Ahhh Borderlands, a game that has consumed far too many hours in such a short period of time.
Borderlands is a Sand Box First Person Shooter, with Role Playing Elements. The Role playing elements are;The choice for one of 4 class', and Leveling with with skills. That's about it. Borderlands is focused more on the shooting then RPG, the RPG is just a add on to a FPS experience, so do not fret Die Hard FPS players! You won't suddenly start melting when you play.
The game features very interesting as Gear Box software have stepped away from the grays and browns of apparently "Realistic" graphics of today. No no, they have taken a bold step in the "Creative" direction by skipping out on the grays and browns and using "Cell shaded Graphics" from which make colours look more dynamic, and add very obvious borders on characters, environment,weapons, you name it. It's fresh, not hard on the eyes and makes this barren wasteland a very interesting place. But with a new graphics style comes a problem with some gamers. They may prefer the ultra realistic look of say, Assassins Creed. So for those gamers, you'd either learn to adapt, move or go without.
Holy Hell Batman! Look at all of the guns! Yes, there are that many guns in Borderlands, but something that was neglected to be mentioned with all of the hype is this. Repeat guns. Yes there are many repeat guns in Borderlands, and it gets confusing as a gun with so many possible combinations having repeat guns is baffling. But no, if you're looking for a sniper you'll probably end up with a normal rifle with a 6 bullet capacity, and the normal red scope. Also top it off with the color coding for rare/not rare in the game is wonky beyond belief. Does a gun deal +5% more damage? Guess what it's aparently worth 5-10 thousand more. >_>
But with that comes the excitement of the unique find! In the game, you will stumble upon some truly interesting guns. Want a shotgun that blows people up? We got yeah covered. Want a Pistol that has a stupid high rate of fire AND sets you on fire? You're covered. The game can pump out some truly godly combinations, but only if you're lucky.
The fun of Borderlands stems from looting and shooting, and possible if you know how, the Cooperative play. The more people you play with the tougher the enemies, and the tougher the enemies the better the loot, the better the loot the better the fun, assuming of course you are a techy and KNOW how to set that up, as you'll need to know how to forward ports AND some how work Gamespy, and deal with player hosted servers. So you may lag, AND you don'y know if he's gonna take all of your items. So It's best to quickly set up a friends list of people you trust, and who has the kick ass Upload speed and latency.
The story is sub-par as it revolves around the existence, and discovery of the vault. The discovery would logically be near the end of the game, and existence would be a large part of the game finding clues toward it. But no, they pulled a bit of a dick move that dried up the potential for a story right at the beginning. They have this hot "Guardian angel" that suddenly appears on your screen, and they expect you to listen to everything she says without a hitch. Well that ruins about half of the story and we've just started.
Ignoring the fact that they ruined half of the fun right at the BEGINNING of the game the ending ruins it some more. Please read the below for what I mean.
Spoiler: Click to View
If you skipped the spoiler, then I'll sum it up spoiler less. The ending sucked, the loot sucked, and had a ploy for a sequel, so obviously that nearly takes the cake for crappy endings, right up there with Halo 2's ending.
A boring element of the game, from which is shared with most Sandboxes, is the actual MOVING around. Now they were kind enough to add fast travel (If you do the side mission!) and cars. But ooooooh Nelly, those cars are horrific. They can slam into people at god knows how fast, can turn people into giblets with it's rocket launchers, and if done right, can go flying off of a jump. But why OH WHY does it get stuck on bumps, and small parts of the terrain? Just look at that beast, don't tell me it's using 1 wheel drive, completely unacceptable and should have been fixed.
The maps are generally great, they've hidden some ammo boxes and weapon boxes in certain areas that are clever sometimes. But as mentioned with the vehicles, You get stuck on bumps. I shit you not walk into the Fyrestone Gun store, in the middle there is a tiny bump, approximately 1-2 centimeters high. You do not automatically step over it. So you are faced with a couple of options. Embarrassingly jump over it or walk around OR if you're Lilith disappear and teleport inside to skip the embarrassment of getting stuck on a bump. Thank fully it's not too common on main areas, such as door ways, or narrow hallways and are over all minor annoyances.
Overall Borderlands is worth the 55$ or so for the PC version, it'll suck up far too much time for you and is tons of fun.
Good bye. Vault Hunters. :)
Thanks for reading my Updated review, and suggestions and criticism is welcomed to better this review, and future reviews.
