Scribblenauts

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Scribblenauts

Scribblenauts is creativity for idiots.

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Great article, as always, but I'm actually surprised you laughed at someone requesting a review for ODST.

I mean, it's pretty well established you don't enjoy the series(to say the least...), so having another game in said series will not only allow you to rant at the line of games in general, but also review the fact that people are still willing to buy a 3-hour game at full price, which would somewhat fit the theme of 'idiots ruin the market for everyone else', since this gives of a message that what gamers really want are short and boring campaigns at full price as long as there is a new mode in the game or something.

EDIT: and the point you made about gaming being the only medium where open world-elements are prevelant: Yeah, that's because gaming is a distinct medium. You can't apply gaming industry-logic to other media. That'd be like asking for an expansion pack for Clockwork Orange.

I just read the comment above me.

Ha ha ha ha ha ha ha ha ha.

No.

And yeah, nice rant.

Hmmm I guess by commenting I am just proving his point that I'm an idiot.

Shit. Still I am enjoying these articles.

You rule for that ending of the article.

Having a go at the comments option, interesting option for the man paid to write articles and produce videos heavily commented on.

Also I'd argue that I'm not an idiot, but having never played little big planet of scribblenauts I won't be able to prove it to you.

That being said quite a good little article and any dig at political correctness gets a tick in my books

Yahtzee Croshaw:
No other medium does this. It'd be like reading a novel, and every few pages there's a crossword you can do, or there's a little short story booklet stapled to the page that says "YOU CAN READ THIS IF YOU WANT BUT YOU DON'T HAVE TO! IT'S YOUR CHOICE!" And if you read that then it doesn't affect the story but the rest of the pages become slightly easier to turn.

What about an adventure booklet like the Lone Wolf series? I personally enjoyed them a great deal, and it provided a few side quests that didn't really affect the final outcome but made it easier to play.

I get *ahem* a bit insulted when someone calls me an idiot,because unlike 99% of the Internet,i have at least a semblance of a working brain. Sure,i'm not Albert Einstein or Oscar Wilde,but i can distinguish pineapple from a live grenade,at the very least.

But then again,this is the Internet.

Don't blame you for the closing comment.

Good article, and I feel so safe now that I've found my place in life; being an idiot.

Kollega:
I get *ahem* a bit insulted when someone calls me an idiot,because unlike 99% of the Internet,i have at least a semblance of a working brain. Sure,i'm not Albert Einstein or Oscar Wilde,but i can distinguish pineapple from a live grenade,at the very least.

But then again,this is the Internet.

Oooo get you. And besides, an idiot can distinguish the difference, but that doesn't mean he's not going to try and eat the grenade.

Kollega:
I get *ahem* a bit insulted when someone calls me an idiot,because unlike 99% of the Internet,i have at least a semblance of a working brain. Sure,i'm not Albert Einstein or Oscar Wilde,but i can distinguish pineapple from a live grenade,at the very least.

But then again,this is the Internet.

You can't use grammar or punctuation properly though, can you?

But doesn't this mean Yahtzee, that you're an idiot as well? (Given that you've already condemned your own game making [which I rather liked, although that saltbag was a bit of a cop-out])

As such, ironically, wouldn't Scribblenauts be perfect for you, if you could blend LBP's level's design and Scribblenaut's creativity. Almost like Gamemaker 7 and a word processor blended in.

Less like a game, more like a tool.

Well, someone's very bitter today, aren't they?

"Yes, you see, I'm saying you're an idiot, too. I felt I should make that clearer because you're an idiot."

At least I don't own a stupid hat.

But wait, Dear Yathzee, by making these videos and articles, does that not make you an idiot too? Your assuming that people are interested in your thoughts aswell, just like the idiots you mentioned.'

Edit: Damnit, gotta read all the posts next time, someone already said it.

Snowalker:
But wait, Dear Yathzee, by making these videos and articles, does that not make you an idiot too? Your assuming that people are interested in your thoughts aswell, just like the idiots you mentioned.

He could always counter you with "I do it for the money."

Oh boy, getting a little dismissive and oversimplifying here, aren't we?

Yes, there are idiots, there are a lot of them, but I figure you'd be above the black-and-white preconception that there exists only people who are intellectual and creative and people who vie for a facade of such through SMB recreations in LBP.

Maybe I don't want to create my own game [From scratch, rather]. Maybe I don't want to be a beacon of light for society--or a critic of the subsequent shadows that emerge. Maybe I just want to shoot zombies with a gun that fires saw blades or make a lot of pretty explosions splash across my screen or just generally pass the time between work and friends and sticking my penis into things and generally being content with my existence.

It's better as a critic to let those who haven't the time or the passion for a particular subject be informed of the flaws that occur within particular instances regarding it then to sit atop an ivory tower of self-established enlightenment and impose your biased preferences for how a game should be developed.

