Red Faction: Guerilla

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Pretty much it's all run & gun. As soon as you do something, it becomes Halo with explody bits.

I reckon they could've done something better than making you scour a destoryed building during a fire-fight for salvage - maybe just awarding it like points? Not realistic I guess, but neither is carrying around 4000 bits of flashy metal.

I'm pretty sure guerrilla warfare is about mobile tactics; ambushes and hit-and-run attacks, which RF: G does deliver on. It's about targeting high priority targets, then retreating. Admittedly stealth would have been a fun addition, but given what the game allows the player, I think it's still a suitable title.

The lack of humour in the story is a little odd though, I must agree. The game is far too ridiculous to have such a serious plot. I look forward to seeing more of these articles, it's interesting to see the thoughts behind the reviews in more detail.

+1 to the side of the argument that says that the title shouldn't effect your opinion of the game. Even If my game was called fluffy pony adventures and it was a shoot-em up, I wouldn't care as long as it was good.

You are supposed to form an impression about games from reviews, not from the title.

Hurry, someone make Seargent Cockthrust's Adrenaline Fistfights! I want to see the gameing community blow a fuse.

It's cool to see the calmer sie of Yahtzee, especially after reading most of the stuff on his website.

Good article, but I don't think it's fair to claim that a game has to it's title so pedantically, even if it would have potentially be more entertaining.

Admittedly it was a bad idea to name the title Guerrilla though.
Maybe if Volition kept the spice and variety of Saints Row 2 they could have included some Guerrilla warfare.

Admittedly, most guerrilla campaigns throughout history would gladly enjoy the benefit of a missile-proof, eternally scowling warrior god.

I could get used to Extra Punctuation. If Zero Punctuation is watched for shits and giggles this allows us a more realistic take on Yahtzee's opinions. Plus it gives him the chance to respond to us and fill in the details.

bit of an anorak comment, but just to point out guerrilla warfare doesn't necersarily involve stealth (though it can and often does), it encompasses tactics used by a smaller, more mobile force against a larger, less mobile one- though in red faction they seem to be large and alarmingly mobile...

ElArabDeMagnifico:
Woah..he reads the comments of the forums?

I'm kinda blown away here. I should watch my mouth.

Also, does anyone remember that fucking joke of a mission where they say you need to use stealth to destroy some planes? There was no way to go through without being detected because everyone has a wireless "alarm button" as if it was a life alert on their wrist, and you could only use your hammer (and you can't use the cover button with that) - so what did I do? I ran through planting the altimeter charges right in front of those idiots and they still got in the planes and died.

I'm almost certain that if I didn't already trigger the alert, my next objective would have been to cause an alert to get someone to fly the planes.

Actually, I figured out how to do it all stealthy-like. You juse have to open your map and figure out where the back entrance is before you drive to the base. No surprise here: It was actually really fun. Since they all had radios in their helmet, if they spotted you, you had about 3 seconds to put them down before tits went up, so while you were sneaking, if they spotted you, you'd have a few frantic seconds of murder, then you'd vapourise the body with the nano gun and slip back into hiding. Once you planted the charges unnoticed, the alert level would go to red, but they weren't going after you, they had just got orders to send off the gunships, so you'd slip back into hiding, watch them all blow up and sneak out. It was amazing. If only the entire game had been like that.

Markness:
+1 to the side of the argument that says that the title shouldn't effect your opinion of the game. Even If my game was called fluffy pony adventures and it was a shoot-em up, I wouldn't care as long as it was good.

You are supposed to form an impression about games from reviews, not from the title.

Yes, but the title says exactly what the game should have been. Playing it, I got the amazing feeling that the game would make an amazing guerilla game, and that that's what they were trying to do when they set up the engine, but then the level designers grabbed the wrong end of the stick and made a straight out shoot-'em-up. It's not about the title, it's about what the title's about.

If anybody is looking for a truly good game for Guerilla Warfare, they should definitely try out Far Cry 2. It may have a few problems, but when you put it on one of the two hardest difficulties, it's difficult to play it any other way than Guerilla stealth, sneaking past enemies rather than just shooting them out in the open.

Da_Kootsmeister:
If anybody is looking for a truly good game for Guerilla Warfare, they should definitely try out Far Cry 2. It may have a few problems, but when you put it on one of the two hardest difficulties, it's difficult to play it any other way than Guerilla stealth, sneaking past enemies rather than just shooting them out in the open.