Old review below, you can read and compare reviews if you wish. I may have missed a detail or two from the old review to the new and pointing that out would be great. Keep in mind though that I did intentionally cut some details, as I generalised the feel :)
Probably just because the review doesn't suck, and there have been tons of reviews about Borderlands already.
So, it's a pretty decent review, and with a bunch of polishing, it could be very good. There are lots of bits and pieces I liked: it's easy to read, gives an honest opinion, gives a fair amount of information that I wouldn't have heard somewhere else, and can be funny. On the other hand, there are many missing capital letters (like you say), general grammatical issues aside from the capitals, a really tacked-on feeling score (86%? Why not 86.79? What about 85.4?), and... headings. Maybe above all, the review feels a little too casual. Phrases like "IMO" don't have any place in a review.
And lastly, I feel that it leans a little too heavily on the "I" crutch. In almost every section, you back-up your arguments with nothing more than "I believe... so it is true" -- that doesn't cut it. Making it feel like a personal narrative is one thing, but if you want us to consider your opinions in buying the game, you've got to try to be a bit more professional and expand on your claims.
Don't let these suggestions scare you. Really, it shouldn't be hard to make these changes in your next review, if you so choose. And if you're still unsure about your grammar, you could send it off to one of the many willing editors here on the Escapist. Check out the Review Revue user group and I think you'll find that many of those people will gladly look the review over before you post it. Good luck with your next review, in any case.
Probably just because the review doesn't suck, and there have been tons of reviews about Borderlands already.
So, it's a pretty decent review, and with a bunch of polishing, it could be very good. There are lots of bits and pieces I liked: it's easy to read, gives an honest opinion, gives a fair amount of information that I wouldn't have heard somewhere else, and can be funny. On the other hand, there are many missing capital letters (like you say), general grammatical issues aside from the capitals, a really tacked-on feeling score (86%? Why not 86.79? What about 85.4?), and... headings. Maybe above all, the review feels a little too casual. Phrases like "IMO" don't have any place in a review.
And lastly, I feel that it leans a little too heavily on the "I" crutch. In almost every section, you back-up your arguments with nothing more than "I believe... so it is true" -- that doesn't cut it. Making it feel like a personal narrative is one thing, but if you want us to consider your opinions in buying the game, you've got to try to be a bit more professional and expand on your claims.
Don't let these suggestions scare you. Really, it shouldn't be hard to make these changes in your next review, if you so choose. And if you're still unsure about your grammar, you could send it off to one of the many willing editors here on the Escapist. Check out the Review Revue user group and I think you'll find that many of those people will gladly look the review over before you post it. Good luck with your next review, in any case.
Pretty much exactly what this guy says is what I thought.
Probably just because the review doesn't suck, and there have been tons of reviews about Borderlands already.
So, it's a pretty decent review, and with a bunch of polishing, it could be very good. There are lots of bits and pieces I liked: it's easy to read, gives an honest opinion, gives a fair amount of information that I wouldn't have heard somewhere else, and can be funny. On the other hand, there are many missing capital letters (like you say), general grammatical issues aside from the capitals, a really tacked-on feeling score (86%? Why not 86.79? What about 85.4?), and... headings. Maybe above all, the review feels a little too casual. Phrases like "IMO" don't have any place in a review.
And lastly, I feel that it leans a little too heavily on the "I" crutch. In almost every section, you back-up your arguments with nothing more than "I believe... so it is true" -- that doesn't cut it. Making it feel like a personal narrative is one thing, but if you want us to consider your opinions in buying the game, you've got to try to be a bit more professional and expand on your claims.
Don't let these suggestions scare you. Really, it shouldn't be hard to make these changes in your next review, if you so choose. And if you're still unsure about your grammar, you could send it off to one of the many willing editors here on the Escapist. Check out the Review Revue user group and I think you'll find that many of those people will gladly look the review over before you post it. Good luck with your next review, in any case.
Probably just because the review doesn't suck, and there have been tons of reviews about Borderlands already.
So, it's a pretty decent review, and with a bunch of polishing, it could be very good. There are lots of bits and pieces I liked: it's easy to read, gives an honest opinion, gives a fair amount of information that I wouldn't have heard somewhere else, and can be funny. On the other hand, there are many missing capital letters (like you say), general grammatical issues aside from the capitals, a really tacked-on feeling score (86%? Why not 86.79? What about 85.4?), and... headings. Maybe above all, the review feels a little too casual. Phrases like "IMO" don't have any place in a review.
