Massively Malygris Online Games

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Massively Malygris Online Games

Andy Chalk would really enjoy MMOGs if they weren't jam-packed full of jerks.

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QQ MORE NOOB

actually i found that disappointment as well rule of thumb for most of my mmo expeditions don't except role playing (not even on a role playing server...). The only exclusion to this would be lotro which actually had a decent/good role playing going. I have yet to meet any jerks and socials interactions are usually quite decent. (Once again as long as you don't except role playing.)

so to keep it short in my opinion mmo's work the best if you think of it as killing monsters with a group.

Sad, but true. I think my only true role playing experience that was actually really good was back ago some time when MUDs were still popular. I wonder where all those players went as they were pretty articulate and good fun most of the time.

Maybe it's just one of those forgotten arts that vanished with the use of language (I mean the real thing) in online games.

Sadly, a lot of what you have to say about MMO players is true. Now get a significant female in your life to try an MMO with some sort of voice chat and see how "jerks" turn into something much more sinister.

I think that the key to getting the DnD experience, including the role playing flavouring if that's your thing, is to try and get a few friends, family members, etc to play with you. That's how my husband got me hooked on MMOs. After we got married and he discovered that I was really a gamer waiting for a game to play, he got me hooked on RPGs. Then he suggested (as I'm sure was his plan all along) that we needed a game to play together. I wasn't interested in playing _against_ him (touchy feely cooperative girly gamer that I am) so games that involved, as you say, dealing as much damage to the other guy/gal as possible were not on the menu.

So he slyly suggested MMOs. We tried a couple of games in open free-to-play preview but settled eventually on Asheron's Call. We've since moved on to Dungeons and Dragons Online, and have enjoyed our time there. My sister has been recruited to join us on our adventuring and while we might not roleplay it up all the time, we enjoy ourselves, taking things slowly or quickly as we desire.

If we need help, the massively multi playerbase is still there to add to our parties. But due to much of what you've said above (and my own weird online shyness), we don't usually avail ourselves of that help.

That said, shy or not, there is deep down a part of me that still wistfully imagines that perfect full party of roleplaying adventurers to join with as we take down a dragon or explore a new landscape...

Malygris:
very high hopes for Runes of Magic.

Don't. I played it up until level 18, actually, with both classes. It's all hack and slash. People spam the chat constantly and act like dicks on the American Servers, so I went over to the European ones. It was better, but the gameplay was "Collect ten of this, deliver a message to this guy." Just...boring. And the only reason to team up is to take on a boss, and you can respawn those whenever you want, so no challenge in just saying "Anybody want to kill [blank]?" and finishing it in a couple minutes.

I can't play MMOs, I guess.

That about sums up my experiences with MMOs whenever I go in alone. I've had pleasant experiences when I go in with friends or manage to get lucky and find a group of not-crazy regular players, usually from a group of people I already know online. I've had some good times with people when they actually want to talk, but I've also had instances where the only thing that was discussed was people telling me how to play my class, and telling everyone *else* how to play their class. When everyone clearly has been playing for around forty levels. Not years.

dnadns:
Sad, but true. I think my only true role playing experience that was actually really good was back ago some time when MUDs were still popular. I wonder where all those players went as they were pretty articulate and good fun most of the time.

Maybe it's just one of those forgotten arts that vanished with the use of language (I mean the real thing) in online games.

You might try www.skotos.net Not sure how many people they have any more, but it's an interesting collection of Role-playing games. Basically MUDs but with some graphical enhancements.

CantFaketheFunk:
QQ MORE NOOB

Yes, cry more, Andy.

dnadns:
Sad, but true. I think my only true role playing experience that was actually really good was back ago some time when MUDs were still popular. I wonder where all those players went as they were pretty articulate and good fun most of the time.

Maybe it's just one of those forgotten arts that vanished with the use of language (I mean the real thing) in online games.

Indeed... its been my experience on the few MMO's I've tried. Getting a group together is a chore, and the results aren't that brilliant to be honest. Nope of the MMO's I've played have really gripped me enough with their world to get me really into a game. Guild wars did get me some of the way, but the factions campaign (I'd bought factions) was so dull.

