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Stonking Great Game Contest Now Live!

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Beat Writer
Posts: 157
Joined: 24 Feb 2009

It says that we need to compile the source code for you. How do we do that?

Pulitzer Laureate
Posts: 781
Joined: 29 Apr 2008

Do we get to see the Non-winners?

(cuase I'm to nice a guy to call them losers)

Gone Gonzo
Posts: 3623
Joined: 3 Apr 2008

Is thre a Free Version of Flash anywhere?

Pulitzer Laureate
Posts: 875
Joined: 17 Dec 2008

As much as I want to participate, this thing just looks fucking complicated. Plus Flash is like $700. I'm not paying that much for something I'll only use once, and probably lose anyway.

Sigh...

Anonymous Source
Posts: 2
Joined: 5 Aug 2009

smallharmlesskitten:
Is thre a Free Version of Flash anywhere?

There are trial versions, but if this competition is in any way commercial, that may go against the license agreements.

I would recommend using Flashdevelop with Flex 3 (both free and open source). Those will allow you to easily develop flash using AS3. There's no creation of vector graphics in Flashdevelop, but using inkscape (or some other software) you can create content externally and embed it at compile-time. Bitmaps can be embedded at either compile- or runtime. If you can't script in AS3, take a look at Adobe's livedocs for flex 3.

While this kind of competition could be fun, the aptly named please-don't-read-this-through-it-is-far-too-trivial "legal stuff" is what will keep me from creating an entry.

Any entry becomes the property of Themis Group, Inc. and will not be returned. Entrants surrender copyright and all interests therein of their submissions to Themis Group, Inc. with the understanding that the materials may be used for promotional purposes.

Which for me would mean either creating a half-arsed, simple game, the copyright of which I wouldn't care about, or spend months on a brilliant inventive experience, only to see it ripped away from me, along with the source code, by a smiling guy in a suit. Some offence meant.

I know these agreements are standard to an extent, and that this is just a small gimmicky competition for fun, but I still don't like it.

Have fun though, I hope there are scripters here who aren't cynical, selfish bastards like me.

/Suspicious swede

Copy Clerk
Posts: 92
Joined: 20 Dec 2007

Here are some items that WILL get your submission disqualified:
...
Advertisements
...

You may want to clarify what degree self-promotion is allowed.

Brand Manager
Posts: 2428
Joined: 8 Oct 2007

Reeper0278:
Could a game be from a group of users?

yes, it is welcome to be from a group of users, we would just need to know who everyone is. Also, in that case the Swag Pack would be given to the "team lead" and he/she can do what they wish with it for the rest of the team.

Brand Manager
Posts: 2428
Joined: 8 Oct 2007

Titanguy654:
Is making a game using a program just as Game maker prohibited?

As long as it's a Flash based game and we can review the source code, how you build it is up to you.

Brand Manager
Posts: 2428
Joined: 8 Oct 2007

raxer92:
I do hope i get to play an awesome game from a developer, yay already its my first day here and some good news of a hopefully awesome game!

We are going to be able to download it right?

The game we choose to spotlight will be in Flash, so playable by anyone with a browser.

Brand Manager
Posts: 2428
Joined: 8 Oct 2007

Eric the Orange:
Do we get to see the Non-winners?

(cuase I'm to nice a guy to call them losers)

We aren't sure yet. It depends on how good the "non-winners" are I suppose. We'll see what happens.

Muckraker
Posts: 249
Joined: 9 Oct 2008

I'm no game designer, but if 16 years of playing games and a degree in writings anything to shout about, i'll happily help design a game. Designers, PM me.

Or shout really loud.

Paperboy
Posts: 31
Joined: 23 Jan 2008

This seems a bit...dodgy

You're asking people to create a game, which will take a long time, and then submit it where it's no longer their property

Gone Gonzo
Posts: 4966
Joined: 13 Dec 2008

Does anyone know where I can get a free version of Flash, even if it's only a trial one? As an aspiring developer myself I want to get involved, but I only have Game Maker, and not Flash, and I can't afford to buy a copy of Flash to use. Even a trial version would be good, but I can't be involved otherwise, so can anyone help?

Beat Writer
Posts: 128
Joined: 11 Oct 2008

UnrealCanine:
This seems a bit...dodgy

You're asking people to create a game, which will take a long time, and then submit it where it's no longer their property

That's what I intended to say, and the reason why I'm not even considering entering this. Escapist, what you're asking is for many people to spend hours of their own time and not even giving them a chance that they might be compensated for it. I have no problem with letting others benefit from my work, as long as I get some credit for it. And by credit, I mean something tangible. The premise of this contest is flawed. You are taking advantage of the community.

