Topic Index
Alt+Escape: Fig. 8

Username:Password:
Log In
Games Editor
Posts: 5795
Joined: 20 Dec 2005

Alt+Escape: Fig. 8

It's like Leonardo da Vinci made a browser game!

Read Full Article

Gone Gonzo
Posts: 3627
Joined: 10 Aug 2008

Thats such a smooth game....surprisingly relaxing aswell. Me likey.

Gone Gonzo
Posts: 1552
Joined: 27 Apr 2008

That game is wheyy too addictive, I just hit like 200k score. I'm stopping there.

Beat Writer
Posts: 135
Joined: 10 Jul 2009

More like French vacation. I kept feeling like I should be lounging at a café in Paris watching the Tour while smoking, drinking an expresso with a shot of Cognac and oogling the French girls. Fun game.

Infamous Scribbler
Posts: 635
Joined: 7 Dec 2008

Ohhhh, I love the music. I also like how when you go back to a checkpoint, so does the music. <3

136k on my first try. <3 Such a cute game...

Gone Gonzo
Posts: 1308
Joined: 18 Feb 2009

I just want to ride my bicycle where I like, even among architectural notes. A strange idea that, by the way, but very addictive. Music is indeed great. It´s funny how the atmosphere is so relaxed and so...Parisian, when at the same time you´re trying to maneuver through tight spots panic-stricken.

Thanks for this.

Beat Writer
Posts: 204
Joined: 15 Dec 2008

This was actually quite fun

Press Junketeer
Posts: 389
Joined: 28 Aug 2009

Is it just me, or does this game lag like hell? It can tolerate it at first but after 150k it just becomes unbearable.

Gone Gonzo
Posts: 1572
Joined: 25 Nov 2007

Bicycle, bicycle... I want to ride my....

...ahem, sorry. I'll stop that now.

A little tip: Your multiplier builds up MUCH faster if you're "scraping" a line (you'll see little purple droplets of paint coming out from under your bike). If you can find one of those long, straight lines and have the fine motor control you need to handle a bike with a keyboard, ride that line!

Pulitzer Laureate
Posts: 738
Joined: 29 May 2008

Well, that's an interesting concept, and giving you bonuses when your wheels align is a pretty cool mechanic, but I'm so angry at the camera that keeps leaving me offscreen, and having you need to 'circle' the checkpoints rather than just bike into them is just plain evil.

BANNED
Posts: 935
Joined: 20 Jul 2009

Mine name a Borat, I like Fig. 8. It nice

User was banned for: Zero Punctuation: Darksiders. (Permanent)
Gone Gonzo
Posts: 1369
Joined: 22 Feb 2009

The Rogue Wolf:
Bicycle, bicycle... I want to ride my....

...ahem, sorry. I'll stop that now.

A little tip: Your multiplier builds up MUCH faster if you're "scraping" a line (you'll see little purple droplets of paint coming out from under your bike). If you can find one of those long, straight lines and have the fine motor control you need to handle a bike with a keyboard, ride that line!

Soo... I'm not the only one with that in my head?

Gone Gonzo
Posts: 1892
Joined: 3 Dec 2008

About time he made a game. Da Vinci hasn't done anything since that god awful helicopter concept.

Also quite a cool little game

Infamous Scribbler
Posts: 641
Joined: 26 Sep 2008

To quote Austin Powers: It's no my bag, baby.

Not a bad game, granted, but I don't tend to get into this brand of "How long can you endure being bored" games.

Gone Gonzo
Posts: 1360
Joined: 8 May 2009

Too difficult for my taste. I just couldn't maneuver those checkpoints and, consequently, I was left off screen.
Still, it was fun for a little while.

Gone Gonzo
Posts: 2165
Joined: 13 Jan 2009

Great game, played it on newgrounds. I like the minimalist art style and music.

Gone Gonzo
Posts: 2376
Joined: 14 Sep 2007

On the one hand, I think this is a clever little game and the music is very relaxing.

On the other hand, this game frustrates me to the point of physical pain. Am I the only one who found it obscenely difficult towards the end?

On the Record
Posts: 5833
Joined: 8 Jun 2009

It was boring for me - I got to a few checkpoints and then quit.

 
Topic Index

Reply to Thread

Log in or Register to Comment
Not registered? Sign up for a free account
Username:  
Password:  
  
Forum Jump: