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Preview: Section 8

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Games Editor
Posts: 4193
Joined: 20 Dec 2005

Preview: Section 8

Section 8 adds its own twists to a concept that feels very, very familiar.

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Gone Gonzo
Posts: 2626
Joined: 27 Mar 2009

Looks really interesting.
If not slightly familiar.

but with no hats :(

On the Record
Posts: 5484
Joined: 13 Aug 2008

You know, I think I killed you a couple times while I was playing... and yeah, for a beta tihs game is really really good. Some of the weapons need balancing, and the VIPs are just annoyingly hard to kill, but overall it's lot f fun.

On the Record
Posts: 5156
Joined: 21 Aug 2008

Prepare to die at your hands? We shall see, Mr.Funk. We shall see.

It looks...well, I'm not sure if I would put money down for it just yet. I like the spawn mechanic, but...well I'll just get the Beta and see how I get on.

Gone Gonzo
Posts: 3526
Joined: 25 Mar 2009

Looks very fun, what systems is it for? What are the PC reqs(if on PC)?

Beat Writer
Posts: 172
Joined: 15 Apr 2009

The beta was fun... for about a Day. Suprising how New Hat turns into Old Hat so quickly with a multiplayer FPS. Orbit-Dropping is pretty sweet, and so is impact-killing an enemy (or ally) while uber-sprinting across the map, but after all the new sparklies, it's still just the same thing we've seen before ever since Duke 3d Deathmatches.

Gone Gonzo
Posts: 4034
Joined: 23 Apr 2008

Interesting, looks abit like a Battlefield game. I'll have to give it a try.

Gone Gonzo
Posts: 1753
Joined: 13 Feb 2009

Looks interesting. Yeah yeah, copy and paste, but at least you know you're safe?

Muckraker
Posts: 337
Joined: 29 Jul 2009

I played the beta, and, beyond the fact that it wasn't generally polished up, I really loved it.
I think that the complete version will be amazing. It seemed very original in that you could customize your loadout and drop wherever you want. The fact that each customization of your loadout could affect the gameplay a lot was very empowering.

Beat Writer
Posts: 126
Joined: 20 May 2009

So it's not a videogame prequel to Section 9... damn.

Looks like fun and I'll have to give it a try, but it looks kinda halo-y...

Gone Gonzo
Posts: 1399
Joined: 10 Feb 2009

John Funk doesn't get the whole "space marine" thing.

To paraphrase Louise Griffin
"Space soldiers are weak, now space marines, those are the ones you want to fuck."

Gone Gonzo
Posts: 1512
Joined: 31 Jul 2009

Looks interesting. I'll definitely be checking this one out.

Paperboy
Posts: 11
Joined: 29 Jan 2008

What about the Space Coast Guard?

Pulitzer Laureate
Posts: 828
Joined: 4 Oct 2007

Think you can throw a link into that article, John? Thanks.

Gone Gonzo
Posts: 1007
Joined: 12 Jan 2009

So the game is called Section 8... Is there going to be a sequence where you try to get out of your unit by dressing in floral print dresses?

Press Junketeer
Posts: 446
Joined: 22 Apr 2009

I'm playing the beta at the moment and really enjoying it, it's even curing me of a TF2 addiction. Only problem is the game crashes every twenty minutes or so. Hopefully the complete version won't but i'm not sure if i want to buy it or not.

Master Archivist
Posts: 9225
Joined: 5 Mar 2009

Interesting, kind of reminds me of Quake Wars...which nobody played.

Pulitzer Laureate
Posts: 810
Joined: 23 Jan 2009

This makes me think of Tribes Aerial Assault, so I totally want it cuz I love that game.

Infamous Scribbler
Posts: 552
Joined: 16 Apr 2009

Section 8 huh?.. I wonder if those are the aliens from District 9.

Beat Writer
Posts: 168
Joined: 7 Sep 2007

I like it, very tempted to press the preorder button, off to see what the squads I used to play BF2/2142 with are up to, could play that game non-stop for hours because of squad-play - and this seem very much the same.

Infamous Scribbler
Posts: 525
Joined: 15 Jan 2009

can you kill an enemy by spawning falling down on them?

Infamous Scribbler
Posts: 628
Joined: 17 Apr 2008

SomeUnregPunk:
can you kill an enemy by spawning falling down on them?

Supposedly, but I've never seen that/done it. You can kill/damage by running into an enemy in Overdrive (running really fast and tackling them).

Is there going to be a Escapist server?

Infamous Scribbler
Posts: 560
Joined: 2 Feb 2008

Bold words, Funk - if I actually played games online, I would test you on them. Instead, I challenge you to a game of guessing what's in my pockets!

KingPiccolOwned:
So the game is called Section 8... Is there going to be a sequence where you try to get out of your unit by dressing in floral print dresses?

Hee hee! I see what you did there!

Infamous Scribbler
Posts: 525
Joined: 15 Jan 2009

Thanks Anti for the response.
Can you attack the spawning solider as he falls? I noticed in the game-play videos that there are drop-ships, can you spawn on top of them?

