214: Artificial Thrills

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Occasionally I run across a game where it's pretty clear that players aren't intended to play it so much as the game plays them.

Your typical MMORPG, example, might have dull-as-dishwater game mechanics but it strings players along by the nose because they're addicted to grinding for power or afraid to quit because of the people they know in the game. At that point, it is indeed the player who is being played.

From the sounds of Artificial Girl 3, it's similarly a rather crappy game which strings people along by emotional dependence. This time, the hook is embedded well between the legs. I don't think it so much teaches people how to have relationships, so much as tries to present itself as a surrogate relationship. Consequently, it's an even more pathetic example of being played by a game than a grind.

Don't date robots applies well.

That said, it is rather impressive (and perhaps a little disturbing) the amount of detail they put into Artificial Girl 3. I tracked down a trailer for it. They've not only a lot of detailed sexual acts, but apparently a lot of those "surrogate relationship" activities - walks on beach, sitting down to eat dinner, talking to the girls in a school room, ect. Illusion really doesn't cut any corners when it comes to providing quality self-delusion.

To be fair, it's not like I'm immune to self-delusion. It was curiosity about the giant cone boobs (taken from the Artificial Girl 3 box cover) which brought me to read the article.

The_root_of_all_evil:

ben---neb:
Was I the only one who was somewhat sickened by the article? Playing such a game can surely not be good to having a respectful, healthy not to mention normal attitude towards real women.

Read any romance novel and then tell me if that's a normal attitude towards men.

Or of the GTA's attitude to vehicle ownership.

If you're getting sickened, stop reading. Otherwise, you're the one that's crossing the line.

Thank you. -Someone- had to say this. I mean seriously, this is just moral-high horsing

1. Women do the same, if not worse, with Twilight, romance novels, Hollywood, etc.
2. Games like this serve more as catharsis than anything else. Did you know games like this -reduced- rape-crimes in Japan? (really)

The_root_of_all_evil:

Like a cheesy romance novel, the women in AG3 are almost completely submissive, save for occasional flurries of assertiveness.

Somehow this rings a bell with me on a different tone. At the moment I'm at a writers conference that has a ratio of 80/20 women to men, and merits of the cheesy romance novel are being preached as something to be proud of.

Personally, 80/20 women to men ratios disturb me. A lot of white-collar jobs these days have about that ratio, and it seems the ladies tend to conspire against the unwelcome presence of the Y-Chromosome. You're either useful to them in some way or another - perhaps as eye-candy or to lift things - or they conspire to remove you as you're putting a damper on their gossip ring. Romance be damned, this kind of social pressure makes it hard to just do my job! Maybe I've just had real bad luck in previous jobs.

This game is just you and the game. There are mmo style games out there. For example ...

The online game "Second Life" has sex games or is a sex game depending on who you ask. That thing is like adults playing with barbies and ken dolls .... or like visual reference for the chat room sex acts.

The online game 3Feel ...a korean based mmo which unlike "Second Life," it is designed just for sex.

I just find all this funny.

lizards:
ya games like rapelay to maybe its me but i just dont get how they would rather pursue a cloud of 1s and 0s than really talking into REAL people

but maybe its just me

Yes and why do people look at porn when they could just go look at real women. Maybe because it is something to do with the two of them not being mutually exclusive ideas? I mean that would be my first assumption but maybe that is just me. I guess it might be a kind of subsitution for some people but how would that be any weirder than any other type of porn?

Aptspire:
Girls of your own creation...it feels too much like a fatherly idea (at the beginning anyway) for me to fully appreciate it :(

Try the Princess Maker series. Fathering a girl is basically the point of the game.

Dooly95:
Interesting read; can't say I disagree, especially about the part about the wikihow of how to pick up women.

True, it's said that someone would need one of those, even sadder is that someone thinks someone else needs there help. Of course some people do need the help, but helping depends on who the girl is. The movie Hitch is a great example.

Masturbation is the ultimate single-player game

That killed me, I was a laughing my whole way through the article cause of that.

Mordwyl:

Aptspire:
Girls of your own creation...it feels too much like a fatherly idea (at the beginning anyway) for me to fully appreciate it :(

Try the Princess Maker series. Fathering a girl is basically the point of the game.

This is something that upsets me. You can make her a whore, but you can easily make her a princess, a blacksmith or a surrogate mother.

Why is all the focus on the negative elements?

each one ending with the curious icon of a bulbous red mushroom coated in pale hummus.