Press Junketeer
Posts: 353
Joined: 9 Feb 2009

If anyone wants to hear my idea pm me

Gone Gonzo
Posts: 1790
Joined: 8 Nov 2008

Deschamps:

UnrealCanine:
This seems a bit...dodgy

You're asking people to create a game, which will take a long time, and then submit it where it's no longer their property

That's what I intended to say, and the reason why I'm not even considering entering this. Escapist, what you're asking is for many people to spend hours of their own time and not even giving them a chance that they might be compensated for it. I have no problem with letting others benefit from my work, as long as I get some credit for it. And by credit, I mean something tangible. The premise of this contest is flawed. You are taking advantage of the community.

I agree, I wouldn't have expected it from this website. It's disheartening to say the least, perhaps it isn't as friendly as I thought.

Copy Clerk
Posts: 60
Joined: 22 Oct 2008

I quite agree with Deschamps, you are takeing advantage of the community.

Your asking us to make a game specificly for the escapist, based on your criteria , and your own set limitations and for you to own everything in the game ?

With not even a CHANCE for monetary compensation.

am I getting this right?

Gone Gonzo
Posts: 1511
Joined: 31 Jul 2009

I don't think they intend for it to seem that way. I've been in indie game design for a while now and it does fall into the spirit of indie creativity (I don't think they expect the next World of Warcraft to come out of this contest). Anyway this is what happens in most professional software development and writing for that matter. As an engineer that gets paid a salary, I don't even get to put my name on anything. All the work I do for the company belongs to them. Most writers get their start by publishing works in magazines that give them barely any compensation and that story or article now belongs to that magazine and the author can never use it or the characters in it again.

It's not a new concept, and I don't think it to be very disagreeable at all.

Gone Gonzo
Posts: 1670
Joined: 31 Mar 2008

Luckily I have access to Flash for free through my college, so after I actually figure out how to use it, oh, you'll see. You'll all see!

*maniacal laughter*

Brand Manager
Posts: 2428
Joined: 8 Oct 2007

Friends,

The rules are set such that we are protected as much as you are. This is our brand and our copyright and we would like to keep it that way. If we did not add those rules, that means anyone could just make a ZP related game and we would have no protection at all.

As for the chance for "monetary compensation"...do you honestly think we would take a game that we didn't create to market? And if we did, don't you think it would be in our best interest to INCLUDE the developer? It doesn't make much business sense to leave out the person who created and grab a bunch of bad PR from the market, industry and community.

We are looking forward to seeing some awesome games that we and the community will enjoy playing.

Paperboy
Posts: 31
Joined: 23 Jan 2008

Spinwhiz:
Friends,

The rules are set such that we are protected as much as you are. This is our brand and our copyright and we would like to keep it that way. If we did not add those rules, that means anyone could just make a ZP related game and we would have no protection at all.

As for the chance for "monetary compensation"...do you honestly think we would take a game that we didn't create to market? And if we did, don't you think it would be in our best interest to INCLUDE the developer? It doesn't make much business sense to leave out the person who created and grab a bunch of bad PR from the market, industry and community.

We are looking forward to seeing some awesome games that we and the community will enjoy playing.

Clarify something for me

Am I allowed to post my name in the credits/Intro?

Am I allowed to post my game to extra sites before/after the closing date?

Why will you need the fla file for?

Copy Clerk
Posts: 60
Joined: 22 Oct 2008

hmmmm....

if your going to give developers the chance of monertary compensation of some kind then you put it in the contest info, so people don't judge the contest with bad info and leave nasty comments :).

but anyways, owning everything in the game, including source code, seem a wee bit exsessive, I realize you do have to protect your copyrights but a simple owning everything in the game zp-related would suffice . But this point becomes moot if you have to copyright everything to distibute the game I guess.

And I really don't see why you have to have any limitations on the games content (provided its zp related and providied it's legal) seeing how alot of the zp humor is about dick-jokes about "blow-job dispensers" and the like .

Now I may be acting on bad info here again but still it seems like your being a tad exxcessive.

@proteus :

just becuase everyone else dose it, dosen't make it right.

Editor-in-Chief
Posts: 2272
Joined: 1 May 2006

Spinwhiz said it better than I could.

