. My theory is it's because you lose the nice blend of Sim and RPG that you get so accustomed to in P3 by Answers being a dungeon crawler.
In short: they tossed out an entire half of what made the game "whole".

As for my game, I'll go with Valkyrie Profile 2, I like the combat, and the story is okay, but I just have zero will to pick it up and finish it. No idea why...

Because you need a degree in it to be GOOD at the combat perhaps.

TOGSolid
Press Junketeer
Posts: 389
Joined: 15 Jul 2008

ThaBenMan:

the protaginist:
my vote goes for Crackdown.
it has everything i like about a game,Free-roam,3rd person,shooter,superhero.
it's probably becuase of the lack of a plot.

My vote goes for Crackdown as well, but I think I've figured out what it is I don't like:
The combat. I think if I didn't have to fight any enemies and could just screw around with super jumping and super strength without them getting in the way, it'd be great. I know that if I clear out a neighborhood I can, but it's just such a chore to do so.

I enjoyed Crackdown in a mindless sorta way but got kinda ?_? when I realized that the best way to go through that game is just by running around with a pistol and targeting opponent's heads. I sat there looking at the rest of my arsenal like "wow...what a waste." Eventually I just ran around with the pistol, the rocket launcher, and the grenade launcher since everything else was such wank.

searanox
Press Junketeer
Posts: 395
Joined: 22 Sep 2008

Erana:
I'm not quite sure how I feel about it, yet. I'm starting to fall in love, but I fear I might be sorely disappointed. I need to finish it and mull it over for now.

The game really picks up once you get to the midway point (even a bit before, when you meet the Zoras), and ends on an incredibly high note (probably one of the best end sequences in the series), although the last two regular dungeons are a bit of a slog. It does start a little slow, though, it's true.

Vortigar
Muckraker
Posts: 339
Joined: 8 Nov 2007

Knights of the Old Republic

I'm a huge Star Wars fan and this game just did not do it for me. People always tell me it gets better after you get jedi-powers. But really, I've started again three times, played it for a load of hours each time and went: "meh" after a couple of days.

For the life of me I can't figure out why I don't like this game. Maybe it's because it lacks just a little bit of punch all around. The combat is not entirely there. The equipment and level system is not entirely there. The story is vaguely interesting but not entirely gripping. The characters are vaguely interesting but not really. Something like that perhaps?

Kukul
Press Junketeer
Posts: 412
Joined: 9 Sep 2008

KineticX49:

Phoenix Arrow:

TheBadass:
Devil May Cry 4, no doubt. I don't know what it was about that game that just made me want to hurl it out a window, but I seriously loathed it.

Dickhead of a character? Guns that don't do anything? Obnoxiously difficult timed jumping puzzles where a hoarde of enemies spawn in if you fail? Sections where you meant to just guess which way you're going completely at random, and if you get it wrong you warp back to the start? One button that makes all others useless by comparison? Sections where you have to roll a giant dice for about 10 minutes before you can advance? Those bastard sword enemies that fly at you constantly and can only be killed after they've attacked you? The fact that you HAVE to use these to defeat 80% of the bosses?
I could go on...

Inclined to agree there too. Absolutely shit game. However I know why I hate it so whatever.

Crackdown I agree with too. Had the makings of a game i'd like but I couldn't get into it.

the further into the game the worse it was getting (except the menu which was retarded from the very beginning). i ended up repeatedly doing the first secret mission where you had to kill all enemies in an amount of time, because i couldnt stand anything about this game other than combat

Count_de_Monet
Muckraker
Posts: 237
Joined: 21 Nov 2007

Counter Strike: Source - After playing the original for so long I was used to a difficult shooter that rewarded you for paying attention to what you were doing. What I got was a spray and pray disaster of a game with a lot of odd changes to the way you fire. I still play, however, because many of the 1.6 servers I used to play at began disappearing.

