Welcome to Sburb! (Dead and Over)

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>Chas: Shit.

You consider going EYE-BEAM CRAZY on that plane.

You immediately realize how fucking stupid that idea was.

>Chas: Return.

You guess today's not the day you find your FATHER. At least now you know he's ALIVE. Probably.

Stupid asshole goddamn IMPS and their stupid asshole goddamn KIDNAPPINGS. They will rue the day they messed with the ALDER family. Still, upon returning to the GATE area, you do note you're pretty much surrounded by these little bastards. Maybe the lizards can help you out?

You grab your SHITTY ALTERNIAN BATTLE TRIDENT and walk towards a group of IMPS bamboozling some LIZARD dame. What a bunch of squares. They think they own this town. Seems like every one of these kids thinks they got a claim to the place. It's your gentlemanly duty to teach them their place.

How many times do you gotta say it. You made this town.

You really get into your FILM NOIR persona this time around. Your HARD-BROILED visage sends the imps scampering. You really weren't looking forward to slaughtering this time around, anyway. To be honest, you still sort of feel bad about the ash-frolicking from earlier.

You decide to greet the LIZARD with a friendly BUNP offer.

> Xavier: Inspect suit
It's tight, really tight.
Why is it tight, Pappy?

> What?
Who's Pappy?
The GM of course, Waffles.
The what? Wait, who's Waffles?!
Well, he's

> ==>
you.

> Xavier: Flip the fuck out!
I do so.
YOU KNOW TOO MUCH, YOU KNOW THIS A THREAD ON A GAMING THREAD, YOU KNOW YOU'RE BEING CONTROLLED BY A ACNE RIDDEN TEEN!
MAKE IT STOP!

> Xavier: Alchemize it with something stupid!
I alchemize with a REGULAR TEDDY BEAR.

>Connor:Do it.

You walk to your dad's room. You knock on the door.

>Greg:Deal with Imps

You smile as you collect your extra ITEMS.You think its time to make some real stuff now.

Wait.

Hold that thought.

You see IMPS trying to sneak up on you out of the corner of your eye.Good thing about having a NINJA MOTHER and NINJA CAT,you get used to seeing things sneaking up on you.

You equip one of your KNIGHT'S SWORD,turn around fast,point your SWORD at the IMPS and tell them to leave.If they refuse,then you will have no choose but to STRIFE.

>Chas:

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>Xavier: You make the DEAD-TEDDY! A teddy bear dressed up to look just like Deadpool! Aw, how terrifying. -5 Build Grist.

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>Connor: Your DAD opens his door. He says that it's time you and he had a talk...

25 minutes and one extremely awkward conversation later, he asks you what it is you wanted.

CRUXTRUDER TIMER: 4:56

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>Greg: The IMPS seem slightly intimidated. Nonetheless, they attack!

STRIFE!

>Dirk: Be the Batman

Yes. Hell Yes.

In your DREAMS, you are the DARK KNIGHT. It's you. This is so incredible you can't help but ALCHEMIZE FIFTY MORE. You then immediately set off inside the house toward your sister's room.

She's written a WARNING on her door in SHITTY CURSIVE. You don't know why she didn't just print up something she typed instead. To the left is an image of her D&D CHARACTER, some PALADIN DOUCHE named AVELDINEIR. Seriously that is the shittiest name you've ever heard what kind of tool comes up with AVELDINEIR. Even worse, next to the picture is a handmade replica of his SWORD, the FOLDING BLADE. It sounds stupid until you realize it is actually TWO SWORDS IN ONE, normally just parallel to each other until one side is folded out to make a DARTH MAUL-STYLE WEAPON. You would've taken it to ALCHEMIZE but frankly you feared the repercussions of theft from your SIS.

To the right is the real atrocity, however. There was a period of time when your SIS MOCKED YOU by pretending to get really into TENGEN TOPPA GURREN LAGANN. She hand-drew a poster of KAMINA AND SIMON as D&D CHARACTERS and hung it up beside her door. You, being the clever devil you are, saw through her ruse as an attempt to get your guard down, and told her that if she was putting that POSTER up she'd need a sword as shitty as THE FOLDING BLADE to hang on the wall, and offered her one. She took you up on that offer, and your SHITTIEST OF SHITTY SWORDS hangs from that wall to this day.

But none of that matters. There is far more important business to attend to. Today is the day you finally look inside your BIG SISTER'S room.

>Dirk: Open that door!

>Chas: Move it.

