Review: Prototype

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Operations:
Penny Arcade today offers some advice on if you should buy it.
http://www.penny-arcade.com/comic/2009/6/19/

Let's see: Well, I just bought a game where I can have a helicopter face off against another helicopter in an epic dogfight, HALO drop behind enemy lines and even race tractors. I think that wins the coolness award face-down against your crippled sandbox.

RAKtheUndead:

Operations:
Penny Arcade today offers some advice on if you should buy it.
http://www.penny-arcade.com/comic/2009/6/19/

Let's see: Well, I just bought a game where I can have a helicopter face off against another helicopter in an epic dogfight, HALO drop behind enemy lines and even race tractors. I think that wins the coolness award face-down against your crippled sandbox.

If your not being sarcastic that sounds a lot like saints row 2. Except in Saint's row your limited to cheats in being able to survive long falls. From the way Prototype is like, your practically a immortal douche as versus an annoying douche.

[edit]
What is wrong with you kids that you actually believe DLC is right not a want?

CoverYourHead:
I love this game! You can have so much fun in it.

I thought that, until I realised that it is so samey, then I decided that I hated it.

SomeUnregPunk:

RAKtheUndead:

Operations:
Penny Arcade today offers some advice on if you should buy it.
http://www.penny-arcade.com/comic/2009/6/19/

Let's see: Well, I just bought a game where I can have a helicopter face off against another helicopter in an epic dogfight, HALO drop behind enemy lines and even race tractors. I think that wins the coolness award face-down against your crippled sandbox.

If your not being sarcastic that sounds a lot like saints row 2. Except in Saint's row your limited to cheats in being able to survive long falls. From the way Prototype is like, your practically a immortal douche as versus an annoying douche.

I'm not being sarcastic at all.

Abedeus:

Nerdfury:

Abedeus:

Psychosocial:

Abedeus:
Rent it.

Developers are not going to release any patch or DLC in the future. Ever. Only Prototype 2.

Sources?

Activision forum.

http://forums.activision.com/viewtopic.php?f=33&t=2758

Outrage after finding out there will be no further content or anything with the game.

And here a dude that got a PM answer from one of the devs.

http://forums.activision.com/viewtopic.php?f=33&t=2748

How nice of them, they'll keep giving assets (stock shares or what?), videos (of the game we already have), news (none), artwork (woop-dee-doo, worth $50?) and more videos. How great, at least if they don't give us CONTENT we won't overload from fun. Because they really value the community. $50 a head.

Wait, so you and others are pissed and dismissing this game as a purchase because devs aren't releasing additional content? I mean, Assassin's Creed had no additional content to my knowledge, but people bought it happily. Neither did Unchartered, Oblivion (at least not on PS3, no DLC that got released on Australia), MGS4, God of War - the list goes on. Is DLC all that matters to you people now? SO much so that you'll dismiss a game if it has to be based on its own, stand-alone merits?

What? Oblivion had few releases, THOUSANDS OF HUNDREDS mods, Assassin's Creed was huge and DID get a patch, MGS4 was (from what I've heard) along with GoW pretty big too.

You know what also means no support? NO PATCHES. Read my other post. You have a stuttering mouse problems? NO PATCH FOR YOU. Resolution problem? NO PATCH. Laggy framework on a nice PC? NO PATCH SUCKER, WE ENJOY YOUR $50 NOW, BYE BYE.

That second thread indicates that there will be no DLC - now, I posit that there is a vast difference between patches, mods and DLC. Mods are fan created, which do not count in your argument, and which the dev said they are looking forward to seeing - thus indicating that there will be an encouragement of fan modding. The dev's PM indicated no DLC, which is not equal to no patches. Perhaps you aught to get your terminology right there before you pull on your big boy boots.

God, young gamers are such a bunch of whining, unsatisfied rejects sometimes.

I've been playing since 1996. That's not young, as you might call Diablo 1 young. So shut up if you are misinformed and ignorant.

Ah ha ha! Bless your little cotton socks. Diablo? Young? Diablo was released in 1996, kid. That might be 'old' to sprites like yourself but it's really, really not. Oh dear, you gave me a chuckle.

johnsom:
Just to give you an idea of how easy this game was I played reclined with my keyboard on my lap and the monitor 5 feet away while watching tv at 15fps when I was alone on top of a building(The game is poorly optimized on the pc). Apart from the magic missiles that appear miraculously midway in the game, and even they were more of an anoyance then a danger, nothing and I mean nothing in this game was a challenge.