Brilliant!

And yes, Japan does have its fair share of weird fetishes, but this is juxtaposed by the completely "normal" way the usual Japanese person goes about his/her day. Japanese schoolchildren are required to wear uniforms all through the school year, so on weekends they'll display the kind of crazy fashion sense we see as over-the-top.

For the average Japanese adult, they're required to follow very strict social codes and customs, so when they have time off of work they might play games like this to get off.

It's not like people streak, like they do here. It would be completely outrageous for a Japanese person to streak - completely unheard of. Because the Japanese are so careful in their public life to obey the strict moral standards in place, is it that strange that they would develop these strange ideas?

Alright, at the risk of totally damning myself to everyone here at one of my favorite websites. I got a hold of this game like a year ago and and me and my finance of five years this December thought it was pretty fun. Not as like a foreplay kinda thing just a game like any other game. Sure this game has very adult themes but, we are adults and I can't see how it's all that different from porn or playboy even thought my girl and I had that phase earlier in our relationship I guess you can say we grew out of it. Still we enjoyed all those kinds of things from a perspective of lightheartedness and humor.

We took turns making girls and dressing them up populating our city with them and chasing them though it. Had our laughs and then just like most other games after you see all it had to offer and "completed" all the goals we but it away to find something new. But unlike the adult moves and mags from our past which neither of us are really interested in anymore we do get a little excited when headlines pop up about adult content here at the Escapist only to become disappointed to see that nobody wants to really try to take a game like this seriously. Sure I have an idea of the risks from the industry standpoint but that don't mean I have to like it.

Now go ahead and call me a perv I AM! and lucky for me so is my baby and, as long as we are happy that way and, we don't hurt anyone while doin it I can't see what wrong with it. So I guess the point I wanna make is its a game and it entertained me and if you don't like the premise don't play it. It didn't turn me into an obsessed, socially stunted, women objectifying, weirdo. Still I know that does happen at least the the obsessed, stunted, weirdo part because W.O.W. was a game she never got into but let me tell you I had a problem. But I fixed it and if any of you have been there with whatever game you know you have only yourself to blame.

So the escapist reviews Hentai games now? What's next, a porn review?

Actually...

Interesting Article. Though I do have a dissenting thought--masturbation isn't just a solo game. Sometimes, you can pass the controller along, so to speak, and it's still fun.

Keldrif:
Alright, at the risk of totally damning myself to everyone here at one of my favorite websites. I got a hold of this game like a year ago and and me and my finance of five years this December thought it was pretty fun. Not as like a foreplay kinda thing just a game like any other game. Sure this game has very adult themes but, we are adults and I can't see how it's all that different from porn or playboy even thought my girl and I had that phase earlier in our relationship I guess you can say we grew out of it. Still we enjoyed all those kinds of things from a perspective of lightheartedness and humor.

We took turns making girls and dressing them up populating our city with them and chasing them though it. Had our laughs and then just like most other games after you see all it had to offer and "completed" all the goals we but it away to find something new. But unlike the adult moves and mags from our past which neither of us are really interested in anymore we do get a little excited when headlines pop up about adult content here at the Escapist only to become disappointed to see that nobody wants to really try to take a game like this seriously. Sure I have an idea of the risks from the industry standpoint but that don't mean I have to like it.

Now go ahead and call me a perv I AM! and lucky for me so is my baby and, as long as we are happy that way and, we don't hurt anyone while doin it I can't see what wrong with it. So I guess the point I wanna make is its a game and it entertained me and if you don't like the premise don't play it. It didn't turn me into an obsessed, socially stunted, women objectifying, weirdo. Still I know that does happen at least the the obsessed, stunted, weirdo part because W.O.W. was a game she never got into but let me tell you I had a problem. But I fixed it and if any of you have been there with whatever game you know you have only yourself to blame.

She is not only perfectly fine with porn/Hentai and even joins in on it? You, sir, are one extremely lucky man to have met her.

