Welcome to Sburb! (Dead and Over)

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>Dirk: Get to playing

All right, no more horsing around. It is time to PLAY SBURB! But how? If only someone could conveniently bother you about it.

>Greg:Get bored

Your bored of looking on the INTERNET so more PESTERING CHUMS.

You boot up the GAME,ignoring the many THINGS that are being INSTALLED and SETUP.Not like any of that will come into PLAY later or anything.After a few minutes of searching a LIST of rooms you locate the room CHAS and DIRK are using.

You spend a few minutes LEARNING the CONTROLS of the GAME,mostly phasing a BED back and forth until you think you have a good IDEA of how the CONTROLS work.You set the BED back where it was.

Or so you THINK as when you click on the BED again,it disappears and in its place you get something called BUILD GRIST.You HOPE he doesn't get mad.

While the BED is gone,at least you now have enough ROOM to set the CRUXTRUDER.And with a CLICK that task is DONE.You think you are starting to get the hang of these CONTROLS.

As you rush to save your FRIENDS life from the HORRIBLE FATE that may befall him if you don't you spot,outside his DOOR on the floor what looks like a solid STEEL D20.You decide to ask your FRIEND about it.

You CLICK on the STEEL D20,drag it over to the CRUXTRUDER and DROP it on the lid.The lid BREAKS open and out pops what looks like a GLOWING DISCO BALL to you.

You look upon the thing your FRIEND called a KERNELSPRITE and can't help but feel like your getting a SEIZURE just staring at it.

You wait PATIENTLY for your FRIENDS return.A little while LATER,He returns.

With slight reluctance you grab the ITEM your friend shows you and throw it in to the KERNELSPRITE.

Well,aleast you seem to be helping your FRIEND make some progress with his GAME.You are still curious as to the FUTURE IMPLICATIONS of it all but you decide to worry about that later.

>Dirk: A quick glance at your COMPUTER shows you that Chas is alright. You have no idea where he is, but he's alive. Which is more than you can for yourself if you don't set this WEIRD PUZZLE SHIT sorted out. The good news is, your inital assumption that the CRUXTRUDER'S TIMER would be start at 7:16 was incorrect; you've got 1:04:16 before destruction by METEORITES.

Greg's timely actions managed to open the CRUXTRUDER, allowing a gray CRUXTITE DOWL and KERNALSPRITE to exit the mechanism.

Luckily, after going through this same process with Chas, you know what you have to do. After picking up the DOWL, you look around for something to prototype the KERNALSPRITE with.

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>Greg: While Dirk is running about, you examine your CONTROL INTERFACE. After getting the hang of the CONTROLS, you examine what other items you can DEPLOY.

You see the TOTEM LATHE and ALCHEMITER that Dirk described to you, as well as the PRE-PUNCHED CARD, but there also appear to be a few new items. First, you've got the JUMPER BOARD. Next is a PUNCH DESIGNIX. Finally, you see a disc labeled GRIST TORRENT.



Speaking of grist, you check your tab to find that you've got 202/200 units of Build grist. You suppose that deleting the bed gave you the extra 2 units.

>Rich: Tear your eyes from the spandex

You use all of your might to avoid eye contact with the DREADED PANTS. Still, it beckons. Calls out to you.
No...NO!

>Sprint to the DINING ROOM.

You try to SPRINT as far from the fabric as fast as possible. In the process you trip over one of your UNCLE's several STATUES OF HIMSELF and trip down the STAIRS.

Boy, that sure would've been crazy to see. You are certain you would laugh uncontrollably for hours, losing control of all bodily fluids, had you not been the victim. You get up and walk into the DINING ROOM.

Well, now you've got this FLIGHTY BASTARD of a KERNALSPRITE. What do you do with it?

> Dirk: Prototype?

You grip your SIS' PHONE tightly and prepare for the RADDEST GAME OF YOUR LIFE.

>Rich: The DINING ROOM is empty, save for a few of your guardian's ECCENTRIC KNICK-KNACKS.

It looks like the SBURB DISCS aren't here. Nuts.

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>Xavier: OPRAHSPRITE begins to rapidly hover up and down. You guess that's her equivalent of FLIPPING THE FUCK OUT.