I would also add that if anyone here has any doubt about our integrity in protecting the rights of the content creators with whom we work, they could simply ask Yahztee. How we've approached our dealings with him is how we approach our dealings with everyone who creates content for us. He's said himself, numerous times, how pleased he's been with our treatment of him and his work, and I don't think you can get a better endorsement than that.

In addition, although we know full well what kind of work goes into creating a game, the opportunities presented to the winners of this contest are one-of-a-kind. Getting your work in front of the millions of people who watch ZP every week might very well be a life-changing experience. Our hope is that many doors will open to the talented entrants and winners of this contest, and we're working hard to make sure that happens.

Stay tuned for official announcements on this front, but I'm talking to a number of professional game developers right now about joining our panel of celebrity game judges. I can't spill any names right now, but think big. Think AAA. Think "the kind of people who might be able to help me change my life".

This is what we're offering to entrants to this contest. I assure you, we're not out to rob anyone.

-R

Brand Manager
Posts: 2428
Joined: 8 Oct 2007

UnrealCanine:

Spinwhiz:
Friends,

The rules are set such that we are protected as much as you are. This is our brand and our copyright and we would like to keep it that way. If we did not add those rules, that means anyone could just make a ZP related game and we would have no protection at all.

As for the chance for "monetary compensation"...do you honestly think we would take a game that we didn't create to market? And if we did, don't you think it would be in our best interest to INCLUDE the developer? It doesn't make much business sense to leave out the person who created and grab a bunch of bad PR from the market, industry and community.

We are looking forward to seeing some awesome games that we and the community will enjoy playing.

Clarify something for me

I'm going to assume that you actually meant "Would you please clarify something for me?" and you weren't telling me to do something.

Am I allowed to post my name in the credits/Intro?

Sure, Escapist username and real name are fine (in the credits you are welcome to thank people who may have helped).

Am I allowed to post my game to extra sites before/after the closing date?

No. Our assets are being used as part of this event and no other site has the right to show this material.

Why will you need the fla file for?

To make sure it works within our system and check for any spyware, viruses or hidden garbage people decided to code into their game.

Infamous Scribbler
Posts: 678
Joined: 29 Apr 2008

Would it be safe to assume that after the event we could strip all Zero Punctuation/Escapist art assets /references out, replace it with our own non-related content, re-release the game as our own copyright, and not get the pants sued off us by the Escapist/Themis Media?

Ultimately most of my source code just gets thrown away at the end of a game dev compo since it is far too hacky to be reused. Even if I did reuse source code from this project I don't think Themis Media would be too perturbed, so long as I wasn't exploiting their brand names.

Please correct me if I am wrong here Spinwhiz.

Brand Manager
Posts: 2428
Joined: 8 Oct 2007

thedo12:
hmmmm....

if your going to give developers the chance of monertary compensation of some kind then you put it in the contest info, so people don't judge the contest with bad info and leave nasty comments :).

but anyways, owning everything in the game, including source code, seem a wee bit exsessive, I realize you do have to protect your copyrights but a simple owning everything in the game zp-related would suffice . But this point becomes moot if you have to copyright everything to distibute the game I guess.

And I really don't see why you have to have any limitations on the games content (provided its zp related and providied it's legal) seeing how alot of the zp humor is about dick-jokes about "blow-job dispensers" and the like .

Now I may be acting on bad info here again but still it seems like your being a tad exxcessive.

@proteus :

just becuase everyone else dose it, dosen't make it right.

Our house, our rules. If you don't like the terms, nobody is forcing you to enter.

Gone Gonzo
Posts: 1386
Joined: 3 Nov 2008

Say I have NO experience at all... and my game is terrible....

Ah, what the hell. I might as well have a go.

Brand Manager
Posts: 2428
Joined: 8 Oct 2007

sneak_copter:
Say I have NO experience at all... and my game is terrible....

Ah, what the hell. I might as well have a go.

That is the spirit! Who is to say we won't love it?

Brand Manager
Posts: 2428
Joined: 8 Oct 2007

hamster mk 4:
Would it be safe to assume that after the event we could strip all Zero Punctuation/Escapist art assets /references out, replace it with our own non-related content, re-release the game as our own copyright, and not get the pants sued off us by the Escapist/Themis Media?

Ultimately most of my source code just gets thrown away at the end of a game dev compo since it is far too hacky to be reused. Even if I did reuse source code from this project I don't think Themis Media would be too perturbed, so long as I wasn't exploiting their brand names.

Please correct me if I am wrong here Spinwhiz.

