Topic Index
How to make Sonic games better

Username:Password:
Log In
 (Pages: 1, 2, 3, 4, 5)
Gxas
Press Junketeer
Posts: 464
Joined: 4 Sep 2008

Make them 2D again. I still have yet to beat the first Sonic game for the genesis.

corroded
Muckraker
Posts: 243
Joined: 29 May 2008

Theo Samaritan:
To be honest the only way I would look at any new Sonic games is if they took Sonic 1 through 3, and converted them to 2.5d.

The 2.5d sections of the newest game looked like a highly-updated version of the original Sega titles and if it wasn't for the fact its not a remake, I would have bought it.

Tell you what, Sonic 2 is up there with my favourite games of all time, and i like Sonic 1 and 3 although i never owned it when i was growing up. As i semi said, but missing the 2.5d moniker, i'd love them to be remade like that. In fact, if they remade the originals, and then made Sonic 4 in the same vein i would be happy.

Sonic 4, in 2.5D.

That would be awesome. There hasn't been a good Sonic game since the Mega Drive. To be honest, if i knew how to do OpenGL i'd make a demo level for them.

Whobajube
Copy Clerk
Posts: 88
Joined: 25 Mar 2008

Sonic Spinball 2

MRMIdAS2k
Muckraker
Posts: 306
Joined: 23 Apr 2008

Make it 2-D

Make the characters NOT TALK!

Stop it with the crappy gimmicks, I don't WANT 800 special moves for my bloody hedgehog thank you, S3K was perfect, leave it at that.

Smash Tabby
Paperboy
Posts: 12
Joined: 11 Sep 2008

Tie a bandana around his head and give him a portal gun!

Bob_F_It
Beat Writer
Posts: 152
Joined: 7 May 2008

I can't see where this arguement of "go back to 2D" is coming from. It's as if any game in 3D is a bad idea; so what the fuck has been happening the past 10 years for games in general? 3D Sonic can be done well, just that Sonic Team never strike the anal perfection that all the fanboys want. They just need to try harder and actually test their games properly.
If the fanboys want to play 2D games, then they should go out and buy them.

Completely halting making any games is killing off Sega's mascot. No further explaination needed.

MRMIdAS2k
Muckraker
Posts: 306
Joined: 23 Apr 2008

Bob_F_It:
I can't see where this arguement of "go back to 2D" is coming from. It's as if any game in 3D is a bad idea; so what the fuck has been happening the past 10 years for games in general? 3D Sonic can be done well, just that Sonic Team never strike the anal perfection that all the fanboys want. They just need to try harder and actually test their games properly.
If the fanboys want to play 2D games, then they should go out and buy them.

Completely halting making any games is killing off Sega's mascot. No further explaination needed.

Sonic is a 2-D platformer.

To make it 3d is both stupid and against nature.

Bob_F_It
Beat Writer
Posts: 152
Joined: 7 May 2008

MRMIdAS2k:

Bob_F_It:
I can't see where this arguement of "go back to 2D" is coming from. It's as if any game in 3D is a bad idea; so what the fuck has been happening the past 10 years for games in general? 3D Sonic can be done well, just that Sonic Team never strike the anal perfection that all the fanboys want. They just need to try harder and actually test their games properly.
If the fanboys want to play 2D games, then they should go out and buy them.

Sonic is a 2-D platformer.

To make it 3d is both stupid and against nature.

Prince of Persia was also a 2D platformer. Now it's in Yatzee's top 5...

Mr. Moose
Muckraker
Posts: 331
Joined: 3 Oct 2008

Bob_F_It:

MRMIdAS2k:

Bob_F_It:
I can't see where this arguement of "go back to 2D" is coming from. It's as if any game in 3D is a bad idea; so what the fuck has been happening the past 10 years for games in general? 3D Sonic can be done well, just that Sonic Team never strike the anal perfection that all the fanboys want. They just need to try harder and actually test their games properly.
If the fanboys want to play 2D games, then they should go out and buy them.

Sonic is a 2-D platformer.

To make it 3d is both stupid and against nature.

Prince of Persia was also a 2D platformer. Now it's in Yatzee's top 5...

Lets not forget Mario.

Battle Medic
Paperboy
Posts: 19
Joined: 3 Sep 2008

1 thing:
SPEED IT THE FUCK UP

Mr. Moose
Muckraker
Posts: 331
Joined: 3 Oct 2008

Battle Medic:
1 thing:
SPEED IT THE FUCK UP

Been done
Sonic Unleashed.

Bob_F_It
Beat Writer
Posts: 152
Joined: 7 May 2008

Battle Medic:
1 thing:
SPEED IT THE FUCK UP

Well, they tried that with mach speed sections and buggered up big time. Hopefully they can learn from that failure.

bleachigo10
Beat Writer
Posts: 199
Joined: 4 Jun 2008

i don't know which sonic game it was but there was some sequence in which you were running on a bridge with a killer whale right on your tail i for 1 thought that was epic and would like to see more stuff like that
also i heard they were making a sonic mmo... don't know how they're gonna do that

Samurai Goomba
Muckraker
Posts: 264
Joined: 7 Oct 2008

Bob_F_It:

MRMIdAS2k:

Bob_F_It:
I can't see where this arguement of "go back to 2D" is coming from. It's as if any game in 3D is a bad idea; so what the fuck has been happening the past 10 years for games in general? 3D Sonic can be done well, just that Sonic Team never strike the anal perfection that all the fanboys want. They just need to try harder and actually test their games properly.
If the fanboys want to play 2D games, then they should go out and buy them.

Sonic is a 2-D platformer.

To make it 3d is both stupid and against nature.

Prince of Persia was also a 2D platformer. Now it's in Yatzee's top 5...

So what? I hated Sands of Time. Hated it! The combat was so bad, it literally killed my enjoyment of everything else about the game. Claiming a game is in Yahtzee's top 5 does not nullify the argument that a completely unrelated franchise controlled by a different company should not have made the change to 3D.

GloatingSwine
Gone Gonzo
Posts: 1135
Joined: 10 Nov 2007

Battle Medic:
1 thing:
SPEED IT THE FUCK UP

Well, no.

Go back and play the original Sonic games again.

Sonic was not, actually, all that fast. Going quickly through levels wasn't a matter of the inherent speed of the character, but in chaining jumps, boosts, and springs to maintain momentum.

If anything, the 3D sonic games need to slow down for the most part, but make progress feel fast by allowing you to smoothly avoid obstacles by using your abilities and retain momentum.

MRMIdAS2k
Muckraker
Posts: 306
Joined: 23 Apr 2008

Mr. Moose:

Bob_F_It:

MRMIdAS2k:

Bob_F_It:
I can't see where this arguement of "go back to 2D" is coming from. It's as if any game in 3D is a bad idea; so what the fuck has been happening the past 10 years for games in general? 3D Sonic can be done well, just that Sonic Team never strike the anal perfection that all the fanboys want. They just need to try harder and actually test their games properly.
If the fanboys want to play 2D games, then they should go out and buy them.

Sonic is a 2-D platformer.

To make it 3d is both stupid and against nature.

Prince of Persia was also a 2D platformer. Now it's in Yatzee's top 5...

Lets not forget Mario.

not the point.

Mario underwent a drastic overhaul in game mechanics, and was hardly a super-fast game to begin with.

POP keeps with it's setting, and is faithful to the original.

Sonic does none of these, it's piss poor level design either makes everything too slow or is just too linear for a 3D game.

Instead of innovating, sega looked at Mario 64 and went "how can we make a sonic game like this?"

Answer: You CAN'T, so sega shouldn't have bothered.

All the Sonic Adventure games did was either piss off those who loved sonic, or made a load of anime fanboys wet because sonic talks in a game, not just on the cartoons.

It didn't look like a sonic game, feel like a sonic game or play like a sonic game.

THEN THEY BUILT SEQUELS OFF THIS LOAD OF DOGSHIT!

TL:DR Sonic in 3D blows.

Aoi Denkou
Muckraker
Posts: 291
Joined: 5 Sep 2008

Okay, some of you guys just need to cooooooooool down.
Sonic in 2D was AWSOME! I espiacially liked Sonic 3 and Knuckles.
But Sonic in 3D isn't as bad as you're making it out to be. Sonic Adventure, and Sonic Adventure 2 were the best 3D Sonic games of all time, it just went downhill from there.

haveyouseen_mywallet
Copy Clerk
Posts: 91
Joined: 30 Aug 2008

stop making them.

weirdaljedifan2
Beat Writer
Posts: 173
Joined: 12 Apr 2008

Listen, the games "suck" not because of the 3D thing, they "sucked" because SEGA needs to grab the idea of beta testing, game delays, etc. The reason why "suck" is in quotes is because I haven't played Shadow the Hedgehog, Sonic Heroes, Sonic '06, etc. but I HAVE played Sonic Adventure 2 and I liked it.(Even though Sonic Adventure 2 is HAILED!)

Also, one thing that pisses me off is that when people say "Sonic Game" they think off the home console games except Sonic and the Secret Rings. Sonic Rush, Sonic Chronicles, and Secret Rings are really good games and yet they are ignored just like how Screwattack.com ignores Kirby games.

Bob_F_It
Beat Writer
Posts: 152
Joined: 7 May 2008

MRMIdAS2k, you still fail to give a valid arguement for why returning to 2D gameplay is a step FORWARD. There have been some mistakes in the 3D games, but Weirdaljedfan is right; they are not as shit as you make them out to be.
I will also issue a warning that my fanboy radar is on.

zhoomout
Infamous Scribbler
Posts: 515
Joined: 6 Sep 2008

I think first of all they should call the villain Robotnik again (Eggman just sounds stupid).

I also reckon that a more light hearted take on the series is what is needed. More rushing around, sticking it to the (Egg)man by jumping on robots and foiling plans in a rather comical way.

Why is everything going so dark now. Can we not have some colour (please!).

(PS By the way Gxas, is that Will Scarlet as you're avatar. Just wonderin)

Darth Marsden
Beat Writer
Posts: 203
Joined: 12 Sep 2008

I'm going to quote myself from the 'Sonic and the Black Knight?' thread, because it's probably more relevant here.

To be honest, if they really want to make the series good again, they need to stop making them themselves. Farm them out to other companies, like they did with Dark Chronicles. Now THAT was an experiment, and I think it paid off - it may be hit and miss, but at least half the people who play it actually enjoy it. Can you say the same about Shadow the Hedgehog, or Sonic '06, or Sonic Heroes?

ThePlasmatizer
Pulitzer Laureate
Posts: 712
Joined: 2 Sep 2008

I think they should stick to their strengths and make them like a classic Sonic game, obviously the Sonic Team can't write a plot to save their lives and 3D games are beyond their grasp so they should stop killing their franchise.

Bob_F_It
Beat Writer
Posts: 152
Joined: 7 May 2008

Well, you already have your old-school 2D sonic in the Rush games, so it's not a question of them changing to that, because they're already doing it. The point that Sonic Team just suck in the third dimension is probably fact, but pulling out of the mainstream consoles isn't going to fix anything.

needausername
Gone Gonzo
Posts: 1140
Joined: 7 Aug 2008

Stop making them, and destroy the recent ones which were awful. Maybe in 15-20 years time make a new one.

MRMIdAS2k
Muckraker
Posts: 306
Joined: 23 Apr 2008

Bob_F_It:
MRMIdAS2k, you still fail to give a valid arguement for why returning to 2D gameplay is a step FORWARD. There have been some mistakes in the 3D games, but Weirdaljedfan is right; they are not as shit as you make them out to be.
I will also issue a warning that my fanboy radar is on.

Well it could hardly be a step BACKWARD could it?

Sonic rush was allright, if you got past the fact there is voice acting that sucks and sonic has too many "rad" gimmicks.