Welcome to The Escapist, Johnson. As part of an ongoing requirement of forum etiquette, per the forum guidelines, please keep your comments to single threads when you have multiple replies - rather than posting them separately one after the other.

Also, regarding your first post there, paragraphing is your friend.

Enjoy your stay.

I personally think that this game is worth it, the story missions are okay but do get repetative but it's all really up to creativity and how you do it.

The web of intrigue is one of my favourite parts because you find out the back story for everything on the game, it doesn't really make that much sense when you fight the specialist as the main boss until you find out what it was and how he knew everything about the virus its self.

The combat is fairly basic or simple but using a combination of the different powers can provide to be fun and useful.

Alot of people seem put off by how it looks so similar to infamous but the truth is that this game was actually held back years because of the problems in production.(Or they're just lazy bastards)For example the parkour idea etc was originally meant for this game but being held back so long the idea was taken and alot of similarities can be seen in games such as crackdown, assassins creed etc.

This may or may not have made alot of sense but i'm drunk and i tried, i was going to say a few more things but i've forgotten already.

I'm enjoying this game quite a bit. My only real problem with it is the difficulty curve is kinda' wonky... It's fairly easy one minute, incredibly frustrating the next.

Edit: Also, the person who thought it was a good idea to slow down the game every time you get hit with something needs to get kicked in the face.

Nerdfury:

Ah ha ha! Bless your little cotton socks. Diablo? Young? Diablo was released in 1996, kid. That might be 'old' to sprites like yourself but it's really, really not. Oh dear, you gave me a chuckle.

Okay, how about you go to Kitchen Country Buffet or yell at skateboarders.

I did play before (SNES), but Diablo is the only game I remember from that time. That, and Mario, Contra, Jungle Book (;d), Alladin, Smurfs... and some crappy demo versions of games I wouldn't touch.

Point is - ad hoc arguments suck.

The dev's PM indicated no DLC, which is not equal to no patches. Perhaps you aught to get your terminology right there before you pull on your big boy boots.

There are other threads, but if you weren't an ignorant prick, you would simply go to Activision forums and see, that developers simply don't give a shit about the community. They haven't responded to ANY of the threads, despite saying it many times how they love the community and so on.

FACE IT - Games changed. If they didn't, we would still be in the 8-bit era, where you couldn't tell apart an eye from a leg, and gameplay was as complicated as making coffee.

Today, DLC, patches, post-release support is a STANDARD. So you get more SALES. And if week after release you tell players you won't support the game (SUPPORT = PATCHES TOO), that's a dick move.

Abedeus:

Nerdfury:

Ah ha ha! Bless your little cotton socks. Diablo? Young? Diablo was released in 1996, kid. That might be 'old' to sprites like yourself but it's really, really not. Oh dear, you gave me a chuckle.

Okay, how about you go to Kitchen Country Buffet or yell at skateboarders.

I did play before (SNES), but Diablo is the only game I remember from that time. That, and Mario, Contra, Jungle Book (;d), Alladin, Smurfs... and some crappy demo versions of games I wouldn't touch.

Point is - ad hoc arguments suck.

The dev's PM indicated no DLC, which is not equal to no patches. Perhaps you aught to get your terminology right there before you pull on your big boy boots.

There are other threads, but if you weren't an ignorant prick, you would simply go to Activision forums and see, that developers simply don't give a shit about the community. They haven't responded to ANY of the threads, despite saying it many times how they love the community and so on.

FACE IT - Games changed. If they didn't, we would still be in the 8-bit era, where you couldn't tell apart an eye from a leg, and gameplay was as complicated as making coffee.

Today, DLC, patches, post-release support is a STANDARD. So you get more SALES. And if week after release you tell players you won't support the game (SUPPORT = PATCHES TOO), that's a dick move.

I'll let you pretend to have your internet victory here, because there's clearly no arguing with kids that have grown up thinking that DLC is a required 'standard' after releasing games and think that argumentum ad hominem is a great way to present the pro- argument.

Nerdfury:

Abedeus:

Nerdfury:

Ah ha ha! Bless your little cotton socks. Diablo? Young? Diablo was released in 1996, kid. That might be 'old' to sprites like yourself but it's really, really not. Oh dear, you gave me a chuckle.

Okay, how about you go to Kitchen Country Buffet or yell at skateboarders.

I did play before (SNES), but Diablo is the only game I remember from that time. That, and Mario, Contra, Jungle Book (;d), Alladin, Smurfs... and some crappy demo versions of games I wouldn't touch.

