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Brand Manager Posts: 2437 Joined: 8 Oct 2007 | |
Copy Clerk Posts: 61 Joined: 22 Oct 2008 | yeah the contract really needs to be more specific before I see if I can offer my services to anyone making a game (I'm better then average at art, and know a bit of as3, and I really know my way around flash ) like what constitutes , "excessive vulgarity, lewdness or profanity" if its complelty based on the opinion of the judges then someone saying "shit" could potentialy disqualify a game. |
Paperboy Posts: 31 Joined: 23 Jan 2008 | SO what does second place (+) get? |
Brand Manager Posts: 2437 Joined: 8 Oct 2007 | Create a game that can be seen and played by the mass public without us having to warn anyone about it. Excessive: exceeding what is usual, proper, necessary, or normal. So, if it's not necessary and doesn't add to the game, don't do it. |
Copy Clerk Posts: 61 Joined: 22 Oct 2008 | so dose that mean a game where the objective is to collect blow-job dispenser's out the question? also, can we make our own graphics or do we need to use , the ones I assume are in the downloadable kit? |
Pulitzer Laureate Posts: 740 Joined: 7 Nov 2006 | Would we be allowed to include the names and possibly likenesses of other Escapist properties/video series? Can we get an idea of what exactly the games are being judged on? Is it just purely based on 'fun'? How big of a factor are creativity, effective use of assets, replayability, length, story, accessibility, etc. I know its the one you think is 'best', but some more help on what exactly would lead you to think a game is good or best would be helpful. :) |
Beat Writer Posts: 225 Joined: 19 Jul 2009 | Is there a guideline playtime length? Some games last minutes, some can last hours, and both kinds can be brilliant. |
Paperboy Posts: 32 Joined: 5 Aug 2009 | Ill be posting an entry, hope yahtzee likes quicktime events :) |
Anonymous Source Posts: 3 Joined: 5 Aug 2009 | Hey guys. Canadian Game development student here, a few of us are wondering if we can submit an entry as a team or if the rules state that it has to be one game per person. |
Anonymous Source Posts: 3 Joined: 12 Jul 2009 | Why exactly is Flash a requirement? Isn't browser based enough? I want to submit a Javascript based game. |
Anonymous Source Posts: 1 Joined: 5 Aug 2009 | After reading and watching the end of the latest video clip, I decided to join the forums and take a shot however a few questions did arise which weren't really explained on the contest page. The first of which is, Does that game have to have anything (and I mean anything) to do with ZP or any other video game? The second question was, How long was he really expecting, I mean someone could make 10 minutes worth of gameplay to an amazing quiailty, but then someone could make 7 hours of gaming time with an OK ammount of quialty. The thrid and final quesiton that sprung to mind is, just how high is the lowest standard for conceiving? I mean I know that the entry numbers will be in four figures at the very least and probably about 100 will be even worth looking at, and then the last 20 probably be the last shining of hope to allow him to stick the game names to a wall and shot at one with a blind fold on, but was he expecting a simple 2d Shooter or something more dynamic like an attempt at a 3D sandbox with story lines that could choke even the best of writers. I have minimal experience in flash in the sense that I can do animations, not exactly games but I'll give anything a shot even if that shot was like firing a spud gun at a brick wall. |
Brand Manager Posts: 2437 Joined: 8 Oct 2007 |
Yes, blow-job dispensers would fall under excessive. You are welcome to use all of the logos, art and music we have in the downloadable kit. You are welcome to create your own graphics, just not of our logos. |
Gone Gonzo Posts: 1776 Joined: 13 Feb 2009 | I wish I had flash. And I could make browser games. Ah well. I'll just sit back and watch. |
Copy Clerk Posts: 57 Joined: 22 Dec 2008 | It says no Advertisements... But are we allowed to put our names or links in a "credits" section of the game or in the preloader? |
Anonymous Source Posts: 3 Joined: 5 Aug 2009 | I'd like to concur with a concern raised by some of the other users. You're really asking a lot, requiring entrants to absolutely disown all interest in the content they produce. I understand that it they be boilerplate terms as I've seen similar in other competitions, but very, very rarely in ones dealing in software. |
Brand Manager Posts: 2437 Joined: 8 Oct 2007 |
We would like to keep any other brands out of this but you are welcome to use The Escapist :) They will actually be judged on all of those but I would think FUN would be really high on the scale. |
Brand Manager Posts: 2437 Joined: 8 Oct 2007 |
You are welcome to submit as a team but the Swag Pack will go to the person who submits the game. |
Anonymous Source Posts: 3 Joined: 5 Aug 2009 | What they are saying is that if you submit your game, you can't go off and sell it later. They aren't taking credit away from you or selling it themselves, they just reserve the rights to the game itself. It's their intellectual property. Edit: Thanks for the reply, that works out fine! |
Brand Manager Posts: 2437 Joined: 8 Oct 2007 |
It is a game based on Zero Punctuation, so that should be the main theme.
There is no time limit connected to it. They will all be judged individually.
Anything and everything will be looked at. Be creative and innovative and that is all you will need.
