The Guardians of London: Third Echelon CHAPTER THREE [6 Slots Open]

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War is inevitable

As death is inevitable, so to is war. Earth is torn by war between the Axis forces of the Third German Empire, the Empire of the Rising Sun and the now toppled Italian Fascist Party. Europe is in ruins, America suffers famine and all seems ready to crumble. Then it appeared, a great black monolith towering over Geneva.

Out of it poured the Maledictum and their black flags. The German Empire stood no chance, they surrendered five days later. But this was not the end, British forces pushed with Americans attempting to crush Germany once and for all but the Maledictum halted them. Forcing an armistice between the Allies and the Axis. Things became a quiet, cold war of spies and deceit.

In London the Guardians returned from their civil duty to protect London from the daily bombings and received their commendations. Returning to their duties as the police between monsters and men, but things are as peaceful as they seem.

Tensions mount between the secretive Germans and the former Allies. America still faces famine as communist forces take South America and install themselves as the "South American Alliance". Mexico, America's neighbor, joins with their once enemy to fight against communist invaders from the south while a drought begins to sweep the desert of Mexico.

In London, the Vampires and Werewolves can no longer hide and are persecuted, necessitating protection from the Guardians. The public eye turns against the Guardians and Parliament faces ridicule for their stalwart support of the Guardians. Ordinary humans lash out against innocent werewolves, vampires and fey. Things seem ready to break into war.

As all seems ready to crumble, a secret society long waiting to destabilize the United Kingdom resurfaces. Once the Dark Guardians, now the Naughty Hellfire Club, these humans and Warlocks alike work together against that which is good. However, two of their number have turned up dead and a mysterious serial killer is on the loose. These dead have two things in common, they do harm to innocent people and creatures and they all died without using their magic. The Guardians are hot on the trail of this killer and as war looms all around they must step carefully or trigger another, terrible conflict.

PREPARE TO DROP INTO THE WORLD OF THE GUARDIANS OF LIGHT SEPTEMBER 15TH 2011
CHECK HERE http://twitter.com/#!/jacksonoconnor FOR UPDATES AS THEY DEVELOP!
THERE ARE TEN SLOTS OPEN FOR CHARACTERS AND THEY BE RESERVED AHEAD OF TIME.
THE FIRST TEN TO RESERVE SPOTS WILL PLAY ALL OTHERS MUST WAIT FOR A PLAYER TO LEAVE TO JOIN.
ALL ARE FREE TO READ HOWEVER, THE GUARDIANS OF LONDON ARE COPYRIGHT 2010 TO ME AND MAY BE USED UNDER FAIR USE. ENJOY THE SHOW!

Im in.

Can I join?

InfectedStar:
Can I join?