Point is - ad hoc arguments suck.

The dev's PM indicated no DLC, which is not equal to no patches. Perhaps you aught to get your terminology right there before you pull on your big boy boots.

There are other threads, but if you weren't an ignorant prick, you would simply go to Activision forums and see, that developers simply don't give a shit about the community. They haven't responded to ANY of the threads, despite saying it many times how they love the community and so on.

FACE IT - Games changed. If they didn't, we would still be in the 8-bit era, where you couldn't tell apart an eye from a leg, and gameplay was as complicated as making coffee.

Today, DLC, patches, post-release support is a STANDARD. So you get more SALES. And if week after release you tell players you won't support the game (SUPPORT = PATCHES TOO), that's a dick move.

I'll let you pretend to have your internet victory here, because there's clearly no arguing with kids that have grown up thinking that DLC is a required 'standard' after releasing games and think that argumentum ad hominem is a great way to present the pro- argument.

I didn't grow up thinking that DLC is required.

I grew up in a country where you had to wait a LONG time before you got Internet, cheap games and affordable PC parts. I grew up on expansion packs after a year or half, but mostly on the fact that in these days, DLC is common and PATCHES ARE MANDATORY.

Reported for trolling, grandpa. Stop living in the past and look at today's market.

Abedeus:

Nerdfury:

Abedeus:

Nerdfury:

Ah ha ha! Bless your little cotton socks. Diablo? Young? Diablo was released in 1996, kid. That might be 'old' to sprites like yourself but it's really, really not. Oh dear, you gave me a chuckle.

Okay, how about you go to Kitchen Country Buffet or yell at skateboarders.

I did play before (SNES), but Diablo is the only game I remember from that time. That, and Mario, Contra, Jungle Book (;d), Alladin, Smurfs... and some crappy demo versions of games I wouldn't touch.

Point is - ad hoc arguments suck.

The dev's PM indicated no DLC, which is not equal to no patches. Perhaps you aught to get your terminology right there before you pull on your big boy boots.

There are other threads, but if you weren't an ignorant prick, you would simply go to Activision forums and see, that developers simply don't give a shit about the community. They haven't responded to ANY of the threads, despite saying it many times how they love the community and so on.

FACE IT - Games changed. If they didn't, we would still be in the 8-bit era, where you couldn't tell apart an eye from a leg, and gameplay was as complicated as making coffee.

Today, DLC, patches, post-release support is a STANDARD. So you get more SALES. And if week after release you tell players you won't support the game (SUPPORT = PATCHES TOO), that's a dick move.

I'll let you pretend to have your internet victory here, because there's clearly no arguing with kids that have grown up thinking that DLC is a required 'standard' after releasing games and think that argumentum ad hominem is a great way to present the pro- argument.

I didn't grow up thinking that DLC is required.

I grew up in a country where you had to wait a LONG time before you got Internet, cheap games and affordable PC parts. I grew up on expansion packs after a year or half, but mostly on the fact that in these days, DLC is common and PATCHES ARE MANDATORY.

Reported for trolling, grandpa. Stop living in the past and look at today's market.

So you can't stand to an argument without writing in caps, and so you resort to accusing me of trolling, then telling me you reported me for it? That's sad.

Patches and DLC may be common, but when a game is released working they are not, and will never be mandatory. Patches are only 'mandatory' when there are glitches in the game or things need to be fixed. When a developer makes the effort to release a game and they make it so it plays fine, the standalone game is all that is required.

DLC may be some kind of 'standard' for you and people like you, but no dev is 'required' to release anything beyond the standalone game. Hell, they're not even required to release patches or updates to fix things. I've yet to hear any friends of mine report such issues with Prototype. Why fix what ain't broken? Because it ain't broken.

Today's developers are yesterday's oldschool gamers, and while DLC may be becoming more widely available thanks to broadband internet and such, creating a fully finished, entertaining, standalone game requires no DLC and maybe you should learn to be satisfied with games that took a lot of effort to create rather than getting sniffy because there's no bonus extra crap available.

Nerdfury:

Abedeus:

Nerdfury:

Abedeus:

Nerdfury:

Ah ha ha! Bless your little cotton socks. Diablo? Young? Diablo was released in 1996, kid. That might be 'old' to sprites like yourself but it's really, really not. Oh dear, you gave me a chuckle.

Okay, how about you go to Kitchen Country Buffet or yell at skateboarders.

