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Infamous Scribbler Posts: 602 Joined: 10 Mar 2009 | |
Video Producer Posts: 1396 Joined: 19 Feb 2006 |
Like I said it's likely a combination of development having started on Dragon Age before Mass Effect and the Unreal Engine not being able to do what they needed. A game engine does a lot more than just make the game look pretty. |
Gone Gonzo Posts: 1953 Joined: 6 Oct 2009 | i'll rent it and then if I'm digging it i'll buy |
On the Record Posts: 5038 Joined: 23 Apr 2008 |
Ah, my bad - and yeah, it makes alot of sense if DA was being developed before ME - after all, we don't want another Duke Nuke'm Forever scenario where they chase technology into oblivion. Either way, I'm buying PC and I'm sure I'll love it. |
Gone Gonzo Posts: 1159 Joined: 22 Feb 2009 | I hated Mass Effect, but I'm gonna love this! Fantasy RPG's are so much better than futuristic ones. |
Beat Writer Posts: 179 Joined: 10 Sep 2008 | 30 save files? For long-running western RPGs I typically have a "rolling" 3 or 4 slots, in which the oldest of which I overwrite on a constant basis. I figure if the chance an individual save file corrupts is a super-high 10%, then the chance two will corrupt is 1%, and three .1%; and even if 3/4 corrupt I save often enough that I'll lose maybe an hour or two, max. Sometimes I maintain more if I want to save a specific scenario (before a point of no return or something) but I rarely ever use it, excepting when I have to maintain multiple characters in the same save-bin (an annoyance I had with Fallout 3). But anyhow, I'm DEFINITIVELY picking this up today, and I'm upgrading my compy for the first time in 5 years(!) for this and L4D2. |
Copy Clerk Posts: 68 Joined: 12 May 2009 | its getting really really good reviews all round.. http://www.metacritic.com/games/platforms/pc/dragonageorigins |
Copy Clerk Posts: 98 Joined: 24 Oct 2008 | If I hated Mass Effect will I hate this? Excessive inventory management and constant equipment reassessment annoys the hell out of me. I guess with DA:O I won't be riding any elevators or cruising around a late 90's-era landscape in a Big Trax. But do I have to put up with party members dragging me into unwanted conversations to tell me uninteresting facts about their past lives? edit: Also, who needs more than 30 save slots? I maybe use 2 or 3 max (not including quick saves and autosaves) and that's just to protect me if one of them gets corrupted. |
Press Junketeer Posts: 441 Joined: 28 Jun 2008 | I'm pretty sure I know the answer before I ask it, but I'll go ahead. My PC can't handle this, I know that. My xbox just rrod yesterday (4th one). Is there any chance that bioware took advantage of the PS3's greater graphical capability? I have both, and if it weren't for the RROD I'd pick up 360 as I'm able to play that more often. But since my 360 is broken, and I'm rather impatient, Is there any chance that the ps3 version is not just a port, designed and built with the 360 in mind (like most multiplatform games these days)? |
Gone Gonzo Posts: 1854 Joined: 8 Apr 2008 | Still not convinced enough to pick it up. Despite the genre being called "fantasy," developers of these games don't seem to want to do anything to make these worlds their own apart from plot and names. |
On the Record Posts: 7234 Joined: 7 Jan 2009 | PC it is! EDIT: Oh, and it seems my computer can run the game too! |
Gone Gonzo Posts: 1414 Joined: 16 Jan 2009 |
Sounds like you just don't like RPGs bro. Half those are things players look for in a game. Haven't played it yet, I'd assume there a very high amount of conversation and quartermastery. I sincerely doubt there will be vehicle sections, don't know about loading times. |
Press Junketeer Posts: 355 Joined: 12 Apr 2009 | I've just played through the first combat mission and for the most part the game is good. My buzz, however, quickly died once I realized that your character doesn't say a damn thing! Oh sure he/she says a few things while in combat but that's it. Instead of limiting your character to one awesome and very well done voice actor per gender (as in Mass Effect) we are now given the choice of various voices to use that don't go beyond one sentence at best. I'm going to keep playing through the game until I can get a more definite feel for it but this has been a huge blow for me personally. Mass Effect had its faults but you could ignore those just cause the story sucked you in so well, especially when you had a voice behind your character. I was hoping that this game might perfect on some of those faults but never would I have considered the lose of grade A voice acting for my character. |
Beat Writer Posts: 169 Joined: 31 May 2009 | Why do I have to live in the arse end of Europe?! Or rather, why do they keep us waiting two three days? :( Have to wait until Thursday :( |
Paperboy Posts: 23 Joined: 23 Aug 2009 | I'm super excited to play this game! I'm a big fan of Bioware's games. I kinda wish I'd bought the PC version, instead of Xbox, but Best Buy had a Buy One, Get One Half Off deal going on at the time and I saved $30. ;) |
Copy Clerk Posts: 68 Joined: 12 May 2009 |
Its alot like Knights of the Old Republic speech.. Just read it out and pretend you are saying it to the person.. Thats what i did for Kotor.. But granted i understand where you are coming from.. it was nice to see your character interacting with the person in that way. Also can more people update and tell us what they think of the game? Thanks |
Gone Gonzo Posts: 2491 Joined: 14 Oct 2008 | Well my pc barely meets the recommended spec, (and this machine gets 80fps on Clear Sky) but I should still be getting this. |
Copy Clerk Posts: 96 Joined: 8 Oct 2008 | A new Bioware RPG? Count me in. Rave reviews? I want it to be the weekend right now. |
Copy Clerk Posts: 92 Joined: 15 Apr 2009 |
I've been reading up on it because this part confused the hell out of me too. Basically, the game was designed for the PC with higher level graphics originally, then they decided to put it on a console too. The basic problems with graphics for the Xbox version was the game would have to run off a disc, and the disc didn't have enough space for everything, so they dropped the only thing that seemed trivial, which was graphics. They couldn't drop the gameplay and quests, because then it would be like selling another game. With the PC version, it just has all the information on a disc that it puts on your computer, but it doesn't have to play from it. The basic problem is console disc limitations. These problems are lessened a bit on the PS3 with blue-ray discs being able to hold a little more, not as good as the PC version. |