The bosses however, sucked, the awkward 3d wasn't a help, and the quick movement of the camera for set-pieces threw your finely laid plans down the shitter in one fell swoop.

I'm hardly a fanboy, fanboys blindly take whatever shit they're shovelled, then defend it to the death, I'm actually criticising the shit I'm being shovelled.

Sonic went to shit as soon as Sega went "look we r do three dees"

It's just good capcom learned from their mistakes and stopped making the Street Fighter EX series.

Bob_F_It
Beat Writer
Posts: 152
Joined: 7 May 2008

MRMIdAS2k:

Bob_F_It:
MRMIdAS2k, you still fail to give a valid arguement for why returning to 2D gameplay is a step FORWARD. There have been some mistakes in the 3D games, but Weirdaljedfan is right; they are not as shit as you make them out to be.
I will also issue a warning that my fanboy radar is on.

Well it could hardly be a step BACKWARD could it?

Sonic rush was allright, if you got past the fact there is voice acting that sucks and sonic has too many "rad" gimmicks.

The bosses however, sucked, the awkward 3d wasn't a help, and the quick movement of the camera for set-pieces threw your finely laid plans down the shitter in one fell swoop.

I'm hardly a fanboy, fanboys blindly take whatever shit they're shovelled, then defend it to the death, I'm actually criticising the shit I'm being shovelled.

Sonic went to shit as soon as Sega went "look we r do three dees"

It's just good capcom learned from their mistakes and stopped making the Street Fighter EX series.

First, look at your avatar.
Second, you're in the school of thought of "OMG classic Sonic was The Shit; they should just keep pumping out more of that because nothing's been as good as that". It's a competetive market; I highly doubt that anyone (other than you) would go and spend $50 on a platformer that entirely restricts itself to a vertical plane.

EDIT: And of course it's fucking step BACKWARD, that's what Sonic Team did for mainstream IN THE PAST.

zhoomout
Infamous Scribbler
Posts: 515
Joined: 6 Sep 2008

GloatingSwine:

Battle Medic:
1 thing:
SPEED IT THE FUCK UP

Well, no.

Go back and play the original Sonic games again.

Sonic was not, actually, all that fast. Going quickly through levels wasn't a matter of the inherent speed of the character, but in chaining jumps, boosts, and springs to maintain momentum.

If anything, the 3D sonic games need to slow down for the most part, but make progress feel fast by allowing you to smoothly avoid obstacles by using your abilities and retain momentum.

They slowed it down from the japanese version apparently. Played a bit of it I downloaded from the net and it is much faster! (although it could be a lie and just speeded up artificially, I don't claim to be an expert on these matters)

MStrauss
Paperboy
Posts: 21
Joined: 4 Sep 2008

Eiseman:
I just had a bizarre though regarding control scheme. If the point of Sonic games is to mesh platforming with insane speed, what if you just controlled Sonic like a... race car?

Sonic and the secret rings for the wii.
You just steer him w/ the wii remote like when you play racing games, one of the buttons is the break the other one is dash/jump, the game is good , 7,5-8,0 deffnetly, too bad its so f***ing hard you have to win by trial and error, the story completly ignores the oh so hated characters, Sonic enter the arabian nights book to stop a genie who is messing with the book, the hated characters appear as character from the Arabian Night scenario (eggman is a king, Tails is Ali Babba etc) in "cutscenes".

there are lots of things that piss me off abt the game, like every stage you finish will unlock 1-3 chapters in other books and you have to press ok for each one. To select a stage you have to navigate abt 4 mandatory menus. The Cutscenes are motion pictures. You start relatively slow and have to unlock upgrades to get to the speed you wish you had started at.

axia777
PROBATION
Posts: 1039
Joined: 10 Oct 2008

How could Sega make Sonic games better? I will tell you how! :)

Sega needs to go back to the old school fast as hell 2d Sonic! But not in 2d graphics. Make Sonic on the PS3+360 in 3d super hi-res graphics but on a 2d playing field. Did anyone here play the re-make of Ghosts N' Goblins for the PSP? That game kicked ass. Old school game play with new school graphics. It was so cool, very hard, but very cool. That is what Sega needs to do with Sonic games. Because a Sonic game running at 1080p at 60FPS would be so awesome! The old school color scheme was made for hi-def. The colors would pop off of the screen. It would be so pretty.