I did play before (SNES), but Diablo is the only game I remember from that time. That, and Mario, Contra, Jungle Book (;d), Alladin, Smurfs... and some crappy demo versions of games I wouldn't touch.

Point is - ad hoc arguments suck.

The dev's PM indicated no DLC, which is not equal to no patches. Perhaps you aught to get your terminology right there before you pull on your big boy boots.

There are other threads, but if you weren't an ignorant prick, you would simply go to Activision forums and see, that developers simply don't give a shit about the community. They haven't responded to ANY of the threads, despite saying it many times how they love the community and so on.

FACE IT - Games changed. If they didn't, we would still be in the 8-bit era, where you couldn't tell apart an eye from a leg, and gameplay was as complicated as making coffee.

Today, DLC, patches, post-release support is a STANDARD. So you get more SALES. And if week after release you tell players you won't support the game (SUPPORT = PATCHES TOO), that's a dick move.

I'll let you pretend to have your internet victory here, because there's clearly no arguing with kids that have grown up thinking that DLC is a required 'standard' after releasing games and think that argumentum ad hominem is a great way to present the pro- argument.

I didn't grow up thinking that DLC is required.

I grew up in a country where you had to wait a LONG time before you got Internet, cheap games and affordable PC parts. I grew up on expansion packs after a year or half, but mostly on the fact that in these days, DLC is common and PATCHES ARE MANDATORY.

Reported for trolling, grandpa. Stop living in the past and look at today's market.

So you can't stand to an argument without writing in caps, and so you resort to accusing me of trolling, then telling me you reported me for it? That's sad.

Patches and DLC may be common, but when a game is released working they are not, and will never be mandatory. Patches are only 'mandatory' when there are glitches in the game or things need to be fixed. When a developer makes the effort to release a game and they make it so it plays fine, the standalone game is all that is required.

DLC may be some kind of 'standard' for you and people like you, but no dev is 'required' to release anything beyond the standalone game. Hell, they're not even required to release patches or updates to fix things. I've yet to hear any friends of mine report such issues with Prototype. Why fix what ain't broken? Because it ain't broken.

Today's developers are yesterday's oldschool gamers, and while DLC may be becoming more widely available thanks to broadband internet and such, creating a fully finished, entertaining, standalone game requires no DLC and maybe you should learn to be satisfied with games that took a lot of effort to create rather than getting sniffy because there's no bonus extra crap available.

That's what I'm talking about. I used caps so you will finally notice it. Thankfully, it worked.

Yes, hundreds of players have problems that glitch the game, have stutterings regardless of specifications, sound issues, and none of the devs even bothered to address those problems.

Patches are mandatory, especially if for well-known problems. Otherwise, devs are willingly selling a faulty product.

Also, I don't know how you can consider Prototype necessarily "finished" game. They were talking about cheats, quests, secret locations... Example? The leg, that was supposed to give you a sidequest. Dozens of people have found it, and it does NOTHING. Or we've seen in few trailers that a single jump can send you flying up to 2/3rd of Empire State Building, while in reality it barely jumps over a medium-sized building... if you charge up for 5-7 seconds.

Infamous is another game like prototype however its exclusive to the PS3 so prototype is the next best thing.

Daltonsmithabc:
Infamous is another game like prototype however its exclusive to the PS3 so prototype is the next best thing.

Mercer isn't defeated by chain link fences. He either punches them down, throws someone/thing through them, jumps over them, or just sends his spike attack below them.

Susan Arendt:
Prototype is the perfect antidote for your summer doldrums.

The hype for this game swept the office, and I was pleased to find it didn't disappoint. No game can match the awesomeness of an elbow drop from a high building onto a tank. Prototype fulfills all my lust for destruction, while maintaining intrigue with stealth consume. It's the perfect exercise in "If I had superpowers, and I didn't want anyone to come after me..." It's like they took all the cool stuff from Spiderman and WWF games, with all the explosiveness of explosions and mass mayhem from GTA. Oh yeah, and there's explosions! </wipe drool>

With gardening being an obvious reference to Plants vs. Zombies... right?

Mariena:
With gardening being an obvious reference to Plants vs. Zombies... right?

Apparently so. It appears that you're more vigilant than I am.

True, but the games to me are still similar.

I have it, and what I will say is the combat is bland, but has it's fun moments. The physics make for extremely funny bits. I once picked up a car, locked on to some dude praying on the ground, then threw the car. It landed on the ground first, on it's side, and skidded in such a way that it turned around him, thus missing him. From 10 feet away I missed a stationary human with a car. I spared him for having such silly luck.

