Anonymous Source Posts: 2 Joined: 4 Aug 2008 | |
Gone Gonzo Posts: 1932 Joined: 9 Apr 2008 | You mean No More Heroes. |
Beat Writer Posts: 222 Joined: 6 Dec 2007 | Interesting article, and probably where the development for a great many games is going to come from in the future. |
Press Junketeer Posts: 396 Joined: 8 May 2008 | my problem with this is that these just aren't games. It's not a game if there is no fun in it. |
Anonymous Source Posts: 1 Joined: 18 Mar 2009 | Interesting idea. But are these "games" available to purchase without spending an excessive amount of money? For a large business I can see where they might be cost effective, but for a small business, I just don't think the price will be low enough to be worth it. |
Pulitzer Laureate Posts: 708 Joined: 24 Mar 2009 | Towards the end of the article I got the vision of a game geared to training someone for a business, but in the end it turns out the person was performing actual work. Think Ender's Game. Only with the sense of surprise and reward instead of realization of having committed genocide. |
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Gas Station Hero
You're probably used to blowing up gas stations in videogames - but what if it was your job to save them? Robert Janelle plays Response Ready and speaks with developer Distil Interactive about how games can help train employees to perform better at their jobs.
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