Zero Punctuation: We Happy Few

We Happy Few

This week, Yahtzee weathers the summer drought with We Happy Few.

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Wee Crappy Poo. How mature.

McElroy:
Wee Crappy Poo. How mature.

This is Yahtzee, you realize? Lowbrow humor isn't exactly a new thing in this series.

And "Oh Buggy Poo" might have been more accurate, from what it sounds like.

Thank you Yahtzee, now I have the mental image of a naked Margaret Thatcher imprinted in my brain, something I've avoided for 39 years and now I'm ruined forever. Well done.

McElroy:
Wee Crappy Poo. How mature.

You came here for maturity?

Catfood220:

McElroy:
Wee Crappy Poo. How mature.

You came here for maturity?

Yes. I'm also a Rick and Morty fan. A god among men, as I like to be called.

"You must be this high to proceed". I see what you did there, and it's hilarious. XD

I did a double take over "Arthur Hastings". That's Poirot's sidekick :P

There's also the slight issue that your fine toodlie self yahtzee being one of the elite members of the gaming press wouldn't come across, and that is the asking price from Gearbox publishing. Considering this is a (successfully) crowdfunded indie game with 2 years already in early access, I do feel them selling it for 55 British pounds sterling with an additional 20 pounds for the season pass is what we in the scientific community would humbly call "taking the piss." And I put the blame squarely on Gearbox for this greed, for taking the piss is their schtick and butter.

Maybe a sequel could fix most of these lost potentials, eventually. But I'll be long dead by then.

Okay cool now suffer through Shenmue 1&2 for the delight of the masses. The gods need more appeasement to end the Great Game Drought of 2018!

Who needs happy drugs when you have the BBC?

I'll tell you who: fucking everyone!

Catfood220:
now I have the mental image of a naked Margaret Thatcher imprinted in my brain

Is that a naked then-Thatcher or a naked now-Thatcher? Are we talking miners strike era or poll tax? Or not-really-a-state-funeral-but-actually-a-state-funeral era?

Catfood220:
Thank you Yahtzee, now I have the mental image of a naked Margaret Thatcher imprinted in my brain, something I've avoided for 39 years and now I'm ruined forever. Well done.

McElroy:
Wee Crappy Poo. How mature.

You came here for maturity?

Anything sex-related about Thatcher is like Yahtzee's antidepressants: a boner killer.
I agree with Yahtzee about Procedural Generation: it's too cheap and lazy when it comes to good game design. Don't outsource something like that to an AI until it can imagine and create like a human. In the meantime, let humans do it.

Wait I read in a bunch of reviews you have to take this pills like every 2mins to avoid the attention. No one mentioned you can just put on a suit and no one cared

Silentpony:
Wait I read in a bunch of reviews you have to take this pills like every 2mins to avoid the attention. No one mentioned you can just put on a suit and no one cared

The experience will vary between players due to the aforementioned bugs and procedural generation. Part of why the games such shite

Damn you for making me imagine an aroused Margaret Thatcher...twice!

Why not try Into the Breach if you're having such a hard time finding games to review?

Considering Thatcher left office in 1990, this shows Yahtzee's age.

Procedural generation only really worked in the Diablo games and even then not really.

Canadamus Prime:
Procedural generation only really worked in the Diablo games and even then not really.

I think procedural generation is a serviceable, practically mandatory part of RTS games like Age of Empires and Civilization. Minecraft as well, although the "game" in Minecraft is really to make up your own.

Boudicca, I remember that user. Been banned a long time now.

Johnny Novgorod:

Canadamus Prime:
Procedural generation only really worked in the Diablo games and even then not really.

I think procedural generation is a serviceable, practically mandatory part of RTS games like Age of Empires and Civilization. Minecraft as well, although the "game" in Minecraft is really to make up your own.

Well outside of the RTS genre and Minecraft then. I'm going to get a million people listing off good games that use procedural generation now, aren't I?

Drathnoxis:
Boudicca, I remember that user. Been banned a long time now.

Reckon he was referring to the historical Boudica rather than anything going on on the forums.

There were a couple of times I stopped the video to look things up. I'd quite forgotten about the tungsten carbide drills, and I don't believe I'd heard of Asda before.

Canadamus Prime:

Johnny Novgorod:

Canadamus Prime:
Procedural generation only really worked in the Diablo games and even then not really.

I think procedural generation is a serviceable, practically mandatory part of RTS games like Age of Empires and Civilization. Minecraft as well, although the "game" in Minecraft is really to make up your own.

Well outside of the RTS genre and Minecraft then. I'm going to get a million people listing off good games that use procedural generation now, aren't I?

Maybe, maybe not :P I think the gist of procedural generation is that it's good for any match-or-campaign based gameplay that hinges on exploration and survival (I remember Yahtzee bemoaning Subnautica's map wasn't procedurally generated) but less so for story-driven games.

Silentpony:
Wait I read in a bunch of reviews you have to take this pills like every 2mins to avoid the attention. No one mentioned you can just put on a suit and no one cared

Apparently the stealth is so broken that it's hard to know exactly when an enemy will see you vs be totally oblivious towards you. At least that's what several reviews have mentioned.

I really liked the idea of this game. I still do. I had hope when they said they were gonna retool the game for a more story based experience, but it seems they didn't really fix anything and doubled the price to boot so I guess that's one game I can not worry about buying.

Apparently in this version you won't die every 5 minutes from thirst/starvation/lack of sleep which apparently was a problem in the original early access build. So that's one improvement, it would seem.