I just hope someone invents an MMORPG not based around instanced questing - a social or RP one perhaps. That wierd and under published 'LOVE' one does look interesting, but because its apparently a one man project, getting information about it is stupidly hard. It seems to be about socialising and making stuff, but I have to wonder if it'll just end up the mess Second Life is.

http://www.computerandvideogames.com/article.php?id=187451

god try flying around in eve when your part of a milita (caldari is doing the best so far screw you space french)still eve is full of dicks as well they just live in lowsec and get killed by bob and goonswarm

I guess the flaw in alot of MMO's is that they assume the bulk of players want to have social fun, instead of just being jerks to people (although why they don't just goto 4chan, I've no idea).

Personally I enjoy the instanced questing because it keeps the aforementioned jerks from PKing and avoids the lag time of having to wait while the area resets because someone else just killed the boss. I mostly play Guild Wars (all campaigns) for the fun of playing a game with friends.

I have to admit that I am suprised at how many people are still playing Aardwolf (cheers!) with all of the newer MMOs out now. If you want to play with some nice people that enjoy getting into the game, try a MUD!

Taniquel:
Personally I enjoy the instanced questing because it keeps the aforementioned jerks from PKing and avoids the lag time of having to wait while the area resets because someone else just killed the boss.

True, true, but it makes the only area's that feel alive the NPC towns, and those towns tend to be static and dull without the other players.

I've told you Andy, City Of Heroes is the way to go. Dungeon Runners only has the amusing accents and the silly named items.

Sorry but that is what you get when you play a shitty MMO. Discount difficulty levels, FFXI has a great community. WoW has a split community of half retards, half decent people. I'm not going to say that in the ones I mentioned mean things will never occur. But not to the extent you mentioned.

I tried Runes of Magic and while it was ok for a free MMO the community was at least as bad if not worse than the WOW community on some servers. If it's free than it's open to everyone so therefore it is bound to attract a lot of immature people (including those who get banned from pay2play MMOs like WOW and others). I'd suggest giving LOTRO a try as I've found the community a lot more mature and helpful although you still do run across a few jerks (albeit a far less amount than most games).

Doug:
I just hope someone invents an MMORPG not based around instanced questing - a social or RP one perhaps. That wierd and under published 'LOVE' one does look interesting, but because its apparently a one man project, getting information about it is stupidly hard. It seems to be about socialising and making stuff, but I have to wonder if it'll just end up the mess Second Life is.

The_root_of_all_evil:
I've told you Andy, City Of Heroes is the way to go. Dungeon Runners only has the amusing accents and the silly named items.

I've found the most fun in an MMO in City of Heroes. And surprisingly, the most fun I've had is in the roleplay. The costume editor is sufficent to create anything you really want. I've got such characters as your standard super-suited hero, a vampire, a tiefling warlock, an alien feline sky-pirate, an angel... I'm sure I have more. It's all possible through the character editor and the vague character classes that don't really specify the flavour of the character.

You don't play a Paladin, Holy Knight of the Order of whatever. You just grab a kind of character (tank, melee dps, ranged dps, controller, etc, etc), pick a general "origin", like Technology, or Mutation, or Magic, and look however the hell you like. It's freeform enough to play anything you like.

As long as you enjoy rp, City of Heroes is the way to go. It's still got dickheads playing it, but they're not as numerous as in most other games. The server I play on is Virtue, and that's where (I'm told) most of the cool rp people hang out.

Hope that helps people who're sick and tired of leetists in their MMO.

Fenixius:

Doug:
I just hope someone invents an MMORPG not based around instanced questing - a social or RP one perhaps. That wierd and under published 'LOVE' one does look interesting, but because its apparently a one man project, getting information about it is stupidly hard. It seems to be about socialising and making stuff, but I have to wonder if it'll just end up the mess Second Life is.

The_root_of_all_evil:
I've told you Andy, City Of Heroes is the way to go. Dungeon Runners only has the amusing accents and the silly named items.