The CRUXTRUDER TIMER is set for 30:45. Looks like you've got some time before things get urgent. It might be best to calm down a bit and plan your next steps out with your SERVER PLAYER.

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>Connor:You watch disconcertingly as Xavier proceeds to have a FLIP THE FUCK OUT FEST with OPRAHSPRITE. This is why you don't particularly like this kid. Way too hyper-active.

While waiting for Xavier to calm down, you examine your CONTROLS. You've got the basic move, revise, and deploy controls.

A quick look in your Phernalia Registry reveals that you can deploy the TOTEM LATHE, ALCHEMITER, PRE-PUNCHED CARD, JUMPER BOARD, PUNCH DESIGNIX, and GRIST TORRENT DISC.

Your Grist Cache currently has 2,000 units of Build Grist, and not much else.

>Rich: Curse your terrible luck

There's no time for that! You have no idea when your UNCLE will be back from jogging, and you should probably get the DISKS before he gets back, lest you face the.... no, you don't even want to think about that right now. Nope nope. You decide instead to check into your LIVING ROOM

>Check LIVING ROOM
There is no DISK here. Or anything, really. Your UNCLE just likes to call the empty room a 'LIVING ROOM', for reasons you will never fully comprehend. To you, it just seems like a waste of a perfectly good room. Oh well.

>Go outside
You decide to check your mailbox, to see if maybe they had just been dropped off.

>Chas: Once you get downstairs, you realize you can't hear your FATHER anymore. However, you still can't get to the KITCHEN, since the CRUXTRUDER is blocking you.

GEORGE-MICHAELSPRITE follows you downstairs. He seems to be trying to get your attention.

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>Rich: As you check the MAILBOX, you are elated to find a SBURB PACKAGE! Yay!

But wait, what's that coming up the street?... Crap, your UNCLE'S almost back!

>Dirk: Be an awesome friend.

As you fumble about your HOUSE, trying to get all of this CRAP to work, you stop by your COMPUTER to check on Chas. To your amazement, you can now see him. You look at his HOUSE and the surrounding area and have no choice but to FLIP THE FUCK OUT.

However, as you are doing so you notice that he is stuck outside of his KITCHEN. Being the AWESOME FRIEND you strive to be, you toss his BATHTUB through the wall, opening up a second passage into the KITCHEN.

>Connor:Build stuff and stuff.

You don't really remember what anything does at the moment, so you build a Alchemiter in the living room and a Totem Lathe in the second floor hall, which is the widest of the halls. They look like this.

You attempt to pester Waffles but he doesn't respond. You wait around watching him run away from the OPRAHSPRITE. You are pleased.

> Xavier: Calm the hell down!
You can't! It's OPRAH in Sprite form!

> DON'T MAKE ME GIVE YOU DISCONCERTING OGLE!
You calm down. You then notice Connor has placed some new machines in your house.

> Xavier: Question Connor about the machines
My phone shakes in my hand.
You are still in shock, you can't exactly text very well, you'll talk to him later.

> Xavier: Inspect the machines
Yup, those are definitely machines.

> Xavier: Throw something at them.
What!? Hell no! You remember what happened last time you threw something at unknown objects! Yuo don't want another OPRAHSPRITE!

> Xavier: Check your
27 minutes and 18 seconds, that's enough time to do...whatever you have to in the time allotted.

>Dirk: Now that you can view Chas' KITCHEN, you can clearly see another LARGE HOLE in the opposite wall, leading outside the house. A quick glance around the room shows you some CUTLERY embedded in the walls, scratches along the floor, and a mysterious white substance on the floor. There also appear to be a few large white gem-shaped objects lying around. You also see Chas' FATHER'S BRIEFCASE sitting on the counter.

Wait, what the? You could have sworn you saw something move outside of the LARGE HOLE. Probably just your imagination though, all these shenanigans are making you a little jumpy.

CRUXTRUDER TIMER: 58:07

Build Grist: 14/20

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>Xavier: While it's kind of fun examining the new machines, you can't really seem to do anything with them. You managed to fit your CRUXTITE DOWL onto the TOTEM LATHE, but that's about it. Maybe you need to have another item deployed before you can progress.

