Harbinger of Putrefaction: A Warhammer 40K Space Hulk RP

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The Sheet, aside from the History, is mostly the same from the PM I sent you.
[1] It is possible he didn't want to bring any more wargear than necessary from his former chapter. The lack of Crux Argentum, despite his outstanding action at Mirian, suggests a counter-resentment from the chapter as well.
[2] It is likely that it is meant to contrast with the black rage his chapter is heavily-cursed with. This further reinforces his resentment of his chapter
[3] Further reinforces the contrast with his chapter. His comrades most likely found it insulting to the Flesh Tearers as part of their culture was to be blood-thirsty. This is the most likely reason for its nickname.
[4] There was a rumour among his battle-brothers that he chose this modification so the risk of falling victim to the Black Rage was reduced which was, presumably, offensive. Whether or not it was intentional, his modification was the logical thing to do taking to account his method of combat. See more under:SKILLS
[5] His covering fire is notorious so it is unknown whether this is actually effective. For now it would be wise to ignore the bias and see for myself.

Hm.

T0BB0, Nouw, your characters serve identical tactical purposes on the squad - Terminator /w Assault Cannon & Power Fist. Would one of you be willing to alter that? I'd prefer not to have identically equipped characters on the team.

PrinceOfShapeir:
Hm.

T0BB0, Nouw, your characters serve identical tactical purposes on the squad - Terminator /w Assault Cannon & Power Fist. Would one of you be willing to alter that? I'd prefer not to have identically equipped characters on the team.

I'm assuming the lack of comment on my character sheet means it's not terrible xD. Would a Flamer replacement do or does it have to be a more radical change?

Well, then you get pretty close to my character, as he uses a Heavy Flamer/Chainfist.

Perhaps a standard-run-of-the-mill Terminator with a Storm Bolter and a Power Fist? A Cyclone is tempting but I don't think it'd work so well in a Space Hulk :p.

I was originally thinking Power Armour/Heavy Bolter setup, but we were short on Terminators and I felt a heavy weapon without Terminator Armour would leave me lacking in the close combat department. If a heavy bolter is deemed too unweildy, I could whip up a boltgun with higher firepower and clip size to create a midpoint between bolters and heavy bolters? Then I could still weild a CC weapon in there too.

Nouw:
Perhaps a standard-run-of-the-mill Terminator with a Storm Bolter and a Power Fist? A Cyclone is tempting but I don't think it'd work so well in a Space Hulk :p.

Cyclones all the way!

PlastikBulb:

Sorry, I can't accept a character like this. It's a step from playing a Primarch, and simply by virtue of being a companion of Leman Russ he would outshine the rest of the characters.

T0BB0:
I was originally thinking Power Armour/Heavy Bolter setup, but we were short on Terminators and I felt a heavy weapon without Terminator Armour would leave me lacking in the close combat department. If a heavy bolter is deemed too unweildy, I could whip up a boltgun with higher firepower and clip size to create a midpoint between bolters and heavy bolters? Then I could still weild a CC weapon in there too.

Nouw:
Perhaps a standard-run-of-the-mill Terminator with a Storm Bolter and a Power Fist? A Cyclone is tempting but I don't think it'd work so well in a Space Hulk :p.

Cyclones all the way!

Hmm you can stick with your Assault Cannon. I'll just go Storm-B/Power-F and maybe Cyclones. Does that sound good?

That's fine by me. Your Cyclone is going to be of fairly limited usage, though, and it'll make you pretty sluggish. On the other hand, you'll probably get more use out of it than you would a jump pack.

Haha yeah. I'll just make sure it's fired sometime.

Could the cyclone be loaded with specialist ammunition, by any chance? Nobody wants Baniel to let rip and blow the whole Hulk into the warp while we're still all aboard, does the Ordo Xenos have some sort of 'Xenos-be-gone' anti-personell super missile that can be loaded, for when we really -really- need a lot of alien scum dead but don't want a gaping hole in the spacecraft?

Although a Space Hulk probably won't collapse due to a barrage of frag grenades, no one wants a room or corridor to collapse and trap us.

I'll be using Smoke and Gas missiles. As much as I'd love a concussion missile to clear a path, it'd be far too risky.

Due to the probable ammunition shortages, one of the things coming with the squad is a machine that is basically a hovering dolly loaded with a couple tons of ammunition, so you'll be able to reload and change the loadout of your Cyclone on the fly.

Hmm that's useful. I'm actually considering bringing concussion missiles now >.>.