Worsle:

lizards:
ya games like rapelay to maybe its me but i just dont get how they would rather pursue a cloud of 1s and 0s than really talking into REAL people

but maybe its just me

Yes and why do people look at porn when they could just go look at real women. Maybe because it is something to do with the two of them not being mutually exclusive ideas? I mean that would be my first assumption but maybe that is just me. I guess it might be a kind of subsitution for some people but how would that be any weirder than any other type of porn?

because real women, ugh i dont want to put it this way, arent naked

ben---neb:
Was I the only one who was somewhat sickened by the article? Playing such a game can surely not be good to having a respectful, healthy not to mention normal attitude towards real women. The game dehumanises women until they are no more than sex toys. Yes, I know it's a fantasy game but fantasy can easily spill over into real life. To turn sex into something so simple as a puzzle is a gross parady of real life.

ok, again with this argument, i am sorry but if you count video games as a way of learning interactions on the real world then people would be shooting each other, capturing red or blue flags and sitting in the heads of the dead guys saying "LOLZ I PWNED U"

its just a game, nothing more, nothing less, it is meant to be "easy" and it is meant to be as "illusory" as posible given that people play this games for the sex, if you had a game that could recreate exactly what a relationship is like i dont think anyone would like to play it.

you have only to see what those guys are making in the communities, they are making every "anime" girl a playable model because they want to be able to "play" with a "fictional" character, a cartoon to be more precise, is that even close to "reality"?

Keldrif:
Story

One of the problems with chatting/cybering online is that you occasionally misspell words with hilarious results, as you and your finance might know :)

lizards:

Worsle:

lizards:
ya games like rapelay to maybe its me but i just dont get how they would rather pursue a cloud of 1s and 0s than really talking into REAL people

but maybe its just me

Yes and why do people look at porn when they could just go look at real women. Maybe because it is something to do with the two of them not being mutually exclusive ideas? I mean that would be my first assumption but maybe that is just me. I guess it might be a kind of subsitution for some people but how would that be any weirder than any other type of porn?

because real women, ugh i dont want to put it this way, arent naked

Well not all the time but I really don't get your point. Real women are not like anything in porn either, does this mean you are against porn too? I am really confused as to where you are going with this and as I said porn and talking to real women are not mutely exclusive concepts, neither is being dressed when you come down to it.

Worsle:

lizards:

Worsle:

lizards:
ya games like rapelay to maybe its me but i just dont get how they would rather pursue a cloud of 1s and 0s than really talking into REAL people

but maybe its just me

Yes and why do people look at porn when they could just go look at real women. Maybe because it is something to do with the two of them not being mutually exclusive ideas? I mean that would be my first assumption but maybe that is just me. I guess it might be a kind of subsitution for some people but how would that be any weirder than any other type of porn?

because real women, ugh i dont want to put it this way, arent naked

Well not all the time but I really don't get your point. Real women are not like anything in porn either, does this mean you are against porn too? I am really confused as to where you are going with this and as I said porn and talking to real women are not mutely exclusive concepts, neither is being dressed when you come down to it.

this is what happens when you try to make a good point by over examining things

ok i had about a paragraph when i noticed that last sentence on the other quote which i believe is an edit and that also changes what the statement means so ya i agree with you there

This was good, and funny. I liked some of those lines, and the perspective of an almost unwilling erotic adventurer (who was also a reflective scientist) visiting strange new worlds of vat-made constructs.

Aren't games like this the reason Sims has a modding community?

Although i guess there is something to the whole game idea of this, part of sexual interest is that this is a person you've known and wanted for a long time and 5 minute porn can't really do that, but easily manipulable video games can't really do that either... i guess it could but... uh.... We have google

Good article.

Look, men like porn... men like games. It doesn't take a lot of creative thinking to combine the ideas and make some money. Which is the most likely reason that this game was created in the first place. The concept of working your way towards the goal slowly, instead of just having an instant-sex simulator may seem odd to some people. But if you've ever been anywhere near a Korean MMO (or most JRPG-style games in general), you know that Asian gamers are often much more accepting of grindy and repetitive gameplay to attain some final goal than Western gamers, who prefer instant action games.
This is a rather bold statement, of course, but not completely untrue. And I think it goes a long way to explaining the purpose for the existence of games like these.

vivaldiscool:

Yes, I know it's a fantasy game but fantasy can easily spill over into real life

No it can't, not easily.

How is it OUR fault? After WWII we introduced capitalism and helped them rebuild. I don't see how that led to their crazy fetishes.

I'm going to say this in as an objective way as possible.

The problem was that we introduced capitalism. We gave them western style materialism, but they had no widespread religion to act as a moral or ethical counterbalance to that. What we have as a result was an almost completely materialistic and cynical society.

The only religion they'd ever really had large scale was shintoismm which in part, has a basis in the belief that the emperor was god. And we sure fucked that shit up didn't we?

Like it or not, the only way western materialism workers is because even with the Atheisic, we as a society have centuries of religious based morals ingrained in our minds.