You set off at full speed down the ROAD TO ADVENTURE. This is so exciting. You are the hero. It's you. What a crazy little gecko thing, though! Man, you wish you could have named him and had him as a little adventuring partner to carry your fork around or something. That would have been unspeakably cool. You could have made him a little gecko suit and everything and his name would be Dash Overcoat and you would be the noirest team this side of the Land.

Fucking hindsight.

>Chas: Approach village.

Now entirely somber with regret, you continue to walk down the road with the intent of calmly arriving at the VILLAGE, making some FRIENDS, and just being an overall GREAT GUY.

Maybe you can even swap CHARTS with the CHIEFTAIN.

image

YOU ARE THE BEST LEADER EVER

>Greg:Deal with Imps

The IMPS just look at you.They seem to be thinking whether to attack you or not.After a second,they charge you!

Looks like you will have no choose.The first fight you were in SHOCK and let your guard down.This time you fight in self defense.You have no problems with that.

You raise your SWORD

>Greg:Strife!

>Dirk: You open the door to your SIS' room. As it slowly creaks open, you peek in, discovering... pretty much exactly what you'd expect. A lot of D&D stuff, character sheets, manuals, a lot of dice. She's also got some weapons scattered around the room. In addition to her swords, you also find a crossbow, some daggers, a halberd, and even a mace. Yeesh.

Wait, what's this? It looks like she's got a shelf dedicated to anime as well. Tengen Toppa, Lucky Star, Gundam, even a little Bobobo-bo Bo-bobo. Huh, that's weird.

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>Chas: Completely somber with regret, you happily run down the path, smiling as wide as you can.

You eventually come upon the GECKO VILLAGE. It looks like it's been through some hard times, with buildings cracked, a muddy fountain, and rather unhappy looking inhabitants.

You see what appears to be a shop, as well as a large building in the center of the village.

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>Greg: The IMPS are no match for your SELF-DEFENSE SKILLS. You take them all down.

You are promoted to a level 5 Child Page! +2000 Boondollars, +104 Build Grist, +35 Rust Grist, +12 Chalk Grist.

> ==>

God, if only he knew what was in your SECRET SAFE and WHAT YOU DO AT NIGHT NORMALLY. Your so happily in the closet right now.

>Connor: Look around you dad's room for a second.

You see a lot of drawing on the wall done by you when you were young and YOUR LITTLE BROTHER. You know your dad misses him, seeing how he when out to a school IN A DIFFERENT PLANET.

The TV is on a desk with a CUSTOM MADE SOUND SYSTEM and a COLLECTION OF CLASSIC ROCK MUSIC and MY LITTLE PONY MUSIC.

There is a closet full of stuff, there is a TELESCOPE KIT(on the roof), ROCKETRY STUFF, an AMMUNITION BOX and a 12 GAUGE SHOTGUN, which you dad had since he moved out of your old non-ghetto neighborhood. He has it because he is paranoid about living in a ghetto, but since your mom died you had to live in this crappy apartment.

>Connor: Ummmmm, go tell him you want to have him sign the permission slip.

You tell him that you need him to sign this stupid permission slip to play the game that he a had pre-ordered for you Amazon.

> Xavier: Look at teddybear
Well, its not a MONSTROSITY, but its pretty damn cute.

> Xavier: Hug Dead-Teddy
What! No, you are to much of a man t-

> ===>
I look to my left.

> ===>
I look to my right.

> Xavier: Ok, now hug Dead-Teddy
I do so.
Nobody's watching.

> ===>
I captcha DEAD-TEDDY, for safe keeping.

> ===>
The glue gets flung my SYLLADEX and falls below the clouds.
Eh, I've got a lot of glue.

> Xavier: Alchemize again, but this time flip the cards
I do so.

>Chas: Rob shop. Meet up at rendezvous point with other nefarious members of heist team.

You really, really don't want to see your BUSCEMI METER go up that high, since no matter what riches you may or may not get away with, you'd rather not wear human heads as hats.

>Chas: Calmly peruse shop wares.

BOONBUCK safely tucked away, you see what possible ITEMS you can PURCHASE here.

>Dirk: Minor breakdown

S..she really...

NO! THIS IS STUPID! Your SISTER has been a complete MONSTER your whole life, some sharing of interests isn't going to make you get all TEARY-EYED now, you say as you reach for a BOX OF TISSUES. After dabbing several dozen times, you sneakily hide the TEAR-SOAKED TISSUES, hoping with all your might GREG didn't see that, before walking up to her CLOSET.

You feel a little bad, admittedly, raiding her privacy like this, but damn it your friend needs a suit and you know for a fact that there is a DIAMONDS DROOG SUIT in here you can give him. You can just ALCHEMIZE your SIS a new one if she FLIPS THE FUCK OUT over it.

