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Muckraker
Posts: 273
Joined: 28 Apr 2009

Assassin's Creed review

image

Assassin's Creed is a 2007 game, developed by Ubisoft Montreal.

The knife cuts through his throat easily, he utters his few last words, the words of a dying man trying to redeem himself, but finally breathes his final breath. Another name to cross of the list. Now I just need to get away.

In Assassin's Creed, or AC as it is sometimes abbreviated, you take the role of Altair, an assassin in a group of assassin's in The Holy Land during the crusades, more specifically the year 1191. After a failed assassination, which cost one of your fellow assassin's his life, you are stripped of your rank, and assigned with assassinating nine men. Between the missions you play as Desmond Miles, a descendant of Altair who has been taken captive by a company called Abstergo, who are trying to access his ancestors memories through a machine called the "Animus". The story is very interesting and is your main motivation to keep playing the game, but unfortunately everything in between just seems like filler.

image

Assassin's Creed has you, as the title may give away, assassinate people. You have a very small, although useful, selection of weapons. A sword, a hidden blade, which is extremely useful for fast kills and finally your throwing knives, which are used for, well...throwing. AC suffers from this, and it gets very repetitive to stab dozens of guards down before doing the actual assassination.
You begin every mission in Masyaf, the headquarters of your order, and for the first three missions you have to ride either Damascus, Acre or Jerusalem, depending on where your mission takes you. After the first three missions you will be offered the option of fast-travel. When you arrive you should quickly visit as many of the so-called "view-points", which makes it much easier to navigate through the city. Once you've done that you'll have the locations of the "investigation" missions and the "save citizen" missions. The investigation missions are remarkably boring and repetitive, and I never did more of them than absolutely necessary. The "save citizens" are slightly more fun, mainly because of the combat system, which is quite fun once you get the hang of it. The game's strength, however, is in the story assassination's and I can't help but feel that Assassin's Creed has a bit of an identity crisis. It doesn't really know whether it wants to be a hyper-realistic killing simulator (someone has got to make that game! :p) or an arcadish run-around-stab-things game. And the cut scenes too. The cut scenes are where most of the story-telling, if not all of it, takes place, and it feels like Ubisoft Montreal wanted to make a movie instead of a game.

image

You'll spend a lot of time running away from the city guards and unfortunately Altair feels out of control much of the time, and you'll swear and curse every time he falls to his death because of the slightly iressponsive controls (it should be noted that this was reviewed on the PC version). This also makes the chases more frustrating than challenging. The AI of the guards is terrible at times, and they'll often jump to their deaths after stopping their chase of Altair, after you've hidden in a pile a hay or one of the many roof gardens across a roof-top. At other times it's alright though. Another annoyance is the crazies and the beggars. They are constantly in your way and it is quite annoying that the crazies only attack you instead of everyone else.

The game's graphics are absolutely gorgeous, although, like the rest of the game, they do, aside from a few landmarks, get quite repetitive. Nonetheless, Assassin's Creed is probably one of the prettiest games in a long time. There are some problems with the animations though. Sometimes it doesn't really look like Altair's Hidden Blade actually slits through the throat of his unlucky victim, but merely the air of front of him. In one particular case where the developers were lazy, was at a cut scene featuring a book-burning. When the books were thrown on the fire, there was no noticeable lack of those books on the pile it was taken from. It's a very forgivable mistake, but still it looks very strange.
The voice-acting is alright, but you'll hear the same lines repeated over and over again. And Altair does have a strange American accent, but you'll forget these things. The game's soundtrack is great, but there's just not enough of it. But the cities feel alive, and that's the most important part.

Assassin's Creed has many great bits, but there's too few and far too long between for me to give a recommendation of it. I liked it however, and it will depend a lot on which flaws you can overlook and which you can't. The combat system is a delight at times, but the game suffers from an identity crisis. The plot is great, but it is remarkably repetitive. I could continue like this, but I won't. In the end it takes a lot getting used to, but some parts of the game are so rewarding that it's worth it.

Pros:

Great storyline
Good music and sound
Fun combat system

Cons:
Chases are often more frustrating than challenging
Identity crisis.
Extremely repetitive
AI is stupid at times.