It's definitely worth a shot! Good luck! |
Copy Clerk Posts: 76 Joined: 24 Dec 2008 | As an indie developer, this sounds like a lot of fun and I even toyed with ideas of making a Zero Punctuation game. Unfortunately, I don't have the budget to buy the $700 software that is Adobe Flash, and I'm not willing to pirate it like what probably 90% of Flash home owners did. Then, of course, I'd have to learn how to use it. I do understand why it must be browser-based. It would be a pain to have to download and possibly install every fricken game. Oh well, I'm curious how this turns out. |
Infamous Scribbler Posts: 513 Joined: 14 Jul 2009 |
Wait.....are you serious? Even point and click adventures have some breaking and entering! What are we supposed to do? Ok, weapons are out of the question. driving cars over the speed limit is out of the question. Killing anything is agains the rules. How are we supposed to make the game fun? "Yahtzee Teaches Math"? |
Brand Manager Posts: 2437 Joined: 8 Oct 2007 |
Of course. I would put your name and username and anyone who helped you in the credits. If you want the title screen to have something on it, I'm sure that wouldn't be a problem. Now, if you are going to run a page of credits before the game even starts, that you should shy away from. Turn on any game from any publisher and see how they do it. Most put up a screen of their company and then right into the game, with credits after you have completed it. |
Paperboy Posts: 22 Joined: 13 May 2009 | Now like many programmers and game design programmers I know ive never learnt flash, partly because it represents the potential ability of inadequate half people to atleast create a temporary veil of ilusion the looks like a cool indie game, which turns out to be realy very very poor and probably produced by filling out a questioninaire (probably also done in flash) and then copying the pathetic dribble output of source code returned and doing their best to blind people like myself who actively hunt for fresh indie awesomeness with it. partly because its insasiously hard to DRM and as such one cannot actualy make anything worth selling and then actualy be able to sell it. and as such its kinda very anoying to actualy be put in the position of sitting here, as someone who vaugely manages to rely on game programming, can we not run a second competition for people who can programm im C++ or delphi, even java etc... to alow the people with stuff to strut to strut it. on a sub note, whoever asked that they cant be serious about the legality side: what the escapist mean, what they want, is a good game, which in itself does not break any laws, for instance copyright breach, direct depiction of murder, manslaughter or rape etc etc |
Anonymous Source Posts: 3 Joined: 12 Jul 2009 | I'll try again. I want to submit a javascript based game. Why is Flash a requirement? |
CEO & Publisher Posts: 589 Joined: 12 Nov 2002 |
What that rule prohibits is acts that *even if performed in the context of a game* are prohibited under law. For instance, imagine a game that involved: Breaking and entering into fictional environments with virtual avatars is not prohibited by any law that I know of, nor is possession of fictional video game weaponry, nor is driving virtual cars in simulated environments. etc. |
Anonymous Source Posts: 6 Joined: 5 Aug 2009 | I understand that you're not trying to run a completely evil contest, and that this is supposed to be a fun thing. I love the Escapist and Zero Punctuation, but any serious Flash Game Developer will recognize this contest is a BAD DEAL. You are basically getting a free video game made about ZP, and the developer of the game gets nothing. Even worse, the losers of the game end up working spec. If you want to run a contest for browser games, let anyone enter a game they've already made, and don't claim any copyright to it except to reproduce it on the site along with images from the game for promotional purposes. That's what IGF and PAX do. If you want a Zero Punctuation game, pay a good development team to make one. That's what Cartoon Network and Aardman Animation do. If you're thinking of entering this contest. Why not instead use that time to make a game that you keep the rights to and try to get a sponsor on Flash Game License or even just make some ad money using Mochi Ads? A good flash game can make thousands of dollars, but not if you give it away. |
Brand Manager Posts: 2437 Joined: 8 Oct 2007 |
That's what we chose for our first contest in this manner. Perhaps in the next one we'll widen the scope a bit. |
Anonymous Source Posts: 3 Joined: 5 Aug 2009 |
The exposure from having your game featured on a popular website based on an extremely popular series is a huge help to anyone looking to get their names out there, plus having a published game online looks great in a portfolio. Thats the angle I'm looking at it from. |
Anonymous Source Posts: 3 Joined: 12 Jul 2009 |
It's self evident that you chose that scope. I'm interested in knowing why you chose that scope, though. |
Paperboy Posts: 22 Joined: 13 May 2009 | scaryburg its realy not that malicious, frankly there are enough talented (though not people working in flash in my opinion) new people out there who are desperate enough to get inot the light with their skills, and for a fan, how better than through ZP? the escapist is not the multi million and in CNs owners case now multi billion pound/dollar/simolleon earning companys that you quote, and this is not some flagship for their marketing war to become staggeringly rich, its just a comp to celebrate ZP! |
Beat Writer Posts: 135 Joined: 16 Jul 2008 |
Because no one said it had to be serious, and on that same flow this is the kind of thing that does look nice on a resume if you're just starting out. Its only a bad deal if you make it one. For me its a bad deal since I know nothing about flash, for others its a bad deal because they want to make "GTA: Zero Punctuation". Others see a "ZP invaders", or Asteroids, or friggin ZP chess. |
Paperboy Posts: 22 Joined: 13 May 2009 |
seconded |
Brand Manager Posts: 2437 Joined: 8 Oct 2007 |
We found that to be the most favorable with our site build. |
Gone Gonzo Posts: 1512 Joined: 31 Jul 2009 |
I think that's the point everyone seems to be missing here. It's not going to be something huge or even that great. A skilled programmer could probably make a decent little game in a short amount of time. 2 months isn't enough time for a huge project to get by. If you feel that this is a waste of time, then don't do it. It's more about the exposure than anything. I think people tend to get weirded out when someone starts speaking legalese. |
Brand Manager Posts: 2437 Joined: 8 Oct 2007 |
Well said...so celebrate and have fun people! |
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Money is not a prize, that is correct and we aren't even looking into that avenue. We wanted to create a fun event for all of the ZP fans, that was the main point. The prize is to have Yahtzee himself judge your game and have it featured in an upcoming ZP. Not to mention the game will be up on our site.