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>Connor: You watch Xavier's fruitless efforts as he tries to figure out how to use the new machines you just deployed. Looks like he could use some help.

> Xavier: Watch the Crutixe Dowel spin
I do so.
Its...Its oddly enchanting. You calm down.

> Xavier: Pester your unofficial therapist.

> ==>
I search in my room for something awesome.
YES! This motherfucking awesome! All you need is something awesome to counter out Oprah lameness!

>Connor: Remember the guide bro!

You seem to remember that you have to use card to do stuff. You pester Xavier.

OK, you go read the guide over quickly and find out how to craft items.

> Dirk: Panic

What, panic? That is just silly. You have no reason to panic. You have this all under control. You step away from the COMPUTER and get back to what you were doing. You take your CRUXITE and the PRE-PUNCHED CARD over to the TOTEM LATHE and insert them both the way you saw Chas doing it. You attach the various pieces and TURN IT ON.

After a few moments, your CRUXITE now has a peculiar shape to it. You shrug and grab it, deciding to PREPARE YOURSELF before you get TELEPORTED. You assume you will be anyway, since it happened to Chas. And you're going to be PREPARED for whatever HORRORS AND TERRORS lurk there.

>Chas: Don't panic.

You fail miserably.

With your FATHER now vanished and most likely dead, you take a moment to observe your surroundings.

>Chas: Pick up gem-like things.

You pick up the ?GRIST?. You're actually not entirely sure what this is, though you have an increasingly sinking feeling as you stare out the hole in the back wall.

Your eyes suddenly drift to something different.

>Chas: Open briefcase.

Your FATHER's BRIEFCASE. It would seem completely wrong for an honorable salesman to open it, but it seems that it is now yours by inheritance. You wonder what incredilous things it could hold. So many MYSTERIES. You imagine inside a whole new dimension, filled with SNAZZY SUITS and STERLING SILVERWARE and HATTACULAR HATS.

Time to carry on that marvelous bastard's legacy. You slowly grab the briefcase and open it...

> Xavier: FIND SOMETHING COOL NOW!
I quickly search through my room.
NO ONE TOLD THIS WAS LIFE OR DEATH! Let's see, SONIC THE HEDGEHOG? No! DEADPOOL? No! RASPUTIN!? No!

> Xavier: FLIP THE FUCK OUT AGAIN!
I do so.
OH GOD, I DON'T WANNA DIE, WHY ME! WHY ME! I KNEW SHOULDA JUST SAVED MY MONEY! WHY DID I HAVE TO BUY THIS GAME!
While you FLIP THE FUCK OUT, you constantly step on something...Something fuzzy but at the same time threatening.

> ==>
I see one of my monstrous teddy bears!
OH, GLORIOUS DAY!

> ==>
I grab the bear and run out the room.
WHERE'S THIS BITCH!?

>Greg:Reread Guide while waiting

While you wait to see if your PLAYER needs you,you decide to REREAD that guide you found about SBURB earlier now that you understand the basics of the GAME and can put a face to ACTIONs so to speak.As you do that however,someone starts to PESTER you.Someone you don't know.

Well that was STRANGE though not unpleasant.Its safe to guess that you will be having ENCOUNTERS with this person farther in the future.Though you wonder why he said you would FLIP THE FUCK OUT as you rarely if ever do that and usually only because of that CAT.You also wonder who that SHE he was referring to.Oh well more STRANGENESS on a day full of it.

Well atleast you have alerted one of your FRIENDS to the STRANGE BEING,or BEINGS as the case maybe,though you do hope he doesn't do anything STUPID.

>Dirk: As you pick up the newly CARVED CRUXTITE DOWL... nothing happens. After all, why would it? You have to create your special item with the ALCHEMITER before anything cool happens. Silly.

As Chas picks up the white gem thing, a notification pops up on your COMPUTER: +4 Chalk Grist.

CRUXTRUDER TIMER: 56:37

Grist Cache:
Build Grist: 202/200

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>Chas: As you open your FATHER'S BREIFCASE, time seems to stand still. At long last, you'll know what secrets lie within.

Yeah, it's mostly just some ASSORTED CUTLERY. Looks like you won't be finding out any of your dad's DEEPLY PERSONAL AND SECRET SECRETS. On the plus side, you also find a KNIFEKIND and SPOONKIND STRIFE SPECIBUS. And the SBURB SERVER DISC!