Anyway, what I was getting to was, while combat has it's fun points, free running is fun as hell in this game. If you do what I did and maxed out movement as soon as I could, you'll be jumping across town and it's genuinely fun.

It is a solid game. Fun and interesting however the control system is well... fucked. You try getting a damn location orb on the top of a spire. You have to sprint up it and well, you will go off the side and once you are in the air any hope of recovering or getting back to the spire goes right out the window.
I had to resort to getting a chopper to get most of those bastards.

johnsom:

Nerdfury:

Welcome to The Escapist, Johnson. As part of an ongoing requirement of forum etiquette, per the forum guidelines, please keep your comments to single threads when you have multiple replies - rather than posting them separately one after the other.
Also, regarding your first post there, paragraphing is your friend.
Enjoy your stay.

Herm, well thanks for the veiled insult buddy but etiquette is never required. A lack of etiquette may be frowned upon but its certainly not par for the course. Speaking of etiquette couldn't treating people with respect be considered a matter of etiquette. Oh, no wait its the rules of the forum. Maybe you should read the guidelines before you post your condescending opinion troll. Age in no way gives your opinion more validity. I played games on the Atari when that was all there was. I had to boot games in dos and learn the commands to do so. So what if people want a little dlc and expect it. Should it affect your decisions on what games you choose to play? Not in my opinion, but to each their own. should it help in the decision on what you decide to buy? absolutely especially with a game with little reason to play it in the first place. I will say this most of the top game developing companies are doing it. If this is the kind of discussion I can find on escapist this certainly will be only a "stay".

Great Caesar's ghost, man - I simply pointed out that people are politely requested to keep multiple comments to one thread, instead of making many comments after the other, and that readers appreciate a little paragraphing. I'm sorry if somewhere in your mind you managed to get an insult out of that, but accusing one of trolling is hardly a fitting response to a polite bit of advice for a newcomer.

If this is the kind of reaction you're likely to give, you're more than welcome to cut your stay here short.

I have this game, and it is awesome! =D

johnsom:

Nerdfury:

Welcome to The Escapist, Johnson. As part of an ongoing requirement of forum etiquette, per the forum guidelines, please keep your comments to single threads when you have multiple replies - rather than posting them separately one after the other.
Also, regarding your first post there, paragraphing is your friend.
Enjoy your stay.

Herm, well thanks for the veiled insult buddy but etiquette is never required. A lack of etiquette may be frowned upon but its certainly not par for the course. Speaking of etiquette couldn't treating people with respect be considered a matter of etiquette. Oh, no wait its the rules of the forum. Maybe you should read the guidelines before you post your condescending opinion troll. Age in no way gives your opinion more validity. I played games on the Atari when that was all there was. I had to boot games in dos and learn the commands to do so. So what if people want a little dlc and expect it. Should it affect your decisions on what games you choose to play? Not in my opinion, but to each their own. should it help in the decision on what you decide to buy? absolutely especially with a game with little reason to play it in the first place. I will say this most of the top game developing companies are doing it. If this is the kind of discussion I can find on escapist this certainly will be only a "stay".

Let's ratchet that hostility down a touch, shall we? His original suggestion, that you confine your replies to a single post instead of a string of them, was on point and politely stated.

As for people bickering back and forth at each other about who's been playing games longer and whatnot -- knock it off, of take it to PMs.

Rented Prototype, beat it in three days and had a blast along the way. So my suggestion would be to rent it.

Though I did have a question for those who played it.

Who the heck was the dude in tank near the end of the game that you chase and eat. It not so much his name that I want as why Alex might have a grudge against him. I mean Alex was very vindictive in his taunting of the dude during the chase but I don't know anything about him other then he obviously had military ties and was trying to skip town. So did I miss him kicking Mercer's puppy or something?

Prototype looks like what Spider-Man 2 would be like if you played as Carnage.
With angst.

Susan Arendt:
Review: Prototype

Prototype is the perfect antidote for your summer doldrums.

Read Full Article

i whole heartedly agree :D
i like the claws, so much fun, such a huge mess, and excellent for clearing a busy street on the run.

i gave a marine a helicopter/tank hat, whats not to love

and the plot parts are good for just sitting there and listening, i kinda like that in a game, the cut scenes arint long, but they make you wonder what you are looking at for a little bit inbetween the random slaughter of infected zombies, and random civilians.

id like to point out, the whip-harpoon thing (how can that even be called a fist?!) isnt as powerful as it looks, but thats my point of view

jasoncyrus:
Great review, lucky it wasn;t the pc version or you'd have more than a simple "Cant run straight" bug. Random freezing, orange screen, black screen, grey screen, instal problems, launching problems, hardware problems. Just off the top of my head.. Thankfully i only had the random freeze one which had a *really* wierd way around. Defragged the folder itself then when it freezes, ctrlaltdel, then cancel it and back to game play.

