The Escapist Show: Episode 23: Godfather II

 Pages 1 2 NEXT
 

Episode 23: Godfather II

The freakin' Escapist takes a looks ova' dare at EA's upcoming release of Godfather II. Ba-da-boom its freakin' awsome! You will like it...or else!

This week's musical guest:

Ian Dorsch - "Escapist Show Theme"

Watch Video

Russ" The Viper" Pitts? nice...

Loved this!! Especially the "playing solitaire" intro and "Fuquay Fats" creds :)

Very tempted by the Godfather game. Looks like what GTA 4 should have been.

Can't wait for the Godfather 2, I loved the first one.

I picked up Godfather II today, its already an amazing game. Nothing is more fun then finding the best way to rob a bank, through trial and error.

The credits were hilarious.

Looks like a pretty good game but, I'm sorry, is this using last gen graphics and engines? It looks like it's a slightly updated GTA:SA.

I'm interested, but the more they talk about what the "real fantasy" is, the more I go ugh!

The_root_of_all_evil:
Very tempted by the Godfather game. Looks like what GTA 4 should have been.

I was thinking that alittle, to be honest. But the devil is in the details, and we'll have to see if the game works - apparently Godfather 1 (the game) wasn't so hot.

Interesting credits there.
Liked the video, the game looks quite good.

I loved the first GF game and i seem to like this game even more!

The_root_of_all_evil:
Very tempted by the Godfather game. Looks like what GTA 4 should have been.

This.

For some of the interview they seem to be just talking about features that were in the original game as though they were entirely new.
Certainly looks interesting though, pity my cpu managed to damage itself a while back.

I can't wait to see this. A lot of it could be a bit shaky, but I must admit if they can keep it up to the standard of enjoyability that was present in the first one this game will be great. Can't wait to go take down more rackets, I always loved that in the first one, it was great to just work through a neighbourhood taking racket after racket.

Anybody in North America got this yet? Seems it was released there today...?

Let us know your first impressions if you do ;)

I picked up Godfather 2 yesterday and it's pretty darn good. It seems like another GTA clone at first, but stick with it, it's not. It does a lot to distinguish itself amongst those types of games.

You start the game as Dominic and after your boss gets killed (not a spoiler), you take over a NY Mob family. You become the Don of New York Corleone family. You get a family tree and it consists of you (Don), and underboss, Capos, and Soldiers. You initially only get to recruit one person, but as you progress in the story, you get new people. Now you can't just recruit anyone. You have to find people with certain skills. The skills they can have are Demolition (they blow buildings up and holes in walls), arsonists (destroy buildings with fire, shutting it down for a rival family), bruiser, safecracker, engineer (can cut power to buildings, cut fences...), and medic. I picked medic for the first person because I like health.

The first part of the game involves taking down a rival family. You go to their properties (for this family it was a prostitution ring) and take them over. You kill all their guards, then rough up the owner. When you rough him up enough, you take over the joint and make money. The other family will retaliate, so you can hire guards to protect it for you. In this sense, there's a lot of micromanagement that is "thinking like a don". This is the selling point of this game. It's amazing. They took a good thing like GTA and made you important so you make the big decisions.

If a rival family capo is giving you trouble, help a person on the street with a key over their head and they will tell you where to find him. You can't just go up and kill him though, there are certain kill conditions. For instance, the first guy I found, I had to throw him over the edge of a building. If I just shot him, he would go to the hospital and come back eventually. Since I did the kill condition though, he is gone forever.

When you take over all of a families crime rings, they retreat to their compound. When this happens, you have to storm it. You need to bring a demolition guy up with you because the building has to be destroyed. When it's destroyed, the building is yours (after repairs) and that family is gone for good.

The only cons about this game so far (I've put about 8 hours or so into it) would be the driving. Driving is rough. I can understand a little though since you are driving older cars that handled like hell, but you will kill a lot of pedestrians by accident. Also, sometimes you see stuff in the distance materialize out of nowhere. This is usually people or cars. After a while, I didn't notice it anymore.