How would he even have time to review ODST when he's busy doing Brutal Legend?

Snowalker:
But wait, Dear Yathzee, by making these videos and articles, does that not make you an idiot too? Your assuming that people are interested in your thoughts aswell, just like the idiots you mentioned.'

Well you obviously care if you took the time to read and comment.

I'd bet that more people care about what Yahzee thinks than what you think. Judging from the fact that he gets paid for his opinion and because of all the comments

I completely disagree with the bad parts of the game.

I'm not saying it had none, but they are so different to the ones you said.

No doubt you played the game lke you would any other - do level, complete level (repeat).

I played it, and got a lot of fun out of it by changing my playing style - try and do it in the coolest way possible, not helicopter+rope=victory, but pegasus+bread+glue=victory.

However, the one fall-down for me was the lack of interactivity between two objects.

During a science lesson, I was told that Group 1 elements get more reactive with water as ou go down the periodic table.

I went all the way down and found francium.

'hehe', I thought, 'this'll be fun.'

So I wrote francium, got it, and dropped it in water.

To say it was an anti-climax would be an understatement.

I have yet to notice an increase in punctuation.

OT:I think Yahtzee can say what he wants really.In fairness how many of you swore a blood oath to stop watching ZP after he insulted you???

mmmhhmmm...... That's what I thought

Snowalker:
But wait, Dear Yathzee, by making these videos and articles, does that not make you an idiot too? Your assuming that people are interested in your thoughts aswell, just like the idiots you mentioned.

Although in all fairness Yahtzee knows people are interested in what he has to say, due to the escapist crashing every Wednesday at 5 under a herd of people rushing to watch the latest ZP, and having to answer people in Extra Punctuation shows that people at least question what he has to say.

OT: I see what you're saying, open world games where the experience is purely sandbox and nothing else are bland after a while, because doing things becomes meaningless, while I am aware that Scribblenaughts does have "levels" it's still just giving you slight variations on a theme of "get the star" as opposed to a real direction, or real reason to be getting them beyond for the sake of it. Games like Fallout 1-3 work well as open world I feel, as you are still reasonably driven, and providing the world has enough to it to explore and the world is fun to explore, it's nice to play around in for hours on end, (I myself lost hours to wondering Cyrodil and the capital wasteland).

For me, I find a vast world with a pushing story line to be the most entertaining, like Fallout or FF, given you can go off and explore if you so wish, but the story is THERE. What I dont like however is being a no one, which is where games such as fallout 3 do not work, which is mainly because the other characters I really don't care about, you are no one in Fallout 3, which is odd because Gordon Freeman is technically no one either, but the supporting cast makes you care about them and him, as opposed to fallout where you dont.

However, sometimes a SET story line is great, such as half life or a final fantasy, I dont expect to create a character from scratch all the time, other wise the story is a bit blank in places, if we took say FF8 and just made Squall a character you made up from the scratch and the story was still the same, it would be no where near as compelling as it was when two ACTUAL characters have their relations built up.

Anyway, i'm not not quite sure where or how any of that rambling relates or makes sense, so ill end with TLDR: Open world is nice as long as it has bloody direction and the side stuff actually makes an impact on things like the story and character.

Yahtzee Croshaw:

Ha ha ha ha ha ha ha ha ha. Ha ha. Ha ha ha ha ha ha ha. Ha. Ha.

No.

That's exactly what I said when I read what the changes were in ODST, or rather, the lack of changes between Halo 3 and ODST.

SirBryghtside:
I completely disagree with the bad parts of the game.

I'm not saying it had none, but they are so different to the ones you said.

No doubt you played the game lke you would any other - do level, complete level (repeat).

I played it, and got a lot of fun out of it by changing my playing style - try and do it in the coolest way possible, not helicopter+rope=victory, but pegasus+bread+glue=victory.

However, the one fall-down for me was the lack of interactivity between two objects.

During a science lesson, I was told that Group 1 elements get more reactive with water as ou go down the periodic table.

I went all the way down and found francium.

'hehe', I thought, 'this'll be fun.'

So I wrote francium, got it, and dropped it in water.

To say it was an anti-climax would be an understatement.

But that defeats the point of a game, when you have to make your own boundaries.
It's like having a super Mario level that is just 1 long walk from beginning to end. You can still set conditions like 'kill all enemies first' or 'don't walk on the grass', but that still doesn't make it a good game does it?

Deshara:

Yahtzee Croshaw:

Ha ha ha ha ha ha ha ha ha. Ha ha. Ha ha ha ha ha ha ha. Ha. Ha.

No.

That's exactly what I said when I read what the changes were in ODST, or rather, the lack of changes between Halo 3 and ODST.