I'll ask and get back to you with an EDIT:

Gone Gonzo
Posts: 1790
Joined: 8 Nov 2008

Spinwhiz:

Am I allowed to post my game to extra sites before/after the closing date?

No. Our assets are being used as part of this event and no other site has the right to show this material.

Ever?

Spinwhiz:
Friends,

The rules are set such that we are protected as much as you are. This is our brand and our copyright and we would like to keep it that way. If we did not add those rules, that means anyone could just make a ZP related game and we would have no protection at all.

As for the chance for "monetary compensation"...do you honestly think we would take a game that we didn't create to market? And if we did, don't you think it would be in our best interest to INCLUDE the developer? It doesn't make much business sense to leave out the person who created and grab a bunch of bad PR from the market, industry and community.

We are looking forward to seeing some awesome games that we and the community will enjoy playing.

Also, don't you legally become the creators after we sign the contract?

Beat Writer
Posts: 209
Joined: 23 Jul 2009

All games submitted to The Escapist become property of The Escapist. The Escapist reserves all rights to publication, re-publication and distribution.

Any entry becomes the property of Themis Group, Inc. and will not be returned. Entrants surrender copyright and all interests therein of their submissions to Themis Group, Inc.

By participating in the contest, you acknowledge that you have reviewed and agree to Themis Group, Inc.'s privacy policy.

And to be honest, I don't see *anything* about monetary compensation on the prizes list.
There's a lot of space for hurt.

Point being, it's your choice, you decide to enter it or not, but the "contract" should be better specified for this particular event.

How do we know there's monetary compensation if it's not there? We make the game, then send it in expecting monetary compensation, but after we submitted it's already *yours*. You're legally released of any consequences.

*shrugs*

I'm not accusing anyone of anything, just saying that there's some loopholes here that can be bad news for all parties involved.

Good luck to all the participants. \o

Anonymous Source
Posts: 3
Joined: 15 Apr 2009

^Mimi:
We make the game, then send it in expecting monetary compensation, but after we submitted it's already *yours*. You're legally released of any consequences.

The people you are referring to should learn to read all contest information (instead of assuming the info) from this point on because there's no reason anyone should be expecting monetary compensation from this contest. Like you stated, money isn't a prize here.

Beat Writer
Posts: 209
Joined: 23 Jul 2009

Fairn:

^Mimi:
We make the game, then send it in expecting monetary compensation, but after we submitted it's already *yours*. You're legally released of any consequences.

The people you are referring to should learn to read all contest information (instead of assuming the info) from this point on because there's no reason anyone should be expecting monetary compensation from this contest. Like you stated, money isn't a prize here.

Friends,

The rules are set such that we are protected as much as you are. This is our brand and our copyright and we would like to keep it that way. If we did not add those rules, that means anyone could just make a ZP related game and we would have no protection at all.

As for the chance for "monetary compensation"...do you honestly think we would take a game that we didn't create to market? And if we did, don't you think it would be in our best interest to INCLUDE the developer? It doesn't make much business sense to leave out the person who created and grab a bunch of bad PR from the market, industry and community.

We are looking forward to seeing some awesome games that we and the community will enjoy playing.

In answer to your statement. =)

Anonymous Source
Posts: 2
Joined: 24 Jan 2008

Excessive vulgarity, lewdness or profanity

So what exactly is "excessive"? I mean, it's a game based on Zero Punctuation, which is all of the above. Are we talking less vulgar as an average ZP episode, as vulgar as an average ZP episode, or what?

Brand Manager
Posts: 2428
Joined: 8 Oct 2007

Neosage:

Spinwhiz:

Am I allowed to post my game to extra sites before/after the closing date?

No. Our assets are being used as part of this event and no other site has the right to show this material.

Ever?

Correct, unless we give consent to do so, which isn't out of the realm of possibility.

Spinwhiz:
Friends,

The rules are set such that we are protected as much as you are. This is our brand and our copyright and we would like to keep it that way. If we did not add those rules, that means anyone could just make a ZP related game and we would have no protection at all.

As for the chance for "monetary compensation"...do you honestly think we would take a game that we didn't create to market? And if we did, don't you think it would be in our best interest to INCLUDE the developer? It doesn't make much business sense to leave out the person who created and grab a bunch of bad PR from the market, industry and community.

We are looking forward to seeing some awesome games that we and the community will enjoy playing.

Also, don't you legally become the creators after we sign the contract?

Legally, we become the owners and can do what we want with it but it wouldn't be in our best interest to not include the original developer. If the game is awesome, why wouldn't we make you awesome along with it?

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