And lastly, I feel that it leans a little too heavily on the "I" crutch. In almost every section, you back-up your arguments with nothing more than "I believe... so it is true" -- that doesn't cut it. Making it feel like a personal narrative is one thing, but if you want us to consider your opinions in buying the game, you've got to try to be a bit more professional and expand on your claims.
Don't let these suggestions scare you. Really, it shouldn't be hard to make these changes in your next review, if you so choose. And if you're still unsure about your grammar, you could send it off to one of the many willing editors here on the Escapist. Check out the Review Revue user group and I think you'll find that many of those people will gladly look the review over before you post it. Good luck with your next review, in any case.
Just so I know, can you point me to this review revue group? I haven't been able to find it :o
The Colour coding for rare/not rare is a little wonky, as I've found a object that was colour coded Blue, and yet the store appriased it for under 300 buckaroos.
The best is when you find two guns which are exactly the same except for maybe one having an extra 3% recoil reduction or something, except one is blue and the other is purple and sells for 5000 more.
Pretty much agree with you - lost quite a bit of my life to Borderlands already (as though my avatar of the month isn't a giveaway). A tip for future reviews: Don't separate it into sections. I was slammed for that a few times on my old account (forgot the damn password and what e-mail I used for it).
Nova5: Pretty much agree with you - lost quite a bit of my life to Borderlands already (as though my avatar of the month isn't a giveaway). A tip for future reviews: Don't separate it into sections. I was slammed for that a few times on my old account (forgot the damn password and what e-mail I used for it).
I split it into sections to help keep my thoughts organized.
it wasn't mentioned in the review, but it I spent 10 minutes on a sugar high typing this up, and thus I used the sections to bring some order to my madness :)
Nova5: Pretty much agree with you - lost quite a bit of my life to Borderlands already (as though my avatar of the month isn't a giveaway). A tip for future reviews: Don't separate it into sections. I was slammed for that a few times on my old account (forgot the damn password and what e-mail I used for it).
I split it into sections to help keep my thoughts organized.
it wasn't mentioned in the review, but it I spent 10 minutes on a sugar high typing this up, and thus I used the sections to bring some order to my madness :)
Now that is the kind of thing that totally excuses it - that's awesome XD
Nova5: Pretty much agree with you - lost quite a bit of my life to Borderlands already (as though my avatar of the month isn't a giveaway). A tip for future reviews: Don't separate it into sections. I was slammed for that a few times on my old account (forgot the damn password and what e-mail I used for it).
I split it into sections to help keep my thoughts organized.
it wasn't mentioned in the review, but it I spent 10 minutes on a sugar high typing this up, and thus I used the sections to bring some order to my madness :)
Hey, don't worry, I personally really like it when people split up long posts like reviews. Otherwise I just see an ocean of text and lose interest. Splitting it up also seems to help keep the review more pointed and direct.
Nova5: Pretty much agree with you - lost quite a bit of my life to Borderlands already (as though my avatar of the month isn't a giveaway). A tip for future reviews: Don't separate it into sections. I was slammed for that a few times on my old account (forgot the damn password and what e-mail I used for it).
I split it into sections to help keep my thoughts organized.
it wasn't mentioned in the review, but it I spent 10 minutes on a sugar high typing this up, and thus I used the sections to bring some order to my madness :)
Hey, don't worry, I personally really like it when people split up long posts like reviews. Otherwise I just see an ocean of text and lose interest. Splitting it up also seems to help keep the review more pointed and direct.
I'm of the belief that sections are... not good. For beginning reviewers, they're a nice crutch to help make sure everything is included. Once your writing becomes good enough, though, sections hold you back. They ruin the flow of the article/review/piece. Sometimes, they can be removed with no actual editing of the text and I wonder why someone decided to include them at all.
Of course, a good review will still be good with headings, and a bad one will still be bad with them. Personally, I just don't like them. The goal is to keep the reader reading, but if your layout is well done (nicely placed pictures, appropriately sized paragraphs, etc), I see no reason why the "traditional" way is so much of a drag that people will stop reading.
And actually, I forgot to mention this in my original post: some people like headings, and if you do, keep them. I'd just suggest that you cut it down to the minimum number of headings possible -- as in, consolidate "the guns" and "map design" paragraphs into the gameplay paragraph. Because they're, y'know, part of gameplay. Again, this is just my opinion. You don't have to listen to it :)
A third little information is for all of you console gamers, Our graphics are superior! woot. No seriously, for about 1-2 seconds after a map loads you will be missing a plethera of textures, but they quickly fill in. This maybe be caused by either bad design or incredibly good design (that design being to make map load times lower.)