Oblivion - Sure, I played it for quite a number of hours then I realized that every time I went somewhere it looked exactly like the place I had just been. Every Oblivion level was practically the same, every dungeon, every cave and castle was the same maze with different skins and when wolves level up with you and can kill your enormous alligator-dude pet I lose interest.

C&C 3 - I enjoyed the campaign even though it was way too easy for a C&C game and I ignored the multiplayer because all it ended up being was "Who can build the most tanks in the least amount of time". C&C took a giant step backwards in the RTS genre history and created a game of polarized armies. I could take it in Age of Empires but ever since Warcraft 3 came out I need to see battles with a variety of units or I stop playing.

searanox
Press Junketeer
Posts: 395
Joined: 22 Sep 2008

Count_de_Monet:
C&C 3 - I enjoyed the campaign even though it was way too easy for a C&C game and I ignored the multiplayer because all it ended up being was "Who can build the most tanks in the least amount of time". C&C took a giant step backwards in the RTS genre history and created a game of polarized armies. I could take it in Age of Empires but ever since Warcraft 3 came out I need to see battles with a variety of units or I stop playing.

The expansion pack helps a lot with elminating tank rushes by increasing their cost and build time; the units are a lot more specialised this time around, especially the new ones. Also, have you ever seen a high-level game before? Some of the strategies I've seen are incredible, like one guy using the chain reaction explosion of his Mothership to destroy both his own and the enemy's base.

Typecast
Beat Writer
Posts: 145
Joined: 27 Jul 2008

Freespace 2 which I only recently finished. For something that is supposed to be genre defining, I couldn't help but feel... irritated by how it must have BROKEN the genre. People must have thought, well we've made the best space com-sim evar, now we can shelve the entire genre and get on with making something about spacemarines shooting zombies.
I'll admit that at times it was 'fun' but the niggling little flaws, seemed to creep in everywhere and I couldn't help but swing the hammer of judgement and get angry. Having also played space combat-sims, post FS2, I see that they are trying(and failing) to be this game, but distinctly lacking in the substance.

Lets get this straight, I liked Freespace 1. I think it was immensely more entertaining, more fun, and a greater challenge than it's sequel. It's progression is also justified where as FS2 feels forced, not to mention stilted.

It didn't live up to the hype and didn't do enough different to make me feel better about a dead genre I still pine for. TIE Fighter CD, you have the crown.

Dalisclock
Beat Writer
Posts: 192
Joined: 10 Feb 2008

Not Hate but rather disappointment:

Bioshock: Great concept, but for some reason the potential seems wasted. It feels like the best part was up until Andrew Ryan first speaks to you and after that it devolves into pretty much the same old,same old. The one exception being the "Would you Kindly?" bit near the end of the game which was just Awesome.

I think part of it is that it feels like they never really exploited the whole "We're at the bottom of the ocean" idea. Sure, a couple of times, areas would flood and cut you off from where you were before, and frankly , I think the game needed more of that. However, it also needed to be less linear so you don't feel like you're being forced down a path like the game ultimately ended up doing. That and after you get to medical, it feels like you've pretty much seen everything the game has to offer.

Painkiller: I don't really understand. I liked Doom and Doom 2(I played the Demo of Doom 3 and just wasn't impressed) and I loved the first Serious Sam game(the second encounter, not as much). Based on that, I should like Painkiller.....and yet it seems......meh. The guns are fine, just nothing particularly special(even the shurukin/lightening gun is less fun then I had been promised, due to quick ammo consumption). I think the real problem is one of atmosphere.

I'm supposed to be dead, in purgatory and facing hordes of demons. Fine. So why does it feel like what I'm really doing is running around a bunch of random maps that really have nothing to do with each other killing demons. And while the maps look really good, there's nothing about them that actually suggests I'm in the afterlife. Perhaps a subtle state of decay everywhere, like everything is an imperfect copy of the real world, or a slightly off sky, or maybe evil looking paintings. Not just a world where everyone decided not to come to work today. Something to actually go with the the premise and convince me I'm doing more then running through a series of random maps. And I'm starting to really think they should have either dumped the plot altogether and just go the doom/serious sam route of giving you some brief "Go here, kill that" or actually tried to connect the levels somewhat, like Serious Sam did. I'm nearly done with the game but I wonder why, because I don't really care much. I think because I want to see if evetually I'm going to come across a really awesome level or something cool that will make me want to keep going.

