Stolen Pixels #130: For Great Justice

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I see this a whole lot in games. Too much.

Ahaha, so true.

Its also very stupid, happens way to often in games.

I don't want to think about that too much :(

Hmmm. You know what? I never even really thought about stuff like this. Now that you mention it though, it really doesn't make much sense. Hehe. Donut filling...

Games get away with this quite often. I never really gave it any thought until you pointed it out just now.

Great work as always, Shamus!

So you didn't want them beaten to death? HA! OOPS! Oh, I needed that today. Thanks Shamus.

haha th epolice should give clearer instructions!

"Donut filling" tastes nice

I thought I was the only one who noticed this.
Not in Champions Online, but other games.

Anyway, at least now I know what to expect when I get the game.

As a good friend of mine is renowned for saying.

"We investigated them...TO DEATH!"

Wow. Champions online sounds fun but has too many plot holes.

oppp7:
Wow. Champions online sounds fun but has too many plot holes.

and costs something

EDIT: that is you have to keep paying for it

True, thanks for not waking me want the game more this time.

Heh. Vampire Donuts...

Seriously though, you do see this in plenty of games. Especially those with superheroes and/or vigilantes. Hell, is there any point to the police actually investigating? Easiest thing to do would be to lie and say there's a huge investigation going on then sent Pants Man or whoever in to get the 'evidence'. Meanwhile, you spend the police budget from the 'investigation' on expensive holidays and cars and second homes in Mauritius. Then everyone's happy! Except the dead guys...

Yeah, no doubt the case of most games these days! It would actually be kind of fun to uncover a syndicate if there was a game that could iniciate it properly!

Yeah, this is the one of the reasons I can't play themepark mmos anymore...

In City of Heroes, you didn't kill your targets, you *defeated* them. After they were down for the count, teleporters would (eventually) automatically take them to jail.

Of course, some heroes defeated their targets by sticking swords and claws RIGHT THROUGH THEM, or shooting them with assault rifles, but those bad guys are tough, they can take it.

I guess that they didn't feel like bothering with a similar concept for CO.

Y'know, this happens in a lot of games that aren't MMO's too.. Your boss sends you on a mission for "evidence" and everyone who you have evidence on is a smoking corpse by the time you have it. You kind of have to wonder if they sent you on an assassination mission, and told you to pick up justification.

Guilty! That's my solution for every mission.

"Go here" "OK" I then kill everything in sight and if that doesn't complete the mission and they don't drop anything THEN I actually read the mission for further details "ooohhh I was supposed to escort them not kill them, lol"

As they say, shoot first, ask questions later.

Shamus Young:

You can't arrest a corpse.

Yes you can. I did it a couple of times - worked flawlessly.

On a more serious note,

pfloriani:
In City of Heroes, you didn't kill your targets, you *defeated* them.

You can think you subdued them,or beaten them seriously but not fatally,or just murdered them outright. It all depends on whether you are shining Cape or dark and edgy vigilante.

And by the way,the guys you snatched that laptop from could be only part of a gang.

Good point there.

Yes, donut filling. Human donut filling (Watchmen reference)

Doughnut filling? I see wut you did thar!

But seriously, really funny comic. I'll probably get this for the 360 when it comes out.

The_root_of_all_evil:
As a good friend of mine is renowned for saying.

"We investigated them...TO DEATH!"

Ahh, comic-book logic. You are always worth the lawls.

Bit of a tangent, but reminds me of the quest chains in MMOs where you have to go into an enemy base and get some item from deep inside it. When you bring the item back, the next step is to defeat the enemy boss. That is, the enemy boss you already defeated to get to the item in question. I suppose you could sneak past them and pick up said item, then return to kill them, but that sounds like a lot of work just for plot continuity.

I'm not a lawyer but I'm pretty sure that evidence is inadmissible in court. Fruit of the poisonous tree and stuff

It was a fine summer morning, the kind to make a man happy to be alive. And probably the man would have been happier to be alive. He was, in fact, dead. It would be hard to be deader without special training.

"Well, now," said Sergeant Colon (Ankh-Morpork City Guard, Night Watch), consulting his notebook, "so far we have cause of death as a) being beaten with at least one blunt instrument b) being strangled with a string of sausages and c) being savaged by at least two animals with big sharp teeth. What do we do now, Nobby?"

"Arrest the suspect, Sarge," said Corporal Nobbs, saluting smartly.

"Suspect, Nobby?"

"Him," said Nobby, prodding the corpse with his boot. "I call it highly suspicious, being dead like that. He's been drinking, too. We could do him for being dead and disorderly."

Colon scratched his head. Arresting the corpse offered, of course, certain advantages. But...

"I reckon," he said slowly, "that Captain Vimes'll want this one sorted out. You'd better bring it back to the Watch House, Nobby."

http://www.lspace.org/books/toc/toc-english.html

Hahahahaha... so very, very true. I dislike when a game does this. But the missions themselves are always fun, so it evens out.

Shamus Young:
Stolen Pixels #130: For Great Justice

You can't arrest a corpse.

Read Full Article

This is something you see in both City of Heroes and Champions Online: The mission where you must go and gather evidence for the police. The evidence is always at the back of the villain hideout, and you'll need to defeat every single villain in the place in order to obtain it.

Well thanks to the way some missions are handled in City; the 'evidence' is sometimes at a random position in a mission. Sometimes it works in your favour and it's the first item you come across and other times it's right at the back. And then sometimes you just get 'defeat-alls' where you beat all the guys up just because they're squatting in an empty warehouse.

Occasionally there are suggestions that the "corpses" aren't really dead but knocked out or something. For example, when you inoculate a "corpse" to cure it of a disease as a mission objective and it stands up and walks away. But yeah I would feel better handcuffing criminals, or tying them up, then killing them, like they did in Infamous. Zombies can bite the dust.

For a death penalty in such a system when you "die" you could respawn as a prisoner and have to break out of a jail cell and "knock out" a couple of guards before returning to your quest.

Shamus Young:
Stolen Pixels #130: For Great Justice

You can't arrest a corpse.

Read Full Article

You can if they're Black Lanterns.

That's the classic superhero problem. In any normal society, taking the laws in their own hands would mean they would be hunted by the police who would want them to face trial.

Bwhahahaha, so true! And its not limited to these Super Hero games; alot of RPG's seem to have the same blind side ;)

Trivun:
Heh. Vampire Donuts...

Seriously though, you do see this in plenty of games. Especially those with superheroes and/or vigilantes. Hell, is there any point to the police actually investigating? Easiest thing to do would be to lie and say there's a huge investigation going on then sent Pants Man or whoever in to get the 'evidence'. Meanwhile, you spend the police budget from the 'investigation' on expensive holidays and cars and second homes in Mauritius. Then everyone's happy! Except the dead guys...

Don't forget the donut budgeting.

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