The artist in thee

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Ares Tyr, your anime skills have blown me away. I would very much like some tips on how to draw muscles the way you do. I probably won't be able to, not if it requires any form of natural artistic skill, but my brother would probably appreciate it. He thought your stuff was ridiculously good, too.

NewClassic, your comic book-type style is astounding. I love the way you do shadowing, and I'd like to know if you have any sort of technique that I may shamelessly copy. Again, like I said to Ares Tyr, I probably won't have a chance with it, but my brother is quite good at art, and the pointers would be a lot of help.

Labyrinth, you get no kudos. You are clearly some sort of machine, or genetic experiment, designed to draw so well that it just becomes unfair. I blame science. Blast you, science!

Have any of you guys gone to art school? Or are you self-taught?

Monkfish Acc.:
Labyrinth, you get no kudos. You are clearly some sort of machine, or genetic experiment, designed to draw so well that it just becomes unfair. I blame science. Blast you, science!

Seriously. Nobody can be that well-learned, well-spoken, skilled at instrument(s), a great artist, and yet be that young.

She's a robot. Or a witch. Or a robot witch.

Well I haven't drawn anything by hand in ages, the last time I drew anything would have been these odd ships I drew for a science fiction story I was attempting to write at the time (geeky I know)

Recently I took one of the old pictures (these are all at least two years old) and attempted something in photoshop.

The Iron Ninja:
Well I haven't drawn anything by hand in ages, the last time I drew anything would have been these odd ships I drew for a science fiction story I was attempting to write at the time (geeky I know)

Recently I took one of the old pictures (these are all at least two years old) and attempted something in photoshop.

Goodness knows I wouldn't want to see that outside my window in the morning.

The Iron Ninja:
...the last time I drew anything would have been these odd ships I drew for a science fiction story I was attempting to write at the time (geeky I know)

The sad thing is that some of my drawings are designed to illustrate the spacecraft in the science-fiction story I'm writing now, the one I should have abandoned two years ago.

RAKtheUndead:

The Iron Ninja:
...the last time I drew anything would have been these odd ships I drew for a science fiction story I was attempting to write at the time (geeky I know)

The sad thing is that some of my drawings are designed to illustrate the spacecraft in the science-fiction story I'm writing now, the one I should have abandoned two years ago.

Yeah I'm still stubbornly holding on to my story too, I occasionally add a sentence or two every few weeks.

meatloaf231:
Goodness knows I wouldn't want to see that outside my window in the morning.

To be fair the same could be said for anything else with guns on it.

smallharmlesskitten:

Love it! It's so striking. My band is in the middle of making an EP/demo...would it be crazy to ask to use that as a cover?

Well, I don't have much of my stuff at hand, but I suppose I could put up something...

I'd love to claim that I inked this by hand. Most of it was done in Photoshop (man, I love that program).

meatloaf231:

Monkfish Acc.:
Labyrinth, you get no kudos. You are clearly some sort of machine, or genetic experiment, designed to draw so well that it just becomes unfair. I blame science. Blast you, science!

Seriously. Nobody can be that well-learned, well-spoken, skilled at instrument(s), a great artist, and yet be that young.

She's a robot. Or a witch. Or a robot witch.

A wiiitch! Burn her! Buuuurn her!
...she drew me as a newt!
...She got better

Really, you are really good Labyrinth.

Monkfish Acc.:
NewClassic, your comic book-type style is astounding. I love the way you do shadowing, and I'd like to know if you have any sort of technique that I may shamelessly copy. Again, like I said to Ares Tyr, I probably won't have a chance with it, but my brother is quite good at art, and the pointers would be a lot of help.

Uh, the way I shade? It's all hatching work, which is using thin lines in a set pattern to produce shading. Assuming I'm shading a whole piece, I just designate an area that will be darker, line it off, and re-hatch with darker lines.

It takes some getting used to, but it's highly effective. Although if you really want someone to mimic, look at my dad's work. It's hard as hell, and incredibly meticulous and times-taking, but the result is near-perfect.

Note that each line shows a direction of hatching, and careful but consistent shade and darkness of the lines. It's really hard to describe, just know that the style is hatching, and that the work is very detail-oriented and slow.
Very slow.