Or finding a very tall hill, pulling out your good 'ol bolt action rifle, blasting some mellons, and getting the hell out of there before the fuz shows up.

Still doesn't explain how being a dick in Overlord isn't fun, I guess it just depends on why being a dick might be fun to you. Also, I have a good reason why you got irritated with the controls of Overlord II. It is because you had the spectacular(ly silly) idea that such a game would actually work on a computer. If you were playing it on a console, the way you should have, you would see that the sweeping controls work like a charm. Also in regards to the game being very Peter Molyneux-y I always thought it to be something of them taking the piss out of him. The human villiage at the start of the first game, which I can't remember the name of, had looked, held the same inhabitants, and even had the same theme song as Oakvale from Fable 1, so that is where I draw that idea from.

that sounds fun, BUT it will never happen because 99 fucking percent of the action gaming populous have such itchy trigger fingers they would hate sneaking around planting bombs and pretending to get along with the enemy and would much rather unload a minigun's worth of ammo into the building, painting all the rooms in blood.

I would seriously love a game where I could covertly go through an enemy complex, smiling at the employees with them smiling back as if I had been there for years, sneaking and planting bombs behind bored guards, then going right out the front door to a near hilltop, making a call to the receptionist and ask them a completely irreverant question, then hitting the detonator. Yahtzee, you stud muffin and charismatic stallion, thank you for putting that in this pyromaniac's head.
Also thank you for pointing out the points of this pointed game that allow me to decide pointedly to not waste my hard-pointed dollars on this game. I just had to point that out.

nova18:
shallow and pedantic".

Yes, I agree, shallow and pedantic. (That was a quote from Family Guy. Oh yes, I'm that sad.)

I think the added threat of Yahtzee replying to comments (I knew he read them, or at least some, I just assumed that he didn't care, because that's exactly what I'd do) is a nice addition, as it were. It's always nice to know our whiny, clingy existences are acknowledged. So let's smile folks and folkettes.

Well said, Mr. Croshaw. I personally enjoyed the hell out of RF:G, I just found the name unfitting.

samsonguy920:
I would seriously love a game where I could covertly go through an enemy complex, smiling at the employees with them smiling back as if I had been there for years, sneaking and planting bombs behind bored guards...

Well there is a game that is sort've like that, and I'm not talking about the Hitman franchise. It's called Commandos: Strike Force. You play three characters, swapping between them every so often, sometimes utilising a sort've Battlefield: MC hotswap system.

One of them is the stealthy cockney spy geezer. The other the shooty, machine gun-wielding yank, and the third the mysterious, posh, uniform-stealing team leader. The team leader gets to do things along the lines of what you've just said, without the amusing call at the end.

Just thought that might interest people.

ElArabDeMagnifico:
Woah..he reads the comments of the forums?

I'm kinda blown away here. I should watch my mouth.

Also, does anyone remember that fucking joke of a mission where they say you need to use stealth to destroy some planes? There was no way to go through without being detected because everyone has a wireless "alarm button" as if it was a life alert on their wrist, and you could only use your hammer (and you can't use the cover button with that) - so what did I do? I ran through planting the altimeter charges right in front of those idiots and they still got in the planes and died.

I'm almost certain that if I didn't already trigger the alert, my next objective would have been to cause an alert to get someone to fly the planes.

Too bad he never directly replies though...

Anyway, sweet article.

I really enjoyed Yahtzee's description of sneaking into a base all stealthy and like then blowing it up. It was like reading a short story of awesomeness. Sadly a game like that is unlikely to appear in my lifetime.

Oh you'll all find this hilarious but i actually thought Yahtzee's review of the "soon" to be finished Duke Nukem game was actually about the real game. BUT! in my defence i was humorous, lazy and hungry if you understand what i mean, great!. If you don't then you live a very sheltered life.

Cheers Yahtzee, you crushed my dream of the ultimate game with you mock review of Duke Nukem. Heh i am kidding of course, you didn't really crush my dream.

This write up kinda makes me wonder if Yahtzee is looking forward to "Sabotuer" since the game he describes in this column seems to be exactly what Pandemic is aiming for with that WW2 actioner. Except with more guns blazing escapes since their formula seems to be "Sneak in, set your charges, escape with guns blazing then sit back and watch the fireworks"

HardRockSamurai:
To be honest, I don't think we can can officially demote a game just because it doesn't meet a criteria it set in it's title.