Ah, It's not just my console that does this then. I just thought this was my 360 being annoying.
Anyway, good review. I got it yesterday. I agree with the weapons, I have two snipers that look exactly the same. Maybe if I played it more for three hours I'd get better diversity...
A third little information is for all of you console gamers, Our graphics are superior! woot. No seriously, for about 1-2 seconds after a map loads you will be missing a plethera of textures, but they quickly fill in. This maybe be caused by either bad design or incredibly good design (that design being to make map load times lower.)
Ah, It's not just my console that does this then. I just thought this was my 360 being annoying.
Anyway, good review. I got it yesterday. I agree with the weapons, I have two snipers that look exactly the same. Maybe if I played it more for three hours I'd get better diversity...
Every single Unreal 3 engine game does this. It's not exactly New And Interesting any more...
Nova5: Pretty much agree with you - lost quite a bit of my life to Borderlands already (as though my avatar of the month isn't a giveaway). A tip for future reviews: Don't separate it into sections. I was slammed for that a few times on my old account (forgot the damn password and what e-mail I used for it).
I split it into sections to help keep my thoughts organized.
it wasn't mentioned in the review, but it I spent 10 minutes on a sugar high typing this up, and thus I used the sections to bring some order to my madness :)
Hey, don't worry, I personally really like it when people split up long posts like reviews. Otherwise I just see an ocean of text and lose interest. Splitting it up also seems to help keep the review more pointed and direct.
I'm of the belief that sections are... not good. For beginning reviewers, they're a nice crutch to help make sure everything is included. Once your writing becomes good enough, though, sections hold you back. They ruin the flow of the article/review/piece. Sometimes, they can be removed with no actual editing of the text and I wonder why someone decided to include them at all.
Of course, a good review will still be good with headings, and a bad one will still be bad with them. Personally, I just don't like them. The goal is to keep the reader reading, but if your layout is well done (nicely placed pictures, appropriately sized paragraphs, etc), I see no reason why the "traditional" way is so much of a drag that people will stop reading.
And actually, I forgot to mention this in my original post: some people like headings, and if you do, keep them. I'd just suggest that you cut it down to the minimum number of headings possible -- as in, consolidate "the guns" and "map design" paragraphs into the gameplay paragraph. Because they're, y'know, part of gameplay. Again, this is just my opinion. You don't have to listen to it :)
Thanks for the info, sadly as I stated it's my first review and I have to fall victim to the section crutch, also it was needed to deal with the sugar rush of the moment, and lack of time.
Either in my next review or if I seriously get enough time I will remove the sections and just make it flow (Will be hard as I've never done something like that @_@)
I think you made a good point about the end loot/ boss. Given everything the game was setting up and the great pacing of the final 'Act' so to speak, a generic 1990s era boss fight was really unacceptable. Felt really anti- climactic and like I'd really done everything before for nothing. Also agree with the total lack of loot from said boss.
Surprised you didn't mention the quests and how they affected your opinion of the game.
dududf: I spent 10 minutes on a sugar high typing this up, and thus I used the sections to bring some order to my madness :)
And this is where my final verdict comes in: The review is bad. It's too "I", "as I", etc. Also, as stated, the review sounds like it was written by a 10 year old who just got done chugging a gallon of Mountain Dew.
dududf: I spent 10 minutes on a sugar high typing this up, and thus I used the sections to bring some order to my madness :)
And this is where my final verdict comes in: The review is bad. It's too "I", "as I", etc. Also, as stated, the review sounds like it was written by a 10 year old who just got done chugging a gallon of Mountain Dew.
I just changed it, so either you're looking at the old review from which WAS typed up in 10 minutes, or the review that I did later on trying to add a tee bit more maturity.
Please specify, as if it's the one I JUST did then there's something wrong. Either with you, or my perception of an improvement.
dududf: I spent 10 minutes on a sugar high typing this up, and thus I used the sections to bring some order to my madness :)
And this is where my final verdict comes in: The review is bad. It's too "I", "as I", etc. Also, as stated, the review sounds like it was written by a 10 year old who just got done chugging a gallon of Mountain Dew.
I just changed it, so either you're looking at the old review from which WAS typed up in 10 minutes, or the review that I did later on trying to add a tee bit more maturity.