Suddenly, you hear a noise behind you. As you spin around, you swear you see a cupboard door close. Okay, things are officially getting scary.

Grist Cache:
Build Grist: 14/20
Chalk Grist: 4

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>Greg: After your conversation with that STRANGE BEING, you proceed to do WHATEVER THE FUCK IT IS YOUR DOING. As you do that, you begin to feel a few rumbles.

Looking out the window allows you to see smoke rising from multiple points. Wait, didn't that WALKTHROUGH say something about METEORS? Uh oh...

However, you are then interrupted by a massive rumbling right beneath you. It feels like your whole HOUSE is being lifted into the air!

PERRYWINKLE FLIPS THE FUCK OUT. You join him.

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>Xavier: When you find OPRAHSPRITE, you hurl your MONSTROUS TEDDY BEAR straight at her! As she's hit by the mutilated toy, OPRAHSPRITE begins to change...

One CLIMATIC FLASH OF LIGHT later, you behold your new SPRITE... TEDDYSPRITE! Who basically looks like the bear you just threw in it. With very curly hair. Huh.

CRUXTRUDER TIMER: 27:56

Grist Cache:
Build Grist: 2000/2000

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>Connor: As you continue to read the WALKTHROUGH, you discover that you have to DEPLOY the PRE-PUNCHED CARD in order for Xavier to make his special item. Should probably get on that.

Edit: A quick glance at the PRE-PUNCHED CARD shows that the item appears to be a stack of Legos. Huh?

>Chas: Flip the fuck out.

OH MY GOG YOUR DAD IS...

Just pretty much the ordinary businessman you always figured he was. You stash the SPECIBI into your STRIFE PORTFOLIO, and captchalogue the SERVER DISK. If the time ever comes, you can pull a HOSTING-DOUBLE-REACHAROUND for someone.

>Chas: Inform Dirk to calm nerves.

You do that.

He had to go before you could mention your server disk. At this point, it seems you might end up dealing with Rich or Beth's server.

>Chas: Go out hole.

Your gut's better judgement tries to hold you back to no avail, and as you prepare to GO OUT HOLE you catch something in the corner of your eye.

Your hypothetical grip on your fork tightens. You approach the CUPBOARD.

>Dirk: Make shit

Oh fuck YES you are going to MAKE SHIT. Your making this happen. Feeling that there is nothing important left to do but get a move on, you dash to your CRUXTRUDER and carefully place the CARVED CRUXITE DOWEL on it. To the best of your memory, you operate it in the same way as Chas did, and wait for wonderful magic to happen.

>Greg:Flip the fuck out

Why would you do THAT?That would be very unlike yo.....Ok what was that?You look out the WINDOW and see SMOKE rising in the distance from multiple spots.Well this can't be good in any way shape or......And now the HOUSE is rumbling.You think it feels like the HOUSE is being LIFTED into the AIR.You BELIEVE that makes no sense but as it stands you CAN'T argue with the fact that the HOUSE is INDEED being LIFTED into the AIR.The CAT proceeds to FLIP THE FUCK OUT.Even though its against your NATURE,you decide to join HIM.Considering the circumstances you believe no one would fault you on it.

>Greg:Flip the fuck out for real this time

>Dirk: As you place the CRUXTITE DOWL on the ALCHEMITER, a CLIMATIC FLASH OF LIGHT occurs. Man, these are happening all over today!

In the center of the ALCHEMITER, a grey RUBIKS CUBE appears.

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>Greg: After a few moments the shaking stops. As you look out the window, it looks like a large MOUNTAIN appeared right next to your house! The METEORS must have done something with the Earth's crust, and now these CRAZY ANTICS are happening! What are you going to do?

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>Chas: As you approach the CUPBOARD, it suddenly springs open! From within, out pops a small, white, imp-like creature. He appears to have hair vaguely resembling GEORGESPRITE'S, and is also wearing a long scarf.

The imp attacks you!

>Chas: DRAMATIC REALIZATION!

You are about to kill a small representation of George Michael.

This is incredibly silly.