Paperboy
Posts: 43
Joined: 15 Apr 2009

A really nice review. I agree with pretty much all your points, but I played it on the X-box 360, so the controls were much more intuitive.

I'd say that if you gave in a word on the music, and why it counts as a Pro, that this would be a complete review. As it sits right now, it's just a little short.

Gone Gonzo
Posts: 2264
Joined: 1 May 2009

Nice review, but a bit too short.

On the Record
Posts: 7020
Joined: 31 Dec 2008

Nice review. Needed to go into a lttle more description though. Especially story.

On the Record
Posts: 5383
Joined: 10 Aug 2008

Nice review.

Beat Writer
Posts: 208
Joined: 22 Jun 2009

I like the review; much of what you say I agree with. The main area I disagree with you is in the AI. I found the AI to be challenging to escape from, and if you make a bad move when fighting it can hurt you.
As was said before, you should have discussed story more.
I gave it a 4/5 in your poll.

Gone Gonzo
Posts: 1742
Joined: 7 Jan 2009

I played it on the 360, and found the controls very good. And also, how come no one ever mentions the long melee knife that goes with the throwing knives? It was my favourite weapon ;/

I agreed with your points for the most part. Although I found the AI to be fine, and the chases to be fun.

Cant wait for AC2...

Copy Clerk
Posts: 62
Joined: 10 Dec 2007

Not too bad, as others have said 360 controls were good and the short blade/knife was awesome

Gone Gonzo
Posts: 2943
Joined: 4 Oct 2008

A great review, through and through. I very much enjoyed Assassin's Creed, flaws and all, and I always enjoy seeing another's viewpoint on the franchise in general.

Muckraker
Posts: 329
Joined: 19 Jul 2008

I think the review seems overly by-the-numbers: it was all facts and little personality.

Beat Writer
Posts: 216
Joined: 14 Jan 2009

I think this is right on the borderline of reviewing old games. I realise that penniless gamers have to start somewhere, but this wagon left ages ago.

Nice review though.

Gone Gonzo
Posts: 1761
Joined: 3 Sep 2008

A very good review in my opinion, very good. Only bad thing that it's a bit too short.

Gone Gonzo
Posts: 2367
Joined: 5 May 2008

Bit short, you shoulda have made more of the repition, it isnt a bit its MASSIVELY repetitive given how in depth the story & the combat mechanics & the movement mechanics are. The actual gameplay seems a bit shallow.

Another key point you missed was the farcical horse stealth system. A walking horse wont startly guards but a normal speed horse will. Bizarre choice by the developers.

Muckraker
Posts: 263
Joined: 27 Mar 2009

1/5. Just to be a dick.

Muckraker
Posts: 273
Joined: 28 Apr 2009

Danman1:
1/5. Just to be a dick.

Bastard! :p

Cxizent:
I think this is right on the borderline of reviewing old games. I realise that penniless gamers have to start somewhere, but this wagon left ages ago.

Nice review though.

Well, I've had a crap PC for a long time, so I had a trillion games to play when I got my new PC. It's just really shallow of you to say that "this wagon left ages ago". So what if it's an older game.

To everyone else, thank you for the comments and the votes. I'll try and learn from the things you said...well...written

Beat Writer
Posts: 216
Joined: 14 Jan 2009

Snuggle:

Well, I've had a crap PC for a long time, so I had a trillion games to play when I got my new PC. It's just really shallow of you to say that "this wagon left ages ago". So what if it's an older game.

To everyone else, thank you for the comments and the votes. I'll try and learn from the things you said...well...written

So you have to review the trillion old games as well? No, just kidding, that was rhetorical.

I think that it's really shallow of you to disregard my feedback because it was slightly negative, and try to learn only from the positive feedback.

Gone Gonzo
Posts: 1812
Joined: 20 Aug 2008

Snuggle:

Cxizent:
I think this is right on the borderline of reviewing old games. I realise that penniless gamers have to start somewhere, but this wagon left ages ago.

Nice review though.

Well, I've had a crap PC for a long time, so I had a trillion games to play when I got my new PC. It's just really shallow of you to say that "this wagon left ages ago". So what if it's an older game.