Please specify, as if it's the one I JUST did then there's something wrong. Either with you, or my perception of an improvement.
dududf: I spent 10 minutes on a sugar high typing this up, and thus I used the sections to bring some order to my madness :)
And this is where my final verdict comes in: The review is bad. It's too "I", "as I", etc. Also, as stated, the review sounds like it was written by a 10 year old who just got done chugging a gallon of Mountain Dew.
I just changed it, so either you're looking at the old review from which WAS typed up in 10 minutes, or the review that I did later on trying to add a tee bit more maturity.
Please specify, as if it's the one I JUST did then there's something wrong. Either with you, or my perception of an improvement.
I was reading the one you posted at 4:32 PM EST.
Then ouch I'm offended good sir.
To consolodate, please explain WHY. I did my best to depersonalize, and remove sections and to make it flow better, but now it aparently "sucks"
dududf: I spent 10 minutes on a sugar high typing this up, and thus I used the sections to bring some order to my madness :)
And this is where my final verdict comes in: The review is bad. It's too "I", "as I", etc. Also, as stated, the review sounds like it was written by a 10 year old who just got done chugging a gallon of Mountain Dew.
I just changed it, so either you're looking at the old review from which WAS typed up in 10 minutes, or the review that I did later on trying to add a tee bit more maturity.
Please specify, as if it's the one I JUST did then there's something wrong. Either with you, or my perception of an improvement.
I was reading the one you posted at 4:32 PM EST.
Then ouch I'm offended good sir.
To consolodate, please explain WHY. I did my best to depersonalize, and remove sections and to make it flow better, but now it aparently "sucks"
Why the 4:32 PM EST was bad? I told you in my first post you quoted.
dududf: I spent 10 minutes on a sugar high typing this up, and thus I used the sections to bring some order to my madness :)
And this is where my final verdict comes in: The review is bad. It's too "I", "as I", etc. Also, as stated, the review sounds like it was written by a 10 year old who just got done chugging a gallon of Mountain Dew.
I just changed it, so either you're looking at the old review from which WAS typed up in 10 minutes, or the review that I did later on trying to add a tee bit more maturity.
Please specify, as if it's the one I JUST did then there's something wrong. Either with you, or my perception of an improvement.
I was reading the one you posted at 4:32 PM EST.
Then ouch I'm offended good sir.
To consolodate, please explain WHY. I did my best to depersonalize, and remove sections and to make it flow better, but now it aparently "sucks"
Why the 4:32 PM EST was bad? I told you in my first post you quoted.
You were rather vague, and I depersonaliazed it as best as I could. ALSO the one I JUST did was not on a sugar rush. I just tried to add some humour to make the read a bit more interesting >_>
I enjoyed the review. And I have to say I MUCH prefered the tidied up version to the old messy one, so if anything, take your time. Your "sugar-high" review really did show it, as you kept seeming to bounce from one subject to another and back again.
Having only played the game for 5 minutes myself, I can't comment on your remarks, but from what I did see, most of your criticisms are perfectly justified.
All in all, a good solid review, with a few minor spelling mistakes and the likes.
dududf: I spent 10 minutes on a sugar high typing this up, and thus I used the sections to bring some order to my madness :)
And this is where my final verdict comes in: The review is bad. It's too "I", "as I", etc. Also, as stated, the review sounds like it was written by a 10 year old who just got done chugging a gallon of Mountain Dew.
I just changed it, so either you're looking at the old review from which WAS typed up in 10 minutes, or the review that I did later on trying to add a tee bit more maturity.
Please specify, as if it's the one I JUST did then there's something wrong. Either with you, or my perception of an improvement.
I was reading the one you posted at 4:32 PM EST.
Then ouch I'm offended good sir.
To consolodate, please explain WHY. I did my best to depersonalize, and remove sections and to make it flow better, but now it aparently "sucks"
Why the 4:32 PM EST was bad? I told you in my first post you quoted.
You were rather vague, and I depersonaliazed it as best as I could. ALSO the one I JUST did was not on a sugar rush. I just tried to add some humour to make the read a bit more interesting >_>
Yeah, don't do that. When I read a review, I come for information, not giggles.
Ahhh Borderlands, a game that has consumed far too many hours in such a short period of time.