Yes you can! It's like being told you will receive some icing but it turns out to be mashed potatoes. They might be the best damn potatoes anyone ever ate ever but it will taste horrible to you because you were not expecting it to taste like potatoes. If a game promises icing in the title it should deliver icing in the game.

icemelter0:

HardRockSamurai:
To be honest, I don't think we can can officially demote a game just because it doesn't meet a criteria it set in it's title.

Yes you can! It's like being told you will receive some icing but it turns out to be mashed potatoes. They might be the best damn potatoes anyone ever ate ever but it will taste horrible to you because you were not expecting it to taste like potatoes. If a game promises icing in the title it should deliver icing in the game.

Golden Delicious apples have the word "delicious" in the title. Does that mean all Golden Delicious apples are going to be delicious?

icemelter0:

HardRockSamurai:
To be honest, I don't think we can can officially demote a game just because it doesn't meet a criteria it set in it's title.

Yes you can! It's like being told you will receive some icing but it turns out to be mashed potatoes. They might be the best damn potatoes anyone ever ate ever but it will taste horrible to you because you were not expecting it to taste like potatoes. If a game promises icing in the title it should deliver icing in the game.

Personally, I would love a cake with mashed potatoes.

Well, according to the dictionary:

a person who engages in irregular warfare especially as a member of an independent unit carrying out harassment and sabotage.

Sounds about right.

Personally, I didn't expect this to be some kind of stealth game. I don't think anyone did, and I don't think anyone was disappointed that it wasn't when they first got it. It's a bit like saying "I wish Halo had been less about shooting aliens and more about angels like it's name implied.."

TheEnglishman:
I would so totally buy that kind of game Yahtzee talked about.

I too would love to play this magical game.

What about Saints Row 2? You loved that game and you were supposed to be a dick in it.

I agree with everything he said about RFG. Its so true. I went through everything he mentioned in his review. Hes always right

I totally agree with Yahtzee as I have also been playing the game with sad deppressing thoughts racing through my brain as well.
The most annoying thing besides the bullshit stealth and that the soldiers keep popping up is that the game pyshic's are shit.
I had a huge building I needed to destroy, and all I had was my hammer, a certain number of sachel charges, and two bombs that equivliant of the atomic bomb.
I went around the building putting charges all around the stragetic places and stepped out and detonated...and guess what? THE WHOLE BUILDING COLLAPSED INSIDE ITSELF! It was amazing to watch but then I saw that the game registered it as 'not damaged'. WTF?!
I then saw these four peices stuck on the sides of the building; I couldn't reach them so I had to keep hopping up and down till I finally had to give up and move on with my life!

FightThePower:
A proper Guerilla Warfare game would be pretty fucking awesome. I'd like to see a Vietnam war game where you play as the Vietcong. Setting traps, escaping into tunnels, assimilating yourself into local villages, ambushing people - it would be pretty fun.

It'll never get done mind you, for the same reason why some Americans have a problem with a game based around the American Civil War (yet they have no problem gunning down Germans or Japanese).

whoever wrote that article blog thing is an idiot, I still say the war originated because the south wanted a confederate government, not because of slaves (although that was a big reason, but not the biggest and definatly not the sole reason)[/quote]

h'es not saying that the war started due to slavery but that some american gamers hav a problem with playin those games.
i would enjoy a VC game too although it wud never get done as it no nationalistic american would bye it though im sure some of them would as they can see sensibly that it had nothing to do with but maybe with their relatives.

Sorry to say this, but I only watch Yahtzee's reviews as a comic relief in an otherwise hectic reality (O_o). While he is often right, and he reviews most games a lot fairer than other reviews, he is also vastly wrong when it comes to what I enjoy. I am with him on the "Hail Thief Train", and I also love Saints Row 2, but some of his views are far from mine.

I love Red Faction Guerrilla. IMO it was a lot more fun than SR2. Yeah, the story wasn't all that, and you only got a few mission types. But still, the game is fun! And I would like to address a few of the gripes people seem to have.

Yeah, sometimes a structure is being held up by maybe one pillar or something. It looks kinda stupid, and of course it should have fallen down. But you forget one thing. This is not the Earth. This is Mars. Now, what do we know of gravity on Mars? It is lower. Yes. Things aren't as heavy on Mars. This is also why cars seem to float now and then when crashing in this gorram rocks that are sticking up all over the place.
So if a building is being supported by only one pillar, it can be blamed on Mars being a stupid planet. And the building will eventually fall anyway, due to the stress system.

