Review: Halo: ODST

 Pages PREV 1 2 3 4 5 NEXT
 

You'd really have to be dense to consider Halo's design shallow. Especially when compared to a glorified lightgun game like Call of Duty 4 or even a Half-Life 2.

That or you've never even attempted playing the game on anything other than Easy or Normal, which are the entry level difficulties.

And I don't know what the Brits here are on about: I got this game for 27. If you want to talk about a price hike, look no further than America.

Blaming such a thing on Bungie is just petty, though.

skibadaa:
8 hour campaign time? Halo 3 was longer than that and Halo 3 was a pitifully short half assed load of wank. I might buy this when it costs me 4.99 from a pre-owned bargain bin but im damn sure not gunna pay 39.99 for one nights worth of play. Honestly, i cant believe i thought for a second that bungie had come to its senses and made something even remotely as good as Halo/Halo 2, i hope they pull thier collective heads out of thier asses for Fall Of Reach.

What was wrong with 3? It added so much while balancing a lot of the tedious baggage the rushed Halo 2 created. Now that game was unquestionably bad.

Still made it better than the vast majority of shooters out at the time, though.

Golly, sixty dollars to play a slightly modified version of Halo 3, which was in itself a slightly modified version of Halo 2, which was a slightly modified version of... Halo: Combat Evolved? No thanks :/

I hate when game devs make a huge hit and thereafter just crank out the same stuff to make money fist over fist. I've already played my fair share of Halo games and I don't think they're anything all that special anymore. And please don't give me the whole 'It's an incredible story wrapped in fantastic gameplay! spiel.' I've definitely seen better. Bungie is just milking the momentum and fanbase while it still can.

JusticarPhaeton:
Bungie is just milking the momentum and fanbase while it still can.

You misspelled Microsoft there.

Additionally: Half-Life 2 Episodes.

Susan Arendt:
Shhhh.....you had me at "it has Nathan Fillion."

..and Alan Tudyk, annnd Adam Baldwin. I kinda been blurring over all the other fanboy riffraff going on here.

Susan Arendt:

We're not most reviewers. :)

And don't ever think of changing that!

All things even, this makes me want the game all the more, which would mean me having to get a 360....darn console-loving Bungie...grrrrgrrrgrrr.

Hardcore_gamer:

Ohten:
Halo 3 ODST: More generic plot line, more ten-year-olds shrieking over X-Box Live, and more gameplay that's been done better elsewhere.

Can't wait.

The biggest problem i have with the game is that it has a high price tag even though it's really just a level pack with a new story for Halo 3. According to the review, there are NO new enemy's!

Not even any innovative guns.

Isn't there just like one new enemy?

Run away! It will suck!

Can't be stuffed. I think it'll me much more entertaining to play Superman 64. At least you know it's TRYING to be shit.

Wait...

Hmm, seems my theory was right about this game. They made it as a quick sold separately version of GoW's Horde mode. After realizing how much people liked GoW's horde mode, they realized their mistake and panicked. "Hey we've got that expansion pack in the works, lets just throw horde mode in there and call it it's own game." They could have at least had the decency to try and hide that it's an expansion by taking "Halo 3" out of it's title.

Wow so much hate for this series here. Personally I've gotten close to 10 hours from the singleplayer on heroic but I'm fairly methodical and check everywhere for stuff. The atmosphere and the feeling of isolation in this game is something i haven't seen in a very long while. The musical score by Marty is spot on greatness as are all the sound effects. I've enjoyed the singleplayer a lot more than I did 2 and 3.
Firefight is an excellent addition and it's going to be taking a lot of my time. I'm sorry so many here are stuck in their automatic "hate halo" phase. I do agree it should have been more of a 40 or 50 dollar purchase though considering it's existing tech. Still when it drops to that price range I hope most give it a second look.

I'll just get it for christmas. That way I get the game I want without spending the rediculous $60 for it. It should be around $40 in my opinion.