ToxicPiranah:

This guy is carrying a plasma gun, a pair of power swords, a power axe, a combi-pistol, two types of grenades -and- melta-bombs? Where the hell does he carry all these weapons? Also, I'm reasonably sure combi-weapons do not come in pistol size. I have other issues with the character, namely I'm not a fan of the backstory - for example, one moment he's in desperate battle with the Necron Lord and the next he's suddenly won. There's also some weird writing choices, he's a completely unnotable Marine except for the fact that he's the best swordsman in the Ultramarines? That doesn't make a hell of a lot of sense.

PrinceOfShapeir:

This guy is carrying a plasma gun, a pair of power swords, a power axe, a combi-pistol, two types of grenades -and- melta-bombs? Where the hell does he carry all these weapons? Also, I'm reasonably sure combi-weapons do not come in pistol size. I have other issues with the character, namely I'm not a fan of the backstory - for example, one moment he's in desperate battle with the Necron Lord and the next he's suddenly won. There's also some weird writing choices, he's a completely unnotable Marine except for the fact that he's the best swordsman in the Ultramarines? That doesn't make a hell of a lot of sense.

Ok my bad, you said go nut's so I did, literally, will adjust that accordingly. There is only one pistol combi and it's not the one I put will also change that. The Necron Lord story was influenced by the 3rd Generation Codex, When a Librarian and a Kill team enter a tomb. They literally entered to blow the place up and teleported out as soon at the bomb was planted. I didn't mean he was unnotable, just his career didn't have anything of note. I'll do some re-writing.

If there's anything else I should change, feel free to let me know!
[1] It is possible he didn't want to bring any more wargear than necessary from his former chapter. The lack of Crux Argentum, despite his outstanding action at Mirian, suggests a counter-resentment from the chapter as well.
[2] It is likely that it is meant to contrast with the black rage his chapter is heavily-cursed with. This further reinforces his resentment of his chapter
[3] Further reinforces the contrast with his chapter. His comrades most likely found it insulting to the Flesh Tearers as part of their culture was to be blood-thirsty. This is the most likely reason for its nickname.
[4] There was a rumour among his battle-brothers that he chose this modification so the risk of falling victim to the Black Rage was reduced which was, presumably, offensive. Whether or not it was intentional, his modification was the logical thing to do taking to account his method of combat. See more under:SKILLS
[5] I assume he wants to gain his battle brothers' trust before using his skills to the fullest.

Wish I could have played Eldar but I'm still keeping my eye on the thread and have a main idea and a fall back character in the wings. My main problem is time. I live in England so m time will be differant than those who live elsewhere.

Is living in England a problem? Being a tea-drinker myself, I may have to withdraw if time differences are going to be a big issue.

Also, after a bit of further reading and cross referencing with the Lexicanum, I've just realised that the battle for Rynn's World happens after this RP is going to take place. I'll come back with a tweaked character later today or tomorrow to keep continuity.

I wouldn't imagine living in England being an issue, but I'm not the GM, so I can't speak with much authority. I've never had an issue with it though, you can post pretty much whenever you want.

No, it won't be a problem. Alright, the RP will start sometime in the next day or so. Accepted players are T0BB0, Nouw, Toxic Piranha, Mr.I'vebeenframed, Ultrajoe, and Bravo21. Character applications will remain open until the Space Hulk is boarded, at which point any future applications will be PMed to me.

If you wish to play someone who is -not- a Deathwatch Marine, PM me a sheet. Non-Deathwatch characters would be people or xenos who have been trapped on this Space Hulk prior to now, and might be anything from loyal servants of the Imperium like a Guardsman, Sister of Battle, or Inquisitor to a Tau Pathfinder or Eldar Howling Banshee, or they might be a Khornate cultist or a Thousand Sons Marine. About the only thing I would be seriously unlikely to accept is a Necron or Tyranid and very obscure stuff like Jokaero.

Awesome :). Could you also create a group for this RP for queries, bios and OCC chat?

Yeah, it'll be up in a second.

Aw hell yeah I've been looking for an RP like this, thanks OP I'll start on a character sheet as soon as I can.

I have a question. I know it wouldn't be terribly special case canonically, but could I do up a Techmarine that switched paths to become an Apothecary? Figured it would be interesting and kill two birds with one stone on "stuff we're missing".

I'd prefer you pick one path and stick to it.