I think you overestimate the influence of religion. One of the fundamental rules of our 'western religious morals' which are so ingrained in our minds is that murder is a great sin, and yet the homicide rates in the US are over 8 times higher than in Japan.

What is important here is the cultural attitude towards sex and erotica. It's not that Japan agrees that crazy fetishes are wrong but they are into them anyway. I would guess it's simply that no great harm is seen. I suppose the attitude towards someone playing eroge in private would be more 'It's none of my business' than 'Ew, gross' (at least leaning towards this option more than it does in the West). Japan always had a rather liberal approach to matters of sexuality. The West had more and less open attitudes depending on the time and place, but to the best of my knowledge Japan has never seen an ultra-prude movement condemning sex to all hell, of the likes we had.

"Games like AG3 probably aren't responsible for creating the view of women as puzzles that, once solved, are entirely in your control. But they do serve a single-player audience for whom this view is already in place, an audience who want to spend a little time puzzling and a lot of time dominating their 3-D anime creations."

How is it any different to Mass Effects "romance", where a result is guaranteed if you know the "correct" dialogue options or the "Girlfriends" in GTA : SA, where you go out on a purely mechanical "date" which is as fake as any in the game reviewed. Minus the pornography, the concept is well established in mainstream gaming. We should look at ourselves and our own gaming habits, rightly or wrongly, I think the only reason this kind of game hasn't taken off here is the Yuk! factor.

Great article, exceptionally well written and interesting. I think you've managed to be both funny (specially the first half!), without being scathing (which is important), and analytical, a combination that's very hard to achieve. And your analysis makes an awful lot of sense too, I can see why you'd conclude that the element of fantasy present here is very much that of control, specially a control over the possibility of rejection. Kudos!

antipunt:
1. Women do the same, if not worse, with Twilight, romance novels, Hollywood, etc.

Indeed. But is it a good thing? Sure, it's fantasy, and every rational adult will eventually realize, "hey, it doesn't work like that," but we still have to be careful to have realistic and not fantastic expectations about our relationships. The question then is, are such romantic fantasies healthy and help us vent our frustrations or do they unrealistically raise our expectations with regards to real romantic encounters?

I mean, it can get truly frightening in that "women are just puzzles" plays directly into the stalker mentality of, "if only I could just figure out what it is I can do to get her/him to love me". So I can imagine the fear against such fantasies. But how they truly affect us is beyond what we know.

The only thing this really shows is that after ten thousand years of existence, we still don't know enough about what makes us tick.

2. Games like this serve more as catharsis than anything else. Did you know games like this -reduced- rape-crimes in Japan? (really)

Ugh, don't start. There's unreported crimes, the fact that train molestation is a -very- big problem, and other factors - it's hardly a clearcut issue. Not only that, but them having said games aren't the only difference between here and Japan; more likely it is the culture that produces the games and the crime patterns, rather than the game producing the crime patterns.

So exactly how wrong is it to recognize the "Dote up a Denton" reference, if even by just knowing the name of the game due to its sheer notoriety as a visual novel?

Didn't read all of it, but I've had AG3 and played around with it quiet a lot.
I enjoyed it, but my biggest gripe with the game is that;

You are free to make world shattering Godzilla-sized tits that are more spikey then the hairdue of Cloud Strife. But you are NOT allowed to change the Male at all. Oh no, you can't change anything about him at all. Which means that you are stuck with a generic Kentaro-guy as your AVATAR OF LUST.

What if I wanted to play as a Girl?
Or what if I wanted an more attractive guy?
Why not turn the tables around and have 1 girl and many guys?

QUESTIONS!

pneuma08:
Indeed. But is it a good thing? Sure, it's fantasy, and every rational adult will eventually realize, "hey, it doesn't work like that," but we still have to be careful to have realistic and not fantastic expectations about our relationships. The question then is, are such romantic fantasies healthy and help us vent our frustrations or do they unrealistically raise our expectations with regards to real romantic encounters?

I understand where you are coming from. That said, I -never- said these fantasies were necessarily a great thing. My reply was mainly in response towards the other user (specifically), because she was on a moral high-horse, seemingly anyway, against men in general. Playing these games (and reading books like Twilight) is somewhat of a, how should we say, sad-coping-mechanism (in my opinion). There are a lot of lonely souls out there, and this helps them get by. If I were to be completely honest, I'd also add The Sims into the pot of 'sad' games. But with that said, that doesn't mean these games are 'El Diablo'. I'll explain this further down.