I've found the most fun in an MMO in City of Heroes. And surprisingly, the most fun I've had is in the roleplay. The costume editor is sufficent to create anything you really want. I've got such characters as your standard super-suited hero, a vampire, a tiefling warlock, an alien feline sky-pirate, an angel... I'm sure I have more. It's all possible through the character editor and the vague character classes that don't really specify the flavour of the character.

You don't play a Paladin, Holy Knight of the Order of whatever. You just grab a kind of character (tank, melee dps, ranged dps, controller, etc, etc), pick a general "origin", like Technology, or Mutation, or Magic, and look however the hell you like. It's freeform enough to play anything you like.

As long as you enjoy rp, City of Heroes is the way to go. It's still got dickheads playing it, but they're not as numerous as in most other games. The server I play on is Virtue, and that's where (I'm told) most of the cool rp people hang out.

Hope that helps people who're sick and tired of leetists in their MMO.

I must admit, CoH's does look pretty nice - I've a few questioned, if you'd be so kind as to answer :).

1) Is it grind heavy? I've heard that the missions can be very...samey...? Or is that out of date?

2) Is City of Heroes better or City of Villains? Or is it worth getting both? (and would I have to subscribe twice for that?)

Doug:
I must admit, CoH's does look pretty nice - I've a few questioned, if you'd be so kind as to answer :).

1) Is it grind heavy? I've heard that the missions can be very...samey...? Or is that out of date?

2) Is City of Heroes better or City of Villains? Or is it worth getting both? (and would I have to subscribe twice for that?)

Well, let's work backwards. Because.

You can get both CoH and CoV for ~$20 USD (total, not each) from the PlayNC website. And you only pay one subscription. There's not a terrific amount of inter-game stuff to do, though. A couple PvP areas, and of course the trans-dimensional Nightclub, Pocket D, is a noncombat zone for people from either side to hang out in. Aside from those, though, there's a sprinkling of missions which ask for people from either side, and it's all split in two.

That said, it really feels like one game, just divided. Getting the Good Vs Evil pack is what I'd recommend - It has both sides of the game, and you get some awesome bonusses to go with it, like a jump pack which makes travelling easier, and a Pocket D teleporter to save you a -lot- of running around.

Grind heavy? Well... to be honest, yeah, it's pretty much grindy. Gaining levels isn't a slow process in City of Heroes, but the missions do kinda take on a similar feeling after a while. There are story arcs and stuff, which are a bunch of fun, but the police radio/newspaper missions are pretty samey.

So I suppose it depends what you like. The game only has 50 levels, so it's not like you're going aaaaaall the way to 80 or 90 or even higher. There's a fairly strong encouragement to have lots of characters, which is all too easy to do when you've got really not a lot of limits on the kind of characters you can make. I know I have too many - I've got noone past 30 yet. But I've done a lot of roleplay, so it all balances out.

Hope that helps, Doug.

Best thing about COH? You can literally spend hours on the costume creation screen.

The_root_of_all_evil:
I've told you Andy, City Of Heroes is the way to go. Dungeon Runners only has the amusing accents and the silly named items.

I couldn't stand CoH/CoV anymore. It was too much of the same stuff. Even the freaking Rikti War Zone I was so hyped about was.. EXACTLY THE SAME. The first mission you play to the super giant level uber robots you fight.. it's exactly the same. Groups of monsters in a tiny alley here, pull, kill. All in the same randomly generated warehouse or cave. The only variety were the bank missions.

The_root_of_all_evil:
Best thing about COH? You can literally spend hours on the costume creation screen.

That, however, is true. For me that was actually a bad thing, because it made me reluctant to roll a new toon. I mean, I already made 4 new costumes for my character, I don't have the inspiration to come up with a new one! :P

Mariena:

The_root_of_all_evil:
I've told you Andy, City Of Heroes is the way to go. Dungeon Runners only has the amusing accents and the silly named items.

I couldn't stand CoH/CoV anymore. It was too much of the same stuff. Even the freaking Rikti War Zone I was so hyped about was.. EXACTLY THE SAME. The first mission you play to the super giant level uber robots you fight.. it's exactly the same. Groups of monsters in a tiny alley here, pull, kill. All in the same randomly generated warehouse or cave. The only variety were the bank missions.