You also cannot possibly describe the sadness of the realization, and cry a single merchant's tear.

>Chas: STRIFE!

You have simply no choice. You remove your LUCKY FORK and STRIFE!

>AGGRESS!

You unleash your finest AGGRESSION. So many hours with your FATHER. So many lessons learned, so many tricks of the trade passed on. He taught you how to shave your prematurely-grown salesman moustache, he taught you to drive, he taught you to love in a platonic fashion. He taught you everything.

Everything except how to arrange a proper funeral. He promised he'd teach you today, but you put it off. You shouldn't have waited. YOU SHOULDN'T HAVE WAITED.

These feelings are all conveyed in giving the IMP your finest FORKING.

>Greg:Stop flipping out

You stop FLIPPING THE FUCK OUT and return to your usual CALM self.You hesitate to look outside your window.After a few moments you decide to do so.A MOUNTAIN.There is clearly a MOUNTAIN outside your HOUSE where there was non before.After a few MOMENTS of staring at the MOUNTAIN that wasn't there before you decide its time to plan your next step.First you decide to grab some THINGS.First you grab your LITTLE ANGEL DOLL and store her carefully into your BACKPACK MODUS.

You also grab the LITTLE USED JOURNAL and some SHARPENED PENCILS from a drawer in your DESK and stuff them into your MODUS.The JOURNAL may prove to be useful in the future.You think about grabbing some BOOKS but after awhile you decide against it,even though you would like to.You may need the space in the FUTURE.You also,after a moment of thought,grab your DECK OF
52.Before your current INTERESTS you had had a fascination with MAGIC but had grown out of it.You kept the DECK for sentimental values.Who knows,it may come in handy.

Once everything is SAFE and SOUND in your MODUS you decide it may be a wise idea to try to locate that PDA your MOTHER got for you a time ago.You never knew why SHE got it for you but now it may be a smart thing to have on hand.After a quick SEARCH of your ROOM you find the PDA atop the BOOKSHELF closest to the DOOR.Despite being a little dusty the PDA still seems to work fine.

You contemplate going to explore the MOUNTAIN but decide against it...atleast for a moment.You decide a quick peek won't hurt.

You OPEN the DOOR and head through the KITCHEN and into the LIVING ROOM.

>Dirk: Solve puzzle

Awww hell. You suck at RUBIKS CUBES! You've never solved one in your life! You are FUCKING DOOMED!

Hey, wait a minute...

How do you solve this stupid puzzle when the sides look exactly alike?! You think you have an IDEA how...

>Dirk: Smash the bitch.

>Chas: As you and the IMP clash in battle, your mighty FORKING easily destroys your low level opponent. As he dissipates, he leaves behind one of the weird gem things you picked up before, as well as a blue one. You guess that's how you earn Grist in this game, by killing enemies. Picking up the white one gives you 4 more Chalk Grist, and the blue gives 4 more Build Grist.

Now that you've vanquished your first foe, you move up a rung on your ECHE-LADDER! When before you were nothing more than a ROOKIE TRAINEE, you are now a mildly respectable YOUNG HIRE! Well done.

Edit: Along with your promotion, you also earn 125 Boondollars!

Grist Cache:
Build Grist: 18/20
Chalk Grist: 8

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>Greg: As you prepare to venture outside, PERRYWINKLE follows you.

Exploring the mountain reveals that it's not exactly a mountain; it's a dormant VOLCANO!

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>Dirk: SHOWING YOUR STABS to the RUBIKS CUBE doesn't have any effect on it. In fact, you almost break your RAD KATANA in half SHOWING YOU STABS. You don't actually break it of course, that would lead to all kinds of silly and ridiculous SPECIBUS SHENANIGANS.

Suddenly, your GUNDAMSPRITE swoops in and grabs the RUBIKS CUBE! If something without arms can really grab something. :\

Your SPRITE seems to randomly be messing around with the CUBE; who knows, maybe he'll do something with it.

CRUXTRUDER TIMER: 52:12

Grist Cache:
Build Grist: 202/200

====>

You try your hardest to communicate to GUNDAMSPRITE that you need to SOLVE that RUBIKS CUBE, so it either needs to SOLVE it quick or hand it back to you.

