Staff Emeritus Posts: 1124 Joined: 7 Jul 2006 | I stumbled upon a Slashdot posting earlier today talking about the Professional Electronic Entertainment Recruiters Organization, which some are calling the industry's first union, an idea I talked about before somewhere.
I'm not exactly sure what it is, but after looking over the charter, it seems to be a group of headhunters forming a pact between industry recruiters and workers. The organization will only represent employers who follow a set of guidelines, and they'll only represent wouldbe employees who follow the same set. If that's so, it's good to see people at least trying to keep employees from working 80 hour weeks in "crunch time," and making sure employers can hire good people, all with one set of standards.
I've contacted them asking for more clarification - expect something on them soon, be it here in The Lounge or in the main mag. |
Anonymous Source Posts: 0 Joined: 31 Dec 1969 | Original Comment by: simoniker http://www.gamesetwatch.com This isn't anything approaching a general union for game company employees, as far as I'm aware - it's just something which allows for a public voice for game industry recruiters, much like the IEMA does for game industry retailers. Still, interesting nonetheless. |
Anonymous Source Posts: 0 Joined: 31 Dec 1969 | Original Comment by: bnielson http://www.onlineroleplayer.com I have to hand it to you, Joe. I didn't see this one coming. Yeah, it's not a union... but it's more than I ever expected to see. |
I stumbled upon a Slashdot posting earlier today talking about the Professional Electronic Entertainment Recruiters Organization, which some are calling the industry's first union, an idea I talked about before somewhere.
I'm not exactly sure what it is, but after looking over the charter, it seems to be a group of headhunters forming a pact between industry recruiters and workers. The organization will only represent employers who follow a set of guidelines, and they'll only represent wouldbe employees who follow the same set. If that's so, it's good to see people at least trying to keep employees from working 80 hour weeks in "crunch time," and making sure employers can hire good people, all with one set of standards.
I've contacted them asking for more clarification - expect something on them soon, be it here in The Lounge or in the main mag.