You OPEN THE CLOSET DOOR, and take a look inside.

>Greg:Defeat Imps

You STRIFE! with the IMPS and it is over in less then ten seconds.As you collect the GRIST and BOONDOLLARS you cross your arms over your chest as a sign of respect to the fallen.

Now that that business is done,back to ALCHEMIZING.

Combine:DECK OF 52+SECRET OF MAGIC AND ITS PRACTICAL APPLICATIONS=PCHOOOOOOOO

Combine:KNIGHT'S SWORD+MYTHICAL CREATURES v XXXVI:PHOENIX EDITION=PCHOOOOOOOO

Combine:KNIGHT'S SWORD+MYTHICAL CREATURES v XXIV:KRAKEN EDITION=PCHOOOOOOOO

Combine:BROWN/GOLD FRAMED GLASSES+PDA=PCHOOOOOOOO

>Connor: Your DAD agrees to sign your CRUXTRITE PERMISSION SLIP. He does so.

Success!

Suddenly, your KERNALSPRITE floats through your DAD'S door. He naturally freaks out a little bit, and reaches for something to throw. The next thing you know, a MLP:FIM CD is flying towards your KERNALSPRITE...

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>Xavier: Dead-teddy squeaks as you hug him. Awwwwwwwwwww.

Your alternate combination of the TEDDY-BEAR and the WALL-BREAKER'S JUMPSUIT creates the FUZZY JUMPSUIT! It looks exactly like the name sounds. -10 Build Grist, -5 Amber.

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>Chas: You examine the shop listings.

A DEAD BUG. 1 BOONDOLLAR.
A SHINY ROCK. 4 BOONDOLLRS.
RUMPLED HEAD COVERING. 15 BOONDOLLARS.
A LIVE BUG. 200 BOONDOLLARS.
STAR SHARD. 5,000 BOONDOLLARS.
FLASH. 546,000 BOONDOLLARS.
DIM. 716,000 BOONDOLLARS.

It looks like there are even more items, but you can't afford them yet. Sigh.

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>Dirk: You forgot to check for TRAPS! Luckily, there aren't any in your SIS' closet!

You see a bunch of her clothing, nothing special really. You also see a few of her LARPing costumes. Finally, tucked away in the corner, carefully folded and pressed, you find the DIAMONDS DROOG SUIT!

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>Greg: OOOOOOOOOOOOOOOHHHHHHHHH! You create the DECK OF 52 SECRETS! Ooooh, looks interesting. -200 Build Grist.

You can't make this yet. It costs 500 Build Grist and 7,000 Amber Grist.

You can't make this yet. It costs 500 Build Grist, 500 Shale Grist, and 500 Tar Grist.

You make the PDG (Personal Digital Glasses)! -50 Build Grist, -15 Shale.

>Chas: Purchase FLASH.

No good investor would ever spend more than 715,000 BOONDOLLARS with only a BUCK on hand. You decide to go for FLASH, even though you have no idea what it does whatsoever. In addition, you buy A SHINY ROCK and keep it just in case. Finally, you buy a handful of RUMPLED HEAD COVERINGS to pass out among the populace, to keep yourself in good standing.

You ask for directions to the CHIEFTAIN.

>Connor: Yell in slow motion!

"NO-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-H!"

The MLP CD is prototyped into the Sprite.

>Dirk: Take the suit

You take the DIAMOND DROOGS suit in your FMA CARD which you recently added, since it kinda looks like GREEDLING'S OUTFIT. You love how flexible this MODUS can be at times. You immediately pester CHAS to let him know the code.

For a BEST FRIEND, CHAS is kind of skeptical. Oh well. Now that you've got the suit it's time to get your own gate ready. You try to pester ghostKnight, but he appears not to be online. So you just leave him a MESSAGE to finish the building to your GATE and hope he gets it.

In the meantime, you decide it's time for some GRINDING. You go out in search of various MONSTERS to slay.

>Greg:Get Items.

You don your new PDG.It seems to be able to switch from being a PDA and back to being regular glasses with a push of the small button at the base of the frames.Neat.You wonder if it is voice activated.You decide to test that out later.

You pick up the DECK OF 52 SECRETS.You wonder what this does?

>Greg:Examine Deck of 52 Secrets

> My God!
This...This is amazing! Its comfortable yet stylish and you only see a little of the Fourth Wall! A pretty good alchemization if you do say yourself!