> Xavier: Pester Connor

> Xavier: Attempt to talk to Teddysprite while you wait
I walk toward Teddysprite.

>Chas: Go out hole.

No time for victorious bullshitting, here. The boondollars are flying in - what else is new? Surely such a small scuffle is trivial to a businessman of your stature. You're feeling hard-boiled as all hell, and you are going to GO OUT that creepy void-HOLE, break some heads, and avenge your FATHER.

And so you step outside your house, into the mysterious void-island that was left after the meteor impact.

Wow, you should probably watch your step. The thought of falling is kind of making you light-headed.

>Connor:Start building shit!

You just remembered you build everything already. You pester Xavior.

You spawn the pre-punched card in his house.

>===>

He goes there.

>===>

The machine spins the block and makes it into a specific shape.

>===>

Xavior takes the block and bring it to the "SPAWNIE PLATE"

He puts on the block. You quickly go to the kitchen to get some water.

>Greg:Stare at Mountain

You can't help but stare at the MOUNTAIN before you just a little ways from your HOUSE.You start to wonder if there is a CAP on how much STRANGE stuff you will see today.If you were a BETTING man you wouldn't bet on it.After a few minutes of just staring at this MOUNTAIN you begin to notice that the cap at the top seems wrong to you.After a second of THOUGHT it dons on you that this may not be a MOUNTAIN but infact a VOLCANO.A VOLCANO in the middle of FLORIDA.

You can't help but find the mental IMAGE a wee bit strange but you can't argue with the fact that there is indeed a VOLCANO in front of your eyes.You hope that this THING doesn't go off anytime soon.You feel something rubbing up against your LEG and when you look down you see it is that bloody CAT.

After another minute of standing there you think it may be a good IDEA to return to your ROOM incase your FRIENDS need you.

The computer inform you the install has complete.
BTH>ZZZZZZZZZ
You don't wake up.
Wait what.

You realized what was just said and jolt awake. You must have fallen asleep at you computer again. You have to wonder why you even bought a bed considering this is pretty much how it always is.

Oh well your up again now. You briefly wonder weather you should INJECT again but you see that it isn't technically the next day so no need.

BTH>Launch game
It will take a while to set up but you can't wait not having any idea what to expect.

BTH>Check pesterchum

>Dirk: Despite all your attempts at communication, GUNDAMSPRITE appears to ignore you. It continues to fiddle with the CRUXTITE RUBIKS CUBE, flipping sides around in a seemingly random pattern.

CRUXTRUDER TIMER: 30:35

Grist Cache:
Build Grist: 202/200

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>Xavier:

Doesn't look like you're going to get much out of TEDDYSPRITE. Oh well, you're sure he'll be useful later on.

Using the PRE-PUNCHED CARD Connor made for you, you are able to use your various machines to create a bunch of CRUXTITE LEGOS! Great, looks like you'll have to spend a while figuring out what you're supposed to be making... Oh, wait, there's an instruction manual. Ooooooh, it makes a spaceship!

CRUXTRUDER TIMER: 19:37

Grist Cache:
Build Grist: 2000/2000

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>Chas: As you try and exit out of the GIANT HOLE, GEORGEMICHEALSPRITE suddenly blocks your path. You try to go around him, but he refuses to let you leave the house.

Grit Cache:
Build Grist: 18/20
Chalk Grist: 8

Boondollars: 125

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>Greg: As you return to your room, you suddenly hear an alarm going off. All over the house, windows and doors are locked tight. Looks like your MOTHER activated her OVERPROTECTIVE SECURITY SYSTEM. You won't be getting out of the house for a while.

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>Connor: While you are getting your water, your DAD suddenly appears. He begins to talk excitedly about METEORITES and FATHER-SON TIME. It sounds like there's one METEOR in particular that's approaching you apartment building quite rapidly. Your DAD wants to watch it with you.

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>Beth: After hearing Chas talk about the METEORS, your curiosity is piqued. Glancing out your window, you see a huge red glow covering most of the sky. It appears to be emitting from a MASSIVE METEOR. Considering that there's nothing else around here but your home, you're inclined to believe that that's where the METEOR is heading.

It looks like you've got some time before it strikes, but you should probably get out of here pretty soon.

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