I wouldn't worry about the whole "older games" thing - not that you are anyway, it seems - and there's nothing wrong with reviewing old games. It just makes for a new perspective.

Anyway, very good review. I think you could have gone into a little more depth, and maybe spoken about, say, the horse travel, which was particularly annoying, or perhaps you could have spoken a bit more about the merits of the game. For example, the platforming was incredible, and offered a lot of freedom in the various cities.

Still, its a good review, I look forward to your next one. 4/5.

Muckraker
Posts: 273
Joined: 28 Apr 2009

Cxizent:
So you have to review the trillion old games as well? No, just kidding, that was rhetorical.

I think that it's really shallow of you to disregard my feedback because it was slightly negative, and try to learn only from the positive feedback.

To that I have to say...What! There have been plenty of other negative comments, yours wasn't even that negative except for saying that it's an older game.

Pulitzer Laureate
Posts: 713
Joined: 8 Jun 2009

nice review.

Pulitzer Laureate
Posts: 715
Joined: 16 Mar 2009

An extremely well written review. I'd call it short but sweet, and can't really see how you could improve it aside from making it longer. I disagree with some of your points, given that I disliked this game intensely, but I wouldn't say that decreases the quality of the review.

Cxizent:
I think this is right on the borderline of reviewing old games. I realise that penniless gamers have to start somewhere, but this wagon left ages ago.

Nice review though.

I don't think that's a problem. He can review whatever he wants. Even if it's an old game, it can still be worth playing, and I'm sure there are still copies of AC floating around out there, waiting to be bought. Besides, Assassin's Creed isn't that old. It's still on a current generation console. It's not like he's reviewing Streets of Rage or something. I myself am planning on reviewing Resident Evil 4 at some point.

Muckraker
Posts: 349
Joined: 18 Jun 2009

good review of a great game

Copy Clerk
Posts: 80
Joined: 23 Jun 2009

I pretty much agree. It was a beautiful game with and Ok story. It was flawed in certain areas but thats ok. It was a new kind of game, an experiment if you will. And I had fun playing it regardless.

Gone Gonzo
Posts: 2784
Joined: 31 Jan 2009

Snuggle:

Cxizent:
So you have to review the trillion old games as well? No, just kidding, that was rhetorical.

I think that it's really shallow of you to disregard my feedback because it was slightly negative, and try to learn only from the positive feedback.

To that I have to say...What! There have been plenty of other negative comments, yours wasn't even that negative except for saying that it's an older game.

Eh just ignore him, i found the comment about it being older bull shit as well

Gone Gonzo
Posts: 2605
Joined: 22 Feb 2009

Honestly, it was a good review, but you got really repatitive in talking about how repatitive the game is, which is kind of ironic.

Gone Gonzo
Posts: 4639
Joined: 15 Jun 2008

Snuggle:
Assassin's Creed is a 2007 game, developed by Ubisoft Montreal. Should have been integrated into the first paragraph - it doesn't give a good first impression.

The knife cuts through his throat easily, he utters his few last words, the words of a dying man trying to redeem himself, but finally breathes his final breath. Another name to cross of the list. Now I just need to get away. I don't see the point in this paragraph; I see what your trying to do but its not useful or particularly helpful for the reader.

In Assassin's Creed, or AC as it is sometimes abbreviated, you take the role of Altair, an assassin in a group of assassin's in The Holy Land during the crusades, more specifically the year 1191. After a failed assassination, which cost one of your fellow assassin's his life, you are stripped of your rank, and assigned with assassinating nine men. Between the missions you play as Desmond Miles, a descendant of Altair who has been taken captive by a company called Abstergo, who are trying to access his ancestors memories through a machine called the "Animus". The story is very interesting and is your main motivation to keep playing the game, but unfortunately everything in between just seems like filler.You have a problem with run-on-sentences, the flow just isn't there. Whilst your explanation of the game was decent enough there isn't enough detail; and you don't really tell the reader enough for them to make an informed decision.