Name: Dario Loenzo
Age: 267
Squad Role: Sternguard
Chapter: Flesh Tearers
Wargear: Combi-Plasma, the one he killed the genestealers with aboard the Space hulk of years ago, Plasma Pistol, Serrated Combat Blade for going back to his Brutal Close combat roots , Mk 5 power armour, he preffers it to modern Power armour as it gives him a sense of pride
knowing that after all it's served through it still operates.
Appearance: Blue Targeting eye(Right), Blue normal Eye, Tanned, Brown haired, Overly tall, Scared Face.

Skills: Plasma Weapon Management, Red thirst, Bezerker Rage, Ranged Honours, Crux terminatus and an freakish knack for avoiding Accidents.

History: Although Dario can be a Blood thirsty Psycho he is actually Quite level headed by his chapters Standards, He Earned his name in the second company after Ensuring the end of a Chaos lord of a Reasonably Sized Warband, Skalnax the Unclean, after Numerous Victories he elevated to become a Veteran. As a veteran He has served in many battles, even serving under the chapter master himself earning him terminator Honours.

Going further into his scouting days he has always shown a love for plasma, he gets a buzz watching the enemy fry and the thrill of knowing his own weapon could be his doom, but he doesn't care as it's only happened once and he's still kicking. He was selected for deathwatch for his Skills with anything energy weapon like and his Ability to channel his Rage into Scary accuracy.

"If it bleeds, I can kill it.... If it doesn't, I can still kill it, just with more expertise."- Dario on the enemies of the Imperium

I'm going to have to say no to that sheet, Aaron. Compared to the ones I've accepted, it's just not very good. Minimal detail, poor writing, and the character just isn't interesting.

PrinceOfShapeir:
I'm going to have to say no to that sheet, Aaron. Compared to the ones I've accepted, it's just not very good. Minimal detail, poor writing, and the character just isn't interesting.

Could I have permission for a re-do? I realize I can do much better.

This is only a start to my character sheet and I haven't finished it yet. Am just posting it up to show my interest in the RP and I would like you to read it OP and see if its ok so far.

Name:Nykanor Phokas

Age: 550

Squad Role: Vanguard/ Point-man

Chapter: Carcharodons

War-gear: Like most Carcharodons; Nykanor relishes the ferocity and skill of close combat fighting that his chapter excels in. So for this purpose Nykanor uses the two lighting claws that he received when he was chosen to serve in the elite Carchardon vanguard unit the "Red Brethren". Although his lightning claws are the standard pattern available to his chapter, Nykanor has decorated them with the tribal symbols and markings of the Carcharodons to make them more personal to him and to give him a better sense of ownership to them.

For the brutally close quarter's combat that Nykanor excels in, he wears Tactical dreadnought armour as a status symbol and also because of the further protection and durability that it gives in combat. However Nykanor armour's is different to that of his fellow brothers in the Death-watch. His terminator armour has been heavily modified and augmented to suit his fast way of combat and to keep it battle ready. It looks like a regular suit of death watch terminator armour but on the lower legs, arms and helmet. It is studded with adamantium studs, which are commonly seen in the mark V pattern of armour, which is common in the Carcharodons chapter. This uncommon armour outside of the Carcharodons has fascinated the tech-marines of the watch. As the mixture of pre heresy armour and rare tactical dreadnought armour, reminds his fellow brothers of the greatest victory the Astartes gained and also of the emperor's ascension. It also gives him a menacing freighting appearance in combat to his enemies.

Appearance: The very few times that Nykanor is out of his armour or has removed his helmet. The few of his brothers who have been lucky to have seen him speak of a greyish skin, paled, scarred man with a death like look and his white hair cut into a Mohawk. Although the most freighting and unnerving aspects of his superhuman body is the fact that he has black, blank, liquid eyes and sharp teeth. These uncommon features give him a menacing deadly appearance. However the strangest thing about him; is that Nykanor rarely speaks, but if he does he always speaks in high gothic with a cold quiet tone. These opposite and weird features. Set him apart from the rest of his brothers and also makes him the more freighting and unnerving to those around him.

skills: An expert at close combat fighting and using dual wield lighting claws. Nykanor has gained centuries of experience at fighting in close brutal combat and during the heat of battle he usually goes into a berserker like rage, which puts his fellow brothers into danger if they cross his path.

History:

Just wondering, did this RP die again, or are we waiting for more people?

I'm interested in this but have no experience with roleplaying on a forum (although i have lots of experience with pen and paper rps). If i submit a character sheet, when will everything kick off?

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