Did you actually play it?

Allot changed. I hated halo 3 but ODST is fun.

I hoped Yahtzee would answer the ODST question with "I already did" and a link to the Halo 3 review.

Dark Templar:

Deshara:

Yahtzee Croshaw:

Ha ha ha ha ha ha ha ha ha. Ha ha. Ha ha ha ha ha ha ha. Ha. Ha.

No.

That's exactly what I said when I read what the changes were in ODST, or rather, the lack of changes between Halo 3 and ODST.

Did you actually play it?

Allot changed. I hated halo 3 but ODST is fun.

Did you not read the post? I was refering to before I played it. Yes, I played it, and sure, it's fun, but the niggling thought that I'm playing Bungie's masterbation material caused me to get bored even faster than the fact that I was playing a 4 hour mix of the old Halo games could on it's own.

They stripped down the character a little bit, which was a welcome change actually, edited two of the current weapons a little, made a short campaign and added a game mode that was basically a copy/paste of that one part of Halo 3's highway level where the phantoms drop people off in a few levels.

I got about the same amount of additional content from two free L4D updates, and they were free, so honestly, ODST isn't worth 60$ to me, even if it is sorta fun, for a little while.

It is rather enjoyable to read people getting angry at somebody insulting them over the internet.

You follow the trends of Halo-hate and misanthropy, doesn't that make you just as much a locked-in-your-ways-idiot as the rest of us?
Besides that, aren't you also exploiting "idiots" to make money like all these game devs?

Oh, I see... written irony.
Ha, ha, ha. /Monotone

It just doesn't feel right... *Mother joke*

Not fully true. Sandbox games sucks, I'm with you in that one, but non-linear games don't. But this is the catch. A non-linear game simply means that there is more than one way to go through the story. This does not have to be an actual change in story or different path of a story but simply refers to how the player solves tasks and what influence on the game world these actions do have. A well crafted non-linear game is entertaining since you are still given challenges but you are given the choice on how to solve them. Sandbox games just throw bricks at you and want you to build a game for them. Don't mix the two since non-linear games are good but sandboxing is bad.

I involuntarily mentally heard this in the voice of Charlie Brooker.

Dark Templar:

Snowalker:
But wait, Dear Yathzee, by making these videos and articles, does that not make you an idiot too? Your assuming that people are interested in your thoughts aswell, just like the idiots you mentioned.'

Well you obviously care if you took the time to read and comment.

I'd bet that more people care about what Yahzee thinks than what you think. Judging from the fact that he gets paid for his opinion and because of all the comments

Thanks for completely not understanding my joke.

Snowalker:

Dark Templar:

Snowalker:
But wait, Dear Yathzee, by making these videos and articles, does that not make you an idiot too? Your assuming that people are interested in your thoughts aswell, just like the idiots you mentioned.'

Well you obviously care if you took the time to read and comment.

I'd bet that more people care about what Yahzee thinks than what you think. Judging from the fact that he gets paid for his opinion and because of all the comments

Thanks for completely not understanding my joke.

Right over my head.......................

My biggest frustration with the game was whenever I did feel extra creative, the game would often punish me. I summoned a snake to help me get a starite from inside a hole with a skinny tunnel, the snake killed me. I rode a cow and told it to interact with a semi truck, maybe it would jump on the truck and the cow would be out of the road. Instead, it destroyed the truck and I had to start the level over.

In both examples, I had to resort to summoning yet another rope and/or helicopter.

Dark Templar:

Snowalker:

Dark Templar:

Snowalker:
But wait, Dear Yathzee, by making these videos and articles, does that not make you an idiot too? Your assuming that people are interested in your thoughts aswell, just like the idiots you mentioned.'

Well you obviously care if you took the time to read and comment.

I'd bet that more people care about what Yahzee thinks than what you think. Judging from the fact that he gets paid for his opinion and because of all the comments

Thanks for completely not understanding my joke.

Right over my head.......................

You thought I was being serious? I like yathzee like most people here do. I was just joking about the fact that he called people who make comments, vidoe, articles, or anything really, and idiot because they think people care about their opinions, which included himself. I'd say he knew this, and probably said that for irony. I wasn't tring to offend anyone, appearently Fanboys take anything to an offense.

Yahtzee Croshaw:

"I was wondering if you were going to review Halo 3: ODST."
- Jacob Probasco, via email

Ha ha ha ha ha ha ha ha ha ha ha. Ha ha. Ha ha ha ha ha. Ha. Ha.

No.

Why?

Destrin:

You can't use grammar or punctuation properly though, can you?

You mean an abundance of commas,don't you? Give me a break! My grammar and punctuation are fine for someone who has Russian as a mother tongue,and learned English mainly by himself.

You certainly did not see really bad grammar.

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