And that stress system more than makes up for any wonky physics (which I haven't really found). One example: I was driving to a hideout, to check out a new weapon. On the way I see a Guard Tower. One of the tall ones. I got a moderately big car, so I ram into it. Only the corner, so I got away. The enemy fired at me, but no one followed me. Now later in the game, I suddenly got the message that a medium importance building had collapsed. I was only minding my own things. Checking my map, I saw that I was not far from that building. I assume the stress calculations are only done when you are nearby, so it suddenly fell. THAT is a fun game.

I never thought this was going to be a stealthy game, 'cause that is not really implied in the word Guerrilla. Sure, it would be wiser to be stealthy, but driving into an enemy building, detonating the charges on the car, then go ballistic on buildings and soldiers alike, before booking out of there in a hurry? Guerrilla warfare if you ask me. And you can even be stealthy. It's just difficult. Like in real life.

TL;DR - Red Faction Guerrilla is one of the funniest games I have played this year, and I think Yahtzee's review of the game is only worth watching for the comedy. Which is golden as always. Like pee. Made of gold.

am i the only person in the entire world who understood when alex mercer did the one-off comment on whether or not he was right in doing what he was doing.
i picked up the game following the review, and found it to be really quite fun. if a little similar to spiderman (they hadn't even taken out the wall crawling, and the map was a direct copy)
but the part that has caused yahtzee to believe the game is inconsistent, whilst a good soundbite for a review, when taken in context makes perfect sense. the people he eats for plot purposes are the ones responsible for making him that way, and the only way he can be sure of what really happened is to eat them. but in general he tries not to kill the public, theres no benefit to it like there is the infected peons.
the city decides to deal with the infection by using a gas that kills the virus and alex would need to stop it or get captured, so he destroys the blowers spreading the gas, this of course dooms the city to the infection, leaving alex wondering whether or not it is the right thing to do...

if you play to the end the schizophrenia all makes sense too... but you cant say why without completely ruining the plot.

ElArabDeMagnifico:
Woah..he reads the comments of the forums?

Also, does anyone remember that fucking joke of a mission where they say you need to use stealth to destroy some planes? There was no way to go through without being detected because everyone has a wireless "alarm button" as if it was a life alert on their wrist, and you could only use your hammer (and you can't use the cover button with that) - so what did I do? I ran through planting the altimeter charges right in front of those idiots and they still got in the planes and died.

I'm almost certain that if I didn't already trigger the alert, my next objective would have been to cause an alert to get someone to fly the planes.

i remember that mission. i got through it by hanging out on some hilltop and shooting the planes with the nano rifle and rocket launcher. the alert did go off but they could never hit me with their weapons.

I was afraid RF:G would turn out like this.

Whenever a game is based around something like "buildings fall down" it usually is pushing for the "mainstream" audience and, in catering to the happy idiots, squanders most, if not all, of the potential the game to be had to be something greater than the virtual equivalent of an american action movie.

yahtzee you norse herculean figure do you only ever review the ps3 titles of these games cause i have rfg on XBOX 360 and my character dare not sneeze through fear of having a tank barrel shoved up his nose, but still a good game the destruction stuff is funny getting crushed by plasterboard.

I only played the demo, which I try to do for any game that I have a small interest in. I don't remember it too well because it was so short, but I remember that the first thing I did was whack a civilian with the hammer. I guess that proves what you said in the review. I'm pretty sure I killed myself accidentally when I tried to destroy the first building.

Then I tried to shoot the enemies (though I would have much rather hit them with my overcompensating tool of rebellious justice). Which I guess is the reason the developers saw fit to only give the player so few of bullets. So I pretty much ran kamikaze style into the foray of bullets to whack them with a hammer.

Then I found that I had the chance to pilot a mech, "Yay!" I thought. But even though I was completely invincible, I believe the controls were extremely annoying and I did not enjoy the experience. Then my rebellion buddies loaded the death machine into the truck and we sped off, with me riding Death Gun.

The experience being of being on the truck reminded me of Call of Duty, where you have to go through a scripted event on a turret shooting all these vehicles that come out of nowhere. Of course, these vehicles flip and explode... sometimes. I found myself shooting a down vehicle one more time just to see an explosion.

But then, after the kind of boring scripted event, the demo ends. "Wow that was short." I said, and then deleted the demo and never wanted to play the game.

I guess my point in this overwritten retelling of my experience with the game is, you were right Yahtzee, though I don't agree with you on every game, you were definitely right about this one.

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