> Xavier: Ponder again
Its astounding how the developers of this game have thought of every possible alchemization. Who would think someone would think of combinig a TEDDY-BEAR and DEADPOOL POSTER? Astounding but yet, disconcerting. Its almost too perfect; what's this game point anyway? Usually, games give you a plot or at least an objective, but this game tells you nothing (or at least, your sprite doesn't). And what of this 'Black King' 'kingdoms of light and darkness' your glorious forking leader spoke of? So many question, so little answers.

Pappytech:

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>Xavier: Dead-teddy squeaks as you hug him. Awwwwwwwwwww.

Your alternate combination of the TEDDY-BEAR and the WALL-BREAKER'S JUMPSUIT creates the FUZZY JUMPSUIT! It looks exactly like the name sounds. -10 Build Grist, -5 Amber.

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>Xavier: Briefly reflect on possible ramifications of this alchemising

>Xavier: Disregard silly image.

> Xavier: Disregard silly image
What silly image? Surely you don't except me to ignore nothing I have never seen.

> Xavier: Wear the jumpsuit, be the pimp
You have no idea what's that supposed to mean!

> Xavier: Alchemize Squiddle and Walking Cane
I do so.

>Chas: The SHOPKEEPER hands you a SHINY ROCK. -546,004 Boondollars.

He tells you that the CHIEFTAIN lives in the large building in the center of the village.

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>Connor: You made PINKIEPIESPRITE! Dammit.

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>Dirk: Surrounding your house are several large groups of IMPS, as well as several OGRES. Time to get your GRIND on!

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>Greg: As you mess around with the DECK OF 52 SECRETS, it would seem that each card has some kind of unique, albeit random ability. You test this out by playing the ACE OF DIAMONDS and the QUEEN OF HEARTS. The ACE transforms itself into 500 Boondollars! The QUEEN fades into some powder, which clings to your skin. You feel strangely rejuvenated.

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>Xavier: You make the PIMPPLE! -0 Build Grist.

The pimpple is weirding you out a little. You believe you will keep your distance from the pimpple.

>Chas: Destroy the village, usurp the chieftain. Be the leader.

Stop it.

>Chas: Seek audience with chieftain.

That is a much less dumb idea. Perhaps the CHIEFTAIN can shed some light on where you go from here. If only GRANDPASPRITE had come with you. Who would have guessed being the rough-and-tough, hard-broiled lone wolf detective would be so damn lonely?

Why didn't you kidnap the stupid gecko.

You briefly consider asking the shopkeeper what this FLASH thing does, but you figure letting it slip that you don't know what you just bought would be very un-SALESMANLY of you.

Then you do the audience-seeking thing.

>Greg:Be Rejuvenated

You blink at the randomness of having a card turning into a healing powder.On the plus side you feel much better and are now 500 BOONDOLLARS richer.Granted you still have no idea what you spend BOONDOLLARS on but you figure it probably will come in handy later.

As you play around with the DECK,a small message scrolls across the corner of your GLASSES.Looks like someone sent you a message.You click the button at the base of the frames,switching it over to PDA MODE,and read the message.Seems Dirk wants you to finish his house.

You blink.You thought you had done that.You better double check on that.

You return to your ROOM,stuffing your DECK into your MODUS,and double checks on Dirk's HOUSE.

>Chas: As you enter the building, you see several geckos walking about. Most noticeable is a very old one, with a long grey beard and a walking stick. When he sees you, he immediately comes up to you.

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>Greg: You double-check Dirk's house. Yeah, you finished building it. It definitely reaches the First Gate.

>Chas: ahsjdkhajdkh

Ok, you do that.

[/ONEOFFINSIDEJOKE]

>Chas: Return. De-ascend, whatever.

You exit the CHIEFTAIN'S HOME as the newly-proclaimed HEIR OF LIGHT. So cool. You just know this is going to double back into the laser eyes thing.

However, there is one thing that you absolutely need to take care of before you go off on your quest to save the LAND. You run back down the path to the village, hop into the FIRST GATE, and land on the PLATFORM containing all four MACHINES. This simplifies things by no small amount. You punch the code for DROOG'S SUIT into yeah we all know how this works. Eventually you combine your finely-pressed DIAMONDS DROOG SUIT with your HARD-BROILED BUSINESS SUIT, aiming to create the perfect shadowy sleuth suit for a hero of LIGHT about to murder an army of DARKNESS.

Oh, right.

PCHOOO

>Greg:Check Dirk's house

Yep it was finished and it definitely reaches the FIRST GATE.You wonder if Dirk needs to have his eyes checked.

