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Why do I hate this?

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awmperry
Anonymous Source
Posts: 6
Joined: 30 Apr 2008

Oh, where shall I start?

Bioshock, for its over-hyped rubbishness. Oh, it's pretty, but the roleplaying was nonexistent, the vaunted ethics dilemmas were vapid and black-or-whitely irrelevant, and the oh-so-hyped water effects always mean it's time to run so you don't actually get to watch them. Worst of all, though, was the fact that it went along the classic line of scare cliches - dark rooms, skittering spider monsters on ceiling dropping on you randomly, shambling figures in the darkness, meathooks, spooky whispers, and did I mention characters appearing suddenly behind you? The combination of those is irritating, not scary.

Crashday - or possibly Flatout 2, in fact probably Flatout 2, I forget - was supposed to be fun. Driving, crashing, carnage and driver-launching shenanigans - it should have been great. But there was something about it - I'm not even sure what now - that just made it incredibly disturbing. Okay, launching the opposing drivers from their cars could be amusing. But the game just ignores it, leaving their ragdolls to be bounced about the track by AI drivers who see them as just another bump in the road. Perhaps it's odd that it would have been less disturbing had the game acknowledged that they were ostensibly human and would be promptly killed to death by being repeatedly run over, but treating them as just another physics object made it distinctly unpleasant.

And of course if we expand the remit to include hatable bits of otherwise good games, well then the list just grows.

The ghastly hunt-the-bomb bits in, well, any tactical shooter ever, but particularly SWAT 4 and Raven Shield. And the sewer level in SWAT 3. The stupid monsters in Far Cry. The fire extinguishing level of No One Lives Forever 2. That level in Mafia. You know the one I mean. The race.

The Tremors ripoff in Jedi Academy. The rescue mission in Vietcong, where the guy you're supposed to rescue just keeps getting himself killed. The irritating bits in CoD4; much as I loved the game, the Pripyat levels and the escape-from-the-ship bit always annoy me. The walking-on-ice steering in Half-Life and its derivatives. The turret gunner bits of the KOTOR games. The overall awfulness of ArmA, what with the almost unaltered graphics and vastly worsened controls.

Why yes, I am a grumpy bugger. What's your point? :-p

Count_de_Monet
Muckraker
Posts: 237
Joined: 21 Nov 2007

Part 2:

EVE - I really enjoyed this game once I got the hang of the basics but after doing some missions, flying around, and losing a handful of cruisers to pirates I lost interest. I'd probably still be playing if I had found a corp and could be a pirate myself but all of the player made corps I ran into wanted me to have like 9 months worth of points before they would consider me and the non-player made ones were annoying because it was all people screaming for help.

I love the concept, I love the execution, I love the gameplay (though I don't really understand it), and I would probably still be playing but it's a pain to break into the social scene of that game almost everyone who plays already knows what they are doing and is impatient with someone who has no idea what they are doing.

Samurai Goomba
Muckraker
Posts: 266
Joined: 7 Oct 2008

I'm not sure about games I hate, but I've found it very difficult to drum up any genuine emotion towards the original Devil May Cry. I'm over halfway through the game, but it's just not that fun for me. The game seems to alternate between fun and frustration several times per level, and the archaic continue system really drags down my enjoyment of it. I loved DMC3: Special Edition, but I don't know why this isn't as much fun for me as it should be.

Oh, and I loathe Twilight Princess.

Yassen
Beat Writer
Posts: 179
Joined: 5 Apr 2008

Oblivion. For a while i couldn't pin point what it was i actually hated but after some thought i figured it out. There was too much to do. Plain and simple. No direction, no sense of being involved in what was going on, and stupid looking faces during conversations.

It was the first game i played on the 360, and also the first time i learnt you shouldnt tilt your xbox while the disk is running...

After a while i just stopped playing. Put it in my draw and left it there. Later i kept hearing reviews of how amazing it was and i thought to myself "Amazing? I couldnt even stand playing it." I hear Fallout 3 is going to be oblivion with guns and based in the fallout universe but i hope to christ they make it better than oblivion.

RobMalfunktion
Paperboy
Posts: 12
Joined: 2 Oct 2008

Definately Skate. I really wanted to love it, everything about it was amazing to me when on paper.

The whole thing was such a drudging experience however, and I think I gave up on it about halfway through.

The Overmatt
Paperboy
Posts: 48
Joined: 4 Oct 2008

Half-Life: I honestly don't get what it is, I just get bored after playing for about half an hour. HL2 on the other hand is a very different story.

Most of the GTA Series: Not that they weren't fun, I just couldn't be bothered to do the missions in favour of running around the city in a murderous rampage. I'm liking IV though.

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