The campaign is about 6 hours on normal. It's good while it lasts and there's replayability with the coop modes but overall it's not worth the money unless you're a real halo fanboy. I recommend a rent or else prepare for the price to drop. See what I did there?

ccesarano:
Curious, I've read the campaign is roughly 4 hours on Normal, and watching the video it looked as if that was the mode you were playing (that or they really made it easier to kill things in Heroic).

The overall impression I've heard is that this game just isn't worth $60, so I'm going to hold off for a bit even though I honestly do want to give it a whirl.

when has a halo game actually been worth $15 of that flatline $60 pricetag

I don't think its either fair to judge this game on campaign length or originality.

a) It's still a halo game, I don't see why they would want to or have to change the gameplay completely. And even though you have most of the old enemies and weapons, the gameplay really becomes rather different, especially at high difficulty levels.

b) Good things often come in small packages. If you think the campaign is too short, might i recommend ratcheting up the difficulty? as I said before, it not only changes the gameplay significantly, but it also will prolong the game. win/win. And may I also point out that there are games that are short that are considered excellent, and games that are long that are... not so much. Its like comparing Portal and Devil May Cry 4. If you have played both (as i have), having a shorter campaign is often better.

Ultimately, I don't really care if people buy the game or not, or agree with me or not. However, I do think that people shouldn't make such face value judgements of the game. At least rent it, or try it out if a friend has it. If you don't like it, fine. However, I honestly think that, out of all the halo games made thus far, this one could be the best. except for Halo PC, of course. that was a gem.

facepalm at that "speaking of hats" comment.

ODST was really only a filler between halo 3 and halo Reach so you have to consider the fact ODST was only made in half the time all the other halo's. I still bought ODST and liked it because of long campaign and firefight but I am not a multiplayer type of guy.If your a multiplayer guy then dont buy it but if you like campaign its worth the 60$.

Dommyboy:
Isn't there just like one new enemy?

Yes there is, I've only seen it once so correct me if I'm wrong, but I'm guessing it's the Engineer from Halo Wars.

I assume it just heals other Covenant because during the one encounter I had with one, it made Brutes glow and it felt like they were harder to kill.

Susan Arendt:
Shhhh.....you had me at "it has Nathan Fillion."

Favorite quote from him in Firefly:

"Yeah you swindled me and you stole a man's beard!"

The man rocks and I need this game.

I just bought it. Since I never bought any of the maps this thing has an increadible value.

I'm looking forward to the firefight mode, halo deserves a good survival mode.

Having just finished a playthrough (5h14m on Normal), I've got to say I'm pretty pleased with the campaign. I can also understand why people might say that co-op would ruin the experience; I won't go so far as to say that it would "ruin" it, but you're definitely not getting out of it what the developers intended.

Now, if only it were feasible to have a friend drop-in during the flashbacks (then out afterward), because having to decide between the AI driving and the AI shooting in a Warthog is always a lose-lose situation.

Time to go back to my crawl through the city on Easy to get the audio files (only picked up 7 just playing through)...

I'm sorry, what? Firefly reunion?? Hell, it could be a barbie game and you'd still have me! That is, once I learn how to get money to buy nice things with.

Plus, if you think that the map packs are about 1600* MS points total at the moment, so about 16*, then that takes the actual game price from about 30* down to 14*. Of course that doesn't mean I don't think the map packs are over-priced. :P

*Note that all figures presented are guesses from a bad memory.

ccesarano:
Curious, I've read the campaign is roughly 4 hours on Normal, and watching the video it looked as if that was the mode you were playing (that or they really made it easier to kill things in Heroic).

The overall impression I've heard is that this game just isn't worth $60, so I'm going to hold off for a bit even though I honestly do want to give it a whirl.

It's 4 Hours in Normal if you rush, don't find and listen to Sadie's Story, and skip cutscenes.

HG131:

ccesarano:
Curious, I've read the campaign is roughly 4 hours on Normal, and watching the video it looked as if that was the mode you were playing (that or they really made it easier to kill things in Heroic).

The overall impression I've heard is that this game just isn't worth $60, so I'm going to hold off for a bit even though I honestly do want to give it a whirl.

It's 4 Hours in Normal if you rush, don't find and listen to Sadie's Story, and skip cutscenes.

Doesn't sound that bad, after all you can beat MGS 4 in under 5 hours if you rush through it.

Vlane:

HG131:

ccesarano:
Curious, I've read the campaign is roughly 4 hours on Normal, and watching the video it looked as if that was the mode you were playing (that or they really made it easier to kill things in Heroic).

The overall impression I've heard is that this game just isn't worth $60, so I'm going to hold off for a bit even though I honestly do want to give it a whirl.

It's 4 Hours in Normal if you rush, don't find and listen to Sadie's Story, and skip cutscenes.

Doesn't sound that bad, after all you can beat MGS 4 in under 5 hours if you rush through it.

are you counting all the acts installing? or the actual gameplay.
i'm more inclinded to believe the latter, that thing took ages to install, and i talking about the ps3 that came with it.

MR T3D:

Vlane:

HG131:

ccesarano:
Curious, I've read the campaign is roughly 4 hours on Normal, and watching the video it looked as if that was the mode you were playing (that or they really made it easier to kill things in Heroic).

The overall impression I've heard is that this game just isn't worth $60, so I'm going to hold off for a bit even though I honestly do want to give it a whirl.

It's 4 Hours in Normal if you rush, don't find and listen to Sadie's Story, and skip cutscenes.

Doesn't sound that bad, after all you can beat MGS 4 in under 5 hours if you rush through it.

are you counting all the acts installing? or the actual gameplay.
i'm more inclinded to believe the latter, that thing took ages to install, and i talking about the ps3 that came with it.

I don't know how long it takes to install the acts since I haven't rushed through it in a while but let's just count the gameplaytime (if that's a word.... Wait Opera says it's not).

Vlane:

MR T3D:

Vlane:

HG131:

ccesarano:
Curious, I've read the campaign is roughly 4 hours on Normal, and watching the video it looked as if that was the mode you were playing (that or they really made it easier to kill things in Heroic).

The overall impression I've heard is that this game just isn't worth $60, so I'm going to hold off for a bit even though I honestly do want to give it a whirl.

It's 4 Hours in Normal if you rush, don't find and listen to Sadie's Story, and skip cutscenes.

Doesn't sound that bad, after all you can beat MGS 4 in under 5 hours if you rush through it.

are you counting all the acts installing? or the actual gameplay.
i'm more inclinded to believe the latter, that thing took ages to install, and i talking about the ps3 that came with it.

I don't know how long it takes to install the acts since I haven't rushed through it in a while but let's just count the gameplaytime (if that's a word.... Wait Opera says it's not).

yeah, maybe playtime is a word.
but y'know, on easy you likely can run/shoot through it in under 5, skipping cinemas, and not counting installs (which are the main reason why i rarely evn tough it.)

Susan Arendt:
Shhhh.....you had me at "it has Nathan Fillion."

Oh, and how! I would go gay for that man! I hear he managed to work a 'Bam, said the lady!' into the script somehow.

Nerdfury:

Susan Arendt:
Shhhh.....you had me at "it has Nathan Fillion."

Oh, and how! I would go gay for that man! I hear he managed to work a 'Bam, said the lady!' into the script somehow.

He did. It happens sometimes when Buck headhshots a Grunt.

Anyway! I said I'd be back to this thread once I had the game in my hands and had played it for myself.

Let me tell you guys right here and now...I literally said "Wow, that was awesome" when I finished this campaign. I rate it right up there with Halo: Combat Evolved's campaign- the best of the series, if you ask me. Now, I've been the first person I know to bitch and grumble about the previous two installments of the series, about what they did wrong and how I hated that they changed this and that seemed cheesy and so forth. You'll hear none of that out of me from ODST.