Johnny Novgorod:

Canadamus Prime:

Johnny Novgorod:

I think procedural generation is a serviceable, practically mandatory part of RTS games like Age of Empires and Civilization. Minecraft as well, although the "game" in Minecraft is really to make up your own.

Well outside of the RTS genre and Minecraft then. I'm going to get a million people listing off good games that use procedural generation now, aren't I?

Maybe, maybe not :P I think the gist of procedural generation is that it's good for any match-or-campaign based gameplay that hinges on exploration and survival (I remember Yahtzee bemoaning Subnautica's map wasn't procedurally generated) but less so for story-driven games.

I don't recall him bemoaning it so much as just being surprised that it wasn't procedurally generated. Nevertheless when I made my comment I really wasn't thinking, there are many games where it works, but like a lot of mechanics it is often misused and misapplied.

Canadamus Prime:

Johnny Novgorod:

Canadamus Prime:
Procedural generation only really worked in the Diablo games and even then not really.

I think procedural generation is a serviceable, practically mandatory part of RTS games like Age of Empires and Civilization. Minecraft as well, although the "game" in Minecraft is really to make up your own.

Well outside of the RTS genre and Minecraft then. I'm going to get a million people listing off good games that use procedural generation now, aren't I?

Well, "every Roguelike and Roguelite" should remove most of those, but there are indeed quite a lot where it works.

But I think the important thing why it works in those is that they aren't trying to tell a linear story (with or without sidequests) within the same map - either they throw you into a new map every few minutes and tell you to just do your usual thing and the story is then continued with side-objectives (XCOM 2 and Fortnite STW do that) or just don't have a proper plot to begin with and just have a start and end, maybe with some general lore thrown in.

Canadamus Prime:

Johnny Novgorod:

Canadamus Prime:

Well outside of the RTS genre and Minecraft then. I'm going to get a million people listing off good games that use procedural generation now, aren't I?

Maybe, maybe not :P I think the gist of procedural generation is that it's good for any match-or-campaign based gameplay that hinges on exploration and survival (I remember Yahtzee bemoaning Subnautica's map wasn't procedurally generated) but less so for story-driven games.

I don't recall him bemoaning it so much as just being surprised that it wasn't procedurally generated. Nevertheless when I made my comment I really wasn't thinking, there are many games where it works, but like a lot of mechanics it is often misused and misapplied.

In the post ZP stream he mentions he was surprised when he found out and that killed his interest to replay it.

McElroy:
Wee Crappy Poo. How mature.

You do realize that in the past a joke that nearly killed him was someone saying "Booby Booby Bum Bum."

Johnny Novgorod:

Canadamus Prime:

Johnny Novgorod:

Maybe, maybe not :P I think the gist of procedural generation is that it's good for any match-or-campaign based gameplay that hinges on exploration and survival (I remember Yahtzee bemoaning Subnautica's map wasn't procedurally generated) but less so for story-driven games.

I don't recall him bemoaning it so much as just being surprised that it wasn't procedurally generated. Nevertheless when I made my comment I really wasn't thinking, there are many games where it works, but like a lot of mechanics it is often misused and misapplied.

In the post ZP stream he mentions he was surprised when he found out and that killed his interest to replay it.

Ah, I don't think I caught that whole stream.

Bindal:

Canadamus Prime:

Johnny Novgorod:

I think procedural generation is a serviceable, practically mandatory part of RTS games like Age of Empires and Civilization. Minecraft as well, although the "game" in Minecraft is really to make up your own.

Well outside of the RTS genre and Minecraft then. I'm going to get a million people listing off good games that use procedural generation now, aren't I?

Well, "every Roguelike and Roguelite" should remove most of those, but there are indeed quite a lot where it works.

But I think the important thing why it works in those is that they aren't trying to tell a linear story (with or without sidequests) within the same map - either they throw you into a new map every few minutes and tell you to just do your usual thing and the story is then continued with side-objectives (XCOM 2 and Fortnite STW do that) or just don't have a proper plot to begin with and just have a start and end, maybe with some general lore thrown in.

As I said to Johnny Novgorod, my initial comment was poorly thought out.

Jorpho:

Drathnoxis:
Boudicca, I remember that user. Been banned a long time now.

Reckon he was referring to the historical Boudica rather than anything going on on the forums

I know that. I'm sure Yahtzee doesn't read the forums, but I prefer to think of it as the user. She was a real character.

Drathnoxis:

Jorpho:

Drathnoxis:
Boudicca, I remember that user. Been banned a long time now.

Reckon he was referring to the historical Boudica rather than anything going on on the forums

I know that. I'm sure Yahtzee doesn't read the forums, but I prefer to think of it as the user. She was a real character.

He mentions "comments" on and off, don't know if he's referring to the forum's or Youtube's or Reddit or what.

Y'all bitched so much about Call of Duty and other shooters "railroading" you through places, that now the gods have grown angry and thrown us all into procedural generated open world hell. All sense of timeliness and plot structure are lost to us in favor of map strongholds and dungeon crawling. Thanks a lot, guys.

irishda:
Y'all bitched so much about Call of Duty and other shooters "railroading" you through places, that now the gods have grown angry and thrown us all into procedural generated open world hell. All sense of timeliness and plot structure are lost to us in favor of map strongholds and dungeon crawling. Thanks a lot, guys.

Yeah i'll gladly take corridors and railroading over this random nonsense.

what i yahtzees beef with margaret thatcher? lol

 

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