There are some truly stunning missions (Frostfire, for instance) but there is an awful lot of grinding missions. The big difference is that you can actually run them with a group and just have fun within that group, as long as you have a reasonable set up.

And there's few things funnier than leaving the Fire Blaster on his own when he pulls with Fireball.

Every MMO has to have it's grind, but it's not really grind if you're having fun, and the social element of CoH/V is second to none.

The PvP sucks goats though.

BTW, I had over 18 characters with 4 different costumes and I still was building more. In a game where you can just waste an hour dancing, that's something I've yet to find in any other MMO.

EQ came close with it's mega-raids but CoH/V has to be my all time fave.

The_root_of_all_evil:
Best thing about COH? You can literally spend hours on the costume creation screen.

Ayup. That's what held my interest for almost 3 months. Although there was too much repetition in the game.

About the antisocial people in Dungeon Runners - blasphemy. I always see a chat going on between 3+ people.

Oh, and don't get your hopes up about Runes of Magic. Another boring grinding MMO.

Larhanya:

That said, shy or not, there is deep down a part of me that still wistfully imagines that perfect full party of roleplaying adventurers to join with as we take down a dragon or explore a new landscape...

Any game that manages to achieve that can have my cash, heh. Age of Conan tried to make you go through a ridiculous amount of solo grinding first, DDO just hasn't gripped me enough to get that far, and Guild Wars let you get there, but the low quality gameplay just made everything very 'meh'.

I'll give City of Heroes and probably City o' Villains a try and see if I can get that to work for me, heh.

Oh Gosh... you have bad luck picking games... Dungeon runners is not only niche, its like super niche. And Runes of Magic is just awful... I think those are two of the games I'd stay far away from as possible. Thing is you have to at least have some idea of what your getting yourself into when joining an MMO. Knowing someone who already plays it is usually really nice, but if not, at least peruse their forums and see what the community is like there. I've tried over 100 MMOs now(xD way too much free time sometimes, but I'll wear this as an accomplishment), and I'm glad to say that the jerks are generally a minority(though there are many asshats still) if you know how to go about things. Most players are actually nearly human in many games, lol.

The City Of- games are really pretty good, and at least when I played them, the communities were really active and involved, generally easy to get parties, and they even held costume contests (which I won plenty of, yay!) However, the PvP is very very lacking, if its still similar to its old usual state.

For great PvP, Guildwars is the game to try, in my opinion. The game has thousands of guilds, and always like 5 or 6 trying to recruit members in just one town in just one channel, So its not lacking in folks to talk to. The low level cap annoys some people, others see it as a game thats more about skill in pvp and missions, than gaining the most amazing gear and highest level.

DDO I cant say much about myself, since I only tried the trial a short while ago, but it was fun, and it seemed like most of it centered around teams working together for accomplishing quests.

If your all about parties, Final Fantasy 11, doesn't disappoint, except at the beginning when it sucks till you get till about level 30 with one job. Its a game that entirely revolves around teaming with people, and you can pick up a lot of new people to /befriend usually. It just sucks that the game's difficulty starts the beginning off by dropping you into the deep end of the pool, and then telling you to dig.

Mabinogi is another one for getting lots of team play, a game that seems to combine delving dungeons and treasure hunting, with a life game closer to the style of Harvest Moon. Its nice, some real jerks however mixed in with the nice though.

If your really interested in party play, those are some games I'd suggest. From the mind of a Social-style mmorpg player. Just some observations.

To be perfectly honest, the only sort of online RPG I've ever seen with good RP has been the text-based ones by Iron Realms entertainment. It's pretty much mandatory. You want to name your character "pwntrocity?" They'll make you change it. You want to talk about something called a modem or computer or monitor? The mods and players alike will call you insane and mute you on all public and local chat channels for a variable length of time. And if you try arguing with any of the mods about it, they turn you into a shrubbery. So long as you have a decent amount of spatial sense for navigation and a bit of imagination, I'd recommend giving it a shot. They've streamlined a lot of things from previous text-based games. But it's not for everyone. Anyway, I'll quit talking now.

WillSimplyBe:
And Runes of Magic is just awful...