I mean, it can get truly frightening in that "women are just puzzles" plays directly into the stalker mentality of, "if only I could just figure out what it is I can do to get her/him to love me". So I can imagine the fear against such fantasies. But how they truly affect us is beyond what we know.

The only thing this really shows is that after ten thousand years of existence, we still don't know enough about what makes us tick.

To be completely frank, I find this 'women are puzzles oh noes' notion very silly...How do you think 80% of men think to begin with? Also, 'if only I could figure out what it is I can do to get... (etc.)' is -not- stalker mentality. What's the difference between a 'playa' and a 'stalker'? The 'playa' is probably 'better looking' and more skilled in deception, while the stalker struggles to understand 'how women tick'. Simple. Disagreement with this bit here is naivety at work. Despite being a guy who prefers 'romance over sex', it'd be absolutely ludicrous to deny that the -majority- of males are not of this mindset. Not saying they -completely- perceive women as sex objects...but for sure, the majority of men think in a 'puzzle-like' mentality to begin with. Some of them are just exceptionally 'skillful' at making it seem otherwise; these are also, by the way, the men who are swamped by females. And of course, few of them will publicly admit it, because it 'hurts their game'.

Ugh, don't start. There's unreported crimes, the fact that train molestation is a -very- big problem, and other factors - it's hardly a clearcut issue. Not only that, but them having said games aren't the only difference between here and Japan; more likely it is the culture that produces the games and the crime patterns, rather than the game producing the crime patterns.

Games like this serve more as catharsis than anything else. Did you know games like this -reduced- rape-crimes in Japan? (really)

Despite quoting this bit, you never really addressed it. It's a -fact- that since porn (and by association, porn games) started becoming widespread in Japan, rape crimes decreased. There's a correlation, and most likely it's because of catharsis. Like I mentioned previously, I never said these games were 'the ideal'. I mean, -obviously-. The ideal is being in the arms of a sweet gal/guy in a respectable relationship that revolves around trust, respect, and love. But with that said, -not all of us- are able to easily acquire this. What I'm basically implying is that 'these games aren't the devil!', which is what, for whatever reason, a lot of people are making them out to be.

Excuse me if I ramble, I am rather tired right now.

antipunt, what sources do you have for the correlation between pornography and sexual violence? my social psychologist side is curious.

I send you two videos related to the matters of feminism and the portrayal of sexual / romantic intimacy in video games. I present:

MovieBob offers some fascinating perspectives on womanhood as portrayed in games, in this little beauty.

Relative unknown Daniel Floyd does this fascinating exploration of the industry's attempts to develop sexuality in gaming.

Forget not that these games are aimed at the otaku subculture of Japan, which are quite amusingly deviant at times. Do some reading on otaku culture and you will be darkly amused, if you've got a misanthrope's touch ot else otherwise taken aback.

Truth be told, though, it is rather difficult to implement concepts like trust-building without a mathematical system. It is unrealistic and creepy to turn something like devotion or affection into a mathematical value, but is it any different that The Nameless One of Planescape: Torment using a jacked up charisma score to win over his team?

Something in this article prompted me to a link someone sent around work...

This guy said the more complex his life, the less complex the games he plays.

"The more complexity and mental stimulation I was getting from other activities - usually my day job at the time - the less I needed mental stimulation in my free time. Conversely, in times in my life when I was working boring jobs, I'd be playing games that required a lot of thinking and mental gymnastics"

"Earlier in this blog, I noted that technology geeks gravitate towards games like D&D because they give people simple boundaries to storytelling, and straightforward challenges to overcome."

http://www.networkperformancedaily.com/2009/08/an_epiphany_i_had_while_playin.html

These seem to support many of the claims in this article, and may be a worthwhile investigation for a future article.

ill give you a hard drive...

Honestly, I don't see the big deal with these games.

Sure, they're escapist (heh, heh) fantasy in the purest sense, but thats what games are made for. If someone wanted interaction with real women, they would go and (try to) do that, instead of playing a game.

Most countries whack it to war games. The Japanese whack it to sex games.

So which group of people is weirder in the end honestly.

A couple things; I'll try to keep this short.

Firstly, I wasn't actually attacking your position, just using your comment as a springboard to the larger discussion. The question here, really, isn't if these games are "El Diablo" or if they are "ideal". It is where they are in this spectrum that needs to be fleshed out; how much positive benefit and how much negative detriment they contribute to a society. (NB that those two are not mutually exclusive.)