Copy Clerk Posts: 56 Joined: 4 Oct 2009 | Nice review. I'm totally gonna buy it when it's released here in Sweden. |
Gone Gonzo Posts: 1606 Joined: 17 May 2008 | I quite enjoy the video supplement this time around, if not for the party-breaker NPC and sublime voice over :P. Can't wait for the game release in about 1 hour over steam. |
Muckraker Posts: 278 Joined: 30 Jul 2008 | Definitely getting it for the PS3. Nothing against the 360, but I'm getting it for the PS3 |
Press Junketeer Posts: 355 Joined: 12 Apr 2009 |
Granted that's what I tend to do inside my head for Kotor or older RPG's. This, however, is not an older RPG and feels like a step in the wrong direction. For Bioware to go from Mass Effect with damn near complete voice acting for your character (I say near cause a few speech options say the same thing regardless) to me having to imagine how my character would say a line just feels wrong. Oh and the controlling of your fellow party members feels overly complicated and clumsy. Guess I'll just return the game and bide my time for Mass Effect 2 and Star Wars: The Old Republic. Dragon Age Origin feels a touch...generic as medieval stories go. |
Beat Writer Posts: 182 Joined: 6 Jun 2008 |
From what I've been reading, apart from the lack of 'Baldur's Gate' vision, the PS3 has the best graphics for the game. And that comes as a happy surprise to me - usually we PS3ers draw the short end of the stick when it comes to ports. I believe the comparison goes from best to worst: PS3, PC, XBox360. Still, for me, it's the game-play that matters and everyone will be lucky in that regard :) |
On the Record Posts: 5038 Joined: 23 Apr 2008 |
Odd - someone else in this thread said it was PC, PS3, 360 - given the PS3 lacked fullscreen antialiasing or something. |
Press Junketeer Posts: 487 Joined: 21 Jan 2009 |
I actually picked up the ps3 version today Unfortunately I haven't had much time to play other than seeing which class I want to start with (Mage, BTW), but i'm really liking it so far |
Infamous Scribbler Posts: 598 Joined: 25 Apr 2008 | I was waffling over whether to get this for the PC or the 360 for a long time prior to this review. I'm glad I finally chose the former, even though I'm not sure my graphics card will survive the process. |
Paperboy Posts: 50 Joined: 4 Dec 2008 |
I expected this and am also disappointed by it. Whereas The Witcher had the entire game's massive dialogue translated into several different languages spread across two discs, Bioware couldn't be bothered to make one character's dialogue in several different voices and choose instead to go for the immersion breaking "silent character" that I love to hate. Arrgh! |
Gone Gonzo Posts: 1159 Joined: 20 Jan 2009 | What really cheers me up is most of the reviews of today mentioning how hard the game is. I also get the impression that the worst part of this game is going to be the dialogue. Maybe we should all be grateful that the PC isn't VOed aswell. |
Beat Writer Posts: 182 Joined: 6 Jun 2008 |
I went back and I think you're right. The PC is supposed to be the "superior experience," which only makes sense frankly. However, the PS3 has "higher-quality textures than those on the Xbox 360, better color saturation, smoother facial animations, and shorter load times." And apart from minor hiccups is the superior console for running DA:O. That was welcome news. |
Gone Gonzo Posts: 2708 Joined: 20 May 2009 | I was about to say it looks a lot like Mass Effect... Then I realised it was made by Bioware. silly me... |
Video Producer Posts: 1396 Joined: 19 Feb 2006 |
I actually don't think a fully VO'ed main character would work in Dragon Age. RPGs grew out of table-top games which you were fully in control of your character's voice, quite literally. Until AI becomes advanced enough to respond to a player's spoken or written dialogue, we have made the concession that the developer choices several dialogue choices for us. The Witcher and to a lesser extent Mass Effect took that one step furthers. By removing your character voice by providing their own, this actually takes these games another step away from a true role-playing experience. In the Witcher you are definitely Geralt, you may have control over actions and some choices, but you are always playing that role. Even Mass Effect fell prey to this, falling somewhere in between - there were several times where I felt the spoken dialogue didn't align with the choice I made and that the character of Shepard was coming through subtly. While you may prefer that, Dragon Age is trying to create a world that you can interact with as any character you can imagine within a broader scope than a fully voiced main character would allow. |
On the Record Posts: 6497 Joined: 21 May 2009 | I want the game but I may wait till christmas to get it:) |
Gone Gonzo Posts: 2259 Joined: 20 Jul 2008 |
Interesting. I'll wait for a bit more news on how the PS3 version actually runs before I settle on that. Apart from problems on my home computer, I'm trying to decide whether or not this is a 360 or PS3 buy. |
Gone Gonzo Posts: 1309 Joined: 22 Sep 2009 | This sounds like my perfect game. Yeah, I don't think I'm going to be leaving the house in December. =3 |
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I get the impression you don't actually know what a graphics engine is. It's just another component of the game engine itself; Unreal 3 includes its own graphic engine, as does Eclipse. Unreal 3 isn't a suitable engine to make Dragon Age in, and Eclipse isn't a suitable engine to make Mass Effect in. That's all there really is to it.
As above, different engines with completely different goals. I suppose we could have re-developed it in a version of the Mass Effect engine if you wanted to wait a few more years for the game.
Somehow, I'm guessing people aren't that patient.