If you are on the fence about this game, I'd say give it a try. It's a good one. If you like achievements, there are a bunch of good ones that are easy, and some that are not so easy, but very attainable with time. There's no "collect every hidden thing..." type ones...at least, not that I know of.

If you have any specific questions, send me a message. I'm at work all day today so I'm free to answer any questions you might have.

t.tocs:

If you have any specific questions, send me a message. I'm at work all day today so I'm free to answer any questions you might have.

Is the core combat similar to GTA?

Does the 'don view' and rakateering work? (Assuming you've got that far)

Is it fun? ;)

Doug:

t.tocs:

If you have any specific questions, send me a message. I'm at work all day today so I'm free to answer any questions you might have.

Is the core combat similar to GTA?

Does the 'don view' and rakateering work? (Assuming you've got that far)

Is it fun? ;)

Core combat? Yes and no. You pull out your weapon with LB (on 360) and shoot with right trigger. To bring up your weapons, you hold in LB and a wheel pops up with all weapons. It's pretty close to GTA. The way it's different though are the cool executions. Get a guy down to enough health and he drops to his knees out of commission. Run over to him and press in the right stick and you will execute him. If you have a shotgun he shoves the barrel of the gun in his mouth and pulls the trigger. A bat, he gives a nasty beating, etc.

Don view and racketeering definitely work. You press start and enter don view. You see all properties across the town you're in. Red = you own, yellow = enemy owns. I think other families get different colors if multiple. Let's say you just took a strip club from an enemy. You bring up your map and it will highlight the joint for you. Click on it and it brings up a menu. Hit X to determine how many guards you want to hire to protect the place. Guards are $100 per day, unless you own the adult film industry racket and it's decreased (by own, I mean own all the buildings in the game that deal with adult industry...if you own all of something, you get a bonus). You can also hit A to send one of your "made men" to the building to protect it. This is good if you have a high value property and you aren't using that person right now. If a building you own comes under attack, you can't max out the guards...the guard option is taken away, but you can send you're guys. If you are in Florida and your building in NY gets attacked, send one of your made men to help. They are the equivalent of a handful of guards. If they fall, they go to the hospital for 12 minutes (just like if one of your guys falls in battle). Owning all the properties of a racket is really fun and brings out the micromanagement of this game. Just talking about it gets me excited because I want to go home and play. It really is a fun game.

Oh, another big thing about the game is the RPG aspect. Each character (including you and your made men) have upgrades available. You spend money to upgrade these stats. Some stats include:

Health: Increases the rate at which you regenerate (25% faster, then later 50%)
Survivability: Increases the amount of time you hang around until you die, meaning this gives more time to your medic to get to you.
Handgun: Increases accuracy of handgun
Big Guns: Increases accuracy of big guns
Special Skill: Decreases the time it takes a specialist to do their work (i.e. less time for safecracker to crack safe means more time to run from cops before they get to the bank).

This is a lot of fun in and of itself. I love RPG games and the inclusion of this really puts a personal aspect to the guys. I train them how I see fit, I dress them a certain way (when in Florida they wear polos, when in NY suits), it's a really fun game.

t.tocs:

Sweet, abit like 'Gangsters 2' with first person view and more fun? (Gangsters 2 was ok, but not brilliant).

Sounds like good things all round for Godfather 2, so I'll get it when it comes out here - although that looks like it'll have to be monday, unless Steam will offer it.

Yeah, I really think you will like it if you enjoyed other mafioso type games.

Ouch, anyone else read the Eurogamer review?

this..... game...... looks...... AWESOME!! the first godfather was fun and i still play it!

SonofSeth:
Ouch, anyone else read the Eurogamer review?