Assassin's Creed has you, as the title may give away, assassinate people. You have a very small, although useful, selection of weapons. A sword, a hidden blade, which is extremely useful for fast kills and finally your throwing knives, which are used for, well...throwing. AC suffers from this, and it gets very repetitive to stab dozens of guards down before doing the actual assassination. The paragraph reads poorly, particularly the last line; you could have gone into more depth regarding the combat and ow it plays out.

You begin every mission in Masyaf, the headquarters of your order, and for the first three missions you have to ride either Damascus, Acre or Jerusalem, depending on where your mission takes you. After the first three missions you will be offered the option of fast-travel. When you arrive you should quickly visit as many of the so-called "view-points", which makes it much easier to navigate through the city. Once you've done that you'll have the locations of the "investigation" missions and the "save citizen" missions. The investigation missions are remarkably boring and repetitive, and I never did more of them than absolutely necessary. The "save citizens" are slightly more fun, mainly because of the combat system, which is quite fun once you get the hang of it. The game's strength, however, is in the story assassination's and I can't help but feel that Assassin's Creed has a bit of an identity crisis. It doesn't really know whether it wants to be a hyper-realistic killing simulator (someone has got to make that game! :p) or an arcadish run-around-stab-things game. And the cut scenes too. The cut scenes are where most of the story-telling, if not all of it, takes place, and it feels like Ubisoft Montreal wanted to make a movie instead of a game. Decent, but again it falls short of "good" due to a poor writing style. For example, you mention "investigation" missions but fail to explain what they are you what you do - even why they are so poor. You also switch points completely mid-paragraph.

You'll spend a lot of time running away from the city guards and unfortunately Altair feels out of control much of the time, and you'll swear and curse every time he falls to his death because of the slightly irresponsive controls (it should be noted that this was reviewed on the PC version). This also makes the chases more frustrating than challenging. The AI of the guards is terrible at times, and they'll often jump to their deaths after stopping their chase of Altair, after you've hidden in a pile a hay or one of the many roof gardens across a roof-top. At other times it's alright though. Another annoyance is the crazies and the beggars. They are constantly in your way and it is quite annoying that the crazies only attack you instead of everyone else. The paragraph reads poorly - due to inconsistency in the sentence structure. Whilst the information is solid you mention great flaws in the game and don't expand on them.

The game's graphics are absolutely gorgeous, although, like the rest of the game, they do, aside from a few landmarks, get quite repetitive. Nonetheless, Assassin's Creed is probably one of the prettiest games in a long time. There are some problems with the animations though. Sometimes it doesn't really look like Altair's Hidden Blade actually slits through the throat of his unlucky victim, but merely the air of front of him. In one particular case where the developers were lazy, was at a cut-scene featuring a book-burning. When the books were thrown on the fire, there was no noticeable lack of those books on the pile it was taken from. It's a very forgiveable mistake, but still it looks very strange.
The voice-acting is alright, but you'll hear the same lines repeated over and over again. And Altair does have a strange American accent, but you'll forget these things. The game's soundtrack is great, but there's just not enough of it. But the cities feel alive, and that's the most important part. I disapprove of your consistent use of the word "alright" - its to vague. You also seem to be nit-picking rather than focusing on the game as a whole.

Assassin's Creed has many great bits, but there's too few and far too long between for me to give a recommendation of it. I liked it however, and it will depend a lot on which flaws you can overlook and which you can't. The combat system is a delight at times, but the game suffers from an identity crisis. The plot is great, but it is remarkably repetitive. I could continue like this, but I won't. In the end it takes a lot getting used to, but some parts of the game are so rewarding that it's worth it. The language used is sloppy, such as "great bits" and its rather confusing as to how you feel - earlier on you praised the game heavily, but all of a sudden it doesn't get a recommendation?!

Pros:

Great storyline
Good music and sound
Fun combat system

Cons:
Chases are often more frustrating than challenging
Identity crisis.
Extremely repetitive
AI is stupid at times.

I would just stick to the buy it, rent it, avoid it system - shouldn't you have covered all these points in your review?

Not bad, but not great either - there are a number of sloppy sentences and the writing is rather disjointed. On a less technical side of things the information was good but you don't offer enough of your own opinion, or expand on key areas of the game; it would also have improved the length for the review is rather short.

Good luck and keep writing.