To Ares Tyr, my Triumvirate Buddy:
Your style is nice, but a bit sketchy. The musculature, as said, it really good. The only thing I can think of is anatomy overall. You seem to miss some of the junction of bones and joints. The body-parts individually look right, but combined they seem... disjointed. As if they've been placed wrong. Think about the entire skeleton when drawing, and the pose-work helps if you mimic the pose yourself. You have a lot to learn from references, so don't be afraid to look them up when drawing. Also, when you don't reference, feel free to shade. It really helps in giving the pieces depth. Also, action, although we talked about that in length already.

To RAKtheUndead:
It's not an offense so much as it is civil disobedience. Not sure if art is anything other than a hobby, so I hesitate in really saying as much as I could. The pieces show a certain attention to detail, but a lack of practice. The only thing that tells me is you think hard on what you're drawing, but still haven't learned how to draw. It's a practiced trait, just like any other, so you can really get a lot from it by practicing. My suggestion is simply drawing things you see. Don't get so hung-up on details at first. Go sit somewhere and draw what you see. A tree, a ball, a swingset-set, a serial rapist. Maybe a houseplant, or a refrigerator.

Look at what shapes make up this object, and how they're assembled. Draw the basic shapes, without worrying about too much detail. Once that's done, do they look similar? Different? How? Think about these things, and draw them again with more detail. Try getting the surface details down. When you've done it enough times, it becomes second nature. Keep going, keep observing, and keep drawing. They'll start looking better with time.

Also, another point I'd like to really drive home: Draw what you see. Don't draw what you think is there. Pretend this object is completely foreign to you. Draw it exactly as you see it. Don't draw what you think it is, draw it exactly as you observe it. It helps, trust me.

To FeNinja, my other Triumvirate Member:
Lots of Norse mythology to go around. That's some very angular stuff you've got going there. Very sharp, lots of hard lines. Don't think there's much else to say. That far back you can't see much detail. Maybe if the third dimension was represented a little more clearly, I could say more. You could learn a lot from both observation and from the things I've said to RAK. It's all questions of polish.

TO EVERYONE:
Don't take these as insults. I've been critical of art-work (therefore, an art critic) for most of my life, both as a child and an adult. So I come out really hitting home on the negative. My apologies, but it's something I can't hardly help. Still you all do good work, and none of you stop drawing, ever.

What's a/the triumvirate?

Here's an illustration:

Here's a planet:

the monopoly guy:
What's a/the triumvirate?

The Triumvirate of Evil.
The Unholy Alliance of NewClassic, Ares Tyr and Myself.
I just thought about it, turns out the acronym for our evil Triumvirate is T.O.E
So with that in mind, here's the banner for our shadowy organisation.
image
And on topic... uh, I made this thing ^

the monopoly guy:
What's a/the triumvirate?

Read from here.

I just got the FeNinja thing.

Laaaaaaaaaate. Thank you for the criticisms/opinions Classic, Monkfish.

Ares Tyr:
I just got the FeNinja thing.

Laaaaaaaaaate. Thank you for the criticisms/opinions Classic, Monkfish.

Let's hear a round of applause for the wonderfully alert Ares.

meatloaf231:

Monkfish Acc.:
Labyrinth, you get no kudos. You are clearly some sort of machine, or genetic experiment, designed to draw so well that it just becomes unfair. I blame science. Blast you, science!

Seriously. Nobody can be that well-learned, well-spoken, skilled at instrument(s), a great artist, and yet be that young.

She's a robot. Or a witch. Or a robot witch.

Oh gosh, you've found me out. Well, that's it for this universe. I guess I'll just call up the Doctor and be off to another one. Get my freak arse out of here.

Zemalac:
Well, I don't have much of my stuff at hand, but I suppose I could put up something...

I'd love to claim that I inked this by hand. Most of it was done in Photoshop (man, I love that program).

That's some pretty awesome stuff there, even if it was done in photoshop. Excellent use of that one bit of colour. Really focuses the eye there.

Landslide:
Here's an illustration:

Here's a planet:

Again, nice work. I definitely prefer the Planet one, because for some odd reason the whole astrology and planets fascinates me. Good strength in the details, and use of light.

NewClassic, your dads work is fantastic. Hatching is a bitch at the best of times, and the patience that must go into that is phenomenal. Textures are just irritating for the most part, one advantage of using thick-weave paper.

I'm self-taught. For the most part it was just a matter of learning to look at things in a different way, and teach my hand to follow the shapes I saw.

And really, for those who think I draw the best of anything, you should see this on DeviantArt. It breaks my artistic ego into a million glittery pieces.

I'm no good at art.