Sure, the Campaign isn't the longest- a friend of mine breezed through it in about four and a half hours on the Heroic difficulty. Of course, we didn't scour New Mombassa's rainy, dark, gloomy streets for all the little goodies hidden about (the audiophiles are amazing, by the way) but that's not the point. Even if you're playing with a friend, it feels like you're just one guy trying to make it through the night/day without getting your head taken off by a bunch of really intimidating aliens. No longer will you ever scoff at a Hunter while you charge headlong at them- it got to the point where we were burning so much ammo and so many grenades to kill a single pair of the bastards that we started sneaking around them.

The thing that makes the story, though, that makes the whole game are the personalities within it- even The Rookie. I was incredibly impressed with how much you could tell about what he was thinking by the little things he did. Tilting his head while looking at a drone camera, patting a Gauss cannon that he figured Dutch had manned, leaping into an open elevator shaft to try and rescue a very important person from certain doom- it's all very subtle, but it's there. It's also the first Halo campaign since CE that ended and left me feeling like I'd accomplished; there's no bullshit "TO BE CONTINUED? LOLOLOLOLOLOLOL" bullshit here.

If you like Halo, you'll like this game. If you don't like Halo, you might just like this game anyway. I'd encourage everyone here to at least give it a rent if you don't purchase it.

I stopped playin these game a long Long time ago but the thought of been able to listen to Mall and the rest from Firefly is pretty sweet // I shall have to head over to youtube and watch all of the cut scenes cos its not worth buyin the game =D

Good review thou Russ

-M

So all Bungie did was take thier existing engine (Halo 3), ALL of thier weapon and enemy models from said game (along with the SFX and voicework). Make one new character model (copy/paste/scale w/ pallette swap and different heads for your team) along with voice acting. Make enough maps for a 3-hour single player campaign. Then shipped it at full price... I can fully understand the vitriol around its release.

Oh, and personally, if I see that trailer one more time I'm gonna puke.

WafflesToo:
Make enough maps for a 3-hour single player campaign.

Stop playing on "Easy", then. On "Normal" difficulty, with 3 player co-op, and doing only the basic missions it's a 3-hour campaign... solo, on "Heroic", and actually playing the game instead of blitzing it, I found it to be an 8-hour campaign. (It took me 10, actually, but I'm lopping two hours off because I got stupid-lost early on out of my own inability to take the hints the game provided.)

I'll add that there's a lot of replay value too; there's the "Sadie's Story" parallel plot to solve, and the multiple difficulty levels as well as the "skull" gameplay modifiers. Plus Firefight if that interests players.

The "3-hour" figure is bogus, and the mark of a hatchet-job instead of an honest evaluation.

-- Steve

And yet you neither refute nor even dispute any other claims. It seems that Bungie put the absolute minimum amount of effort into the product and expects nobody to balk at the $60 price tag.

...then overhyped the crud out of the thing. Wish they'd spent thier advertising budget on game content instead.

I do notice nobody really thinks it's a BAD game... just over priced and overhyped for the content we're being sold.

WafflesToo:
And yet you neither refute nor even dispute any other claims.

Merely because I was lazy and went for the low-hanging fruit in your post rather than a systematic demolishment of the whole thing. Don't mistake silence for agreement.

-- Steve

I would be more receptive of this game, but that Ad that keeps popping up for it just looks incredibly dumb to me...

If a pal had it I might convince him to let me give it a go, but with things like Brutal Legend and Dead Space: Etraction and so much more coming out now, I'm not really perpared to give the game a 60$ chance.

JusticarPhaeton:
Bungie is just milking the momentum and fanbase while it still can.

image

Halo Franchise: 4 games released within 8 years. 1 game in development.
MGS Franchise: 11 games released within 11 years, plus "expanded editions". 3 games in development.

How anyone can say Bungie/Microsoft is milking the franchise is beyond me.

 Pages PREV 1 2 3 4 5 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here