Alt+Escape: Today I Die Pages PREV 1 2 3 NEXT | |
Really interesting and different game with a truly good soundtrack. To have the poem change style completely by switching words one at a time was very well done. | |
Interesting to see it linked here. Someone sent me the link a couple of days ago and I thoroughly enjoyed it. Didn't know there was a second ending though, so it's worth another go for that. | |
That was a rather enjoyable little game. Made you think for a bit, had a good premise and awesome music. | |
I love this game! I also tried some of the other games that guy made; they are just as beautiful. <333 | |
Hah, second ending pwns :P | |
Ahhh I see. That's what I get for replying to comments without reading the entire thread through. My bad. | |
Alt-Escape is easily my favorite feature on the escapist :D and I really liked this game, just wish it lasted a bit longer. | |
Man, that game was good. Better then Effing Hail. | |
Without the second ending, it would just be cute but trite. With the second ending, this is a work I can actually, well, kinda respect. -- Alex | |
Kinda sweet, really avant-garde, with some good music thrown in. Personally I could stand more games like this. | |
Heh, good game. | |
I'd heard of this before, from Jay is Games, and absolutely loved it. I'm really happy it's working its way round the Internet now. | |
What's the other ending?
+ I really loved it, specially the music. :) | |
Stereotypically, yes it is emo. I found it extremely cute. Sorry I have emotions. | |
five... Four... Three... TWO.... ONE!!!! ....Awwwwwwwww... | |
Nevermind My last statement, this game is really good. | |
Can't seem to swim away from those stupid things to get free. Whenever I manage it, the girl always ends up off the screen, so I think I'm missing something. Is there a trick to avoiding them when you swim? | |
I view this in the same area as PixelJunk: Eden, in that it is a re imagining of an existing genre of game. To me, PJ:E was a re imagining of the platformer, and this to me was a re imagining of the Point-and-Click adventure game. Great game, really beautiful. | |
After all cynical and bullsheeting the game in my head I finished it without hints, and it was actually pretty good. Though to the people who said "OMG it is poetry in motion"- get over yourselves. It was clever, but not THAT clever. | |
That was uplifting. | |
Awesome I liked both endings and thoroughly enjoyed its look as well. | |
I don't get it. | |
i dont think i really get it but it was sort of interesting and soundtrack was nice. | |
hint jellyfish and words | |
Well that was awesome. Second ending time... | |
That's almost exact story of Seto no Hanayome (before the series began) | |
How do you get another ending i got one. | |
you have no Idea how much that actually helped my I was so stuck thank you | |
I don't know if I loved it as much as some others here, but I do agree that it's a very cool concept. And I think somehow the 8-bit art makes the whole thing a little easier to swallow. | |
That was amazing! | |
I rather enjoyed both endings, I love it! | |
I actually got forced into a better mood after beating this- I feel betrayed. I love the idea of interactive poetry now I want to see someone make a game maker so others can make similar little poem games- yes I know originality is great but I wuoldn't mind trying a few copycats. Think ti would be even more amusing if they used a style like e.e. cummings where the shape of the poem was part of the poem. | |
I think I just won at art. | |
the idea that you can swap dead, dark and painful around didnt occur until 15 minuites of dumb staring at the screen.. | |
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Second ending made me wanna high five that chick, YEAH!