I also agree with many of posts above, get rid of all the newer super lame characters too. Only Sonic with none of the other fools. Just good old Sonic running at mach speed kicking ass! With a new villain and story too, just to make it fresh.

JacOak
Anonymous Source
Posts: 3
Joined: 9 Oct 2008

Hmm... having read this entire topic and played every Sonic Game released since Adventure (bar 2, Sonic Rush Adventure and Sonic 360), I'm going to have to say... wait.
There isn't much point in whining, complaining or bitching about what should/shouldn't be done in Sonic. The fact remains that the 3D games have sucked at least somewhere, be it controls, camera, emo attitude, apalling dialog/plot and variant difficulty while the 2D or 2.5D games have been much better. Wait until after Unleashed, then let's see.
Sega is simply trying to rectify the mistakes made in whatever previous game they did, whilst making entirely new ones or even old ones. If Unleashed is a load of junk,then Sega should, in my opinion, give the whole series an Adventure style revamp: new designs, new (and decent) voices, new approach. Just as long as the gameplay and camera are tightened and genuinely entertaining, then the whole thing can proceed.

Just as long as they narrow down the characters to say, Sonic, Eggman, Tails, Knuckles and 7 voted for in a worldwide poll, don't introduce any more, and make the plots varied. And perhaps make the plot dependant on how many Chaos Emeralds were gained from bonus stages and what routes you took. And bring back Chao Gardens.

Chao.

Bob_F_It
Beat Writer
Posts: 152
Joined: 7 May 2008

axia777:
How could Sega make Sonic games better? I will tell you how! :)

Sega needs to go back to the old school fast as hell 2d Sonic! But not in 2d graphics. Make Sonic on the PS3+360 in 3d super hi-res graphics but on a 2d playing field. Did anyone here play the re-make of Ghosts N' Goblins for the PSP? That game kicked ass. Old school game play with new school graphics. It was so cool, very hard, but very cool. That is what Sega needs to do with Sonic games. Because a Sonic game running at 1080p at 60FPS would be so awesome! The old school color scheme was made for hi-def. The colors would pop off of the screen. It would be so pretty.

I also agree with many of posts above, get rid of all the newer super lame characters too. Only Sonic with none of the other fools. Just good old Sonic running at mach speed kicking ass! With a new villain and story too, just to make it fresh.

But like I said, how much would you pay for that?

JacOak:
Hmm... having read this entire topic and played every Sonic Game released since Adventure (bar 2, Sonic Rush Adventure and Sonic 360), I'm going to have to say... wait.
There isn't much point in whining, complaining or bitching about what should/shouldn't be done in Sonic. The fact remains that the 3D games have sucked at least somewhere, be it controls, camera, emo attitude, apalling dialog/plot and variant difficulty while the 2D or 2.5D games have been much better. Wait until after Unleashed, then let's see.
Sega is simply trying to rectify the mistakes made in whatever previous game they did, whilst making entirely new ones or even old ones. If Unleashed is a load of junk,then Sega should, in my opinion, give the whole series an Adventure style revamp: new designs, new (and decent) voices, new approach. Just as long as the gameplay and camera are tightened and genuinely entertaining, then the whole thing can proceed.

Just as long as they narrow down the characters to say, Sonic, Eggman, Tails, Knuckles and 7 voted for in a worldwide poll, don't introduce any more, and make the plots varied. And perhaps make the plot dependant on how many Chaos Emeralds were gained from bonus stages and what routes you took. And bring back Chao Gardens.

Epic first post, my friend.

axia777
PROBATION
Posts: 1039
Joined: 10 Oct 2008