I've thought about becoming an iPhone game developer, until I realised that I would have to learn the excremental Objective-C language: - (void)drawView { const GLfloat triangleVertices[] = { [EAGLContext setCurrentContext:context]; // -- BEGIN NEW CODE glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glVertexPointer(3, GL_FLOAT, 0, triangleVertices); // -- END NEW CODE glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); [self checkGLError:NO]; even though the indentation has been removed you can tell that this is as clear as mud. | |
I'm browsing your site and posting from my iPhone right now, which I do from time to time. Speed is okay when I have wifi, otherwise the site is cumbersome on the iPhone screen. How about a mobile version like google news or GameSpot? | |
iPhone and Game
This week, The Escapist takes a closer look at the iPhone, the object of game developers' affection and hardcore gamers' cynicism.
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