I like that you can adjust your character to suit your needs prior to spawn but I hope when they release the game those options are unlock-able like COD did it. Is the gameplay like CellFactor: Psychokinetic Wars?

Nobel Laureate
Posts: 15841
Joined: 26 Dec 2008

Arbitrary Cidin:
Section 8 huh?.. I wonder if those are the aliens from District 9.

I originally thought this was going to be a parody review of a District 9-like movie.

Anyway, this looks...surprisingly interesting, for an FPS.

If I had my computer, I might check it out.

Gone Gonzo
Posts: 3397
Joined: 28 Jun 2008

Doug:
Interesting, looks abit like a Battlefield game. I'll have to give it a try.

How so?

Beat Writer
Posts: 152
Joined: 11 Sep 2008

Ok, now I can see the lvl design better and they work, but again this is only the online maps and not the game play ones

-M

Gone Gonzo
Posts: 1007
Joined: 12 Jan 2009

Nerdfury:
Bold words, Funk - if I actually played games online, I would test you on them. Instead, I challenge you to a game of guessing what's in my pockets!

KingPiccolOwned:
So the game is called Section 8... Is there going to be a sequence where you try to get out of your unit by dressing in floral print dresses?

Hee hee! I see what you did there!

The sound of laughter soothes my vexed mind. Aside from that though you've earned a cookie! Unfortunately though I can give you none, as I do not know how to do that yet.

Copy Clerk
Posts: 92
Joined: 10 Apr 2009

I accept your challenge Funk...
It's pistols at dawn...
lol nice preview man ... hope to see you since aussie servers appear and disappear at random

KingPiccolOwned:

Nerdfury:
Bold words, Funk - if I actually played games online, I would test you on them. Instead, I challenge you to a game of guessing what's in my pockets!

KingPiccolOwned:
So the game is called Section 8... Is there going to be a sequence where you try to get out of your unit by dressing in floral print dresses?

Hee hee! I see what you did there!

The sound of laughter soothes my vexed mind. Aside from that though you've earned a cookie! Unfortunately though I can give you none, as I do not know how to do that yet.

Burns: KLINGER, take that dress off!
Klinger: Not on the first date, sir!

Pulitzer Laureate
Posts: 828
Joined: 4 Oct 2007

SomeUnregPunk:
can you kill an enemy by spawning falling down on them?

You can indeed! I managed to fluke out once and land on a guy who was hacking our team's control point. Got a "feat" for it. Never been able to pull it off again. Hell, haven't even been able to land on a vehicle yet, it's dang hard to be precise about where you're going to land.

And yes, you can be shot out of the air while falling. A large part of the game's strategy revolves around taking control points so that you can take over the anti-aircraft guns of the place. My first drop I thought, "Hmm.. I'll just drop into that red circle there since that seems to be where I see the blue triangles." I couldn't even make out individual buildings before I was staring at the screen telling me I'd been killed.

Biggest flaw so far seems to be no voice communication in game. For a game that revolves around teamwork like this one seems to, that's not a good thing.

Paperboy
Posts: 36
Joined: 14 Aug 2009

*Sigh*

Though I try so hard to look on the bright side, but when I see these games, I cry. All these games want to do is be like Halo. They want the success that allows them permission to release an expansion pack at full price, to be able to release some shit in a bag and make millions off of it. Why doesn't anyone try to do something clever and new like Ace Team did with Zeno Clash?

If I really want to play a generic space marine shooter (I still have not felt the urge after all these years), I will play the most generic space marine shooter of all time; Halo.

Gone Gonzo
Posts: 1511
Joined: 30 Mar 2009

I cant believe they actually went with "Section 8." They better put in at least one Pvt. Pyle.

Press Junketeer
Posts: 463
Joined: 27 Mar 2009

WJeff:
*Sigh*

Though I try so hard to look on the bright side, but when I see these games, I cry. All these games want to do is be like Halo. They want the success that allows them permission to release an expansion pack at full price, to be able to release some shit in a bag and make millions off of it. Why doesn't anyone try to do something clever and new like Ace Team did with Zeno Clash?

If I really want to play a generic space marine shooter (I still have not felt the urge after all these years), I will play the most generic space marine shooter of all time; Halo.

Did you even PLAY the game?

I ended up downloading the open beta after watching this review to give it a go.... While by no standards is it amazing and I'm still not quite sure if I'll buy it, but I can say one thing. This is not Halo by any means, the only thing similar is you being a guy in a heavy space suit.

Paperboy
Posts: 33
Joined: 8 Jan 2009

I played the beta and I left it with a resounding "Meh." It seems a lot, to me, like the entire Battlefield series with a few tweaks and space marine supersoldier types instead of Joe Blow infantryman.

Honestly, I'd say to all of you to try it for yourselves. Maybe you'll enjoy it more than me.

Paperboy
Posts: 45
Joined: 27 Jul 2009

Great Beta so far, should atleast try it.

Is it me or do the blue marines look like Dark Samus?

http://metroid.neoseeker.com/w/i/metroid/4/4a/DarkSamus.JPG

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