For some reason, pretty much everything about this game makes me think......Serious Sam or Doom did it better. Sure, the bosses are Huge. So were Serious Sams....and more impressive to boot. Doom had very little plot and a cliched Hell environment....which seemed perfect and oddly creepy.

I really don't understand. By all rights, I should be really enjoying painkiller.....and I'm not.

Blind Punk Riot
Beat Writer
Posts: 159
Joined: 6 Aug 2008

Donstheman:
Why

Because there is still hope

Serious_Stalin
Beat Writer
Posts: 150
Joined: 11 Aug 2008

Jericho, I guess I was insulted by the graphics and the clunky gameplay since I had just bought a PS3 and expected far better.

Da_Schwartz
Copy Clerk
Posts: 97
Joined: 15 Jul 2008

Yea prob GTA series all except 3... smae thign happens everytime...i get about 10-15 hours in..get all my weapons and into the heart of the storyline or whatever then i just stop playing or caring and never bother going back. Theres really nothing not to like in the game as far as content is concerned and I wouldn't say i hate it but i just stop enjoying playing it. yet i keep buying them =/

oh and shoutout to ff12.. the only ff game i never saw all the way through to the end. Although unlike gta I do know the resaons why i "hate" that game.

Flour
Muckraker
Posts: 241
Joined: 20 Mar 2008

Final Fantasy 10

It's almost everything I want in an FF game, but I've been unable to actually enjoy myself when playing, which sucks because I really want to see how it ends.(currently on the Bevelle bridge, before the boss fight)

PxDn Ninja
Copy Clerk
Posts: 112
Joined: 30 Jan 2008

Rooster Cogburn:
Twilight Princess here, too. I hated that they turned Zelda into an Anime series. I only played it at all at the strong urging of my friends, and found the story nearly unbearable. Playing as the wolf was boring and unnecessary; I saw it simply as a way to recycle the same areas. Zelda was never all that dark, but it pretended to be, and it made for good atmosphere. This one felt more emo than dark. On the other hand, I really liked the mounted combat; that was the one thing the game had going for it.

Mostly, it was the Japanimation. My nerves just can't take it.

I sure hope you hated Wind Waker then (the worst of the series). I loved TP, especially the art style and visual direction they took.

Idic:
Dynasty Warriors because its really stupid.

I tried to get in to it once but the I realised there is no need for this game to exist.

This game has plenty of reason to exist. Many people find it fun, myself being one of them. Something about just massive mindless combat and a combo counter makes for fun gameplay. Of course, too much mindlessness can be a detriment, look at Halo.

Halo would be my pick, but I know now why I hate it. Poor level design, weak story, bad physics and gameplay, disappointing online, the list goes on.

kanada514
Infamous Scribbler
Posts: 532
Joined: 7 Nov 2007

Idic:
Dynasty Warriors because its really stupid.

I tried to get in to it once but the I realised there is no need for this game to exist.

Well, you realized wrong.
You CAN say you hate the game and that's your opinion (which I respect).
but you CAN'T say, there is no need for that game to exist. See the nuance?
You can't convey your personal opinion as absolute truth.

Otherwise, I could say stuff like: ..."and then I finally realized the absolute truth. The undeniable fact that Guitar Hero didn't need to exist since it compells players to violence and is totally devoid of fun."

How would a Guitar Hero fan feel reading that?

kanada514
Infamous Scribbler
Posts: 532
Joined: 7 Nov 2007

TheBadass:
Devil May Cry 4, no doubt. I don't know what it was about that game that just made me want to hurl it out a window, but I seriously loathed it.

Maybe it was