Borderlands is a Sand Box First Person Shooter, with Role Playing Elements. The Role playing elements are;The choice for one of 4 class', and Leveling with with skills. That's about it. Borderlands is focused more on the shooting then RPG, the RPG is just a add on to a FPS experience, so do not fret Die Hard FPS players! You won't suddenly start melting when you play.
The game features very interesting as Gear Box software have stepped away from the grays and browns of apparently "Realistic" graphics of today. No no, they have taken a bold step in the "Creative" direction by skipping out on the grays and browns and using "Cell shaded Graphics" from which make colours look more dynamic, and add very obvious borders on characters, environment,weapons, you name it. It's fresh, not hard on the eyes and makes this barren wasteland a very interesting place. But with a new graphics style comes a problem with some gamers. They may prefer the ultra realistic look of say, Assassins Creed. So for those gamers, you'd either learn to adapt, move or go without.
Holy Hell Batman! Look at all of the guns! Yes, there are that many guns in Borderlands, but something that was neglected to be mentioned with all of the hype is this. Repeat guns. Yes there are many repeat guns in Borderlands, and it gets confusing as a gun with so many possible combinations having repeat guns is baffling. But no, if you're looking for a sniper you'll probably end up with a normal rifle with a 6 bullet capacity, and the normal red scope. Also top it off with the color coding for rare/not rare in the game is wonky beyond belief. Does a gun deal +5% more damage? Guess what it's aparently worth 5-10 thousand more. >_>
But with that comes the excitement of the unique find! In the game, you will stumble upon some truly interesting guns. Want a shotgun that blows people up? We got yeah covered. Want a Pistol that has a stupid high rate of fire AND sets you on fire? You're covered. The game can pump out some truly godly combinations, but only if you're lucky.
The fun of Borderlands stems from looting and shooting, and possible if you know how, the Cooperative play. The more people you play with the tougher the enemies, and the tougher the enemies the better the loot, the better the loot the better the fun, assuming of course you are a techy and KNOW how to set that up, as you'll need to know how to forward ports AND some how work Gamespy, and deal with player hosted servers. So you may lag, AND you don'y know if he's gonna take all of your items. So It's best to quickly set up a friends list of people you trust, and who has the kick ass Upload speed and latency.
The story is sub-par as it revolves around the existence, and discovery of the vault. The discovery would logically be near the end of the game, and existence would be a large part of the game finding clues toward it. But no, they pulled a bit of a dick move that dried up the potential for a story right at the beginning. They have this hot "Guardian angel" that suddenly appears on your screen, and they expect you to listen to everything she says without a hitch. Well that ruins about half of the story and we've just started.
Ignoring the fact that they ruined half of the fun right at the BEGINNING of the game the ending ruins it some more. Please read the below for what I mean.
Spoiler: Click to View
If you skipped the spoiler, then I'll sum it up spoiler less. The ending sucked, the loot sucked, and had a ploy for a sequel, so obviously that nearly takes the cake for crappy endings, right up there with Halo 2's ending.
A boring element of the game, from which is shared with most Sandboxes, is the actual MOVING around. Now they were kind enough to add fast travel (If you do the side mission!) and cars. But ooooooh Nelly, those cars are horrific. They can slam into people at god knows how fast, can turn people into giblets with it's rocket launchers, and if done right, can go flying off of a jump. But why OH WHY does it get stuck on bumps, and small parts of the terrain? Just look at that beast, don't tell me it's using 1 wheel drive, completely unacceptable and should have been fixed.
The maps are generally great, they've hidden some ammo boxes and weapon boxes in certain areas that are clever sometimes. But as mentioned with the vehicles, You get stuck on bumps. I shit you not walk into the Fyrestone Gun store, in the middle there is a tiny bump, approximately 1-2 centimeters high. You do not automatically step over it. So you are faced with a couple of options. Embarrassingly jump over it or walk around OR if you're Lilith disappear and teleport inside to skip the embarrassment of getting stuck on a bump. Thank fully it's not too common on main areas, such as door ways, or narrow hallways and are over all minor annoyances.
Overall Borderlands is worth the 55$ or so for the PC version, it'll suck up far too much time for you and is tons of fun.
Good bye. Vault Hunters. :)
Thanks for reading my Updated review, and suggestions and criticism is welcomed to better this review, and future reviews.
~dududf
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Old review below, you can read and compare reviews if you wish. I may have missed a detail or two from the old review to the new and pointing that out would be great. Keep in mind though that I did intentionally cut some details, as I generalised the feel :)
Spoiler: Click to View