Muckraker
Posts: 273
Joined: 28 Apr 2009

Thanks D_987, I will try to keep those things in mind the next time :)

Paperboy
Posts: 30
Joined: 14 Dec 2008

The game was missing a lot of what it could have been. 4/5 on the review.

Paperboy
Posts: 49
Joined: 4 Jul 2009

Very well written review. I would give it a 4/5 from what I've played. One thing I'd like to point out is how you said how "...it feels like Ubisoft Montreal wanted to make a movie instead of a game." Now I can understand how some people think that this is not a good element in a game (a game acting like a movie), but personally I love it. I hate it when games have great gameplay, but terrible stories. This game has great, but not excellent, gameplay and a wonderful story. Sure I had to stop the game at the beginning to figure out what was going on, but that's what I like. When a game isn't just mindless gaming. When a game actually makes you think.

Pulitzer Laureate
Posts: 903
Joined: 17 Jun 2009

Overall pretty good.
Could use some better depth into the game; including the re-playability,the pointlessness of the side missions/achievements (such as the flags and Templars) and the different systems in the game eg. combat and movement. I guess this could all be categorized under needing to be longer but meh. Your review gets across the idea that the concept for the game was good but not as successfully executed as it could have been... at least i hope that's what you're trying to say.

Muckraker
Posts: 273
Joined: 28 Apr 2009

cooperace27:
Very well written review. I would give it a 4/5 from what I've played. One thing I'd like to point out is how you said how "...it feels like Ubisoft Montreal wanted to make a movie instead of a game." Now I can understand how some people think that this is not a good element in a game (a game acting like a movie), but personally I love it. I hate it when games have great gameplay, but terrible stories. This game has great, but not excellent, gameplay and a wonderful story. Sure I had to stop the game at the beginning to figure out what was going on, but that's what I like. When a game isn't just mindless gaming. When a game actually makes you think.

Agreed, the story is one of the few that has made me try to figure out what was actually going on. I think the story should have been more integrated in the game, and what is the point of cutscenes where you can walk around? But then, you enjoyed the game (I also did, at least parts of it) and as I said it depends a lot on which flaws you can overlook.

The_Healer:
Overall pretty good.
Could use some better depth into the game; including the re-playability,the pointlessness of the side missions/achievements (such as the flags and Templars) and the different systems in the game eg. combat and movement. I guess this could all be categorized under needing to be longer but meh. Your review gets across the idea that the concept for the game was good but not as successfully executed as it could have been... at least i hope that's what you're trying to say.

Yes that's pretty much what I was trying to say.

Gone Gonzo
Posts: 1957
Joined: 25 May 2009

It was a good review, but i think you missed out a few things. Like other people have said, the whole horse thing. That was annoying. And the combat, thatt if you ask me, that was the one of the more repetative things about the game. As soon as you learned counter attack, you didnt really need any other move. Of course, counter attacking with the hidden blade is a laugh. You also didnt mention the futility of collecting flags.
Next time, try and put a bit more of your personal view into it as well, pad it out a bit and make it a little more interesting.
Still, nice review. Gave it 4/5
keep it up. And bring on Assassins Creed 2

Paperboy
Posts: 47
Joined: 26 Jun 2009

Well done a good review.

Really wet my appetite for Assasins Creed 2 :D

Pulitzer Laureate
Posts: 902
Joined: 28 May 2009

Wait a second... YOU CAN FAST TRAVEL?? I'm really annoyed at that. I rode through the damn desert for every bloody mission.

Gone Gonzo
Posts: 1806
Joined: 26 Mar 2009

Still haven't tried this game out and after your review, I'm looking more forward to it. Now I know what to expect, but still haven't really given anything away. Nice job.

On the Record
Posts: 5949
Joined: 7 Mar 2008

good game visually and had some cool music

however like you said it was way too repetitive, tho what made it worse was it was obvious that it was the same thing over and over. the combat was good until you learned the counter and then it was way too easy

i wasn't too big on the controls, they did a LOT of stupid things, such as instead of jumping onto a roof, it would grab the ledge and let you hang there, which became very annoying when running away

good review tho, just a very mediocre game that could have been great

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