Secondly, the difference between a stalker and a normal person (a 'playah', whatever) is that the stalker is both stuck on one person, and will never admit that said person is a puzzle that cannot be solved (i.e. they will continue to try to crack said puzzle, without success, even if by any rational means it's impossible).

Note: "...what it is I can do to get her/him to love me" Highlighted is the important part. This isn't about sexual favors or whatever. The stalker is seeking affection, not sex. I don't know about AG3, but what part does affection have as far as the game is concerned? It is, after all, not necessarily about sex, but rather growing women in a vat - which can be used as a means to an end, growing them so that they exist as sexual objects, but what happens when one grows affection and attachment towards these creatures? Might that even be the ultimate goal of the series? That's what I find messed up about it...making a caricature of a woman so that they can love you, wholly, unconditionally.

Maybe that is just me being prudish and really this all just ends up being catharsis, as you surmise. But is there really no difference between imagining your perfect lover (as everyone does) and playing out that fantasy for yourself with props and dolls?

Finally,

antipunt:
It's a -fact- that since porn (and by association, porn games) started becoming widespread in Japan, rape crimes decreased.

You tote this as a "-fact-", however I have heard otherwise and doubt it. It wasn't my intention to combat said issue, but rather to dodge it, by casting said doubt over it. Quite frankly, I don't care to debate it, as I am not prepared and don't particularly want to do the research. However, I will not accept it at face value.

Guess it wasn't so short after all? I never really was good at that.

I was actually kind of apprehensive about this article at first, but now that I've actually given the entire article my undivided attention (albeit at 2:00 AM, which goes to show I may already have fallen into the category that states "perverted otaku with way too much time on his hands"), I'm starting to think that maybe the writer actually had some valid points to state.

Personally, having never known the refined touch and feel of a woman with my own two hands, among other things, I think he was right that Artificial Girl was designed to bridge a gap that exists between hentai and straight-up (pardon the pun) pornography, and for that matter, to make it a man's guilty pleasure rather than guiltily accepting the fact that he keeps naked women under his mattress away from his girlfriend/fiancee/wife and potentially throwing a spoke in the wheel of their relationship.

And personally, I think that it's okay. Why? It's part of who we are as men.

Humans are animals the same way we consider dogs, cats, or anything capable of sexual reproduction, animals. We are driven to play the field and enjoy it without a second thought. Primal instinct at it's best, ayup. But marital obligations are quite the leash, and when you only got one female to enjoy (and only when she's willing, on top of that), let me be the one to say that it leaves much to be desired (insert scorn from couples here). So what do we do? We improvise, and regret it every day of our lives because we feel like we're tossing fidelity out the window.

And for those of us (myself included) who believe honor is everything, we can't think of anything worse.

(inhales deeply)

My second agreement comes from the fact that most of the players would probably design girls around characters they feel attracted to. And why not? If I had this game, I'd probably have girls ranging in appearance from Edy Nelson (Valkyria Chronicles) and Lenalee Lee (D.Gray-man) to a host of Pokemorphs (minus their Pokemon traits, if any), and if that's what sates my fancy, then so be it. I don't have to feel guilty for it. That's what modern society is for. To make us all feel pathetic about who we are because we can't get a decent date even if we tried (I'm just talking about myself now, I need to get back on track) and have to improvise as a result.

But on the other side of the coin, perhaps we could view this as a step in the right direction. Yahtzee, in his S.T.A.L.K.E.R. Clear Sky review, noted that the aforementioned was a game that showed just how well you'd do in a combat situation if the need arose. Instead of viewing it as yet another piece of evidence showing the degredation of society ('cause we've already got plenty of that), we could view it as a stepping stone toward a game that could be the key to testing your advances on a girl in a series of situations. Essentially, it'd be eroge's version of S.T.A.L.K.E.R. And the man behind it would probably be the greatest social genius of his day. And if you include the in-game sex sequence, then that'd be just a bonus.

*whew* Okay I'm done.

*sigh*

Why am I not surprised even the slightest. The gaming industry would be way different if date & rape games didn't exist. For one they are a money belching tumor in Japan's gaming industry and yes, do convince the misguided that girls are puzzles.

However even your simple D & R games are made mostly by people who are new to the business and need to get a little experience under their belt before thay can work for the big companie, even if the experience they gain is animating the sequence that occurs when the player selects "Rape Ayumi". But hey, even I had the bad job once before.

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