Stolen Pixels #134: The Devil in the Details

Stolen Pixels #134: The Devil in the Details

Sometimes you're better off not knowing.

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Hah! Great one. I would've said that to the green dude, too!

how is the combat fun?

Awesome as always. Will the next comic also be about Champions Online?

please tell me that isnt a real quest.................

Capo Taco:
how is the combat fun?

The combat is very action-oriented. You have to block and you tend to move around a lot. This is in contrast to some of the more number-crunchy MMO's, where you stand still and usually watch your button bar to manage cooldowns. In CO, you're always watching the action.

It's still an MMO, though. Don't go in expecting Street Fighter or anything. :)

Hoppetussa:
Awesome as always. Will the next comic also be about Champions Online?

Nope. I think we need to move on, or at least take a break from Champs.

Shamus Young:

Hoppetussa:
Awesome as always. Will the next comic also be about Champions Online?

Nope. I think we need to move on, or at least take a break from Champs.

Aw shame! I'm enjoying these :(

Also, this quest is nowhere near as ridiculous as the one after next on that. You know the one, where you have to get the Gadroon (frog-alien) courier, who is dressed as a pizza delivery boy...

That's kinda like me in WoW, except that the quests actually make some degree of sense. Somebody will comment about how he's doing a quest, killing some dudes for reasons he isn't entirely sure if but hey it's free experience. Then I tune-in, having actually read the text for that mission. The usual response is along the lines of "Oh, alright."

Haha is the thing about the frogs real?

The quest text: Bane of every MMO quester's existance.

If I had a nickel for every time I heard someone ask "Where is Mankrik's wife" in World of Warcraft, I'd be a very rich person. Because it, much like it was shown here, is right in the quest text.

Alas, I always read the mission text. In full. Rereading it if there's something that I don't understand.

What can I say, my imagination isn't the greatest; plus I like putting my trust in the scriptwriter's storytelling ability.

Well, at least it's not a clickfest MMO like some I could mention... (Guild Wars, 2Moons, WoW, etc)

Okay, I think I'm officially tired of CO comics.

Kalezian:
please tell me that isnt a real quest.................

That isn't a real quest.

Who am i kidding?

Ok, this one made me laugh. Nice one.

In it's desire to be like comic books,Champions Online does not go overboard. It gleefuly jumps overboard with 1-ton anchor in it's hands.

City of... never had such silly quests, especially not Pop the Infected like Balloons, Ice Slide to Victory, Rescue Dr. Frank.N.Furter, Rescue Penelope from her Hooded Lawyer and his Wacky Henchmen...

Kollega:
In it's desire to be like comic books,Champions Online does not go overboard. It gleefuly jumps overboard with 1-ton anchor in it's hands.

Caution: This thread has been trope'd!

The_root_of_all_evil:
City of... never had such silly quests, especially not Pop the Infected like Balloons, Ice Slide to Victory, Rescue Dr. Frank.N.Furter, Rescue Penelope from her Hooded Lawyer and his Wacky Henchmen...

1) I don't remember those, but then I only played for a few months, and didn't read the mission text often. (Because they were so generic.)
2) They sound like they are stupid / silly on purpose, as opposed to silly because the writer is off his meds.
3) I don't think those quests are representative of CoX as a whole.
4) I was never a great fan of the writing in CoX. In its defense, it was dull / jokey, not schizophrenic, stupid, lazy, and nonsensical. Whether or not this is an improvement is a matter of taste, I suppose.

Nice one!

Shamus Young:

The_root_of_all_evil:
City of... never had such silly quests, especially not Pop the Infected like Balloons, Ice Slide to Victory, Rescue Dr. Frank.N.Furter, Rescue Penelope from her Hooded Lawyer and his Wacky Henchmen...

1) I don't remember those, but then I only played for a few months, and didn't read the mission text often. (Because they were so generic.)
2) They sound like they are stupid / silly on purpose, as opposed to silly because the writer is off his meds.
3) I don't think those quests are representative of CoX as a whole.
4) I was never a great fan of the writing in CoX. In its defense, it was dull / jokey, not schizophrenic, stupid, lazy, and nonsensical. Whether or not this is an improvement is a matter of taste, I suppose.

City Of Villains: Help Dr. Creed test the Anti-Serum
City of Heroes: Frostfire (C'mon Shamus, you must have done that one)
City of Heroes: Faultline : All the bosses are named after the cars in Wacky Races
City of Heroes: Police Band: Ah, my mistake, it's Frank.N.Scott, but it does have the whole "Brad!" "Janet!" scene in there.

Not to mention rescueing Ayn Race(The writer), Dr. William Deering(beedi beedi), Ninevah Sing from the DataLore lab or Jake Emmet, the famous MMO designer.

And you weren't a great fan? Did you not play the Seer Marino arc? That was godlike.

And anything with Captain Aeon was a scream.

Wow, I'm glad I only read the text when I was in the n00b area...Its just crazy that they are that...zany on the text.

Good comic as always.

Shamus Young:

Capo Taco:
how is the combat fun?

The combat is very action-oriented. You have to block and you tend to move around a lot. This is in contrast to some of the more number-crunchy MMO's, where you stand still and usually watch your button bar to manage cooldowns. In CO, you're always watching the action.

It's still an MMO, though. Don't go in expecting Street Fighter or anything. :)

Still sounds good though! Thanks!

Hahaha this is why I find WoW to be superior to many other mmorpg's. Some missions are either boring or fun but at least they make sense. The same goes for a Anarchy Online, something I played a long time ago. The location and the mission must have some kind off connection otherwise we may as well make up our own story from scratch. Lazy ass developers...

I guess they heard about your complaints, because in their Unity Missions, Cryptic is now punishing us for not reading not reading the mission text.

Here is a comic I made about it.

Kollega:
In it's desire to be like comic books,Champions Online does not go overboard. It gleefuly jumps overboard with 1-ton anchor in it's hands.

I like how they poke the holes in comic books... they are comic books, Bruce Banner would have been blown to shit, not mutated ha :P

This is a good thing, why do you all hate it?

It's meant to be a non-serious game. You know that these idiotic texts add to the charm, and deep in your heart, you wouldn't have it any other way.

Capo Taco:
how is the combat fun?

The fact that it requires actually movement maybe?

Christ Shamus's intro to that comic was funny.

I wish more games were this insane.

 

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