Games Editor Posts: 4193 Joined: 20 Dec 2005 | |
Time Lord Posts: 9921 Joined: 13 Feb 2008 | Personally, the character creation system can never be too complex. CoX kept me occupied for days. (I had logged over 1500 hours on CoX) I'm really hoping for great things here, and Cryptic have shown they're willing to learn, even if they do make some crackpot decisions, like Lusca in CoH. |
Games Editor Posts: 4193 Joined: 20 Dec 2005 |
Oh, I agree, the character creation is awesome. It just is in desperate need of an "easy track" for people who want to jump right into the game. |
Copy Clerk Posts: 70 Joined: 7 Oct 2008 | Character creation was one of the best aspects of City of X. So many hours wasted trying to look for the best costume combination for my villain, and in the end... scrapped again out of whim, and the process starts again. Sadly, City of X is dying, and I hope Champions thrives in areas the former games didn't, keeping the same formul that kept us entertained. |
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Champions Online Press Weekend Impressions
Champions Online has an incredibly robust character creation mode, and a bunch of really nifty ideas under the hood. Unfortunately, it needs a lot more polish before it's ready to go anywhere.
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