Anyway now that that is down,you decide it is time to get out of the house and explore.Unfortunately the DOORS and WINDOWS are still locked so you will have to find a switch to open them up.And a good place to start looking would be your MOTHER'S ROOM.

You walk to the door leading to the only other room in the HOUSE:Your MOTHER'S ROOM.Granted you have never been inside but you doubt that you will find anything surprising in there,probably NINJA stuff.

>Greg:Open Door to Mother's room and go inside

>Dirk: Ascend

It's two hundred yards and as many IMPS to the GATE, you've got a sword that shoots bullets, a sword that plays music, it's dark and you're wearing sunglasses.

Hit it.

>Connnor: Ugh, show the stupid pony your slip.

As you walk over to the Pinkiepie sprite, you see dad is Dawwing the fuck out of the room. God, you hate MLP so much! Anyways, you show it your permission slip.

>Chas: You made the DEATH OF A SALESMAN! A suit and fedora as dark as a black-iron fork forged in the depths of the abyss, during a moonless midnight. You look snazzy and insanely dangerous at the same time! -40 Shale, -40 Tar.

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>Greg: You open the door to your MOTHER'S room, and discover... exactly what you'd expect. She's got a bunch of ninja gear neatly stacked on racks and shelves, black clothing folded in the closet, and a pretty simple sleeping mat.

She's also got quite a few pictures of you lying around. You and her meditating together, a 10 year old version of you chasing Perrywinkle around, the day she gave you your KNIGHT'S SWORD. There are a lot of old memories here.

In addition, you also notice a strange package in the corner. About two and a half feet tall, half a foot wide, and leaned up against the wall.

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>Dirk: Any and all foes that dare to step in your path are utterly destroyed. Your glorious ascension is accompanied by the destruction of a hundred IMPS and a dozen OGRES. When it seems that you are about to be overwhelmed by the sheer number of opponents, KAMINASPRITE swoops in, wiping out huge swaths of enemies with his HANDS OFF MY LITTLE BROTHER GIGA DRILL BREAKER.

Although you would never know it, this battle would go down as one of the worst defeats in the history of Derse. For as long as the Medium lasted, it would be filled with tales of your legendary victory.

Finally, you reach the First Gate.

You are now a level 14 Awesome Kid. You have 1,000,000 Boondollars. You pick up 1,500 Build Grist, 986 Shale Grist, 874 Chalk Grist, 812 Amber Grist, 682 Rust Grist, and 367 Tar Grist.

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>Connor: As you show your CRUXTRITE SIGNED PERMISSION SLIP to PINKIEPIESPRITE, she giggles and touches it. It begins to glow and CLIMATIC FLASH OF LIGHT!

Regaining your sight allows you to look out the window. You see that your house seems to be located on an island in the middle of an ocean.

>Chas: YES.

You equip the DEATH OF A SALESMAN, praising the almighty GODMONSTER you just know exists for the name pun. This thing is absolutely and completely BADASS. In fact, it's probably the most BADASS thing that has happened in the past few MOMENTS, no matter what DIRK will inevitably argue.

Somewhere, a fourth wall cries.

>Chas: Be the Heir.

It's you. You return to the village and brace yourself, preparing to venture into parts unknown to train yourself to be the mightiest Hero this realm of LIGHT has ever seen. Or probably the only one. You brace the universe in general for what will be the beginning of your ultimate journey.

You hope you find the DENIZEN dead - what you're going to do to him will be much less painful that way.

You step outside into a sea of DERSE'S finest. Or their worst, you don't really know where IMPS stand on the societal ladder. Once you find a proper spot to grab the attention of the rambunctious group, you fire a few laser shots off in their general direction.

You imps really ought to...

You remove your LASER GLASSES.

LIGHTEN UP.

>FRAYMOTIF: FLASH!

> Xavier: Be pestered by your hate friend

> Xavier: Alchemize more stuff!
I alchemize my COMPUTER and and GLASSES.

>Dirk: Enter

You did it. You are so badass that you are absolutely certain that nothing CHAS will ever do can top what you just did. But that doesn't apply to you. You are going to top yourself over and over again as this game goes on, just you wait DERSE. You walk up to the GATE and admire it. This is pretty damn sweet right here. You offer KAMINASPRITE a CONGRATULATORY HIGH FIVE as thanks for his assistance before stepping through the portal. You grip your HARUHARA BLADE tightly in preparation for whatever is on the other side.

Oh, wait. You loosen your grip. Nothing on the other side of that GATE is prepared for the BADASS about to step through.

>Dirk: Go through the gate.

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