WoW: Cataclysm Part 1: Old Villains, New Races

WoW: Cataclysm Part 1: Old Villains, New Races

image

With Cataclysm, the world of Warcraft has been forever changed. The third expansion will feature two new races joining the fight, and an old villain reshaping the face of Azeroth itself.

Four of the biggest minds behind World of Warcraft - loremaster Chris Metzen, lead designer Tom Chilton, and world designers Alex Afrasiabi and Cory Stockton - took the stage at Blizzcon 2009 to give a deeper look at WoW: Cataclysm, the recently-unveiled third expansion pack for the world's biggest MMORPG.

Now It's Personal: With Wrath of the Lich King, said Metzen, the team learned that it was important to focus on a primary villain. Burning Crusade's Illidan was a "kickass badguy," but he wasn't in your path and came out of nowhere for his Black Temple. In contrast, the Lich King was omnipresent, and in characters' faces since Level 70. They wanted to give players a personal reason to kick his ass, and they're carrying that philosophy into Cataclysm - with classic Warcraft nemesis Deathwing.

Deathwing, who debuted in Warcraft II: Beyond the Dark Portal, was an ancient dragon and guardian of the Earth, who was driven mad by the whispers of the Old God chained beneath Azeroth. His power began to rip him apart, with his blood running with lava, and his agents were forced to brand iron plates onto his hide to hold him together. Though Deathwing was sleeping beneath the earth in Deepholm, the elemental plane of earth, he awakens - and his explosive eruption back onto the plane of Azeroth is the Cataclysm. With tsunamis, storms, and volcanoes, no part of Azeroth is left untouched - "Well, maybe Westfall," joked Metzen. Deathwing is, in fact, the Worldbreaker.

New Alliance Race - Worgen: The people of Gilneas barred themselves up beyond the Greymane Wall to protect themselves from the Scourge and the plague in Warcraft III. However, Archmage Arugal (known to players from Shadowfang Keep) brought the curse of the Worgen to the land, and it made its way past the wall. In the early Worgen levels, it will be "back in time" to the era of WC3, seeing how the curse affected their society - and then it will jump to the present day, with a fully-transformed nation of Gilneas. Metzen posed the question: "Are the Worgen from somewhere else, or they from somewhen else?"

These are Victorian-era werewolves, "the 'Wolverine' of the Alliance."

New Horde Race - Goblins: The Goblins have been part of the Horde since WC2. They hail from the Isle of Kazan, and are split up into factions and "cartels," like other races have tribes or clans. The Goblins that join the Horde are not the neutral Steamwheedle Cartel (of Booty Bay and Gadgetzan), but rather the Bilgewater Cartel. They are shipwrecked on the Lost Isles near Durotar and Azshara, and do not start as a Horde race - they're forced into it.

As opposed to the "Wolverine" Worgen, the Goblins serve somewhat as the "comic relief" for the Horde. Metzen cautioned everyone that they would need it - because there were "some dark days ahead." We got a look at the Goblin mount, which looks like a little go-kart, complete with rockets.

Dark Days Ahead: Both the Worgen and Goblin starting zones will take advantage of the cinematics like those that were used in the Wrathgate event in Wrath of the Lich King - and the aim is for these starting zones to "top the Death Knight starting area by a mile." Quite the feat, given how well-recieved the Death Knight starting storyline was.

The Worgen and the Goblins have their own racials - Worgen will get something like a sprint, (Chilton dryly remarked that he predicted "World of Worgencraft" complaints) while Goblins wear rocket belts that will let them make short jumps to the side. Worgen will be able to be all classes in the game except for Paladins and Shamans, while the Goblins are prevented from being Paladins or Druids.

Metzen repeated his warning - that there were dark days ahead, and in those dark days, the call for heroes was the most desperate. The campaign against the Lich King has been taxing, and though "The Lich King will get what's coming to him... we've left part of ourselves up in the snow - it's not coming home again." For the soldiers of the Horde and the Alliance, the world is not what it was, and new stresses between the Alliance and Horde move the world closer to open war.

The war is returning to Warcraft, and we saw a screenshot of the front of the Horde capital of Orgrimmar clad in heavy iron - a fortress built for war. It isn't just the classes and races that were changing, but the entire world. Stick around for the Cataclysm Preview, Part II, as we take a look at the new zones to come, and how the existing world will be reshaped.

Permalink

It's a rather risky move to change the whole world. I applaud their bravery.

I wonder if I should stop my gnome priest temptations from tingling and starting a worgen/goblin.

Oh man. This is gonna be tough. Do I let my love for Deathwing pull me back to that infernal, time-eating MMO, or will the stupidity of actually making goblins a playable race keep me away? Sigh...

Deathwing the World Breaker?

What does big sis have to say about this?