Why must you mock me with your talent!!

Limos:
I'm no good at art.

Why must you mock me with your talent!!

Because I'm a bitch like that.

Since everyone is asking for opinions here are mine:
I was totally in that boat.
Most of the sketches/ Drawings I have seen on this thread are totally what I have done (and did on my own for fun) in High school and College. If you keep drawing, you'll watch yourself progress and amaze yourself (I did that to myself. Would start drawing, and then coming back to it a day later would go- wtf? I did that?!)
Well, off topic- here we go.

Labrynth: Your Shading and contrasting is really good. You have lights and darks down. Are you using a live model for these pictures, or a magazine picture? Magazine are flat, and flatten out the model, so sometimes, the translation can get skewered- watch out!
Don't be afraid to either get rid of all your lines, or translate everything into line work. (the lack of definition around your face in the profile picture could be worked a bit more)

Ares tyr: (D&D name?): You have really good ideas! You are good at translating what you see onto paper. The trick with anime art is, as with all art, when you are going to deform the human body in the name of a style, you have to know how to form the human body first. Study the human body/shape/anatomy a bit more, and you will notice your anime style becoming more developed (in the way you want)

For other photoshop users: Be warned! Filters aren't that cool. They are a trap!

The OP has great talent quite obviously. You might want to look into techniques to give more depth to your creations though. Unless it's your style of course.

The rest of you... rabble... Well, rabble on >;]

I kid I kid... Well maybe not entirely... Blargh whatever...

Alliecat:
For other photoshop users: Be warned! Filters aren't that cool. They are a trap!

Don't know what you mean. This is my fourth image using photoshop's filters and it's worked fine for me so far. I wanted the image to look like a comicesque night scene. It had a fully set up background and everything. I'm pleased with how they worked to create light, shadow, and simulate the visibility of objects in darkness with a light source. Though the light source was a little strong but that was my errror.

Also, I checked out your, I think it was yours, DA, and though I liked it, it fealt too contemporary.

meatloaf231:

Monkfish Acc.:
Labyrinth, you get no kudos. You are clearly some sort of machine, or genetic experiment, designed to draw so well that it just becomes unfair. I blame science. Blast you, science!

Seriously. Nobody can be that well-learned, well-spoken, skilled at instrument(s), a great artist, and yet be that young.

She's a robot. Or a witch. Or a robot witch.

I'm just waiting for evidence of scientific talent before I condemn her for witchcraft (but secretly revere her as a goddess). Science is my yardstick of real talent.

As many of you know, I'm a conceptual artist in my spare time. It's a passion I've had for several years now and I'm having my first installation premiered at the end of the month at the Perth Institute of Contemporary Arts for anyone interested.

Anyhow, what I'm primarily focused on is the downfall of western civilization through commercialism, and how this has led to the sick and twisted label-self identification that I display in my works.

For example, it now possible to know about a person from simply what they throw out, because we do not drive commercialism and consumerism but rather it informs our individual identities. Our identity has been so caught up in what brands we have and what we eat that we become the brands.

Now we are faced with a world where our very core selves are informed by objects, and this is the subject of most of my work. Check out the sample below.

image

Let us see, who can spot the irony.

A couple of rough sketches I did a short while ago in my trademark blue pencil. XD

Sketch for a comic I'm working on titled; Grand Theft Auto: Shopmobility.

Part of a Devil May Cry 4 ditty titled; Wankers Cramp.

Labyrinth:

Zemalac:
Well, I don't have much of my stuff at hand, but I suppose I could put up something...

I'd love to claim that I inked this by hand. Most of it was done in Photoshop (man, I love that program).

That's some pretty awesome stuff there, even if it was done in photoshop. Excellent use of that one bit of colour. Really focuses the eye there.

Feedback! Excellent! I'd give some in return, but I'm not that much of an art critic. All I can say is that your drawings are vaguely creepy and well drawn. Not particularly helpful.

I'll try to scrounge up some more of my stuff. This cascade of awesomeness being posted is making me want to show off by own works.

Sorry to have to ask again, but I just really want to know how to post my own pictures, can someone please tell me?

mydogisblue:
Sorry to have to ask again, but I just really want to know how to post my own pictures, can someone please tell me?

I wrote a guide for that on a thread that is now locked. Feel free to take a look at it, though.

http://www.escapistmagazine.com/forums/jump/18.71817.749524

NewClassic:

I wrote a guide for that on a thread that is now locked. Feel free to take a look at it, though.

http://www.escapistmagazine.com/forums/jump/18.71817.749524


Ok thanks. I'm pretty sure I did something wrong though.