I disagree. Runes of Magic is a kind of Diablo style single player game that is for free without the action. You should by no way try and play it like a normal MMO trying to level quickly and search for endcontent or you'll wind up meeting people you don't really want to meet and spending more money per month than you spend on WoW per year.

I still recommend LotRO to all those looking for a cooperative MMO. And if you want you can also spend hours dressing up for the festival activities. LotRO even has a dressing room and you don't need to show the armor you wear for your bonuses but show different "fashion clothing" instead. And you have colors to change your appearance.

The_root_of_all_evil:
Best thing about COH? You can literally spend hours on the costume creation screen.

I have a friend who plays CoH, and I agree the charicter creator is phenominal in that game. I made a few guys on his account just for fun.

But unfortunately i'm not a very social gamer, and he tells me you pretty much have to group past level 20 or so. I just don't like playing games with people I don't know, because of the douche bag percentage.

Which is kind of the oxymoron in MMOGs, there ment to be played with other people but many people are greifers who take enjoyment in the pain of others. True if you look hard enough you can find other like minded people, but I don't want to have to sift through sewage to find gems.

Eric the Orange:

The_root_of_all_evil:
Best thing about COH? You can literally spend hours on the costume creation screen.

I have a friend who plays CoH, and I agree the charicter creator is phenominal in that game. I made a few guys on his account just for fun.

But unfortunately i'm not a very social gamer, and he tells me you pretty much have to group past level 20 or so. I just don't like playing games with people I don't know, because of the douche bag percentage.

Which is kind of the oxymoron in MMOGs, there ment to be played with other people but many people are greifers who take enjoyment in the pain of others. True if you look hard enough you can find other like minded people, but I don't want to have to sift through sewage to find gems.

Grab CoV, create a */Dark Mastermind and you can run til at least 40 on your own. :)

I sorta have the same experience when I play L4D. Except I'm screaming at the person to slow down so I can heal them or just asking about their day. This is mostly on co-op for the campaigns but still, this isn't Halo, strike up a conversation people.

Never even heard of Dungeon Runners. Come try out Lord of the Rings Online. I'm having a wonderful experience there. It's better than the fun I had with EQ2. The community is what makes a MMO great. The Landroval community in LOTRO is outstanding. We roleplay all the time in our groups, especially within my Kin and I've found groups at all levels of play.
I highly recommend you try LOTRO.

I can suggest three things:

-make use of the free trial offers. Yes, ALL of them. You may find that 'hey, a ridiculous number of people play World of Warcraft for a reason', or you might find yourself more at home in a hot-pink spandex costume in CoH/CoV. Perhaps you'll find that Middle Earth is your cup of tea... er, stein of ale. But the truth is that you'll never know until you see what's out there. I've been playing WoW since Beta, and I still check out all the trials, just to see if there is something that can seduce me away from that particular addiction.

-Get a buddy to agree to join with you. I promise you, having even a single dependable compatriot will make the experience in whatever game you choose exponentially better.

-Be prepared to deal with the inevitable dickheads. Every online game has people who, for whatever reason, are going to be rude, antisocial, obnoxious, maladjusted, or just plain mean. ( http://www.penny-arcade.com/comic/2004/3/19/green-blackboards-and-other-anomalies/ ) The trick is figuring out what you're going to find most intolerable/irritating and learning to recognize the signs of that behavior. To use my experience in WoW as an example, I don't tend to socialize- much less group- with people who attempt to converse in SMS English. They just don't seem to place the same emphasis on clear communication that I do.

But yeah, I think what you're looking for is out there; now go find it.

^^^^
what gloinne said, LOTRO is my first MMO expiriance (i graduated from first person shoot em ups) and it is great, most are realy friendly helpful people and the jerks get weeded out quickly, MMO gold!!

Malygris:
Massively Malygris Online Games

Andy Chalk would really enjoy MMOGs if they weren't jam-packed full of jerks.

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ALERT!
There are jerks everywhere! There are jerks in all MMO's. There are jerks in every city, in every country on the entire planet!
__________________________________________________________________________________________________________

Was this a surprise to anyone? I really don't know how it could have been.
(Mandatory facepalm here.)

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