Anyone can.

~~~

RULES FOR THIS RP
1.) No Trenchcoating, Mary Sueing or Ripping off any charachters from any other story/movie/comic book/graphic novel/tv show (Especially you can't be Nathan Fillion)

2.) No godmodding or making up your own powers. (No Hadoukens or going Super Saiyan)

3.) All out of character things must be in this format

4.) GM Decisions are final

5.) If you decide at any time to leave the RP, your character will be killed off at the most convenient time.

6.) If you do not post for 3 consecutive weeks your character will be killed off and you will be removed from the game (you get two freebies)

7.) The plot of this RP is driven by your actions, you reap what you sow. If you place yourself in a situation where you are likely to die (facing 10,000 bad guys) then you will die...

8.) Finally, No adult content at any time (romancing is OK, we don't need a play-by-play)

CHARACTER CREATION
PART 1

Choose your race and rank (as usual, the Rhyle Stewards are equal to a Guardian in rank but talk to Huss if you want to join them)

CHARACTER CREATION
PART 2

Choose your school of magic and main weapon skill.

i'll join, but would a wooden staff with a ball of silver in the end be out of question for weaponry?

So should we put down a character sheet or something now?

If there's still room left, I'd like a chance at trying....Please note though that I'm a bit new to forum rp-ing.

mcpop9:
i'll join, but would a wooden staff with a ball of silver in the end be out of question for weaponry?

Nope., thats alright....crackin' skulls sounds alright...

InfectedStar:
So should we put down a character sheet or something now?

Yes, if you could please.

Fanfic_warper:
If there's still room left, I'd like a chance at trying....Please note though that I'm a bit new to forum rp-ing.

That's alright, you have to start somewhere.

Oh right, meet

in other news: image Wut?

Lord_Ascendant:

RULES FOR THIS RP

1.) No Trenchcoating, Mary Sueing or Ripping off any charachters from any other story/movie/comic book/graphic novel/tv show (Especially you can't be Nathan Fillion)

Again I'm new, so....what's trenchcoating?

ALso on ripping off characters......Really?? I promise my Amuro Ray won't be a newtype!!!!......

LOL, joking aside....FINE....if I must be original.....this is going to take a while...(PS: I don't blame you if you don't get the reference)


opinion?

Fanfic_warper:

Lord_Ascendant:

RULES FOR THIS RP

1.) No Trenchcoating, Mary Sueing or Ripping off any charachters from any other story/movie/comic book/graphic novel/tv show (Especially you can't be Nathan Fillion)

Again I'm new, so....what's trenchcoating?

ALso on ripping off characters......Really?? I promise my Amuro Ray won't be a newtype!!!!......

LOL, joking aside....FINE....if I must be original.....this is going to take a while...(PS: I don't blame you if you don't get the reference)

Trenchcoating means not having a Biography or short "about me" for the charachter. Being "the mysterious man in a tranchoat with a secret past"

I ban those because its typical RP policy.

mcpop9:

opinion?

Great, just a small note. There -were- 14 Houses of Vampire. Only a few remain, and you can guess why ;)

Good charachter, would work well with a Sanguinemancer.

Lord_Ascendant:

mcpop9:

opinion?

Great, just a small note. There -were- 14 Houses of Vampire. Only a few remain, and you can guess why ;)

Good charachter, would work well with a Sanguinemancer.

choose water cause it seemed more appropriate as its everywhere and i have London stuck in my head as the city that's always wet, even when its not.

mcpop9:

Lord_Ascendant:

mcpop9:

opinion?

Great, just a small note. There -were- 14 Houses of Vampire. Only a few remain, and you can guess why ;)

Good charachter, would work well with a Sanguinemancer.

choose water cause it seemed more appropriate as its everywhere and i have London stuck in my head as the city that's always wet, even when its not.

Good choice, though Bastian is a Fortunamancer for reasons of plot which I can't discuss....

Water was a good choice, though but anyone can choose any kind of magic as their forte. All the stuff listed is open for choice.

*runs in doorway, throwing off coat* crap crap crap crap crap crap crap! SHHHIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
Sorry I have been completely swamped with college stuff. Anyways now Im back....

Yeah its brief (especially for me) I was distracted when I wrote this....very distracted... a girl was involved...

OffTopic: Character Sheet < Getting Laid ;P

Alrightie, thumbs up to all the characters so far. The 15th of September is when the PROLOGUE hits so make sure to read that thoroughly before the opening story post. The prologue is important to the story.

On another note: I'm surprised no one picked like anything but the basic magics...

sooo hard to type with my hands full ;)

Also what powers does Thaumaturgy grant?

I'm greatly interested is there still a spot open? also I'm only just getting my bearings on role plays, are you looking for really experienced players or would a newbie be able to join?

EDIT: Quick question, how exactly does necromancy work? and would using a scythe as a weapon be too impracticable and cheesy for your tastes.

InfectedStar:

Also what powers does Thaumaturgy grant?

it is basically magic at a distance, a voodoo doll is an example. if another mge combined with your powers they can reach their magic huge distances but you need a piece of them. blood, hair, fingernails....

tobi the good boy:
I'm greatly interested is there still a spot open? also I'm only just getting my bearings on role plays, are you looking for really experienced players or would a newbie be able to join?

EDIT: Quick question, how exactly does necromancy work? and would using a scythe as a weapon be too impracticable and cheesy for your tastes.