No...but on the other hand, reviewers seem clueless these days. Several of them gave MGS and GTA IV 100% each (Ok, I like GTA IV, but 100% is just ridiculous). Same with Spore.

I suspect they didn't get a paycheck from EA this time around...

Still, they got a 79% from PC Gamer, and they are generally a good reviewer (although they did give 90+% to Spore, but no-one is perfect).

That's why I said read, not look at the score, but since I agree with what they said about Godfather 1, I think I can take that review as something worth reading.

You could read mine. I guarantee I didn't get any money from EA.

Russ Pitts:
You could read mine. I guarantee I didn't get any money from EA.

I have always had a strong prejudice against anything made by EA, but this game has made me sincerely rethink that position. It's actually creative, intuitive, and best of all FUN! I don't know what they did to the koolaide at EA, but whatever flavor they changed to, they need to keep it flowing!

UltraBlumpkin:

Russ Pitts:
You could read mine. I guarantee I didn't get any money from EA.

I have always had a strong prejudice against anything made by EA, but this game has made me sincerely rethink that position. It's actually creative, intuitive, and best of all FUN! I don't know what they did to the koolaide at EA, but whatever flavor they changed to, they need to keep it flowing!

Assuming EA products are poor is a good starting point, but you always have to accept the possiblity the game in question is actually good, heh.

And people wonder why most game reviewers get out of the business as quickly as they possibly can.

Doug:

UltraBlumpkin:

Russ Pitts:
You could read mine. I guarantee I didn't get any money from EA.

I have always had a strong prejudice against anything made by EA, but this game has made me sincerely rethink that position. It's actually creative, intuitive, and best of all FUN! I don't know what they did to the koolaide at EA, but whatever flavor they changed to, they need to keep it flowing!

Assuming EA products are poor is a good starting point, but you always have to accept the possiblity the game in question is actually good, heh.

Well, my prejudice is based on past experiences. The lack of creativity on their sports games (most of their games) every year is annoying. Not that they aren't fun, but they just don't change anything other than updating the rosters. Even then, they still find ways to reduce the fun in the games. Some of the offseason stuff takes about 20 minutes to sim through, so every year of your dynasty, you need to set the controller down and go do something else while the game does its thing. Even then, you still have to babysit it because some crappy team will offer you a coaching job in the middle of it, which pauses the whole process.

Other games that are rubberstamped every year or two are Need for Speed, Medal of Honor, Command and Conquer and the Sims. THERE'S JUST NO INNOVATION AT EA! They don't even bother stealing ideas from other developers and working it into their games! C'mon guys try something new!!!

Another EA game that I liked but had problems with was the Battlefield 2. It was a fun game to start, but there were just so many bugs in it that it really took away from the game. It took them months to patch up all sorts of stuff, like random server crashes, wall hacks, exploiting out of bounds territory. It really just annoyed me so much that I quit playing alltogether.

The Godfather 2 doesn't seem to be one of those games, so I'll give them kudos for that, however if the Godfather 3 turns out to be the same with new cities and cutscenes, I'll go back to my original position on EA.

EA is the giant developer that either doesn't want to risk taking chances on new ideas, or fired all of its workers that had any ideas apart from remaking the same games each year.
Oh and the exclusive rights to the NFL games pissed me off too, but it's the NFL's fault too.

UltraBlumpkin:

Ditto - EA ate up Bullfrog, crapped out dungeon keeper 2, and then killed off any remaining innovantion in the company I'd enjoyed. That was my first major experience with EA back in the day. Of course, they hadn't effectively cornered the bulk of the market back then.

But still, even though I still hate EA, I have to admit they are doing better these days. I think of it like a 30 a day chain smoker who's managed to cut down to 3 a day. He's still a smoker, but not as bad as he used to be, and its always possible they'll end up taking the last step and quitting all together.

EDIT: Oh and I do like Battlefield 2 as well, but thats more 'DICE don't code things too well yet' problem - apparently they are trying to become lean programmers, which should improve things. Now, if they'd just find a way to stop the over-powered jets in BF2 completely wrecking the fun for everyone else.

