Talking with Unpacking Developers About Designing 2021’s Coziest Game

Design Delve Unpacking interview Witch Beam JM8 Marty Wren Brier Tim Dawson
Recommended Videos

In this episode of Design Delve, Marty Sliva and JM8 interview Wren Brier and Tim Dawson, the Witch Beam developers behind Unpacking, about how they created the coziest video game of 2021.


The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article The Scarily Good Design of Alien: Isolation
In today's episode of Design Delve J & Ludo brave the terrors of the Sevastopol and unpack why Alien: Isolation remains such an effective horror experience.
Read Article How Sea of Stars Designed a Water Temple That Doesn’t Suck
In today's episode of Design Delve J & Ludo sit down with Thierry Boulanger, Creative Director on Sea of Stars to see how they accomplished the impossible and created an underwater temple that doesn't suck.
Read Article Can a Poorly Designed Game Still Be Good?
In today's Deign Delve, J & Ludo delve deep into the design mines at Yahtzee's request to ask the question, "What is a good game?"
Related Content
Read Article The Scarily Good Design of Alien: Isolation
In today's episode of Design Delve J & Ludo brave the terrors of the Sevastopol and unpack why Alien: Isolation remains such an effective horror experience.
Read Article How Sea of Stars Designed a Water Temple That Doesn’t Suck
In today's episode of Design Delve J & Ludo sit down with Thierry Boulanger, Creative Director on Sea of Stars to see how they accomplished the impossible and created an underwater temple that doesn't suck.
Read Article Can a Poorly Designed Game Still Be Good?
In today's Deign Delve, J & Ludo delve deep into the design mines at Yahtzee's request to ask the question, "What is a good game?"
Author
Marty Sliva
Marty Sliva was the Deputy Editor of The Escapist. He's been writing and hosting videos about games, movies, television, and popular culture since 2011, and was with The Escapist from 2019 until 2023. In a perfect world, he'd be covering Zelda, Persona, and the hit TV series Lost on a daily basis.