...I've drawn better...

How do I upload a picture?

I wanted to upload a cartoonized drawing I made so I could get some feedback. It was very minimal and lacking in detail but still, problem is that I'm stumped and I can't seem to figure how to.

Just follow NewClassic's instructions. Worked for me.

unabomberman:
How do I upload a picture?

I wanted to upload a cartoonized drawing I made so I could get some feedback. It was very minimal and lacking in detail but still, problem is that I'm stumped and I can't seem to figure how to.

Okay, lemme re-post it.

mydogisblue:


...I've drawn better...

Aside from the fact that that image is X-Box Huge, let's see. Your line work is very... I'm not sure. Scratchy. I feel like it could benefit from some fluidity. When you do your outlines, do you generally use long, smooth strokes, or short, scratchy lines to compose a larger line?

Frankly, the former is much better for inking, and usually makes the piece look that much cleaner. Otherwise, a very Sonic-the-Hedgehog-esque style, which is kinda neat, but not a lot to comment on, artistically. The arms look thin, the design is bland and uninteresting, and the foot on the left (his right foot) looks like it's on a different slope than the on on the right (his left). Also, huge hands, feet, and head, tiny everything-else. Also, the gun looks 2D.

It would help me a lot if I saw a piece you really, really worked hard on (shading et al) so I could figure out which parts need the most improvement. I can only note surface details with that.

NewClassic:

unabomberman:
How do I upload a picture?

I wanted to upload a cartoonized drawing I made so I could get some feedback. It was very minimal and lacking in detail but still, problem is that I'm stumped and I can't seem to figure how to.

Okay, lemme re-post it.

mydogisblue:


...I've drawn better...

Aside from the fact that that image is X-Box Huge, let's see. Your line work is very... I'm not sure. Scratchy. I feel like it could benefit from some fluidity. When you do your outlines, do you generally use long, smooth strokes, or short, scratchy lines to compose a larger line?

Frankly, the former is much better for inking, and usually makes the piece look that much cleaner. Otherwise, a very Sonic-the-Hedgehog-esque style, which is kinda neat, but not a lot to comment on, artistically. The arms look thin, the design is bland and uninteresting, and the foot on the left (his right foot) looks like it's on a different slope than the on on the right (his left). Also, huge hands, feet, and head, tiny everything-else. Also, the gun looks 2D.

It would help me a lot if I saw a piece you really, really worked hard on (shading et al) so I could figure out which parts need the most improvement. I can only note surface details with that.

Thanks for the advice. Like I said, I've drawn better and I'm hoping to post a picture soon that I actually took the time to draw, which I should still have somewhere...unless I threw them away...

But yeah Sonic is very, very easy for me to draw, if I took more time it obviously would've looked much better, this one was just meant to humour my friends so it should come across as kind of crappy.

Thanks NewClassic.

Image below

Got it done in a few minutes. It's very, very minimum cartoonized linework. Tell me what you think people.

Note: The hands are fugly, I know. Again, I was in a hurry and sketched it pretty quick.

Here NewClassic, here's a better one that I drew. It's Niko.

Anyways I don't have a friggin' scanner or whatever, so I just took a picture of it with my camera so please just excuse how bad it kind of came out. Believe me it looks ALOT better if you saw it in person.

mydogisblue:

Here NewClassic, here's a better one that I drew. It's Niko.

Anyways I don't have a friggin' scanner or whatever, so I just took a picture of it with my camera so please just excuse how bad it kind of came out. Believe me it looks ALOT better if you saw it in person.

The attention to detail is nice, especially where the jacket and gloves are concerned. The face and anatomy, on the other hand, need some work, although those are always hard. My best advise is to always look at what you're drawing.

The thing about people is we have pre-conceived notions about what something is. If it looks like something, then it probably is. In our minds, they become symbols. The problem is when translating into artwork, we draw symbols. Instead of doing that, draw what you see, and only what you see. Pretend it's something completely foreign, and you're entirely unfamiliar with it. Every detail, every shadow and highlight, form and shape, is new and alien. Look to see exactly how to represent it. Don't draw what you think you see, draw what you see.

Hope that made sense. Hope even more that it helped. Oh, and don't be afraid to get the hair more definition, it will really fix some of the more distracting errors of the artwork itself.

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