I must admit, listening in on WCRadio has softened me up a bit about this expansion (You guys got mention too, gimme a shout out Funk. Or don't, y'know)

Things don't look too bad honestly, I'm reserving the character name Holycow right now.

(The name failed and I ended with Moolight..:()

I'm speechless this somewhat has restored my hope in WoW

The websites up also, TAUREN PALADINS!
But yea redoing the game is epic. wont be about grinding, the story parts will be all the way through

Goblins classes cant be Druids or Palas

http://www.worldofwarcraft.com/cataclysm/

GO BLIZZ!

stormcaller:
Deathwing the World Breaker?

What does big sis have to say about this?

I must admit, listening in on WCRadio has softened me up a bit about this expansion (You guys got mention too, gimme a shout out Funk. Or don't, y'know)

Things don't look too bad honestly, I'm reserving the character name Holycow right now.

(The name failed and I ended with Moolight..:()

Wait, we got a shoutout? haha

Worgens are getting a sprint?...Is that a little over powered?

Depends how slow it is and how long the recharge is I suppose, but being faster than everyone else from could give this race a HUGE advantage until level 40.

Excellent, I've been itching to play as a goblin for ages.

Great, war is coming back? All the more reason for me not to go back, I hate the PvP aspect of the game, it is meant to be a group ting, but always ends up being 1v1 in world pvp.

CantFaketheFunk:

stormcaller:
Deathwing the World Breaker?

What does big sis have to say about this?

I must admit, listening in on WCRadio has softened me up a bit about this expansion (You guys got mention too, gimme a shout out Funk. Or don't, y'know)

Things don't look too bad honestly, I'm reserving the character name Holycow right now.

(The name failed and I ended with Moolight..:()

Wait, we got a shoutout? haha

A lobby party as I understood.

Gah, I Really need to start WOW up again my lvl 65 Dwarf Warrior has been chilling in IF for the past year

awesome, more furries. just what the world needs; especially the world of warcraft.

Cap'n Haddock:
awesome, more furries. just what the world needs; especially the world of warcraft.

As a horde player, it pleases me to know that the alliance will take most of the furries off our hands. Goldshire's gonna be a blast on RP servers LMAO!

Since February i've been fighting the urge to re-activate my warcraft account and finish off my lvl 56 human pally and my lvl 30 human mage. I've never even bought the burning crusade but this changes everything. I'm going on holiday on tuesday but as soon as i get back am re-activating WoW.

Biek:

Cap'n Haddock:
awesome, more furries. just what the world needs; especially the world of warcraft.

As a horde player, it pleases me to know that the alliance will take most of the furries off our hands. Goldshire's gonna be a blast on RP servers LMAO!

But i like furries...

Biek:

Cap'n Haddock:
awesome, more furries. just what the world needs; especially the world of warcraft.

As a horde player, it pleases me to know that the alliance will take most of the furries off our hands. Goldshire's gonna be a blast on RP servers LMAO!

Another good reason for me not to play RP...

That sprint really does seem like it's gonna be a game breaker and I really don't see the usefulness in adding new race/class combos....

Wait, so the Dragon was driven mad by the chained dark god and Broke the World?

Why hello there Lews Therin.

Guess I should start my subscription up and reserve my Goblin's name...

I've already quit after they killed my proly build... i'm so tired of them recycling past encounters instead of making new places. I've been waiting on the emerald dream forever =(

I played WoW since pre release, then quit and resubbed a few times after it wore on me to stay in the game, but by the time I last quit, it felt like I was in constant competition for everything against everyone to get resources, items, drops, and honor.

And the grinds really got to me; I knew I'd probably never see the best gear because PvP and dungeons felt like a second job and and demanded WAY too much of my free time. I know the devs allowed 5-man raids for big dungeons, but they don't let you get the best gear. I just can't devote at least 2 to 4 hours to just a dungeon.

I realized this when my highest level character (which is a 61) still has green level armor because I only had enough honor to get some boots and shoulders in pvp, and never had enough gold since I couldn't stand to farm items and live at the AH. The economies are warped because people have thousands of gold.

All in all it feels opressive to get back into it. It rewards the addicts and no-lifers while those with jobs who don't spend all their free time on WoW go unwanted for groups or guilds. It's a shame too, I'd like to get back in, and it's the only MMO I've played for more than 6-10 months.. but the work involved to catch up and maintain myself makes me groan lol

All in all there's nothing in it that could get me back from LotRO. No fascinating story, no incredible features, no good graphics (even if the trailer looks blasting as every Blizzard one).
Now there's not even a new world. To me it sounds like "Hey, our best designers are on the new MMO, how do we create a new expansion before the last idiot left for Aion or SW:TOR." "No problem, we just take the old world, the old dungeons, the old classes and call it an expansion. I know, we make a dragon destroy the old world so that we can make it look a bit different, but not too much."

 

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here