Necromancy works as explained, you use up energy inside your body after becoming one to invoke your powers. basically raising the dead or killing the living, but you have to INVOKE the power, and decide what shape it takes. it is very pratical to use your necromantic energy, revert a little, and make an energy scythe or sickle. its acceptable.

Lord_Ascendant:

tobi the good boy:
I'm greatly interested is there still a spot open? also I'm only just getting my bearings on role plays, are you looking for really experienced players or would a newbie be able to join?

EDIT: Quick question, how exactly does necromancy work? and would using a scythe as a weapon be too impracticable and cheesy for your tastes.

Necromancy works as explained, you use up energy inside your body after becoming one to invoke your powers. basically raising the dead or killing the living, but you have to INVOKE the power, and decide what shape it takes. it is very pratical to use your necromantic energy, revert a little, and make an energy scythe or sickle. its acceptable.

What about having more than one magic, like perhaps a Phasmamancer who died and came back as a necromancer. Would the character retain some vestigial connection with their past powers or is that too overpowered?

tobi the good boy:

Lord_Ascendant:

tobi the good boy:
I'm greatly interested is there still a spot open? also I'm only just getting my bearings on role plays, are you looking for really experienced players or would a newbie be able to join?

EDIT: Quick question, how exactly does necromancy work? and would using a scythe as a weapon be too impracticable and cheesy for your tastes.

Necromancy works as explained, you use up energy inside your body after becoming one to invoke your powers. basically raising the dead or killing the living, but you have to INVOKE the power, and decide what shape it takes. it is very pratical to use your necromantic energy, revert a little, and make an energy scythe or sickle. its acceptable.

What about having more than one magic, like perhaps a Phasmamancer who died and came back as a necromancer. Would the character retain some vestigial connection with their past powers or is that too overpowered?

Too overpowered, you loose all natural magic upon death...

Lord_Ascendant:

tobi the good boy:

Lord_Ascendant:

Necromancy works as explained, you use up energy inside your body after becoming one to invoke your powers. basically raising the dead or killing the living, but you have to INVOKE the power, and decide what shape it takes. it is very pratical to use your necromantic energy, revert a little, and make an energy scythe or sickle. its acceptable.

What about having more than one magic, like perhaps a Phasmamancer who died and came back as a necromancer. Would the character retain some vestigial connection with their past powers or is that too overpowered?

Too overpowered, you loose all natural magic upon death...

Ah, Awesome thanks for clarifying ... now I'm sure you're sick of all of them by now but I have 1 more question.

Based on your answer above could the character have been a Phasmamancer in life and communicated with spirits and then passed away, lost all his powers and is now a Necromancer?

EDIT: Ok I lied, another question popped up. Does time flow in the same manner in the land of the dead as it does in the mortal world? I mean could a person die, live maybe a year wandering in the land of the dead and be resurrected maybe only a week later since their death?

tobi the good boy:

Lord_Ascendant:

tobi the good boy:

What about having more than one magic, like perhaps a Phasmamancer who died and came back as a necromancer. Would the character retain some vestigial connection with their past powers or is that too overpowered?

Too overpowered, you loose all natural magic upon death...

Ah, Awesome thanks for clarifying ... now I'm sure you're sick of all of them by now but I have 1 more question.

Based on your answer above could the character have been a Phasmamancer in life and communicated with spirits and then passed away, lost all his powers and is now a Necromancer?

EDIT: Ok I lied, another question popped up. Does time flow in the same manner in the land of the dead as it does in the mortal world? I mean could a person die, live maybe a year wandering in the land of the dead and be resurrected maybe only a week later since their death?

Yes; you can have been a Phasmamancer and died to become a Necromancer, but your previous powers would be gone.

In Ou'rus, time dosen't pass at all. You seem to die then immediately return to life but in reality it took a very long time. You can go into the land of the dead and return in the past or future as a spirit in order to see the worldm just not the people in it. Just the world as it will look then. It isn't reccommended to look too far into the future....darkness lies that way.

Could I have a spot reserved for me? It only needs to be reserved over night until I've looked through the info and made a character.

I'll also EDIT any questions I have into here for now.

1 - Is a pyromancer capable of firing fireball/causing something to catch light through touch or just manipulating pre-existing flames?

2 -

3 - Roughly when is this (equivalent of in our timeline)? For some reason I'm seeing it as being around 1915-1920 and have given my character clothing to match.

Ok I should have my character posted up either today or tomorrow, two essays to complete today so chances are tomorrow is what it shall be.

Here. went over it a second time.

For the mask, think the EVA helmet from halo it was kinda my inspiration.

I'm done, sorry it took so long. Tell me what you need changed and I'll get right on it.

Tell me if there's anything I need to chages about it, and it'd be nice if you could answer some of my questions.

Weren't we supposed to start this yesterday?

Yeah, I don't even know if I'm 'in', and he hasn't answered my questions from earlier in the thread, on the 5th.

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