Doug:

UltraBlumpkin:

Ditto - EA ate up Bullfrog, crapped out dungeon keeper 2, and then killed off any remaining innovantion in the company I'd enjoyed. That was my first major experience with EA back in the day. Of course, they hadn't effectively cornered the bulk of the market back then.

But still, even though I still hate EA, I have to admit they are doing better these days. I think of it like a 30 a day chain smoker who's managed to cut down to 3 a day. He's still a smoker, but not as bad as he used to be, and its always possible they'll end up taking the last step and quitting all together.

EDIT: Oh and I do like Battlefield 2 as well, but thats more 'DICE don't code things too well yet' problem - apparently they are trying to become lean programmers, which should improve things. Now, if they'd just find a way to stop the over-powered jets in BF2 completely wrecking the fun for everyone else.

Yeah I agree, but more like going from 30 to 26 a day! haha

Those jets always bugged the hell out of me. I had a roommate in college that would play the game just so he could use his joystick to bomb the crap out of the enemy respawn areas. He was a beast, I'd just hop in the second seat and gun for him whenever I could! Great fun, until you lose your jet or heli!

UltraBlumpkin:

Doug:

UltraBlumpkin:

Ditto - EA ate up Bullfrog, crapped out dungeon keeper 2, and then killed off any remaining innovantion in the company I'd enjoyed. That was my first major experience with EA back in the day. Of course, they hadn't effectively cornered the bulk of the market back then.

But still, even though I still hate EA, I have to admit they are doing better these days. I think of it like a 30 a day chain smoker who's managed to cut down to 3 a day. He's still a smoker, but not as bad as he used to be, and its always possible they'll end up taking the last step and quitting all together.

EDIT: Oh and I do like Battlefield 2 as well, but thats more 'DICE don't code things too well yet' problem - apparently they are trying to become lean programmers, which should improve things. Now, if they'd just find a way to stop the over-powered jets in BF2 completely wrecking the fun for everyone else.

Yeah I agree, but more like going from 30 to 26 a day! haha

Those jets always bugged the hell out of me. I had a roommate in college that would play the game just so he could use his joystick to bomb the crap out of the enemy respawn areas. He was a beast, I'd just hop in the second seat and gun for him whenever I could! Great fun, until you lose your jet or heli!

Well, no, to be fair to EA, yes they still have "The Sims" team (and I occasionally enjoy spending time playing the sims) and EA sports (Madden #23352, etc), but they also try new things now. Mirrors Edge, Dead Space... and "The Sims" was rejected by a hell of alot of game producers before EA got the offer.

Maybe from 30 to 15 a day, heh.

And yeah, that sort of jet whoring griefing pissed me off most - after all, the anti-air missiles don't work very well, so not alot you can do when the jet players decide to be arseholes and ruin everyone's fun for their own.

Doug:

Well, no, to be fair to EA, yes they still have "The Sims" team (and I occasionally enjoy spending time playing the sims) and EA sports (Madden #23352, etc), but they also try new things now. Mirrors Edge, Dead Space... and "The Sims" was rejected by a hell of alot of game producers before EA got the offer.

Maybe from 30 to 15 a day, heh.

And yeah, that sort of jet whoring griefing pissed me off most - after all, the anti-air missiles don't work very well, so not alot you can do when the jet players decide to be arseholes and ruin everyone's fun for their own.

Well yeah, Mirror's Edge is different, not well polished, but different. Dead Space as well, I enjoyed that game quite a bit. However, being that it is produced by EA, I have a hard time believing Mirror's Edge 2 and Dead Space 2 won't be more of the same...

The Sims was different, but every installment since has been the exact same thing only with new features. Not that it's a bad game (I haven't played it myself), but it's just a the same thing over and over and over.

 Pages 1 2 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here