Sucks that it doesnt have a windowed mode =(

...I, on the other hand, had exactly one instance of it freezing (during a cutscene.)

And that was it.
Otherwise, Prototype ran like an angel.

johnsom:
Just to give you an idea of how easy this game was I played reclined with my keyboard on my lap and the monitor 5 feet away while watching tv at 15fps when I was alone on top of a building(The game is poorly optimized on the pc). Apart from the magic missiles that appear miraculously midway in the game, and even they were more of an anoyance then a danger, nothing and I mean nothing in this game was a challenge.

Or maybe you just have a really awful computer?

Mine is like a year or two old and it ran awesomely.

Maybe I just got lucky.

MaxTheReaper:
...I, on the other hand, had exactly one instance of it freezing (during a cutscene.)

And that was it.
Otherwise, Prototype ran like an angel.

Ahhh lucky! What setup do you have? I tracked my error down to what i believe is a driver incompatibility (even though i updated my drivers this week) so I think it must be a glitch in the game itself rather than a problem with my rig.

johnsom:
Just to give you an idea of how easy this game was I played reclined with my keyboard on my lap and the monitor 5 feet away while watching tv at 15fps when I was alone on top of a building(The game is poorly optimized on the pc). Apart from the magic missiles that appear miraculously midway in the game, and even they were more of an anoyance then a danger, nothing and I mean nothing in this game was a challenge.

Well thats what happens when A) you play it on EASY mode and B) you have a rubbish setup. Seriously, you couldn't get it to run better than 15 fps? Sucks to have your setup then. Mine ran like a dream (aside form the occasional freezes) and at standard fps rates its considerably more of a challenge than you make it out to be.

jasoncyrus:

Ahhh lucky! What setup do you have? I tracked my error down to what i believe is a driver incompatibility (even though i updated my drivers this week) so I think it must be a glitch in the game itself rather than a problem with my rig.

I honestly have no clue. I'm not really technically inclined - if I have to fix something, I will, but it'll be held together with duct tape.

I didn't even buy the game (though I will do so, since I enjoyed it.)
Luck of the draw, I guess.

Rednog:
Serious question in reference to Alex Mercer, Warning huge plot spoilers:

jamyathin:

Rednog:
Serious question in reference to Alex Mercer, Warning huge plot spoilers:

this game is one of the best games ive ever played but its a rent. Since you will lose the buzz to play it soon and the story of it is in fact retarded. To find out the story you have to watch like 2 hours of cutscenes in random orders. And the game is easy to beat.

Nerdfury:

Great Caesar's ghost, man - I simply pointed out that people are politely requested to keep multiple comments to one thread, instead of making many comments after the other, and that readers appreciate a little paragraphing. I'm sorry if somewhere in your mind you managed to get an insult out of that, but accusing one of trolling is hardly a fitting response to a polite bit of advice for a newcomer.

If this is the kind of reaction you're likely to give, you're more than welcome to cut your stay here short.

Well, ok rereading the post I admit I flew of the handle a bit. Critiquing of my grammar is one of my pet peeves and cherry picking the post I seemed you were dismissing the other poster based solely on age or experience.

jasoncyrus:

Well thats what happens when A) you play it on EASY mode and B) you have a rubbish setup. Seriously, you couldn't get it to run better than 15 fps? Sucks to have your setup then. Mine ran like a dream (aside form the occasional freezes) and at standard fps rates its considerably more of a challenge than you make it out to be.

A) I play at normal on the first play through. I see it as how the developers intended for the game to be played. B) I do have an older pc, but when I can run nearly every other game under the sun at respectable frames and more then enough eye candy for my tastes I caulk poor fps up to poor optimization of the game code. I don't really blame them to much. It was created for the console, but they could at the very least give an option to turn off hdr/bloom. This game is easy and when it gets hard they begin to bend the laws of physics.

Susan Arendt:
To be fair, this is the only version I've played. But I had a ball with it.

I found that I agree with your review 100%. The plot was interesting if you wanted to hunt it down and the reward for completing all the consume events was particularly fun for me. And it fulfilled my desire to be a walking apocalypse.

:D

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